Mk-MoeX Posted January 13, 2014 Share Posted January 13, 2014 How long with this take to finish ? and will it have all V's objects ? paths for both cars and peds ? really excited for this. Am i talking to a WALL here ? thanks Once GTA V comes to PC then the objects can be properly converted and imported to GTA IV, but I highly dought that it will have V's objects, so far it will be IV's props and objects.... I dont think anyone is gonna give a sh*t about IV when V comes to PC, a straight uninstall Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064512490 Share on other sites More sharing options...
œaœa Posted January 13, 2014 Share Posted January 13, 2014 @TheTruthOnly Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal. OT: Nice mod man, I wonder if you would be able to transfer the interiors aswell. In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up. Want me to give more examples? Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064512528 Share on other sites More sharing options...
ZZCOOL Posted January 13, 2014 Share Posted January 13, 2014 (edited) @TheTruthOnly Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal. OT: Nice mod man, I wonder if you would be able to transfer the interiors aswell. In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up. Want me to give more examples? Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally. cars in v seem to have no suspension at all tires seem welded try to hit something and it sounds like it has no suspension at all sounds like it would hurt alot to sit in that car when hitting something BOOM Edited January 13, 2014 by ZZCOOL Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064512559 Share on other sites More sharing options...
RyanBurnsRed Posted January 13, 2014 Share Posted January 13, 2014 @TheTruthOnly Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal. OT: Nice mod man, I wonder if you would be able to transfer the interiors aswell. In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up. Want me to give more examples? Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally. Yes this as well. And the sound they make when you crash them sounds realistic unlike V. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064512593 Share on other sites More sharing options...
ZZCOOL Posted January 13, 2014 Share Posted January 13, 2014 (edited) @TheTruthOnly Explain me how IV's pshysics are better when I shoot somebody near a railing and they will try to fall over it but fail and instantly die. Or when I go to the airport and im able to drive on two wheels by simply crashing into the barriers infront of the terminal. OT: Nice mod man, I wonder if you would be able to transfer the interiors aswell. In IV when you hit someone with a car they roll over the top or to the side. When you bail out Niko curls up and covers his head. When you gently push someone with a car they stagger back or put their hands on the hood to keep themselves up. Want me to give more examples? Also cars actually have suspension, they tilt and all. They still tilt in V but very minimally. Yes this as well. And the sound they make when you crash them sounds realistic unlike V. the sound cars make in v as they crash hurts my ears it sounds like a big slab of solid steel crashing into something like a tank or something same with landing on something it just sounds TOO much iv was perfect to me Edited January 13, 2014 by ZZCOOL Rockstar Games™ 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064512635 Share on other sites More sharing options...
_CP_ Posted January 13, 2014 Share Posted January 13, 2014 @up V models was manually imported to Max or maybe you used a script? Jestic 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064512718 Share on other sites More sharing options...
Xerukal Posted January 13, 2014 Author Share Posted January 13, 2014 (edited) I might be a bit late. But Yeardley Diamond just uploaded this, as I mentioned in the PC thread; Could use this model to show off future screenshots with that much more authenticity, heh. It seems to be a work in progress, but the download should be coming soon, according to the description. Edited January 13, 2014 by Xerukal gear999 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064513101 Share on other sites More sharing options...
_CP_ Posted January 13, 2014 Share Posted January 13, 2014 1. Objects must be rotated in ALL axis? (x,y,z) 2. After that, how place them on their places from game? Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064513121 Share on other sites More sharing options...
gear999 Posted January 13, 2014 Share Posted January 13, 2014 I might be a bit late. But Yeardley Diamond just uploaded this, as I mentioned in the PC thread; Could use this model to show off future screenshots with that much more authenticity, heh. It seems to be a work in progress, but the download should be coming soon, according to the description. That's amazing! Would go great with this mod. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064513252 Share on other sites More sharing options...
cp1dell Posted January 13, 2014 Share Posted January 13, 2014 OP, what ENB or iCEnhancer are you using? Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064513550 Share on other sites More sharing options...
mixxlegend Posted January 13, 2014 Share Posted January 13, 2014 can someone froze me for 10 days i cannot wait that long to release Zzcool can you upload just one litle finished street lol i dont need trafic or peds ^ ^ Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064513817 Share on other sites More sharing options...
