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gta 5 converted to iv


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How long with this take to finish ? and will it have all V's objects ? paths for both cars and peds ? really excited for this.

Am i talking to a WALL here ? thanks

 

Once GTA V comes to PC then the objects can be properly converted and imported to GTA IV, but I highly dought that it will have V's objects, so far it will be IV's props and objects....

 

I dont think anyone is gonna give a sh*t about IV when V comes to PC, a straight uninstall xxxx_by_mk_moex-d70baaa.png

 

@TheTruthOnly

 

Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal.

 

OT:

 

Nice mod man, I wonder if you would be able to transfer the interiors aswell.

In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up.

 

Want me to give more examples?

 

Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally.

 

 

@TheTruthOnly

 

Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal.

 

OT:

 

Nice mod man, I wonder if you would be able to transfer the interiors aswell.

In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up.

 

Want me to give more examples?

 

Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally.

 

cars in v seem to have no suspension at all tires seem welded try to hit something and it sounds like it has no suspension at all sounds like it would hurt alot to sit in that car when hitting something BOOM

Edited by ZZCOOL

 

 

@TheTruthOnly

 

Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal.

 

OT:

 

Nice mod man, I wonder if you would be able to transfer the interiors aswell.

 

In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up.

Want me to give more examples?

 

Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally.

 

Yes this as well.

And the sound they make when you crash them sounds realistic unlike V.

 

 

 

@TheTruthOnly

 

Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal.

 

OT:

 

Nice mod man, I wonder if you would be able to transfer the interiors aswell.

In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up.

Want me to give more examples?

Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally.

Yes this as well.

And the sound they make when you crash them sounds realistic unlike V.

 

the sound cars make in v as they crash hurts my ears it sounds like a big slab of solid steel crashing into something like a tank or something same with landing on something it just sounds TOO much

 

iv was perfect to me

Edited by ZZCOOL
  • Like 1

I might be a bit late. But Yeardley Diamond just uploaded this, as I mentioned in the PC thread;

 

 

 

Could use this model to show off future screenshots with that much more authenticity, heh. It seems to be a work in progress, but the download should be coming soon, according to the description.

Edited by Xerukal

I might be a bit late. But Yeardley Diamond just uploaded this, as I mentioned in the PC thread;

 

 

 

Could use this model to show off future screenshots with that much more authenticity, heh. It seems to be a work in progress, but the download should be coming soon, according to the description.

That's amazing! Would go great with this mod.

OP, what ENB or iCEnhancer are you using?

Most prob custom edited.

 

Don't rush with all those beta's, release it when you feel like it's nice and playable with suff to do. If you f*ck it at first rel there's no chance of turning back, many won't DL it again.

I think I like the ENBless version but a new timecyc wouldn't hurt.

Is there anything I can do to help?

Also to the guy who said YouTube channels isn't a life:

It all depends on the person.
Seriously, what gives you the right to say such a thing? There are people who probably get more money than you making YouTube videos and have a better life.

It's all just a gigantic stereotype, which is absurd.

This timecyc removes the gray-green filter and fixes the saturation issue with some weather types and time of days, no other effects. A new timecyc to match V's would have to be made from scratch since with the new lighting system you can't just copy and paste it over. It would have to be done by eye and comparison.

  • Like 1

The last "with ENB" shots look nothing like GTAV. At least blaster is trying to do the correct atmosphere within the games engine.

