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universetwisters

Should the next GTA have multiple protagonists or just one?

Should the next GTA have multiple protagonists or just one?  

31 members have voted

  1. 1. Should the next GTA have multiple protagonists or just one?

    • Keep it at multiple protagonists
      11
    • Keep it at just two
      20


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universetwisters

As the question/poll states, should the next GTA game have multiple protagonists or just one protagonist?

 

I personally think there should be only one. As cool as multiple protagonists sounds on paper, it was hard to get "involved" with Michael, Franklin, and Trevor's story. Not only were you jumping around from gangbanging to robbing jewelry stores to killing bikers, but it's also hard to get "characters" made up and involved with the other protag's storyline. Wade & Ron? We hear from them only once. Stretch? He seems to be a big problem to Franklin, yet we see him only a couple of times.

Edited by universetwisters

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BLOOD

I think with GTA 5 3 Protagonists system,that would be a future trend for the series and future GTA Clones.I think a future GTA (main game or spin-off)should feature,an Old man(more older than Michael)but not too old,a Criminal tough Lady and an Agent but he is a crook.i see this new 3 Protagonists system taken to the heights that it would re-invent the Genre again just like how GTA 3 did 12years ago,it was a bit restrictive in GTA 5 because it on current-gen but with next-gen this element could even make them to use 3 diferent cities(timelines i.e1960-2002-2025).i am just so excited for the 4th generation(xb1/Ps4)of this legendary franchise,GTA.

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universetwisters

3 diferent cities(timelines i.e1960-2002-2025)

How would that even work plot-wise? "I remember one time my grandpa in the 60s stole a car...." "...I hope my grandson doesn't turn to a life of crime..."

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Detective Phelps

"Keep it at just 2"?

 

Looks like you made a mistake with that poll option. :p

 

 

OT: I'm fine with multiple protagonists, but the next GTA should have 2, unless it can make a good third character.

 

One of the issues with V is that there are two well made characters (Michael and Trevor), and a third, boring character (Franklin, after he moves house, his story becomes very boring).

 

GTA VI must not make the mistake V done. There can be three, or even more protagonists, but only if they are interesting and have well written stories.

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universetwisters

"Keep it at just 2"?

 

Looks like you made a mistake with that poll option. :p

 

Yep. If only we can fix polls

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GtaIvFanboy

Multiple Protagonists but done EFLC And Pulp Fiction Style. if not i would rather go back just to 1.

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moldyboy

Multiple protagnists, because in GTA 5 it brought new insight on missions.For example in the single protag games, we'd only see the missions and play the game from 1 persons view and only played 1 part in the missions while in GTA 5 we got to play each part. (and by part i mean, the sniper,the get away etc)

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JonesyRogers

One, and no more

 

Personally I never warmed up to this "multiple protagonist" ordeal that was GTA V

 

I guess it's because I generally like games that focus on one person (or protagonist, rather)

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MythicalCreature

If they can do 3 like they did in IV, the way in which their stories interlinked randomly with each other but they were not well known to each other, that i want to see again. Perhaps add a twist in the end or something.

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Budweiser Addict

Depends on the story length. If it's a decent length (85-100+ missions) to develop the characters more than they did with V, then I would gladly have multiple protagonists. However if they want to cheap out on us like V when it comes to the number of missions, give me one back.

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RoadRunner71

I would be fine with a two character system, while each one's story is well executed.

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KevinR1990

One of the issues with V is that there are two well made characters (Michael and Trevor), and a third, boring character (Franklin, after he moves house, his story becomes very boring).

 

GTA VI must not make the mistake V done. There can be three, or even more protagonists, but only if they are interesting and have well written stories.

This was precisely my biggest problem with V's story. Michael and Trevor's story was interesting, but Franklin's felt out of place. His friends and associates, his involvement with the Families and their rivalry with the Ballas, they were thinly fleshed-out and only barely connected with Michael and Trevor's shared story and side characters. And once he moved into the new house, his separate story was largely dropped altogether, only showing up again at the end. Had the game been about just Michael and Trevor, it would've flowed a lot better and felt a lot more fulfilling, but Franklin was the big albatross around its neck.

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gtamann123

In the concept I'm currently writing I have 2 protagonists. Two brothers (well half brothers to be exact) I was originally considering one but I thought the story would be much better if the protests brother was playable. So I wrote him in. It does make the story mot interesting in my opinion to be able to Olay from multiple perspectives

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skittlez86

does not mater 1 2 3 maybe 4. 6 and anything above would e pushing it

Edited by bikerman3

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godforgivesthelostdont

keep it at 1. let the three-character switch thing be unique to gta 5.

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Nerd3.0

Poll: Should the next GTA have multiple protagonists or just one?

 

So why we can choose between only multiple & 2?

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