Ivars Posted January 13, 2014 Share Posted January 13, 2014 OP, what ENB or iCEnhancer are you using? Most prob custom edited. Don't rush with all those beta's, release it when you feel like it's nice and playable with suff to do. If you f*ck it at first rel there's no chance of turning back, many won't DL it again. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064514124 Share on other sites More sharing options...
œaœa Posted January 13, 2014 Share Posted January 13, 2014 OP, what ENB or iCEnhancer are you using? Looks like iCE 2.1 for patch 7 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064514156 Share on other sites More sharing options...
ZZCOOL Posted January 14, 2014 Share Posted January 14, 2014 (edited) an illusion Edited January 14, 2014 by ZZCOOL Rockstar Games™ and Mk-MoeX 2 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064516545 Share on other sites More sharing options...
Rockstar Games™ Posted January 14, 2014 Share Posted January 14, 2014 ENB free pic I'm a bit confused, are you the one who is making the mod? If so, good job MichaelPayneV 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064516604 Share on other sites More sharing options...
quechus13 Posted January 14, 2014 Share Posted January 14, 2014 I think I like the ENBless version but a new timecyc wouldn't hurt. Is there anything I can do to help?Also to the guy who said YouTube channels isn't a life:It all depends on the person.Seriously, what gives you the right to say such a thing? There are people who probably get more money than you making YouTube videos and have a better life. It's all just a gigantic stereotype, which is absurd. lpgunit 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064516671 Share on other sites More sharing options...
cp1dell Posted January 14, 2014 Share Posted January 14, 2014 This timecyc removes the gray-green filter and fixes the saturation issue with some weather types and time of days, no other effects. A new timecyc to match V's would have to be made from scratch since with the new lighting system you can't just copy and paste it over. It would have to be done by eye and comparison. Rockstar Games™ 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064516825 Share on other sites More sharing options...
Naznesss Posted January 14, 2014 Share Posted January 14, 2014 With enb guys. RyanBurnsRed, Mk-MoeX, UltimateGTR and 1 other 4 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517469 Share on other sites More sharing options...
RyanBurnsRed Posted January 14, 2014 Share Posted January 14, 2014 It's looking good. I'm seriously thinking of reinstalling IV once it's finished. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517471 Share on other sites More sharing options...
Mk-MoeX Posted January 14, 2014 Share Posted January 14, 2014 With enb guys. Looks awesome Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517479 Share on other sites More sharing options...