Oh hello, RGB values for UI:

 

 


# -----------------------------------------------------------------
# -HUD COLOUR NAME- -LINK- -R- -G- -B- -A-
# -----------------------------------------------------------------
HUD_COLOUR_PURE_WHITE RGBA 255 255 255 255
HUD_COLOUR_WHITE RGBA 240 240 240 255
HUD_COLOUR_BLACK RGBA 0 0 0 255
HUD_COLOUR_GREY RGBA 155 155 155 255
HUD_COLOUR_GREYLIGHT RGBA 205 205 205 255
HUD_COLOUR_GREYDARK RGBA 77 77 77 255
HUD_COLOUR_RED RGBA 194 80 80 255
HUD_COLOUR_REDLIGHT RGBA 225 168 168 255
HUD_COLOUR_REDDARK RGBA 97 40 40 255
HUD_COLOUR_BLUE RGBA 93 182 229 255
HUD_COLOUR_BLUELIGHT RGBA 174 219 242 255
HUD_COLOUR_BLUEDARK RGBA 47 92 115 255
HUD_COLOUR_YELLOW RGBA 240 200 80 255
HUD_COLOUR_YELLOWLIGHT RGBA 254 235 169 255
HUD_COLOUR_YELLOWDARK RGBA 126 107 41 255
HUD_COLOUR_ORANGE RGBA 255 133 85 255
HUD_COLOUR_ORANGELIGHT RGBA 255 194 170 255
HUD_COLOUR_ORANGEDARK RGBA 127 66 42 255
HUD_COLOUR_GREEN RGBA 102 152 104 255
HUD_COLOUR_GREENLIGHT RGBA 179 204 180 255
HUD_COLOUR_GREENDARK RGBA 52 77 53 255
HUD_COLOUR_PURPLE RGBA 100 79 142 255
HUD_COLOUR_PURPLELIGHT RGBA 78 167 199 255
HUD_COLOUR_PURPLEDARK RGBA 50 39 71 255
HUD_COLOUR_PINK RGBA 203 54 148 255
HUD_COLOUR_RADAR_HEALTH RGBA 53 154 71 255
HUD_COLOUR_RADAR_ARMOUR HUD_COLOUR_BLUE
HUD_COLOUR_RADAR_DAMAGE RGBA 235 36 39 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_NET_PLAYER1 RGBA 194 80 80 255
HUD_COLOUR_NET_PLAYER2 RGBA 156 110 175 255
HUD_COLOUR_NET_PLAYER3 RGBA 255 123 196 255
HUD_COLOUR_NET_PLAYER4 RGBA 229 176 147 255
HUD_COLOUR_NET_PLAYER5 RGBA 199 131 209 255
HUD_COLOUR_NET_PLAYER6 RGBA 215 189 121 255
HUD_COLOUR_NET_PLAYER7 RGBA 139 179 167 255
HUD_COLOUR_NET_PLAYER8 RGBA 123 156 84 255
HUD_COLOUR_NET_PLAYER9 RGBA 144 127 153 255
HUD_COLOUR_NET_PLAYER10 RGBA 106 196 191 255
HUD_COLOUR_NET_PLAYER11 RGBA 214 196 153 255
HUD_COLOUR_NET_PLAYER12 RGBA 234 142 80 255
HUD_COLOUR_NET_PLAYER13 RGBA 152 203 234 255
HUD_COLOUR_NET_PLAYER14 RGBA 178 98 135 255
HUD_COLOUR_NET_PLAYER15 RGBA 144 142 122 255
HUD_COLOUR_NET_PLAYER16 RGBA 166 117 94 255
HUD_COLOUR_NET_PLAYER17 RGBA 175 168 168 255
HUD_COLOUR_NET_PLAYER18 RGBA 232 142 155 255
HUD_COLOUR_NET_PLAYER19 RGBA 187 214 91 255
HUD_COLOUR_NET_PLAYER20 RGBA 12 123 86 255
HUD_COLOUR_NET_PLAYER21 RGBA 123 196 255 255
HUD_COLOUR_NET_PLAYER22 RGBA 171 60 230 255
HUD_COLOUR_NET_PLAYER23 RGBA 206 169 13 255
HUD_COLOUR_NET_PLAYER24 RGBA 71 99 173 255
HUD_COLOUR_NET_PLAYER25 RGBA 42 166 185 255
HUD_COLOUR_NET_PLAYER26 RGBA 186 157 125 255
