Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (85,344 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

OmeXr

PART III: Newest Beta Findings

Recommended Posts

OmeXr

PART I:

http://gtaforums.com/topic/517835-newest-beta-findings/?hl=%2Bnewest+%2Bbeta+%2Bfindings

 

PART II:

http://gtaforums.com/topic/518415-part-ii-newest-beta-findings/?hl=%2Bnewest+%2Bbeta+%2Bfindings

 

I had to use two different maps in order to show you more details, but the numbers on the places are matching, so you can check for more angles of the same parts of map..

jKXncTD.jpg
89C4nUy.png

1- No Greasy Joe's, instead there is flat land and a tall billboard

2- No big apartment near Callahan Bridge, its just a flat grass land

And here is another beta map that shows the beta version of that building, it seems to be completely different and it kept a big part of that land too. Unlike the final version covered the whole land and had walls surrounding it.

yF8U8Q5.png

3- There are two warehouses near LC Sawmills instead of only one, and they are faced to another way. Also LC Sawmills too seems to be placed slightly different than the final version.

4- In the final version, the warehouses seems to be placed wrong, as the cement land before them is in wrong position, in the beta, the warehouses placed slightly different, but in their correct positions.

5- Portland had an extention of land, appears to be industrial, not state penititiary

6- There is another warehouse behind Bolt Burgers building, according to another beta map

7- There was a beta factory in the place of Burke Supply Company, and with removing of this building caused Burke Supply Company to be moved in its place, thus explains why warehouses in the wrong places. Because they had to cover up the emptiness that Burke Supply Company left behind it.

A pic from final version of map (via Moo Mapper)
XV6YJEO.png
8- Liberty Pharmetucals had only one big chimney instead of 2 slim ones in the final. Also there was a water tank in its roof too.

9- Same goes with Joey's Garage, it had only one big garage door instead of 2 slim ones in the final.

10- AmCo HQ was facing to Joey's Garage instead of Liberty Pharmetucals, and had another warehouse near it.

11- Docks didnt had any walls surrounding it, also there was a road going in to that area.

12- There was extra stuff behind Liberty Pharmetucals instead of empty cement area.

13- There appears to be 3 more warehouse near Head Radio

14- The tall building behind bolt burgers seems to be absent

15- There was no Supa Save, as the tunnel entrance can be seen easily

16- Original bitching dog factory seems the be really different.

17- SemTech Building appears to be much shorter than the final one.
UAQfiF6.png
18- Wang Cars was to be featured in GTA3, but it seems the idea was scrapped and it's sign re-used for Greasy Joe's in the final version

CwNeq34.png

And here is the LOD of Greasy Joey's sign, that proves it was originally belonged to Wang Cars

jB9njcX.png

19- There was more telegraph poles around portland
HD3z2FB.png
.
.
.
.
.
.
.
.
___________________________
UPDATE 11.01.2014
___________________________
.
.
.
.
.
.

Borgnine Taxis didnt exist until the latest stages of the final version of the game, as the lod and overview ipls proves that it was only an grass patch. Also i removed borgnine taxi's building from that area and he grass patch still exist in the same way, the collision of it also works in the final game too.
bkFi3r7.jpg

Luigi's Club had a Cheetah parked in front of it, possibly belonged to Luigi himself. I checked it numerous times and its doesnt belong to the traffic (npc) its just parked in front of it.
0yUL6yR.jpg

Import export garage looked different in the beta version, and the unused import export garage ended up using by atlantic quays area:
0pAe1Bi.jpg
5tVqjic.jpg

It seems that Columbian Cartel Mansion also werent present in the beta, just looking through lod of that map clearly states there was a grass patch just like borgnine taxis situation.
8dAegSt.jpg

Same thing happens to Staunton Fire Station aswell
iILnYbX.jpg

Joey didnt had his tuxedo in beta, in fact, he was wearing his work clothes (this error still exist in some of PS2 versions of the game, but fixed in XBOX and PC)
PS2/BETA
gfXuS0Q.jpg
PC/XBOX
maxresdefault.jpg

Some new pictures proving that there was more telegraph poles around Portland
QS458D0.jpg

XXX Magz looked different and also had a different logo
NtCvK1n.jpg

Luigi's Club looked way different back then
BI0m39z.jpg

Panettiere (Used in bank robbery mission)
36GXwIm.jpg

This road added way later in to the game
wBQWqWu.jpg

LC University changes
ToUueTX.jpg

Edited by OmeXr

Share this post


Link to post
Share on other sites
//XP//

Good finds dude! Thanks for showing me the infos

Share this post


Link to post
Share on other sites
GTAKid667

Very Nice Finds OmeXr, Thanks for Sharing! :)

Edited by GTAKid667

Share this post


Link to post
Share on other sites
lol232

I can confirm the Wang Cars sign thing, sometimes from distance I notice that the sign blue and yellow, but as I get closer it turns all red.