Ash_735 Posted January 14, 2014 Share Posted January 14, 2014 The last "with ENB" shots look nothing like GTAV. At least blaster is trying to do the correct atmosphere within the games engine. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517489 Share on other sites More sharing options...
RyanBurnsRed Posted January 14, 2014 Share Posted January 14, 2014 I still think those last screenshots look excellent. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517520 Share on other sites More sharing options...
Naznesss Posted January 14, 2014 Share Posted January 14, 2014 I am not against enb i like if it's a timecyc or enb. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517524 Share on other sites More sharing options...
Ash_735 Posted January 14, 2014 Share Posted January 14, 2014 Oh hello, RGB values for UI: # -----------------------------------------------------------------# -HUD COLOUR NAME- -LINK- -R- -G- -B- -A-# -----------------------------------------------------------------HUD_COLOUR_PURE_WHITE RGBA 255 255 255 255HUD_COLOUR_WHITE RGBA 240 240 240 255HUD_COLOUR_BLACK RGBA 0 0 0 255HUD_COLOUR_GREY RGBA 155 155 155 255HUD_COLOUR_GREYLIGHT RGBA 205 205 205 255HUD_COLOUR_GREYDARK RGBA 77 77 77 255HUD_COLOUR_RED RGBA 194 80 80 255HUD_COLOUR_REDLIGHT RGBA 225 168 168 255HUD_COLOUR_REDDARK RGBA 97 40 40 255HUD_COLOUR_BLUE RGBA 93 182 229 255HUD_COLOUR_BLUELIGHT RGBA 174 219 242 255HUD_COLOUR_BLUEDARK RGBA 47 92 115 255HUD_COLOUR_YELLOW RGBA 240 200 80 255HUD_COLOUR_YELLOWLIGHT RGBA 254 235 169 255HUD_COLOUR_YELLOWDARK RGBA 126 107 41 255HUD_COLOUR_ORANGE RGBA 255 133 85 255HUD_COLOUR_ORANGELIGHT RGBA 255 194 170 255HUD_COLOUR_ORANGEDARK RGBA 127 66 42 255HUD_COLOUR_GREEN RGBA 102 152 104 255HUD_COLOUR_GREENLIGHT RGBA 179 204 180 255HUD_COLOUR_GREENDARK RGBA 52 77 53 255HUD_COLOUR_PURPLE RGBA 100 79 142 255HUD_COLOUR_PURPLELIGHT RGBA 78 167 199 255HUD_COLOUR_PURPLEDARK RGBA 50 39 71 255HUD_COLOUR_PINK RGBA 203 54 148 255HUD_COLOUR_RADAR_HEALTH RGBA 53 154 71 255HUD_COLOUR_RADAR_ARMOUR HUD_COLOUR_BLUEHUD_COLOUR_RADAR_DAMAGE RGBA 235 36 39 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_NET_PLAYER1 RGBA 194 80 80 255HUD_COLOUR_NET_PLAYER2 RGBA 156 110 175 255HUD_COLOUR_NET_PLAYER3 RGBA 255 123 196 255HUD_COLOUR_NET_PLAYER4 RGBA 229 176 147 255HUD_COLOUR_NET_PLAYER5 RGBA 199 131 209 255HUD_COLOUR_NET_PLAYER6 RGBA 215 189 121 255HUD_COLOUR_NET_PLAYER7 RGBA 139 179 167 255HUD_COLOUR_NET_PLAYER8 RGBA 123 156 84 255HUD_COLOUR_NET_PLAYER9 RGBA 144 127 153 255HUD_COLOUR_NET_PLAYER10 RGBA 106 196 191 255HUD_COLOUR_NET_PLAYER11 RGBA 214 196 153 255HUD_COLOUR_NET_PLAYER12 RGBA 234 142 80 255HUD_COLOUR_NET_PLAYER13 RGBA 152 203 234 255HUD_COLOUR_NET_PLAYER14 RGBA 178 98 135 255HUD_COLOUR_NET_PLAYER15 RGBA 144 142 122 255HUD_COLOUR_NET_PLAYER16 RGBA 166 117 94 255HUD_COLOUR_NET_PLAYER17 