HUD_COLOUR_NET_PLAYER27 RGBA 201 225 255 255
HUD_COLOUR_NET_PLAYER28 RGBA 240 240 150 255
HUD_COLOUR_NET_PLAYER29 RGBA 237 140 161 255
HUD_COLOUR_NET_PLAYER30 RGBA 249 138 138 255
HUD_COLOUR_NET_PLAYER31 RGBA 252 239 166 255
HUD_COLOUR_NET_PLAYER32 RGBA 240 240 240 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_SIMPLEBLIP_DEFAULT RGBA 159 201 166 255
HUD_COLOUR_MENU_BLUE RGBA 140 140 140 255
HUD_COLOUR_MENU_GREY_LIGHT HUD_COLOUR_MENU_BLUE
HUD_COLOUR_MENU_BLUE_EXTRA_DARK RGBA 40 40 40 255
HUD_COLOUR_MENU_YELLOW RGBA 240 160 0 255
HUD_COLOUR_MENU_YELLOW_DARK HUD_COLOUR_MENU_YELLOW
HUD_COLOUR_MENU_GREEN HUD_COLOUR_MENU_YELLOW
HUD_COLOUR_MENU_GREY RGBA 140 140 140 255
HUD_COLOUR_MENU_GREY_DARK RGBA 60 60 60 255
HUD_COLOUR_MENU_HIGHLIGHT RGBA 30 30 30 255
HUD_COLOUR_MENU_STANDARD RGBA 140 140 140 255
HUD_COLOUR_MENU_DIMMED RGBA 75 75 75 255
HUD_COLOUR_MENU_EXTRA_DIMMED RGBA 50 50 50 255
HUD_COLOUR_BRIEF_TITLE RGBA 95 95 95 255
HUD_COLOUR_MID_GREY_MP RGBA 100 100 100 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_NET_PLAYER1_DARK RGBA 97 40 40 255
HUD_COLOUR_NET_PLAYER2_DARK RGBA 78 55 87 255
HUD_COLOUR_NET_PLAYER3_DARK RGBA 121 40 85 255
HUD_COLOUR_NET_PLAYER4_DARK RGBA 114 88 73 255
HUD_COLOUR_NET_PLAYER5_DARK RGBA 99 65 104 255
HUD_COLOUR_NET_PLAYER6_DARK RGBA 107 94 60 255
HUD_COLOUR_NET_PLAYER7_DARK RGBA 69 89 83 255
HUD_COLOUR_NET_PLAYER8_DARK RGBA 61 78 42 255
HUD_COLOUR_NET_PLAYER9_DARK RGBA 72 63 76 255
HUD_COLOUR_NET_PLAYER10_DARK RGBA 53 98 95 255
HUD_COLOUR_NET_PLAYER11_DARK RGBA 107 98 76 255
HUD_COLOUR_NET_PLAYER12_DARK RGBA 117 71 40 255
HUD_COLOUR_NET_PLAYER13_DARK RGBA 76 101 117 255
HUD_COLOUR_NET_PLAYER14_DARK RGBA 65 35 47 255
HUD_COLOUR_NET_PLAYER15_DARK RGBA 72 71 61 255
HUD_COLOUR_NET_PLAYER16_DARK RGBA 85 58 47 255
HUD_COLOUR_NET_PLAYER17_DARK RGBA 87 84 84 255
HUD_COLOUR_NET_PLAYER18_DARK RGBA 116 71 77 255
HUD_COLOUR_NET_PLAYER19_DARK RGBA 93 107 45 255
HUD_COLOUR_NET_PLAYER20_DARK RGBA 6 61 43 255
HUD_COLOUR_NET_PLAYER21_DARK RGBA 61 98 127 255
HUD_COLOUR_NET_PLAYER22_DARK RGBA 85 30 115 255
HUD_COLOUR_NET_PLAYER23_DARK RGBA 103 84 6 255
HUD_COLOUR_NET_PLAYER24_DARK RGBA 35 49 86 255
HUD_COLOUR_NET_PLAYER25_DARK RGBA 21 83 92 255
HUD_COLOUR_NET_PLAYER26_DARK RGBA 93 98 62 255
HUD_COLOUR_NET_PLAYER27_DARK RGBA 100 112 127 255
HUD_COLOUR_NET_PLAYER28_DARK RGBA 120 120 75 255
HUD_COLOUR_NET_PLAYER29_DARK RGBA 152 76 93 255
HUD_COLOUR_NET_PLAYER30_DARK RGBA 124 69 69 255
HUD_COLOUR_NET_PLAYER31_DARK RGBA 10 43 50 255
