Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
      4. Frontier Pursuits
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Diamond Casino & Resort
      2. DLC
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA 6

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA IV Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA SA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA VC Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA III Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Recommended Posts

Mysterdogg
2 minutes ago, suparmarkeogai996 said:

Okay also what limit adjuster is the best for it

 

In my opinion, FM92's Limit Adjuster is the best; here it is.

 

4 minutes ago, suparmarkeogai996 said:

I find something new stars near files for mods in the game does it indicate the mod works properly or what ?

1

I can barely understand what you're saying there, please explain it and, possibly, with pictures.

Share this post


Link to post
Share on other sites
suparmarkeogai996

Also in gtagarage it says do not replace any original file never really does that mean it will not work with mods installed without mod loader well I did install this without mod loader can that be the problem ?

 

Share this post


Link to post
Share on other sites
Mysterdogg
3 minutes ago, suparmarkeogai996 said:

Also in gtagarage it says do not replace any original file never really does that mean it will not work with mods installed without mod loader well I did install this without mod loader can that be the problem ?

2

 

Yes, usually already modded directories have higher possibilities to not work with mods inside Modloader once installed. The best you can do is to use a backed up directory or a clean copy of your game to first prepare it with the necessary mods like a limit adjuster, CLEO, SilentPatch, etc. After that, you must place your desired mods inside the modloader folder, and of course, that includes the quoted mod you said already have.

Share this post


Link to post
Share on other sites
suparmarkeogai996

oh by the way if i install an asi mod by putting it in the game directory can that cause problems too like if i installed silentpatch or extended gang wars by putting them inside the game directory instead of putting them in modloader

Share this post


Link to post
Share on other sites
Mysterdogg
5 minutes ago, suparmarkeogai996 said:

oh by the way if i install an asi mod by putting it in the game directory can that cause problems too like if i installed silentpatch or extended gang wars by putting them inside the game directory instead of putting them in modloader

It's recommended to place .asi mods in the game directory rather than inside the Modloader folder. 

Share this post


Link to post
Share on other sites
LaDiDa

If a file doesn't replace any vanilla game files it's probably best to put it in the folder it has to go in rather then the modloader folder.

Share this post


Link to post
Share on other sites
AcomaB

hey can someone help me

 

when I add (not replace) new cars to the game through modloader folders, the cars spawn properly in traffic and don't crash the game, but they have incorrect handling and flags and also cause motorcycle animations to wig out

 

is there some kind of special format for handling.cfg I need to use because currently all I did was add the lines to the very bottom of the handling.cfg

Share this post


Link to post
Share on other sites
Mysterdogg
8 minutes ago, AcomaB said:

hey can someone help me

I could suggest you following this tutorial but in case of any trouble or still experiment the same issues, provide your feedback ;)

Edited by Mysterdogg

Share this post


Link to post
Share on other sites
AcomaB
On ‎10‎/‎22‎/‎2018 at 9:45 AM, Mysterdogg said:

I could suggest you following this tutorial but in case of any trouble or still experiment the same issues, provide your feedback ;)

thanks but I followed someone elses tutorial and apparently I did everything correctly because now it all works

 

turns out that my problem had nothing to do with modloader in the first place

 

modloader really is the best thing created for gta

Share this post


Link to post
Share on other sites
Reyach Rai

Hey, excuse me if you already know this okay, but i found out that 

You can simply use a note pad file to add vehicle's handling, colours, carmods, and vehicle.ide easily 

Share this post


Link to post
Share on other sites
suparmarkeogai996

why the game crashes when i try installing new sounds ?

Share this post


Link to post
Share on other sites
suparmarkeogai996

I heard that apparently modloader makes user tracks crashy

Share this post


Link to post
Share on other sites
Uzublecker

Excuse me. I'm having a trouble with the log file:

"Failed to open the log file"

This is the second time I'm having this. The first one was with the version 0.3.5 but I just deleted everything and reinstalled all.

It doesn't work again. That's why I require help.