RGBA 175 168 168 255HUD_COLOUR_NET_PLAYER18 RGBA 232 142 155 255HUD_COLOUR_NET_PLAYER19 RGBA 187 214 91 255HUD_COLOUR_NET_PLAYER20 RGBA 12 123 86 255HUD_COLOUR_NET_PLAYER21 RGBA 123 196 255 255HUD_COLOUR_NET_PLAYER22 RGBA 171 60 230 255HUD_COLOUR_NET_PLAYER23 RGBA 206 169 13 255HUD_COLOUR_NET_PLAYER24 RGBA 71 99 173 255HUD_COLOUR_NET_PLAYER25 RGBA 42 166 185 255HUD_COLOUR_NET_PLAYER26 RGBA 186 157 125 255HUD_COLOUR_NET_PLAYER27 RGBA 201 225 255 255HUD_COLOUR_NET_PLAYER28 RGBA 240 240 150 255HUD_COLOUR_NET_PLAYER29 RGBA 237 140 161 255HUD_COLOUR_NET_PLAYER30 RGBA 249 138 138 255HUD_COLOUR_NET_PLAYER31 RGBA 252 239 166 255HUD_COLOUR_NET_PLAYER32 RGBA 240 240 240 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_SIMPLEBLIP_DEFAULT RGBA 159 201 166 255HUD_COLOUR_MENU_BLUE RGBA 140 140 140 255HUD_COLOUR_MENU_GREY_LIGHT HUD_COLOUR_MENU_BLUEHUD_COLOUR_MENU_BLUE_EXTRA_DARK RGBA 40 40 40 255HUD_COLOUR_MENU_YELLOW RGBA 240 160 0 255HUD_COLOUR_MENU_YELLOW_DARK HUD_COLOUR_MENU_YELLOWHUD_COLOUR_MENU_GREEN HUD_COLOUR_MENU_YELLOWHUD_COLOUR_MENU_GREY RGBA 140 140 140 255HUD_COLOUR_MENU_GREY_DARK RGBA 60 60 60 255HUD_COLOUR_MENU_HIGHLIGHT RGBA 30 30 30 255HUD_COLOUR_MENU_STANDARD RGBA 140 140 140 255HUD_COLOUR_MENU_DIMMED RGBA 75 75 75 255HUD_COLOUR_MENU_EXTRA_DIMMED RGBA 50 50 50 255HUD_COLOUR_BRIEF_TITLE RGBA 95 95 95 255HUD_COLOUR_MID_GREY_MP RGBA 100 100 100 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_NET_PLAYER1_DARK RGBA 97 40 40 255HUD_COLOUR_NET_PLAYER2_DARK RGBA 78 55 87 255HUD_COLOUR_NET_PLAYER3_DARK RGBA 121 40 85 255HUD_COLOUR_NET_PLAYER4_DARK RGBA 114 88 73 255HUD_COLOUR_NET_PLAYER5_DARK RGBA 99 65 104 255HUD_COLOUR_NET_PLAYER6_DARK RGBA 107 94 60 255HUD_COLOUR_NET_PLAYER7_DARK RGBA 69 89 83 255HUD_COLOUR_NET_PLAYER8_DARK RGBA 61 78 42 255HUD_COLOUR_NET_PLAYER9_DARK RGBA 72 63 76 255HUD_COLOUR_NET_PLAYER10_DARK RGBA 53 98 95 255HUD_COLOUR_NET_PLAYER11_DARK RGBA 107 98 76 255HUD_COLOUR_NET_PLAYER12_DARK RGBA 117 71 40 255HUD_COLOUR_NET_PLAYER13_DARK RGBA 76 101 117 255HUD_COLOUR_NET_PLAYER14_DARK RGBA 65 35 47 255HUD_COLOUR_NET_PLAYER15_DARK RGBA 72 71 61 255HUD_COLOUR_NET_PLAYER16_DARK RGBA 85 58 47 255HUD_COLOUR_NET_PLAYER17_DARK RGBA 87 84 84 255HUD_COLOUR_NET_PLAYER18_DARK RGBA 116 71 77 255HUD_COLOUR_NET_PLAYER19_DARK RGBA 93 107 45 255HUD_COLOUR_NET_PLAYER20_DARK RGBA 6 61 43 255HUD_COLOUR_NET_PLAYER21_DARK RGBA 61 98 127 255HUD_COLOUR_NET_PLAYER22_DARK RGBA 85 30 115 255HUD_COLOUR_NET_PLAYER23_DARK RGBA 103 84 6 255HUD_COLOUR_NET_PLAYER24_DARK RGBA 35 49 86 255HUD_COLOUR_NET_PLAYER25_DARK RGBA 21 83 92 255HUD_COLOUR_NET_PLAYER26_DARK RGBA 93 98 62 255HUD_COLOUR_NET_PLAYER27_DARK RGBA 100 112 127 255HUD_COLOUR_NET_PLAYER28_DARK RGBA 120 120 75 255HUD_COLOUR_NET_PLAYER29_DARK RGBA 152 76 93 255HUD_COLOUR_NET_PLAYER30_DARK RGBA 124 69 69 255HUD_COLOUR_NET_PLAYER31_DARK RGBA 10 43 50 255HUD_COLOUR_NET_PLAYER32_DARK RGBA 