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Recommended Posts

santosvagos
11 hours ago, uncaged said:

Hi there! Thank you, thelink2012 once again for creating this unbelievable tool! It is magical!

May I ask a little question?

I want to put few ped packs, that add peds without replacing originals. Each pack has it is own pedgrp.dat and peds.ide.

Will those .dat's and .ide's be merged inside modloader respectively?

I think they will caught some conflict since you have multiple ped.ide and dat files . Why don't you combine all of them into one .

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uncaged
24 minutes ago, santosvagos said:

I think they will caught some conflict since you have multiple ped.ide and dat files . Why don't you combine all of them into one .

I would love to, but I dont really know how to do that. There are plenty of text there and very easy to oversight something.

But since they are done with ADDING new ones in mind I think they shouldnt conflict, or at least I hope. 

But still, will those IDEs be merged in modloader?

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thelink2012

There shouldn't be a problem. A list of files that can be merged can be found here.

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uncaged
4 minutes ago, thelink2012 said:

There shouldn't be a problem. A list of files that can be merged can be found here.

THAT is exactly what I was looking for !!!111 Thank you so much!

Cheers!

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xlaar

can ı use it for a radar mod?

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spartaque12
43 minutes ago, xlaar said:

can ı use it for a radar mod?

u can use any mod, even map mods including col. files

  • Like 1

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xlaar

thx

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Tornjak_2001


Game version: GTA SA 1.0 US
Unhandled exception at 0x0072CD3F in enb.exe (+0x32cd3f): 0xC0000005: Access violation writing location 0x0277F510.
    Register dump:
        EAX: 0x00000002  EBX: 0x01000000  ECX: 0x008D0091  EDX: 0x0091008D  
        EDI: 0x00000003  ESI: 0x00000005  EBP: 0x0177F540  EIP: 0x0072CD3F  
        ESP: 0x0177F4D8  EFL: 0x00210202  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x0177F4D8:  FF800000 FF800000 05122A80 00000018 00000008 0EB7EF90
        0x0177F4F0:  00000000 00000000 00000001 0FF20000 0E9F0000 00000003
        0x0177F508:  47C34FF3 47C34FF3 01000000 0FF20100 FFC00000 FF800000
        0x0177F520:  0091008D 008D0091 6BD1B0B0 FF800000 0177F59C 7F800000
        0x0177F538:  007EDDB4 0177F59C 7F800000 00555563 0177F638 00000005
        0x0177F550:  00554840 0177F59C 0177F59C 0000000D 05122A80 01BAC090
        0x0177F568:  168C6178 0177F684 00000000 7F800000 7F800000 FF800000
        0x0177F580:  7F800000 FF800000 FF800000 7F800000 AB10A3E1 800013EC
        0x0177F598:  00002328 4487F6E8 C4744363 42437436 4487F6E8 C4744363
        0x0177F5B0:  42437436 4487F6E8 C4744363 42437436 4487F6E8 C4744363
        base: 0x01580000   top: 0x0177F4D8   bottom: 0x01780000
        
    Backtrace (may be wrong):
        =>0x0072CD3F in enb.exe (+0x32cd3f) (0x0177F540) 
          0x00555563 in enb.exe (+0x155563) (0x0177F544) 
          0x0177F638 in unknown (+0x177f638) (0x0177F548) 
        
    


Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
 

I have a problem with ENB directs 2.0 when I add up to 1.5gb of memory in the game it just freezes the game

And another problem that often happens to me just comes out of the game https://streamable.com/b9ipe7

 

 

 

 

 

 

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