Share this post


Link to post
Share on other sites
dxivilea

When using added cars I get this error a lot

 

Game crashed unfortunately, here's a crash log:
Current process ID: 11816
Current thread ID: 13220
Last file to be loaded: data\procobj.dat
Last library loaded: Kernel32.dll
Exception address: 0x5B86F54D ("std.data.dll"+0x20F54D)
Exception code: 0xC0000005
Exception name: EXCEPTION_ACCESS_VIOLATION
Inaccessible memory address: 0x209566F4

 

The game sometimes just doesn't at all recognize the handling, it reads carcols carmods and vehicles but sometimes not the handling. The game works, I remove the added car, and maybe add it again later without changing anything and get this. Sometimes I get it while starting the game, others do not. Car works.

Share this post


Link to post
Share on other sites
dxivilea

PGn3yrX.png

 

PkGK1aU.png

D9RvbxE.png

 

patrol.txt is EXACTLY the same as larbez.txt

 

Edited by dxivilea

Share this post


Link to post
Share on other sites
deshawnw

 

Hey, after playing for some time I get crash that has this line: 

ModLoader doesn't support 2nd run of the game at the same time

Yet I never tried to launch another instance of the game T_T

Share this post


Link to post
Share on other sites
Wolf_Gamer

@LINK/2012 where version 3.8 that you have never released in your mod has been stopped for more than 1 year.

Edited by Wolf_Gamer

Share this post


Link to post
Share on other sites
Evil empire

I love this mod. I can't get it to work on 3 & VC and it makes modding largely easier and faster on San Andreas. My only regret is not to have discovered it earlier.

Share this post


Link to post
Share on other sites
ALCAMJI

Game crashes if I use modloader (0.3.7) and OLA (1.5.6), this is the error i get with crashdump.asi. Removing one of them solves the problem.

 

GTA:SA Crashed, Debug Info Follows:

GTA Info:

Error: Unknown

Assembly Info:

Exception At Address: 0x005B51FF
Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Registers:
EAX: 0x161482D8    EBX: 0x00000000
ECX: 0x008E2C90    EDX: 0x000000AB
ESI: 0x000000AD    EDI: 0x00000000
EBP: 0x008E2C90    ESP: 0x0177F268

Last Opcode: 0000 in thread '' (0x0)

 

Share this post


Link to post
Share on other sites
men2za

[BUMP]


Sorry for the big bump but...


Can anyone help? I'm having troubles with sound mods. You see, I have a sniper sound mod, it's actually a pretty big file. It's 132k kb I believe. When I login, it doesn't load the sound mod, it only loads the original sniper sound mod. Anyone can help?

Share this post


Link to post
Share on other sites
Polak23p

It says, that the game isn't supported. (GTA VC)

I tried both 1.0 and 1.1 versions.

I am using Ultimate ASI Loader and I put the ASI file in /scripts.

It's not cracked tho, maybe that's the issue?

Share this post


Link to post
Share on other sites
santosvagos
8 hours ago, Polak23p said:

It says, that the game isn't supported. (GTA VC)

I tried both 1.0 and 1.1 versions.

I am using Ultimate ASI Loader and I put the ASI file in /scripts.

It's not cracked tho, maybe that's the issue?

Make sure your gta sa .exe file is 14.383.616 bytes .

Share this post


Link to post
Share on other sites
Polak23p
1 hour ago, santosvagos said:

Make sure your gta sa .exe file is 14.383.616 bytes .

What about GTA VC?

Share this post


Link to post
Share on other sites
santosvagos
4 hours ago, Polak23p said:

What about GTA VC?

Sorry man  . Just saw you said VC .
Maybe you should check this

 

Share this post


Link to post
Share on other sites
Polak23p
Posted (edited)
On 5/19/2019 at 10:48 AM, santosvagos said:

Sorry man  . Just saw you said VC .
Maybe you should check this

 

No problem, also I tried the same thing except I renamed dinput8 to d3d8 and enabled rwd3d9 in the Ultimate ASI Loader options, I think the result should be the same but I'll check anyway. Thanks.