HUD_COLOUR_NET_PLAYER32_DARK RGBA 95 95 10 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_BRONZE RGBA 180 130 97 255
HUD_COLOUR_SILVER RGBA 150 153 161 255
HUD_COLOUR_GOLD RGBA 214 181 99 255
HUD_COLOUR_PLATINUM RGBA 166 221 190 255
HUD_COLOUR_GANG1 RGBA 29 100 153 255
HUD_COLOUR_GANG2 RGBA 214 116 15 255
HUD_COLOUR_GANG3 RGBA 135 125 142 255
HUD_COLOUR_GANG4 RGBA 229 119 185 255
HUD_COLOUR_SAME_CREW RGBA 252 239 166 255
HUD_COLOUR_FREEMODE HUD_COLOUR_YELLOW
HUD_COLOUR_PAUSE_BG RGBA 0 0 0 155
HUD_COLOUR_FRIENDLY RGBA 93 182 229 255
HUD_COLOUR_ENEMY RGBA 194 80 80 255
HUD_COLOUR_LOCATION HUD_COLOUR_YELLOW
HUD_COLOUR_PICKUP HUD_COLOUR_GREEN
HUD_COLOUR_PAUSE_SINGLEPLAYER HUD_COLOUR_GREEN
HUD_COLOUR_FREEMODE_DARK HUD_COLOUR_YELLOWDARK
HUD_COLOUR_INACTIVE_MISSION RGBA 154 154 154 255
HUD_COLOUR_DAMAGE RGBA 194 80 80 255
HUD_COLOUR_PINKLIGHT RGBA 252 115 201 255
HUD_COLOUR_PM_MITEM_HIGHLIGHT RGBA 252 177 49 255
HUD_COLOUR_SCRIPT_VARIABLE RGBA 0 0 0 255
HUD_COLOUR_YOGA RGBA 109 247 204 255
HUD_COLOUR_TENNIS RGBA 241 101 34 255
HUD_COLOUR_GOLF RGBA 214 189 97 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_SHOOTING_RANGE HUD_COLOUR_REDDARK
HUD_COLOUR_FLIGHT_SCHOOL HUD_COLOUR_BLUEDARK
HUD_COLOUR_NORTH_BLUE HUD_COLOUR_BLUE
HUD_COLOUR_SOCIAL_CLUB RGBA 234 153 28 255
HUD_COLOUR_PLATFORM_BLUE RGBA 11 55 123 255
HUD_COLOUR_PLATFORM_GREEN RGBA 146 200 62 255
HUD_COLOUR_PLATFORM_GREY RGBA 234 153 28 255
HUD_COLOUR_FACEBOOK_BLUE RGBA 66 89 148 255
HUD_COLOUR_INGAME_BG RGBA 0 0 0 186
HUD_COLOUR_DARTS HUD_COLOUR_GREEN
HUD_COLOUR_WAYPOINT RGBA 164 76 242 255
HUD_COLOUR_MICHAEL RGBA 101 180 212 255
HUD_COLOUR_FRANKLIN RGBA 171 237 171 255
HUD_COLOUR_TREVOR RGBA 255 163 87 255
HUD_COLOUR_GOLF_P1 HUD_COLOUR_WHITE
HUD_COLOUR_GOLF_P2 RGBA 235 239 30 255
HUD_COLOUR_GOLF_P3 RGBA 255 149 14 255
HUD_COLOUR_GOLF_P4 RGBA 246 60 161 255
HUD_COLOUR_WAYPOINTLIGHT RGBA 210 166 249 255
HUD_COLOUR_WAYPOINTDARK RGBA 82 38 121 255
HUD_COLOUR_PANEL_LIGHT RGBA 0 0 0 77
HUD_COLOUR_MICHAEL_DARK RGBA 72 103 116 255
HUD_COLOUR_FRANKLIN_DARK RGBA 85 118 85 255
HUD_COLOUR_TREVOR_DARK RGBA 127 81 43 255
HUD_COLOUR_OBJECTIVE_ROUTE HUD_COLOUR_YELLOW
HUD_COLOUR_PAUSEMAP_TINT RGBA 0 0 0 215
HUD_COLOUR_PAUSE_DESELECT RGBA 100 100 100 127
HUD_COLOUR_PM_WEAPONS_PURCHASABLE RGBA 240 200 80 191
HUD_COLOUR_PM_WEAPONS_LOCKED RGBA 240 240 240 191
HUD_COLOUR_END_SCREEN_BG HUD_COLOUR_INGAME_BG
HUD_COLOUR_CHOP HUD_COLOUR_FRANKLIN
HUD_COLOUR_PAUSEMAP_TINT_HALF RGBA 0 0 0 215


