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SilentPatch


Silent
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4 hours ago, Razor_Vermillion said:


Those are model bugs, not game coding bugs.

 

well a least the Faggio one should be possible since the handlebar is a separate obect I think - no need for a model change there - similar to the DFT-30 wheel fix.

 

 

 

 

Silent as you may remeber you fixed something about the comprules I pointed out so extra6 can be ramdomly created with 4fff. Thx again.

 

I have something else which is not really broken but would be a nice feature imo that does not interfere with/break anything.

Could you make 3fff behave the same way as 4fff please? Normally 3fff does not create anything but I would like it to randomly create (or not create) one of the six extras.

This would be useful when using both extra slots because just using 0/nothing/0fff for the second slot only assigns it the extras that are not already bound to the first slot. (So almost exactly the same behaviour as 4fff just with the possbility that no extra at all might be created.)

 

Thx for considering.

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Hi all,

I've just installed GTA SA from the original disc and had the dreaded mouse problem many other on Win 10 get.

I've followed the steps to install Silents ASI Loader, as well as adding both the .asi and .ini file into the main directory for the game. Unfortunately, the problem still remains with the mouse in that I cannot use it at all in game.

The Nvidia splash screen is also still appearing which is making me think that the loader isn't loading up the patch properly.

 

Any help on this would be greatly appreciated.

 

 

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nothasuke455

sometime motor cops shoot cj from their bike even when you do not have a wanted level can that be fixed ?

  • Like 3
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@Silent

There are 2 more PS2 cheats that were cut in the PC version:

- Hookers pay you

- Taxi features

I've brought them back:

injector::WriteMemory(0x8A5CC8 + 90 * 4, 0x87B9BD79);
injector::WriteMemory(0x8A5CC8 + 91 * 4, 0x5715605C);

The combinations I used to make these hashes are:

HOOKERSPAYYOU

TAXIFEATURES

It would be cool if you could bring them back in SilentPatch.

Oh and btw taxi features cheat is toggable on PC only, on PS2 it always shows 'Cheat activated'.

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7 minutes ago, Vulcade92 said:

There are 2 more PS2 cheats that were cut in the PC version:

 

No, these two are features for finishing Pimping/Taxi missions that piggyback on the cheat system. I don't intend to make them usable cheats.

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On 10/2/2021 at 12:52 PM, SolveMyMaze said:

Hi all,

I've just installed GTA SA from the original disc and had the dreaded mouse problem many other on Win 10 get.

I've followed the steps to install Silents ASI Loader, as well as adding both the .asi and .ini file into the main directory for the game. Unfortunately, the problem still remains with the mouse in that I cannot use it at all in game.

The Nvidia splash screen is also still appearing which is making me think that the loader isn't loading up the patch properly.

 

Any help on this would be greatly appreciated.

 

 

Have you downgraded your game to 1.0 ? 

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hello i have an issue with the silent patch for san andreas

my sa is modded and i have this problem that makes artict 1 2 and 3 with double rear wheels

i need to know how to deactivate this}

 

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5 minutes ago, Saad31 said:

I hope you are getting ready for the remasters.

 

And get sued for unauthorized modding of such?

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I highly doubt that he'll touch the remasters. Probably it would be in hot territory just like doing mods for GTA V. Also, inb4 the remasters features the same bugs from the original games.

EDIT: Ninja'd

Edited by mourthss
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16 minutes ago, Saad31 said:

I hope you are getting ready for the remasters.

Rockstar/Take-Two are going hard on people improving their games, it's best to not attempt it anymore and just hope Ruffian have fixed things.

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On 10/3/2021 at 5:14 PM, Vulcade92 said:

There are 2 more PS2 cheats that were cut in the PC version:

- Hookers pay you

- Taxi features

I never really understood the purpose of these, why implement them as cheats too when they're supposed to be, and already exist as, side-mission rewards?

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The Lucky Mole
16 hours ago, H-G said:

I never really understood the purpose of these, why implement them as cheats too when they're supposed to be, and already exist as, side-mission rewards?

They are usable cheats on PS2 though...

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Aristotel2003
On 10/5/2021 at 11:27 PM, Silent said:

 

And get sued for unauthorized modding of such?

Exactly my concern about the DE editions, as if T2 didn't went loco enough. 

On 10/5/2021 at 11:39 PM, Ash_735 said:

Rockstar/Take-Two are going hard on people improving their games, it's best to not attempt it anymore and just hope Ruffian have fixed things.

Sad, man... very sad. 

  • Like 1
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I already dowgraded form 1.01 to 1.0 using SADowngrade and put both the patch and the ASI loader files in the game directory, but when opening the game (the gta-sa.exe) file, it displays a message that says "you're using a 1.01 executable that is no longer supported by the patch" and that I should replace it with a 1.0 executable, despite the fact that I had already donwgraded it to 1.0 as stated.

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This message "can't" be wrong, so if it says so, then somehow you are still using 1.01, no doubts about that. Perhaps the downgrade failed.