95 95 10 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_BRONZE RGBA 180 130 97 255HUD_COLOUR_SILVER RGBA 150 153 161 255HUD_COLOUR_GOLD RGBA 214 181 99 255HUD_COLOUR_PLATINUM RGBA 166 221 190 255HUD_COLOUR_GANG1 RGBA 29 100 153 255HUD_COLOUR_GANG2 RGBA 214 116 15 255HUD_COLOUR_GANG3 RGBA 135 125 142 255HUD_COLOUR_GANG4 RGBA 229 119 185 255HUD_COLOUR_SAME_CREW RGBA 252 239 166 255HUD_COLOUR_FREEMODE HUD_COLOUR_YELLOWHUD_COLOUR_PAUSE_BG RGBA 0 0 0 155HUD_COLOUR_FRIENDLY RGBA 93 182 229 255HUD_COLOUR_ENEMY RGBA 194 80 80 255HUD_COLOUR_LOCATION HUD_COLOUR_YELLOWHUD_COLOUR_PICKUP HUD_COLOUR_GREENHUD_COLOUR_PAUSE_SINGLEPLAYER HUD_COLOUR_GREENHUD_COLOUR_FREEMODE_DARK HUD_COLOUR_YELLOWDARKHUD_COLOUR_INACTIVE_MISSION RGBA 154 154 154 255HUD_COLOUR_DAMAGE RGBA 194 80 80 255HUD_COLOUR_PINKLIGHT RGBA 252 115 201 255HUD_COLOUR_PM_MITEM_HIGHLIGHT RGBA 252 177 49 255HUD_COLOUR_SCRIPT_VARIABLE RGBA 0 0 0 255HUD_COLOUR_YOGA RGBA 109 247 204 255HUD_COLOUR_TENNIS RGBA 241 101 34 255HUD_COLOUR_GOLF RGBA 214 189 97 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_SHOOTING_RANGE HUD_COLOUR_REDDARKHUD_COLOUR_FLIGHT_SCHOOL HUD_COLOUR_BLUEDARKHUD_COLOUR_NORTH_BLUE HUD_COLOUR_BLUEHUD_COLOUR_SOCIAL_CLUB RGBA 234 153 28 255HUD_COLOUR_PLATFORM_BLUE RGBA 11 55 123 255HUD_COLOUR_PLATFORM_GREEN RGBA 146 200 62 255HUD_COLOUR_PLATFORM_GREY RGBA 234 153 28 255HUD_COLOUR_FACEBOOK_BLUE RGBA 66 89 148 255HUD_COLOUR_INGAME_BG RGBA 0 0 0 186HUD_COLOUR_DARTS HUD_COLOUR_GREENHUD_COLOUR_WAYPOINT RGBA 164 76 242 255HUD_COLOUR_MICHAEL RGBA 101 180 212 255HUD_COLOUR_FRANKLIN RGBA 171 237 171 255HUD_COLOUR_TREVOR RGBA 255 163 87 255HUD_COLOUR_GOLF_P1 HUD_COLOUR_WHITEHUD_COLOUR_GOLF_P2 RGBA 235 239 30 255HUD_COLOUR_GOLF_P3 RGBA 255 149 14 255HUD_COLOUR_GOLF_P4 RGBA 246 60 161 255HUD_COLOUR_WAYPOINTLIGHT RGBA 210 166 249 255HUD_COLOUR_WAYPOINTDARK RGBA 82 38 121 255HUD_COLOUR_PANEL_LIGHT RGBA 0 0 0 77HUD_COLOUR_MICHAEL_DARK RGBA 72 103 116 255HUD_COLOUR_FRANKLIN_DARK RGBA 85 118 85 255HUD_COLOUR_TREVOR_DARK RGBA 127 81 43 255HUD_COLOUR_OBJECTIVE_ROUTE HUD_COLOUR_YELLOWHUD_COLOUR_PAUSEMAP_TINT RGBA 0 0 0 215HUD_COLOUR_PAUSE_DESELECT RGBA 100 100 100 127HUD_COLOUR_PM_WEAPONS_PURCHASABLE RGBA 240 200 80 191HUD_COLOUR_PM_WEAPONS_LOCKED RGBA 240 240 240 191HUD_COLOUR_END_SCREEN_BG HUD_COLOUR_INGAME_BGHUD_COLOUR_CHOP HUD_COLOUR_FRANKLINHUD_COLOUR_PAUSEMAP_TINT_HALF RGBA 0 0 0 215# -----------------------------------------------------------------[CRT]# -----------------------------------------------------------------# -HUD COLOUR NAME- -LINK- -R- -G- -B- -A-# -----------------------------------------------------------------HUD_COLOUR_PURE_WHITE RGBA 255 255 255 255HUD_COLOUR_WHITE RGBA 240 240 240 255HUD_COLOUR_BLACK RGBA 0 0 0 255HUD_COLOUR_GREY RGBA 155 155 155 255HUD_COLOUR_GREYLIGHT RGBA 205 205 205 255HUD_COLOUR_GREYDARK RGBA 77 77 77 255HUD_COLOUR_RED RGBA 194 80 80 255HUD_COLOUR_REDLIGHT