quechus13 Posted January 12, 2014 Share Posted January 12, 2014 (edited) You should do the map so if you shoot an RPG somewhere the building has a hole... lol that would be sick. Or a bunch of passages under the city........ that would be so f*ckin amazing... (I'm kinda obsessive when it comes to caves in a video game) Thats impossible and would take years, and the models are solids so........................... Does RAGE even support that? Sounds like you'd need CryEngine or Frostbite to do that It does, there are a few spots and missions in IV and V that are destructible. But small. Buildings would take a hell of a lot of work Well if WFT export comes to 3ds max you could probably use a tool called Rayfire which is for movies that subdivides the model and makes it destructible. You can tell the program how many chunks you want and stuff like that. [media=1280x720] [/media] It can even bake the animation to a regular animation for games Edited January 12, 2014 by quechus13 Alvarez and Rockstar Games™ 2 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064501646 Share on other sites More sharing options...
RyanBurnsRed Posted January 12, 2014 Share Posted January 12, 2014 You should do the map so if you shoot an RPG somewhere the building has a hole... lol that would be sick. Or a bunch of passages under the city........ that would be so f*ckin amazing... (I'm kinda obsessive when it comes to caves in a video game) Thats impossible and would take years, and the models are solids so........................... Does RAGE even support that? Sounds like you'd need CryEngine or Frostbite to do that Or Geo-Mod 2, but who knows who owns Red Faction or if Volition still owns the engine now?I forgot about that! And also I remember in IV the mission where you save Roman from the kidnapping, the pillars would break off from explosions and bullets. But fully destructible buildings? Sounds like that'd take a lot of work. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064501652 Share on other sites More sharing options...
cp1dell Posted January 12, 2014 Share Posted January 12, 2014 Well if WFT export comes to 3ds max you could probably use a tool called Rayfire which is for movies that subdivides the model and makes it destructible. You can tell the program how many chunks you want and stuff like that. -snip- It can even bake the animation to a regular animation for games That's pretty amazing. If the WFT exporter is ever made available for 3DS Max, do you really think modders would take the time to make some more destructible environments for IV or V with Rayfire? The fact that it can bake the animations is even better. That would definitely save a lot of performance. @RyanBurnsRed Forget to mention Max Payne 3 has tons of destructible environments compared to GTA IV and V, and that runs on the RAGE. Then there's scripted destruction seen in cutscenes in IV, V, and MP3 - which are definitely possible. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064501775 Share on other sites More sharing options...
Convult Posted January 12, 2014 Share Posted January 12, 2014 cool dude... Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064502130 Share on other sites More sharing options...
MiiLee Posted January 12, 2014 Share Posted January 12, 2014 if you manage to put whole V map in IV before PC version is announced I'll be happy to try it, and it would be cool if you release it once you convert the map even without car and peds path, that could be beta version Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064502752 Share on other sites More sharing options...
PerfectBlade Posted January 12, 2014 Share Posted January 12, 2014 Lets not flog dead horses, shall we? The Whole North Yankton code fiasco is in the past, let it rest. Now, please get back on-topic and stay on-topic. Thanks. on topic: Keep up the good workA message for raavi: Ngclan has trolled us so bad..how to leave this in the past? From that hoax he was popular along with north yankton dlc. PS: Don't delete. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503082 Share on other sites More sharing options...
RyanBurnsRed Posted January 12, 2014 Share Posted January 12, 2014 Lets not flog dead horses, shall we? The Whole North Yankton code fiasco is in the past, let it rest. Now, please get back on-topic and stay on-topic. Thanks. on topic: Keep up the good workA message for raavi: Ngclan has trolled us so bad..how to leave this in the past? From that hoax he was popular along with north yankton dlc. PS: Don't delete. Am I the only one that doesn't know what happened? XD Jeansowaty and Rockstar Games™ 2 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503187 Share on other sites More sharing options...
ZZCOOL Posted January 12, 2014 Share Posted January 12, 2014 v still looks superior but you can see that iv is alot sharper i do love the shine in v though MichaelPayneV and Rockstar Games™ 2 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503272 Share on other sites More sharing options...