# -----------------------------------------------------------------


[CRT]

# -----------------------------------------------------------------
# -HUD COLOUR NAME- -LINK- -R- -G- -B- -A-
# -----------------------------------------------------------------

HUD_COLOUR_PURE_WHITE RGBA 255 255 255 255
HUD_COLOUR_WHITE RGBA 240 240 240 255
HUD_COLOUR_BLACK RGBA 0 0 0 255
HUD_COLOUR_GREY RGBA 155 155 155 255
HUD_COLOUR_GREYLIGHT RGBA 205 205 205 255
HUD_COLOUR_GREYDARK RGBA 77 77 77 255
HUD_COLOUR_RED RGBA 194 80 80 255
HUD_COLOUR_REDLIGHT RGBA 225 168 168 255
HUD_COLOUR_REDDARK RGBA 97 40 40 255
HUD_COLOUR_BLUE RGBA 93 182 229 255
HUD_COLOUR_BLUELIGHT RGBA 174 219 242 255
HUD_COLOUR_BLUEDARK RGBA 47 92 115 255
HUD_COLOUR_YELLOW RGBA 240 200 80 255
HUD_COLOUR_YELLOWLIGHT RGBA 254 235 169 255
HUD_COLOUR_YELLOWDARK RGBA 126 107 41 255
HUD_COLOUR_ORANGE RGBA 255 133 85 255
HUD_COLOUR_ORANGELIGHT RGBA 255 194 170 255
HUD_COLOUR_ORANGEDARK RGBA 127 66 42 255
HUD_COLOUR_GREEN RGBA 102 152 104 255
HUD_COLOUR_GREENLIGHT RGBA 179 204 180 255
HUD_COLOUR_GREENDARK RGBA 52 77 53 255
HUD_COLOUR_PURPLE RGBA 100 79 142 255
HUD_COLOUR_PURPLELIGHT RGBA 78 167 199 255
HUD_COLOUR_PURPLEDARK RGBA 50 39 71 255
HUD_COLOUR_PINK RGBA 203 54 148 255
HUD_COLOUR_RADAR_HEALTH RGBA 53 154 71 255
HUD_COLOUR_RADAR_ARMOUR HUD_COLOUR_BLUE
HUD_COLOUR_RADAR_DAMAGE RGBA 235 36 39 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_NET_PLAYER1 RGBA 194 80 80 255
HUD_COLOUR_NET_PLAYER2 RGBA 156 110 175 255
HUD_COLOUR_NET_PLAYER3 RGBA 255 123 196 255
HUD_COLOUR_NET_PLAYER4 RGBA 229 176 147 255
HUD_COLOUR_NET_PLAYER5 RGBA 199 131 209 255
HUD_COLOUR_NET_PLAYER6 RGBA 215 189 121 255
HUD_COLOUR_NET_PLAYER7 RGBA 139 179 167 255
HUD_COLOUR_NET_PLAYER8 RGBA 123 156 84 255
HUD_COLOUR_NET_PLAYER9 RGBA 144 127 153 255
HUD_COLOUR_NET_PLAYER10 RGBA 106 196 191 255
HUD_COLOUR_NET_PLAYER11 RGBA 214 196 153 255
HUD_COLOUR_NET_PLAYER12 RGBA 234 142 80 255
HUD_COLOUR_NET_PLAYER13 RGBA 152 203 234 255
HUD_COLOUR_NET_PLAYER14 RGBA 178 98 135 255