RGBA 225 168 168 255HUD_COLOUR_REDDARK RGBA 97 40 40 255HUD_COLOUR_BLUE RGBA 93 182 229 255HUD_COLOUR_BLUELIGHT RGBA 174 219 242 255HUD_COLOUR_BLUEDARK RGBA 47 92 115 255HUD_COLOUR_YELLOW RGBA 240 200 80 255HUD_COLOUR_YELLOWLIGHT RGBA 254 235 169 255HUD_COLOUR_YELLOWDARK RGBA 126 107 41 255HUD_COLOUR_ORANGE RGBA 255 133 85 255HUD_COLOUR_ORANGELIGHT RGBA 255 194 170 255HUD_COLOUR_ORANGEDARK RGBA 127 66 42 255HUD_COLOUR_GREEN RGBA 102 152 104 255HUD_COLOUR_GREENLIGHT RGBA 179 204 180 255HUD_COLOUR_GREENDARK RGBA 52 77 53 255HUD_COLOUR_PURPLE RGBA 100 79 142 255HUD_COLOUR_PURPLELIGHT RGBA 78 167 199 255HUD_COLOUR_PURPLEDARK RGBA 50 39 71 255HUD_COLOUR_PINK RGBA 203 54 148 255HUD_COLOUR_RADAR_HEALTH RGBA 53 154 71 255HUD_COLOUR_RADAR_ARMOUR HUD_COLOUR_BLUEHUD_COLOUR_RADAR_DAMAGE RGBA 235 36 39 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_NET_PLAYER1 RGBA 194 80 80 255HUD_COLOUR_NET_PLAYER2 RGBA 156 110 175 255HUD_COLOUR_NET_PLAYER3 RGBA 255 123 196 255HUD_COLOUR_NET_PLAYER4 RGBA 229 176 147 255HUD_COLOUR_NET_PLAYER5 RGBA 199 131 209 255HUD_COLOUR_NET_PLAYER6 RGBA 215 189 121 255HUD_COLOUR_NET_PLAYER7 RGBA 139 179 167 255HUD_COLOUR_NET_PLAYER8 RGBA 123 156 84 255HUD_COLOUR_NET_PLAYER9 RGBA 144 127 153 255HUD_COLOUR_NET_PLAYER10 RGBA 106 196 191 255HUD_COLOUR_NET_PLAYER11 RGBA 214 196 153 255HUD_COLOUR_NET_PLAYER12 RGBA 234 142 80 255HUD_COLOUR_NET_PLAYER13 RGBA 152 203 234 255HUD_COLOUR_NET_PLAYER14 RGBA 178 98 135 255HUD_COLOUR_NET_PLAYER15 RGBA 144 142 122 255HUD_COLOUR_NET_PLAYER16 RGBA 166 117 94 255HUD_COLOUR_NET_PLAYER17 RGBA 175 168 168 255HUD_COLOUR_NET_PLAYER18 RGBA 232 142 155 255HUD_COLOUR_NET_PLAYER19 RGBA 187 214 91 255HUD_COLOUR_NET_PLAYER20 RGBA 12 123 86 255HUD_COLOUR_NET_PLAYER21 RGBA 123 196 255 255HUD_COLOUR_NET_PLAYER22 RGBA 171 60 230 255HUD_COLOUR_NET_PLAYER23 RGBA 206 169 13 255HUD_COLOUR_NET_PLAYER24 RGBA 71 99 173 255HUD_COLOUR_NET_PLAYER25 RGBA 42 166 185 255HUD_COLOUR_NET_PLAYER26 RGBA 186 157 125 255HUD_COLOUR_NET_PLAYER27 RGBA 201 225 255 255HUD_COLOUR_NET_PLAYER28 RGBA 240 240 150 255HUD_COLOUR_NET_PLAYER29 RGBA 237 140 161 255HUD_COLOUR_NET_PLAYER30 RGBA 249 138 138 255HUD_COLOUR_NET_PLAYER31 RGBA 252 239 166 255HUD_COLOUR_NET_PLAYER32 RGBA 240 240 240 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_SIMPLEBLIP_DEFAULT RGBA 159 201 166 255HUD_COLOUR_MENU_BLUE RGBA 140 140 140 255HUD_COLOUR_MENU_GREY_LIGHT HUD_COLOUR_MENU_BLUEHUD_COLOUR_MENU_BLUE_EXTRA_DARK RGBA 40 40 40 255HUD_COLOUR_MENU_YELLOW RGBA 240 160 0 255HUD_COLOUR_MENU_YELLOW_DARK HUD_COLOUR_MENU_YELLOWHUD_COLOUR_MENU_GREEN HUD_COLOUR_MENU_YELLOWHUD_COLOUR_MENU_GREY RGBA 140 140 140 255HUD_COLOUR_MENU_GREY_DARK RGBA 60 60 60 255HUD_COLOUR_MENU_HIGHLIGHT RGBA 30 30 30 255HUD_COLOUR_MENU_STANDARD RGBA 140 140 140 255HUD_COLOUR_MENU_DIMMED RGBA 75 75 75 255HUD_COLOUR_MENU_EXTRA_DIMMED RGBA 50 50 50 255HUD_COLOUR_BRIEF_TITLE RGBA 95 95 95 