RyanBurnsRed Posted January 12, 2014 Share Posted January 12, 2014 If it wasn't for the cars in the background I'd have a hard time telling which was which. But I can see the lighting in V is different. More realistic Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503312 Share on other sites More sharing options...
ZZCOOL Posted January 12, 2014 Share Posted January 12, 2014 If it wasn't for the cars in the background I'd have a hard time telling which was which. But I can see the lighting in V is different. More realistic the shadow on the car and pinkish tone to the ground i think thats it also the clean white glossy finnish on the car BS_BlackScout 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503320 Share on other sites More sharing options...
Lowi Posted January 12, 2014 Share Posted January 12, 2014 lol you compared gta iv WITH graphics mod Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503329 Share on other sites More sharing options...
ZZCOOL Posted January 12, 2014 Share Posted January 12, 2014 lol you compared gta iv WITH graphics mod whats so bad about that? i wanted to get as close to v as possible Rockstar Games™ and BS_BlackScout 2 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503367 Share on other sites More sharing options...
RyanBurnsRed Posted January 12, 2014 Share Posted January 12, 2014 If it wasn't for the cars in the background I'd have a hard time telling which was which. But I can see the lighting in V is different. More realistic the shadow on the car and pinkish tone to the ground i think thats italso the clean white glossy finnish on the car Yeah the pic on the left definitely has a warm tone to it, while the one on the right is cooler. It makes sense since GTA IV is based off cold, grey NYC in fall, and GTA V is based off warm L.A. in summer. Or whatever season it is in the game Rockstar Games™ 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503410 Share on other sites More sharing options...
œaœa Posted January 12, 2014 Share Posted January 12, 2014 lol you compared gta iv WITH graphics mod Nothing wrong with this, GTAV is basically a graphics mod. It was said in a preview that it's running on a lot of hacks/optimization. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503413 Share on other sites More sharing options...
Mk-MoeX Posted January 12, 2014 Share Posted January 12, 2014 Wow this is epic hope it will be detailed as V Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503420 Share on other sites More sharing options...
Bertanius Posted January 12, 2014 Share Posted January 12, 2014 You should do the map so if you shoot an RPG somewhere the building has a hole... lol that would be sick. Or a bunch of passages under the city........ that would be so f*ckin amazing... (I'm kinda obsessive when it comes to caves in a video game) Thats impossible and would take years, and the models are solids so........................... Does RAGE even support that?Sounds like you'd need CryEngine or Frostbite to do that I think it supports it. In IV you can destroy the pillars in the big house from the final mission. The thing with the destroyable environments in GTA IV is that it's not dynamic, everything you break in GTA IV has pre-determined breaking points, those pillars will always break at the same areas, just like benches, which also break quite nicely. RAGE is shown to allow for fully dynamic deformation, but it doesn't look like it supports dynamic environment and object destruction, this is most likely due to it being developed for console, as they wouldn't be able to handle that kind of stuff. The only way you could make something feel dynamic is by having a huge amount of breaking points for objects, but this still wouldn't be 100% dynamic. GTA V continues with this trend, breakable objects are still pre-determined, and not dynamic, however, glass now breaks dynamically (games from a decade ago could do this, they sure took their time...), rather than just shattering, it does act a bit goofy though, walking into it makes it go flying. There's no way to make dynamic objects without completely over hauling the engine to allow for it, which of course is something modders can't do, as only Rockstar have access to the RAGE engine code. RayFire would be amazing, but the resource it would use would be way too heavy to handle, even for high-end computers. Rockstar Games™ 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503433 Share on other sites More sharing options...
Jeansowaty Posted January 12, 2014 Share Posted January 12, 2014 (edited) Wait a second... hacking limitz? Hey, if it would be possible to hack the limits, make it possible to have more than 20 weapons to be added, I could only add 20. Would be cool to have all the IV and V weapons in one Edited January 12, 2014 by Jeansowaty Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503655 Share on other sites More sharing options...