Now THIS explains everything.

Edited by lol232

Share this post


Link to post
Share on other sites
GoldenBlade

Wow! Great finds. After all these years, we're still discovering things about this great game.

Share this post


Link to post
Share on other sites
OmeXr

Thanks for pointing that out, i always wonder why it was blue from distance too.. I ve just added lod image to that section, check it out.

Share this post


Link to post
Share on other sites
lol232

You should check all kinds of LOD files - there's definitely some beta in them.

Share this post


Link to post
Share on other sites
cidamelo

This is great!! GTA III has always new discoveries. Hey you look like Claude!! Are you fan of him??

Edited by cidamelo

Share this post


Link to post
Share on other sites
GoldenBlade

This is great!! GTA III has always new discoveries.

This goes to show how great R* is at creating these games. After years, people are still discovering new things. I really love hearing about new findings.

Share this post


Link to post
Share on other sites
universetwisters

These're great finds!

 

What magazine did you get the first few pics from, though?

Share this post


Link to post
Share on other sites
OmeXr

You should check all kinds of LOD files - there's definitely some beta in them.

 

Ive already checked them like a thousand times, but only some texture changes are there..

 

This is great!! GTA III has always new discoveries. Hey you look like Claude!! Are you fan of him??

 

I'm a big fan of him but i can't really say that i look like him.

 

This is great!! GTA III has always new discoveries.

This goes to show how great R* is at creating these games. After years, people are still discovering new things. I really love hearing about new findings.

 

 

Yeah me too, but im really sad that GTAIII forum is dead in these days..

These're great finds!

 

What magazine did you get the first few pics from, though?

 

Ive got those pics from internet, and they didnt have any names on them really.

Share this post


Link to post
Share on other sites
GoldenBlade

.

 

 

This is great!! GTA III has always new discoveries.

This goes to show how great R* is at creating these games. After years, people are still discovering new things. I really love hearing about new findings.

 

Yeah me too, but im really sad that GTAIII forum is dead in these days...

Me too. I would love to see the GTA III subforum come back to life.

Share this post


Link to post
Share on other sites
Filip

Who's deleted my last comment.

It's not fair.

 

How can you come up with Wang Cars?

 

What magazine did you get the first few pics from, though?

 

 

 

First picture was merged with the second.

 

Second picture comes from PlayStation 2 Magazine UK page 60.

 

Next picture is from the map that was on the website GTA3D.de and later in higher resolution on GTA-3.com. We can say that there was an extension - building near the crusher too. There were no buses near the crusher and the road was goin further down.

 

There were plenty of rocks on the portland beach and the small island with lighthouse was attached to the beach. Island had a little, built-in pier.

 

Supa Save was there (in game) as well. It was already situated in the 1999 version of GTA 3 - so it wasn't altered very much but it was present from the very beginning.

 

There was no big concrete on the corner near the crusher - it was a plain grass.

 

What's more - the fundamental part of Portland Island (models) wasn't changed much since 2000 version of GTA 3 - only textures + some cosmetic modelling.

 

 

 

 

 

I am in the process of creating the beta book, so I'm not here to judge anyone, Omexr (you've got my respect), but I'm here to tell you that you can't think about something and just post it because without specific proof it won't make sense (wang cars for example).

 

Also, some of them are renders so you can't take them seriously and that's why I was so negative.

 

Last picture is from renders of map on gta 3's official site.

 

 

18- Wang Cars was to be featured in GTA3, but it seems the idea was scrapped and it's sign re-used for Greasy Joe's in the final version

 

 

Proof?

 

 

And here is the LOD of Greasy Joey's sign, that proves it was originally belonged to Wang Cars

 

 

Proof?