255HUD_COLOUR_MID_GREY_MP RGBA 100 100 100 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_NET_PLAYER1_DARK RGBA 97 40 40 255HUD_COLOUR_NET_PLAYER2_DARK RGBA 78 55 87 255HUD_COLOUR_NET_PLAYER3_DARK RGBA 121 40 85 255HUD_COLOUR_NET_PLAYER4_DARK RGBA 114 88 73 255HUD_COLOUR_NET_PLAYER5_DARK RGBA 99 65 104 255HUD_COLOUR_NET_PLAYER6_DARK RGBA 107 94 60 255HUD_COLOUR_NET_PLAYER7_DARK RGBA 69 89 83 255HUD_COLOUR_NET_PLAYER8_DARK RGBA 61 78 42 255HUD_COLOUR_NET_PLAYER9_DARK RGBA 72 63 76 255HUD_COLOUR_NET_PLAYER10_DARK RGBA 53 98 95 255HUD_COLOUR_NET_PLAYER11_DARK RGBA 107 98 76 255HUD_COLOUR_NET_PLAYER12_DARK RGBA 117 71 40 255HUD_COLOUR_NET_PLAYER13_DARK RGBA 76 101 117 255HUD_COLOUR_NET_PLAYER14_DARK RGBA 65 35 47 255HUD_COLOUR_NET_PLAYER15_DARK RGBA 72 71 61 255HUD_COLOUR_NET_PLAYER16_DARK RGBA 85 58 47 255HUD_COLOUR_NET_PLAYER17_DARK RGBA 87 84 84 255HUD_COLOUR_NET_PLAYER18_DARK RGBA 116 71 77 255HUD_COLOUR_NET_PLAYER19_DARK RGBA 93 107 45 255HUD_COLOUR_NET_PLAYER20_DARK RGBA 6 61 43 255HUD_COLOUR_NET_PLAYER21_DARK RGBA 61 98 127 255HUD_COLOUR_NET_PLAYER22_DARK RGBA 85 30 115 255HUD_COLOUR_NET_PLAYER23_DARK RGBA 103 84 6 255HUD_COLOUR_NET_PLAYER24_DARK RGBA 35 49 86 255HUD_COLOUR_NET_PLAYER25_DARK RGBA 21 83 92 255HUD_COLOUR_NET_PLAYER26_DARK RGBA 93 98 62 255HUD_COLOUR_NET_PLAYER27_DARK RGBA 100 112 127 255HUD_COLOUR_NET_PLAYER28_DARK RGBA 120 120 75 255HUD_COLOUR_NET_PLAYER29_DARK RGBA 152 76 93 255HUD_COLOUR_NET_PLAYER30_DARK RGBA 124 69 69 255HUD_COLOUR_NET_PLAYER31_DARK RGBA 10 43 50 255HUD_COLOUR_NET_PLAYER32_DARK RGBA 95 95 10 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_BRONZE RGBA 180 130 97 255HUD_COLOUR_SILVER RGBA 150 153 161 255HUD_COLOUR_GOLD RGBA 214 181 99 255HUD_COLOUR_PLATINUM RGBA 166 221 190 255HUD_COLOUR_GANG1 RGBA 29 100 153 255HUD_COLOUR_GANG2 RGBA 214 116 15 255HUD_COLOUR_GANG3 RGBA 135 125 142 255HUD_COLOUR_GANG4 RGBA 229 119 185 255HUD_COLOUR_SAME_CREW RGBA 252 239 166 255HUD_COLOUR_FREEMODE HUD_COLOUR_YELLOWHUD_COLOUR_PAUSE_BG RGBA 0 0 0 155HUD_COLOUR_FRIENDLY RGBA 93 182 229 255HUD_COLOUR_ENEMY RGBA 194 80 80 255HUD_COLOUR_LOCATION HUD_COLOUR_YELLOWHUD_COLOUR_PICKUP HUD_COLOUR_GREENHUD_COLOUR_PAUSE_SINGLEPLAYER HUD_COLOUR_GREENHUD_COLOUR_FREEMODE_DARK HUD_COLOUR_YELLOWDARKHUD_COLOUR_INACTIVE_MISSION RGBA 154 154 154 255HUD_COLOUR_DAMAGE RGBA 194 80 80 255HUD_COLOUR_PINKLIGHT RGBA 252 115 201 255HUD_COLOUR_PM_MITEM_HIGHLIGHT RGBA 252 177 49 255HUD_COLOUR_SCRIPT_VARIABLE RGBA 0 0 0 255HUD_COLOUR_YOGA RGBA 109 247 204 255HUD_COLOUR_TENNIS RGBA 241 101 34 255HUD_COLOUR_GOLF RGBA 214 189 97 255# DON'T ADD IN THE MIDDLEHUD_COLOUR_SHOOTING_RANGE HUD_COLOUR_REDDARKHUD_COLOUR_FLIGHT_SCHOOL HUD_COLOUR_BLUEDARKHUD_COLOUR_NORTH_BLUE HUD_COLOUR_BLUEHUD_COLOUR_SOCIAL_CLUB RGBA 234 153 28 255HUD_COLOUR_PLATFORM_BLUE RGBA 11 55 123 255HUD_COLOUR_PLATFORM_GREEN RGBA 146 200 62 255HUD_COLOUR_PLATFORM_GREY RGBA 234 153 