Bonnano Posted January 12, 2014 Share Posted January 12, 2014 v still looks superior but you can see that iv is alot sharper i do love the shine in v though -snip- What's up with this weird texture. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503758 Share on other sites More sharing options...
Raavi Posted January 12, 2014 Share Posted January 12, 2014 Lets not flog dead horses, shall we? The Whole North Yankton code fiasco is in the past, let it rest. Now, please get back on-topic and stay on-topic. Thanks. on topic: Keep up the good workA message for raavi: Ngclan has trolled us so bad..how to leave this in the past? From that hoax he was popular along with north yankton dlc. PS: Don't delete. Again, that's in the past and doesn't impact his current nor future contributions to this forum. theNGclan 1 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064503784 Share on other sites More sharing options...
_CP_ Posted January 12, 2014 Share Posted January 12, 2014 picture What's up with this weird texture? V uses a lot of vertex alpha technique, GIMS support it but it is hard to do. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064504266 Share on other sites More sharing options...
mixxlegend Posted January 12, 2014 Share Posted January 12, 2014 Good work, keep up can you upload that finished part of city?, just to see what is feel like pleeeeeease Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064504814 Share on other sites More sharing options...
theNGclan Posted January 12, 2014 Share Posted January 12, 2014 lol you compared gta iv WITH graphics mod Nothing wrong with this, GTAV is basically a graphics mod. It was said in a preview that it's running on a lot of hacks/optimization. You do know that it'd be harder for Rockstar to MAKE a graphical hack to their OWN game, right? The game uses DirectX (Hence the name, Xbox) or PSGL (Playstation's version of OpenGL). They aren't using any graphical modifications or optimization tools. It's all native to the selected console. Saying that Rockstar modded their own game makes literally no sense. At all. The game hooks into the console's native rendering engine, process the data, and is then decoded by the video drivers. GTA V is running an updated version of the RAGE engine, so it's definitely going to have a lot of graphical tweaks. Rendering in a game works like this: Data is called for -> Data is processed by GPU -> Graphical effect is stored in the VRAM -> The data is rendered depending on the video driver/service -> The effect is displayed on the screen If the effect is no longer needed, it's dumped out of the RAM entirely. lpgunit, Meheraj7, UltraGizmo64 and 1 other 4 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064504913 Share on other sites More sharing options...
Mk-MoeX Posted January 12, 2014 Share Posted January 12, 2014 (edited) How long with this take to finish ? and will it have all the objects ? paths for both cars and peds ? really excited for this. Edited January 12, 2014 by Mk-MoeX Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064505176 Share on other sites More sharing options...
DaRkL3AD3R Posted January 12, 2014 Share Posted January 12, 2014 lol you compared gta iv WITH graphics mod whats so bad about that? i wanted to get as close to v as possible The thing is those graphics mods are bandaids to what the real problem is. A dated, ugly and incapable graphics engine. To really feel the impact of the improvements made to RAGE from IV to V you really should be playing without mods on PC. Better yet imagine GTA V native pc and then applying mods and tweaks.... droooool. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064505405 Share on other sites More sharing options...
..GhosT Posted January 12, 2014 Share Posted January 12, 2014 (edited) Wow, now that is awesome. The map looks small as hell in this video, tho. Edited January 12, 2014 by ..GhosT Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064505474 Share on other sites More sharing options...
Aleph-Zero Posted January 12, 2014 Share Posted January 12, 2014 Because it's the LOD version scaled down to fit the IV boundaries. At first i thought it was the entire map but the helicopter was very high up. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064505584 Share on other sites More sharing options...