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If T2 is at ease with modding and the games incorporate fixes done by Silentpatch and other mod fixes as well,

will you still keep your posts online on the places you posted, here as well? I can't play any of the games without fixes anymore,

so will the removal of gta games from Steam will affect this place or am I just wrong?

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  • 2 weeks later...
On 10/9/2021 at 3:16 PM, Saad31 said:

If T2 is at ease with modding and the games incorporate fixes done by Silentpatch and other mod fixes as well,

will you still keep your posts online on the places you posted, here as well? I can't play any of the games without fixes anymore,

so will the removal of gta games from Steam will affect this place or am I just wrong?

+1

 

I am not sure, too. I have purchased all three 3D era (GTA III, GTA ViceCity and GTA San Andreas), and now suddenly... they're no longer available on Steam (I now checked the San Andreas page).

 

I am now not sure… are all these lots of mods for these games, released in 2004-2021, including the SilentPatch are now obsolete and no longer usable? 😪 As I understood, the new trilogy will replace completely all original versions, as this might be leaving Steam users without the games they have paid for, because the new trilogy will be running throught the Rockstar Game Launcher (RGL), that might render the remaster games unmoddable, like San Andreas did back with ver. 2.0? I'm worried, that this might be will the modding end (or pretty limited), since the RGL might won't allow us running the games with modified files.

Edited by 65536
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  • 2 weeks later...

Hey Silent!
I decided to play GTA 3 recently and I noticed something was missing from the latest Silent Patch release for GTA 3.
There used to be an option for smaller text shadows like in the vanilla game, but now that option is gone. Did you remove it intentionally, because it might've affected something, or was it something you forgot to include?
And I guess my main question is, can this option be brought back, because I'm personally not a fan of the bigger text shadows nor the text outline given by the Widescreen fix.
Thanks!

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Sagnik gta lover

Well I am facing a problem and that is, I installed the latest version of silent patch in my San Andreas after that when went for smoke grenade fight with the police, I noticed that peds who are nearby are getting blown by that smoke.  I tried to search the problems source but didn't found any. Can anyone help me? 

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Pretty sure that is an original bug?

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undergroundvicious

Apparently the "Definitive Editions" are using the original code from the 3 games. The Unreal Engine is just a graphic overhaul lol... Ppl are discussing this here: https://gist.github.com/JuniorDjjr/2129e1e7640f7969acdfb1c56c263155?fbclid=IwAR1T23OkyqfKOqTPgDlE1TXy-jBQBSYycP4iVAJ1s4oEsm2uFL0cCcW6Q74

 

I wonder if Silent Patch and other mods are easily usable on these versions...

Edited by undergroundvicious
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Sagnik gta lover

Hey Silent bro, can you help me with my big that when ever I throw the smoke grenade at any ped he or she would fly for some distance

Bug I mean

Bug I mean

I think the bug that is happening to me is because of some coding error

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Have a few questions regarding some stuff in the Silent Patch for VC, just installed last night. First, what do the new IPL files for stuff like club, littleha, oceandN, etc do? I'm more curious on the littleha IPL file, since I didn't think stuff was missing from the Little Havana area. I also just do not know what wasn't there in the original release and what the Silent Patch changed regarding these fixes. Is the neon being added back to the Malibu Club added in this patch, since I still don't see it, so I'm not sure. 

 

Second, I know the glow under weapons, rampages, and stuff like bribes are fixed, but I noticed that they only really appear on stuff like streets, on grass the glows do not appear at all.

 

This is my first time really installing mods like this, so I was just wondering also how can you tell if the patch is working? I noticed my cursor no longer appears on my second monitor while playing, which was something that was outlined in the patch. 

Edited by voorhees_13
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Aristotel2003
5 hours ago, voorhees_13 said:

so I was just wondering also how can you tell if the patch is working? 

Silentpatch comes with small (and sometimes drastic) changes. Find a fire-truck and see how the lights on it are displayed when on, if they are placed properly - the mod is doing it's job. If it doesn't, It means you are missing ultimate asi loader inside your game directory 

Edit: You can also use a cheat code to give you weapons (more specifically a Katana), and go and try to pick up a chainsaw. If the game replaces it automatically, you are are probably missing ultimate asi to make the game work. If the game asks to press Tab in order to replace the weapon, it means the mod is working. Hope it helps! 

Edited by Aristotel2003
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4 hours ago, Aristotel2003 said:

Silentpatch comes with small (and sometimes drastic) changes. Find a fire-truck and see how the lights on it are displayed when on, if they are placed properly - the mod is doing it's job. If it doesn't, It means you are missing ultimate asi loader inside your game directory 

Edit: You can also use a cheat code to give you weapons (more specifically a Katana), and go and try to pick up a chainsaw. If the game replaces it automatically, you are are probably missing ultimate asi to make the game work. If the game asks to press Tab in order to replace the weapon, it means the mod is working. Hope it helps! 

 

I noticed that the light coronas for the vehicles were supposed to be fix too, does this look fine? https://imgur.com/a/Z7YzlkH

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