Edited by Filip454

Share this post


Link to post
Share on other sites
//XP//

Who's deleted my last comment.

It's not fair.

 

How can you come up with Wang Cars?

 

What magazine did you get the first few pics from, though?

 

 

 

First picture was merged with the second.

 

Second picture comes from PlayStation 2 Magazine UK page 60.

 

Next picture is from the map that was on the website GTA3D.de and later in higher resolution on GTA-3.com. We can say that there was an extension - building near the crusher too. There were no buses near the crusher and the road was goin further down.

 

There were plenty of rocks on the portland beach and the small island with lighthouse was attached to the beach. Island had a little, built-in pier.

 

Supa Save was there (in game) as well. It was already situated in the 1999 version of GTA 3 - so it wasn't altered very much but it was present from the very beginning.

 

There was no big concrete on the corner near the crusher - it was a plain grass.

 

What's more - the fundamental part of Portland Island (models) wasn't changed much since 2000 version of GTA 3 - only textures + some cosmetic modelling.

 

 

 

 

 

I am in the process of creating the beta book, so I'm not here to judge anyone, Omexr (you've got my respect), but I'm here to tell you that you can't think about something and just post it because without specific proof it won't make sense (wang cars for example).

 

Also, some of them are renders so you can't take them seriously and that's why I was so negative.

 

Last picture is from renders of map on gta 3's official site.

 

 

18- Wang Cars was to be featured in GTA3, but it seems the idea was scrapped and it's sign re-used for Greasy Joe's in the final version

 

 

Proof?

 

 

And here is the LOD of Greasy Joey's sign, that proves it was originally belonged to Wang Cars

 

 

Proof?

The logo Belonged to Wang Cars...just search GTA3 beta renders and you'll find it

Share this post


Link to post
Share on other sites
Filip
The logo Belonged to Wang Cars...just search GTA3 beta renders and you'll find it

 

 

You mean screenshots?

 

Well, I cannot really remember, but as far as I know, there was no Wang Cars in any of the beta materials.

Edited by Filip454

Share this post


Link to post
Share on other sites
OmeXr

Ive updated the topic with new findings.

Share this post


Link to post
Share on other sites
GTAKid667

Really nice finds OmeXr - Good work! :^:

Share this post


Link to post
Share on other sites
OmeXr

Thank you dude :)

Share this post


Link to post
Share on other sites
GTAKid667

No Problem

If you need another post underneath the original, ask me I'll put it there for you but I will need to remove the first two comments (By HazzardX and Myself) to do so. :^:

Edited by GTAKid667

Share this post


Link to post
Share on other sites
OmeXr

well thank you but if i want to post anything else, i will wait until i have really good and worthy info or screens to do it. so if i get new ones like these i will open a new topic but as i said, it must be worth doing a new topic.

Share this post


Link to post
Share on other sites
GTAKid667

As long as you don't post too many, I can deal with it :pp

Also, a suggestion - why don't you add links for Part I and Part II so people can find them easier? :)

 

And of course as I said, really nice finds :^:

Share this post


Link to post
Share on other sites
GTAKid667

That's what newly appointed Forum Leaders are for :pp

 

I'll be sure to take a look through the other topics too.

Share this post


Link to post
Share on other sites
AlSar

Hello everybody & greetings from Russian GTA Community!

 

We are also fond of collecting some beta info.

Recently we have explored GTA III Media web page at Gouranga:

http://gouranga.com/nf-screenshots-gta3-index.htm

 

Most of these videos can be found on GTA 2 Bonus Disk.

It can be downloaded here:

http://files.rockstarwatch.net/uploads/GTA2_BONUS_CD.rar

 

But unfortunately, a lot of links to beta videos and footage don't work.

These include Swedish website Zon videos:

http://gouranga.com/nf-movies-gta3-11.htm

http://gouranga.com/nf-movies-gta3-12.htm

http://gouranga.com/nf-movies-gta3-13.htm

http://gouranga.com/nf-movies-gta3-14.htm

http://gouranga.com/nf-movies-gta3-15.htm

 

So the question is: have anybody downloaded these movies some time in the past?

Maybe someone stores this rare pre-release\beta material on their PC's.

It'll be very nice of you to share these materials.

All the Russian Community will pay their respect to you.

 

Sincerely yours,

AlSar.

Edited by AlSar

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.