HUD_COLOUR_NET_PLAYER15 RGBA 144 142 122 255
HUD_COLOUR_NET_PLAYER16 RGBA 166 117 94 255
HUD_COLOUR_NET_PLAYER17 RGBA 175 168 168 255
HUD_COLOUR_NET_PLAYER18 RGBA 232 142 155 255
HUD_COLOUR_NET_PLAYER19 RGBA 187 214 91 255
HUD_COLOUR_NET_PLAYER20 RGBA 12 123 86 255
HUD_COLOUR_NET_PLAYER21 RGBA 123 196 255 255
HUD_COLOUR_NET_PLAYER22 RGBA 171 60 230 255
HUD_COLOUR_NET_PLAYER23 RGBA 206 169 13 255
HUD_COLOUR_NET_PLAYER24 RGBA 71 99 173 255
HUD_COLOUR_NET_PLAYER25 RGBA 42 166 185 255
HUD_COLOUR_NET_PLAYER26 RGBA 186 157 125 255
HUD_COLOUR_NET_PLAYER27 RGBA 201 225 255 255
HUD_COLOUR_NET_PLAYER28 RGBA 240 240 150 255
HUD_COLOUR_NET_PLAYER29 RGBA 237 140 161 255
HUD_COLOUR_NET_PLAYER30 RGBA 249 138 138 255
HUD_COLOUR_NET_PLAYER31 RGBA 252 239 166 255
HUD_COLOUR_NET_PLAYER32 RGBA 240 240 240 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_SIMPLEBLIP_DEFAULT RGBA 159 201 166 255
HUD_COLOUR_MENU_BLUE RGBA 140 140 140 255
HUD_COLOUR_MENU_GREY_LIGHT HUD_COLOUR_MENU_BLUE
HUD_COLOUR_MENU_BLUE_EXTRA_DARK RGBA 40 40 40 255
HUD_COLOUR_MENU_YELLOW RGBA 240 160 0 255
HUD_COLOUR_MENU_YELLOW_DARK HUD_COLOUR_MENU_YELLOW
HUD_COLOUR_MENU_GREEN HUD_COLOUR_MENU_YELLOW
HUD_COLOUR_MENU_GREY RGBA 140 140 140 255
HUD_COLOUR_MENU_GREY_DARK RGBA 60 60 60 255
HUD_COLOUR_MENU_HIGHLIGHT RGBA 30 30 30 255
HUD_COLOUR_MENU_STANDARD RGBA 140 140 140 255
HUD_COLOUR_MENU_DIMMED RGBA 75 75 75 255
HUD_COLOUR_MENU_EXTRA_DIMMED RGBA 50 50 50 255
HUD_COLOUR_BRIEF_TITLE RGBA 95 95 95 255
HUD_COLOUR_MID_GREY_MP RGBA 100 100 100 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_NET_PLAYER1_DARK RGBA 97 40 40 255
HUD_COLOUR_NET_PLAYER2_DARK RGBA 78 55 87 255
HUD_COLOUR_NET_PLAYER3_DARK RGBA 121 40 85 255
HUD_COLOUR_NET_PLAYER4_DARK RGBA 114 88 73 255
HUD_COLOUR_NET_PLAYER5_DARK RGBA 99 65 104 255
HUD_COLOUR_NET_PLAYER6_DARK RGBA 107 94 60 255
HUD_COLOUR_NET_PLAYER7_DARK RGBA 69 89 83 255
HUD_COLOUR_NET_PLAYER8_DARK RGBA 61 78 42 255
HUD_COLOUR_NET_PLAYER9_DARK RGBA 72 63 76 255
HUD_COLOUR_NET_PLAYER10_DARK RGBA 53 98 95 255
HUD_COLOUR_NET_PLAYER11_DARK RGBA 107 98 76 255
