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[REL|ASI] Advanced Aiming Mod


DK22Pac
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  • 6 months later...

Any idea why I can't get it working? Tested with clean SA, different exes, asi loaders.. etc. Before installing Visual C++ updates, I got an error 'msvcp110.dll missing' or something. Now after updates nothing. Doesn't work, crash or give any errors. :sly:

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  • 4 months later...

DK22Pac is probably not available at the moment. Or he has stopped developing gta sa which is kind of disappointing...

Edited by Hansonic
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  • 2 weeks later...

BETA HUNTER, make sure you've asi loader installed & all you've to do is patse it all in your gta sa directory.

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  • 5 weeks later...
Bigbossbro08

Is this mod is compatible with any weapon like adding new weapons from fatman92's limit adjuster?

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Is this mod is compatible with any weapon like adding new weapons from fatman92's limit adjuster?

"Fatman"? 😂 Buy yeah it does I guess.

Try it.

 

This aren't the same thing but it works good with new weapon models atleast.

 

Do you have any cool weapon mod with stats and sounds and everything? And also the model ofc? Share if you feel to (pm) :).

 

 

Joneppi @ If you have installed your GTA trough DVD it might have been too worn so some files are missing. Because of scratches on the disc.

You could try to download the missing file.

Edited by Davve95
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Bigbossbro08

 

Is this mod is compatible with any weapon like adding new weapons from fatman92's limit adjuster?

"Fatman"? Buy yeah it does I guess.

Try it.

 

This aren't the same thing but it works good with new weapon models atleast.

 

Do you have any cool weapon mod with stats and sounds and everything? And also the model ofc? Share if you feel to (pm) :).

 

 

Joneppi @ If you have installed your GTA trough DVD it might have been too worn so some files are missing. Because of scratches on the disc.

You could try to download the missing file.

 

Fastman92 printing mistakes.....

 

I converted and used some of VC weapon to GTA SA. But this mod can handle that new data?

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Is this mod is compatible with any weapon like adding new weapons from fatman92's limit adjuster?

"Fatman"? Buy yeah it does I guess.

Try it.

 

This aren't the same thing but it works good with new weapon models atleast.

 

Do you have any cool weapon mod with stats and sounds and everything? And also the model ofc? Share if you feel to (pm) :).

 

 

Joneppi @ If you have installed your GTA trough DVD it might have been too worn so some files are missing. Because of scratches on the disc.

You could try to download the missing file.

 

Fastman92 printing mistakes.....

 

I converted and used some of VC weapon to GTA SA. But this mod can handle that new data?

 

I don't know. Try it, IDK. :p Edited by Davve95
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  • 6 months later...

DK, can you add toogle camera side feature like this?

 

 

It's difficult to aim from left side of wall with camera blocked so it would be nice addition.

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  • 3 months later...

Does V1.3 fix those mission bugs (teleporting to a random place on the map in missions like just bussiness without the ability to do anything)?

If so I'd actually use this mod since it improves gameplay a lot.

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  • 2 weeks later...
Deadstroke

DK, about mod's last update:

- Firstly, I love it and I'm always using that;

- Your mod set cameras for all standard weapons on game, but it also makes for custom weapons that has a parent with a standard one (from Fastman'92 Limit Adjuster), how can I do that to cleo scripts?

- It's a good update to use X or Z to change camera of aiming, but it has two problems: it doesn't work for joysticks (you could make it optional) and for custom weapons.

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  • 3 months later...

Version 1.3 doesn't work in Windows XP SP3 ® (Yes, XP). So i'm stock with version 1.2. It's cool, 'cause the drive-by bug is already fix with this version (v1.2).

I can't update to 1.3 version because it's some plataform issue or i'm missing some library?

 

I already have:

C++ Redistributable 2010-2015.

 

Thanks for all.

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  • 1 year later...

how do i change the zooming on default weapons when aiming? it gets too close

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  • 2 years later...

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