28 255HUD_COLOUR_FACEBOOK_BLUE RGBA 66 89 148 255HUD_COLOUR_INGAME_BG RGBA 0 0 0 186HUD_COLOUR_DARTS HUD_COLOUR_GREENHUD_COLOUR_WAYPOINT RGBA 164 76 242 255HUD_COLOUR_MICHAEL RGBA 101 180 212 255HUD_COLOUR_FRANKLIN RGBA 171 237 171 255HUD_COLOUR_TREVOR RGBA 255 163 87 255HUD_COLOUR_GOLF_P1 HUD_COLOUR_WHITEHUD_COLOUR_GOLF_P2 RGBA 235 239 30 255HUD_COLOUR_GOLF_P3 RGBA 255 149 14 255HUD_COLOUR_GOLF_P4 RGBA 246 60 161 255HUD_COLOUR_WAYPOINTLIGHT RGBA 210 166 249 255HUD_COLOUR_WAYPOINTDARK RGBA 82 38 121 255HUD_COLOUR_PANEL_LIGHT RGBA 0 0 0 77HUD_COLOUR_MICHAEL_DARK RGBA 72 103 116 255HUD_COLOUR_FRANKLIN_DARK RGBA 85 118 85 255HUD_COLOUR_TREVOR_DARK RGBA 127 81 43 255HUD_COLOUR_OBJECTIVE_ROUTE HUD_COLOUR_YELLOWHUD_COLOUR_PAUSEMAP_TINT RGBA 0 0 0 215HUD_COLOUR_PAUSE_DESELECT RGBA 100 100 100 127HUD_COLOUR_PM_WEAPONS_PURCHASABLE RGBA 240 200 80 191HUD_COLOUR_PM_WEAPONS_LOCKED RGBA 240 240 240 191HUD_COLOUR_END_SCREEN_BG HUD_COLOUR_INGAME_BGHUD_COLOUR_CHOP HUD_COLOUR_FRANKLINHUD_COLOUR_PAUSEMAP_TINT_HALF RGBA 0 0 0 215# -----------------------------------------------------------------# eof Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517531 Share on other sites More sharing options...
Naznesss Posted January 14, 2014 Share Posted January 14, 2014 Speaking of UI colors when i was messing around when i use to have a jailbroken PS3 i done this: I am sure you saw it on my fb ash but showing it's possible to edit the files in V. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064517547 Share on other sites More sharing options...
luisfernandohose Posted January 14, 2014 Share Posted January 14, 2014 Hi guys winewood hills and michael house model convert? Cant wait release date ? Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064518002 Share on other sites More sharing options...
Naznesss Posted January 14, 2014 Share Posted January 14, 2014 Micheal house is converted just that interior isn't yet. Mk-MoeX, BS_BlackScout, Ferocious Banger and 2 others 5 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064518039 Share on other sites More sharing options...
luisfernandohose Posted January 14, 2014 Share Posted January 14, 2014 Thank you Mod release date I am very curious can t wait Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064518198 Share on other sites More sharing options...
œaœa Posted January 14, 2014 Share Posted January 14, 2014 Micheal house is converted just that interior isn't yet. I think this guy is our creator. Thank you for your work. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064518446 Share on other sites More sharing options...
Naznesss Posted January 14, 2014 Share Posted January 14, 2014 Blaster is i just help him on his project. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/13/#findComment-1064518505 Share on other sites More sharing options...
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