HUD_COLOUR_NET_PLAYER12_DARK RGBA 117 71 40 255
HUD_COLOUR_NET_PLAYER13_DARK RGBA 76 101 117 255
HUD_COLOUR_NET_PLAYER14_DARK RGBA 65 35 47 255
HUD_COLOUR_NET_PLAYER15_DARK RGBA 72 71 61 255
HUD_COLOUR_NET_PLAYER16_DARK RGBA 85 58 47 255
HUD_COLOUR_NET_PLAYER17_DARK RGBA 87 84 84 255
HUD_COLOUR_NET_PLAYER18_DARK RGBA 116 71 77 255
HUD_COLOUR_NET_PLAYER19_DARK RGBA 93 107 45 255
HUD_COLOUR_NET_PLAYER20_DARK RGBA 6 61 43 255
HUD_COLOUR_NET_PLAYER21_DARK RGBA 61 98 127 255
HUD_COLOUR_NET_PLAYER22_DARK RGBA 85 30 115 255
HUD_COLOUR_NET_PLAYER23_DARK RGBA 103 84 6 255
HUD_COLOUR_NET_PLAYER24_DARK RGBA 35 49 86 255
HUD_COLOUR_NET_PLAYER25_DARK RGBA 21 83 92 255
HUD_COLOUR_NET_PLAYER26_DARK RGBA 93 98 62 255
HUD_COLOUR_NET_PLAYER27_DARK RGBA 100 112 127 255
HUD_COLOUR_NET_PLAYER28_DARK RGBA 120 120 75 255
HUD_COLOUR_NET_PLAYER29_DARK RGBA 152 76 93 255
HUD_COLOUR_NET_PLAYER30_DARK RGBA 124 69 69 255
HUD_COLOUR_NET_PLAYER31_DARK RGBA 10 43 50 255
HUD_COLOUR_NET_PLAYER32_DARK RGBA 95 95 10 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_BRONZE RGBA 180 130 97 255
HUD_COLOUR_SILVER RGBA 150 153 161 255
HUD_COLOUR_GOLD RGBA 214 181 99 255
HUD_COLOUR_PLATINUM RGBA 166 221 190 255
HUD_COLOUR_GANG1 RGBA 29 100 153 255
HUD_COLOUR_GANG2 RGBA 214 116 15 255
HUD_COLOUR_GANG3 RGBA 135 125 142 255
HUD_COLOUR_GANG4 RGBA 229 119 185 255
HUD_COLOUR_SAME_CREW RGBA 252 239 166 255
HUD_COLOUR_FREEMODE HUD_COLOUR_YELLOW
HUD_COLOUR_PAUSE_BG RGBA 0 0 0 155
HUD_COLOUR_FRIENDLY RGBA 93 182 229 255
HUD_COLOUR_ENEMY RGBA 194 80 80 255
HUD_COLOUR_LOCATION HUD_COLOUR_YELLOW
HUD_COLOUR_PICKUP HUD_COLOUR_GREEN
HUD_COLOUR_PAUSE_SINGLEPLAYER HUD_COLOUR_GREEN
HUD_COLOUR_FREEMODE_DARK HUD_COLOUR_YELLOWDARK
HUD_COLOUR_INACTIVE_MISSION RGBA 154 154 154 255
HUD_COLOUR_DAMAGE RGBA 194 80 80 255
HUD_COLOUR_PINKLIGHT RGBA 252 115 201 255
HUD_COLOUR_PM_MITEM_HIGHLIGHT RGBA 252 177 49 255
HUD_COLOUR_SCRIPT_VARIABLE RGBA 0 0 0 255
HUD_COLOUR_YOGA RGBA 109 247 204 255
HUD_COLOUR_TENNIS RGBA 241 101 34 255
HUD_COLOUR_GOLF RGBA 214 189 97 255