Edit: Didn't work. I'm pretty sure it has something to do with the exe, I'm just guessing tho.

Another edit: Yep, it was a problem with the exe. Thanks for the help

Edited by Polak23p

Share this post


Link to post
Share on other sites
liaz6212

Can you say me what do I do wrong?

 

I add dff and txd files in mod loader/Cars, overwrite settings in carcols.dat, handling.cfg, vehicles.ide.

 

And it crash on middle of loading save, last line is:

 

Loading custom vehicle colours "C:\Users\UserName\AppData\Local\modloader\10679da893\gta3.std.data\0\carcols.dat"

 

And crash is on all saves or on random ones. You never can know it before. What the hell is going on?

Share this post


Link to post
Share on other sites
AshGamer007

Can you make Modloader compatible with debug menu.So we can refresh,enable and disable mod from in-game in GTA 3 and VC.

Share this post


Link to post
Share on other sites
krkarr
Posted (edited)

This game is not supported

Game Info:

UNKNOWN GAME

 

i'm using gta sa 1.0 eu

Edited by krkarr

Share this post


Link to post
Share on other sites
Extreme_Stavros

Game version: GTA III 1.0 UNK_REGION
Loading basic config file modloader/.data/config.ini

Parsing command line
No aScreen address, not injecting a menu
 

 

Can anyone help me?

EnableMenu        = true 

Share this post


Link to post
Share on other sites
Alkimical

I get "Unhandled exception at 0x00534134" when i use modloader in GTA SA and the game crash in half loading, without any mod installed, just modloader; and when i delete modloader.asi, the game works.

 

Game version: GTA SA 1.0 US
Unhandled exception at 0x00534134 in gta_sa.exe (+0x134134): 0xC0000005: Access violation reading location 0x00000000.
    Register dump:
        EAX: 0x00000000  EBX: 0x000000A2  ECX: 0x00AB4E94  EDX: 0x135BD020  
        EDI: 0x00000000  ESI: 0x135BD020  EBP: 0x008E2C90  EIP: 0x00534134  
        ESP: 0x0177F00C  EFL: 0x00010202  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x0177F00C:  135BD020 00000000 135BF358 00000000 008E2C90 00824219
        0x0177F024:  03CC0000 5F6E616C 65727473 FF006D61 00000288 FFFFFF63
        0x0177F03C:  03CC0AD0 0177F030 00533032 0177F050 135BD020 00888048
        0x0177F054:  FFFFFFFF 0082421E 0082423B 00563257 00000000 005B534D
        0x0177F06C:  135BD020 00000000 135BF358 005B8A84 00000000 0177F0C0
        0x0177F084:  00000000 00BCC368 00000000 13B9CB20 03CCEC40 FFFFFF01
        0x0177F09C:  01BF4B60 005B92CC 0177F0C0 0177F0C0 0177F190 0177F154
        0x0177F0B4:  0177F108 FFFFFFFF 00000000 61746164 70616D5C 616C5C73
        0x0177F0CC:  6E616C5C 6C70692E 00000000 0177F194 6376B281 00000000
        0x0177F0E4:  0177F1A0 6371B228 0177F17C 0177F190 0177F154 0177F16C
        base: 0x01580000   top: 0x0177F00C   bottom: 0x01780000
        
    Backtrace (may be wrong):
        =>0x00534134 in gta_sa.exe (+0x134134) (0x0177F01C) 
          0x00824219 in gta_sa.exe (+0x424219) (0x0177F040) 
          0x00533032 in gta_sa.exe (+0x133032) (0x0177F054) 
          0x0082421E in gta_sa.exe (+0x42421e) (0x0177F058) 
          0x0082423B in gta_sa.exe (+0x42423b) (0x0177F05C) 
          0x00563257 in gta_sa.exe (+0x163257) (0x0177F064) 
          0x005B534D in gta_sa.exe (+0x1b534d) 
        
    


Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.tracks"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.
 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 3 Users Currently Viewing
    0 members, 0 Anonymous, 3 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.