cp1dell Posted January 12, 2014 Share Posted January 12, 2014 lol you compared gta iv WITH graphics mod Nothing wrong with this, GTAV is basically a graphics mod. It was said in a preview that it's running on a lot of hacks/optimization. You do know that it'd be harder for Rockstar to MAKE a graphical hack to their OWN game, right? The game uses DirectX (Hence the name, Xbox) or PSGL (Playstation's version of OpenGL). They aren't using any graphical modifications or optimization tools. It's all native to the selected console. Saying that Rockstar modded their own game makes literally no sense. At all. The game hooks into the console's native rendering engine, process the data, and is then decoded by the video drivers. GTA V is running an updated version of the RAGE engine, so it's definitely going to have a lot of graphical tweaks. Rendering in a game works like this: Data is called for -> Data is processed by GPU -> Graphical effect is stored in the VRAM -> The data is rendered depending on the video driver/service -> The effect is displayed on the screen If the effect is no longer needed, it's dumped out of the RAM entirely. Seems to me sibs is just grasping at straws trying to defend the OP for his use of graphics mods when comparing Los Santos in IV to a screenshot in V. But there is literally no issue here. OP is just using the graphics mod to get IV to look like V. He's not making some competitive comparison and trying to say one game is better than the other. It's for the sake of the mod and its authenticity. TaviColen123, theNGclan and Aleph-Zero 3 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064505689 Share on other sites More sharing options...
œaœa Posted January 12, 2014 Share Posted January 12, 2014 (edited) "GTA V is running an updated version of the RAGE engine, so it's definitely going to have a lot of graphical tweaks." That's what I said, did I not? I did not mean it was literally a mod. Sheesh. Also, quote from the art director of GTAV. "We have an extremely good lighting team who have worked together to push and push what was previously possible. It’s a hell of a lot of work and tuning, held together by extremely optimal and clever code with a layer of hacky tricks over the top to give us the things that shouldn’t be possible." http://www.edge-online.com/features/rockstar-norths-aaron-garbut-on-the-making-of-grand-theft-auto-v-our-game-of-2013/ You can do the same thing with ENB, tell me when V has this Edited January 12, 2014 by sibs44 Ivars and RyanBurnsRed 2 Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064507098 Share on other sites More sharing options...
cholesterol Posted January 13, 2014 Share Posted January 13, 2014 So did you contribute to the mod in any way? or are you just the contractor as always? PM FROM ZZCOOL: hi i would like to ask if you would like to join our project a friend has already converted los santos to iv i'd pay you for this if you keep it private to me i'd pay 200$ for that truth is my channel is in serious need of saving so i am willing to sacrifice that much if you join my friend on converting los santos to iv then i will pay you for it MORE: Sent 15 hours ago i just noticed that this is the exact same section my friend is converting where did you get these files? either way if you keep them to yourself i can pay you i really can't afford to do that but i waited for this moment for several months honestly i hate my life and i've been very depressed this gave me hope and now it got leaked? how please remove the pictures i can pay you for this i seriously need this my channel has been dead for over a year please Wow, you're such a dick. yeah i wanted to give him this i couldn't afford to do it but i needed something to save my channel from death i was desperate and i admit that 2013 to me was the worst year of my life gta 5 released killing off gta 4 and my channel which i worked for several years on i was willing to give up alot to that guy to keep this mod from spreading so yes i admit i offered him money to let this go but he didn't accept so thats why i had to rush this out you have no idea what the pain i have suffered all of 2013 having friends stab me in the back and losing my channel everything i worked for so i can mind aswell tell you all my story my upbringing was not great my mom whom i havn't met since 2005 used to hit me i was bullied my channel was the very first thing in my life that gave me a reason to life i was willing to sacrifice alot in my life to save it back in 2012 it used to be special people looked up to it the mods i made videos of i don't care if the leaker posted this as i fully admit that i did try to offer him money to keep this from leaking and ruining the only moment i had to show my subscribers and my viewers that my videos matter i wanted to be the first person to show this to show that my videos matter that they are not unoriginal junk it all failed because of him here you can read basically everything about me http://www.depressionforums.org/forums/topic/96605-my-life-feels-pointless/ Your Youtube channel isn't the key to happiness friend. It's therapy. Do not expect me to sympathize with you either, I've had a really tough road as well. You need to seek professional help, not throw money at stuff for temporary happiness. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064507254 Share on other sites More sharing options...
cp1dell Posted January 13, 2014 Share Posted January 13, 2014 Wait what the hell is this now. Link to comment https://gtaforums.com/topic/672708-gta-5-converted-to-iv/page/11/#findComment-1064507710 Share on other sites More sharing options...
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