# DON'T ADD IN THE MIDDLE

HUD_COLOUR_SHOOTING_RANGE HUD_COLOUR_REDDARK
HUD_COLOUR_FLIGHT_SCHOOL HUD_COLOUR_BLUEDARK
HUD_COLOUR_NORTH_BLUE HUD_COLOUR_BLUE
HUD_COLOUR_SOCIAL_CLUB RGBA 234 153 28 255
HUD_COLOUR_PLATFORM_BLUE RGBA 11 55 123 255
HUD_COLOUR_PLATFORM_GREEN RGBA 146 200 62 255
HUD_COLOUR_PLATFORM_GREY RGBA 234 153 28 255
HUD_COLOUR_FACEBOOK_BLUE RGBA 66 89 148 255
HUD_COLOUR_INGAME_BG RGBA 0 0 0 186
HUD_COLOUR_DARTS HUD_COLOUR_GREEN
HUD_COLOUR_WAYPOINT RGBA 164 76 242 255
HUD_COLOUR_MICHAEL RGBA 101 180 212 255
HUD_COLOUR_FRANKLIN RGBA 171 237 171 255
HUD_COLOUR_TREVOR RGBA 255 163 87 255
HUD_COLOUR_GOLF_P1 HUD_COLOUR_WHITE
HUD_COLOUR_GOLF_P2 RGBA 235 239 30 255
HUD_COLOUR_GOLF_P3 RGBA 255 149 14 255
HUD_COLOUR_GOLF_P4 RGBA 246 60 161 255
HUD_COLOUR_WAYPOINTLIGHT RGBA 210 166 249 255
HUD_COLOUR_WAYPOINTDARK RGBA 82 38 121 255
HUD_COLOUR_PANEL_LIGHT RGBA 0 0 0 77
HUD_COLOUR_MICHAEL_DARK RGBA 72 103 116 255
HUD_COLOUR_FRANKLIN_DARK RGBA 85 118 85 255
HUD_COLOUR_TREVOR_DARK RGBA 127 81 43 255
HUD_COLOUR_OBJECTIVE_ROUTE HUD_COLOUR_YELLOW
HUD_COLOUR_PAUSEMAP_TINT RGBA 0 0 0 215
HUD_COLOUR_PAUSE_DESELECT RGBA 100 100 100 127
HUD_COLOUR_PM_WEAPONS_PURCHASABLE RGBA 240 200 80 191
HUD_COLOUR_PM_WEAPONS_LOCKED RGBA 240 240 240 191
HUD_COLOUR_END_SCREEN_BG HUD_COLOUR_INGAME_BG
HUD_COLOUR_CHOP HUD_COLOUR_FRANKLIN
HUD_COLOUR_PAUSEMAP_TINT_HALF RGBA 0 0 0 215

# -----------------------------------------------------------------

# eof

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