DK22Pac 2,541 Posted December 27, 2013 Share Posted December 27, 2013 (edited) Mobile style HUD for San Andreas PC version Screens All resolutionsColors editingConfigurationDownloadhttps://github.com/DK22Pac/mobile-hud/releasesRecommended mods (author: Ash_735)Remastered weapons and HUDMobile Radar texturesRemastered GUI Edited April 6, 2017 by DK22Pac 39 Link to post Share on other sites
Asdf92 34 Posted December 27, 2013 Share Posted December 27, 2013 Great job! have a cookies Trying it right now Link to post Share on other sites
El Dorado 3,718 Posted December 27, 2013 Share Posted December 27, 2013 (edited) It's possible to put the radar back to his original place and leave only the modded hud? EDIT - The hud itself, and the text boxes are too big (at least for me, my resolution 1360x768) You should add a .ini, so users can configure it the way they want. But overall, great work you done here. Edited December 27, 2013 by format c: 1 Link to post Share on other sites
ak47assaultrifle 1 Posted December 27, 2013 Share Posted December 27, 2013 It crashes my San Andreas Link to post Share on other sites
SilverRST 3,996 Posted December 27, 2013 Share Posted December 27, 2013 (edited) It crashes my San Andreas It crashes my game too. I use the US V 1.0 I removed all the asi and scripts which could conflict the screen but it still crashes. Edited December 27, 2013 by SilverRST Link to post Share on other sites
Zera 100 Posted December 27, 2013 Share Posted December 27, 2013 (edited) Works fine here, and looks pretty damn good. I like how you changed the fonts and text boxes as well. Very faithful to the mobile version. BTW, the screenshots on your first post aren't working. Edited December 27, 2013 by Zera 1 Link to post Share on other sites
lpgunit 519 Posted December 27, 2013 Share Posted December 27, 2013 Brilliant work as usual, and it works fine on my end too. Not that I'm nitpicking but I think you should move the HUD a bit in and leave a bit more space on the corners. Link to post Share on other sites
CharlesVercetti 569 Posted December 27, 2013 Share Posted December 27, 2013 Hey _DK, I have a similar request on GTA3/VC too... http://gtaforums.com/topic/667174-iiivcconcept-hudcan-it-be-done/ Link to post Share on other sites
DK22Pac 2,541 Posted December 27, 2013 Author Share Posted December 27, 2013 ak47assaultrifle, SilverRST, when exactly it crashes? Was MobileHud.log generated in GTA folder? BTW, the screenshots on your first post aren't working.Thanks, replaced them. It's possible to put the radar back to his original place and leave only the modded hud?No, just colors are editable. Link to post Share on other sites
johnny404 22 Posted December 27, 2013 Share Posted December 27, 2013 Amazing work once again, DK. but it kinda conflicts with SA-MP because the radar is being displayed behind the chatbox. Link to post Share on other sites
ak47assaultrifle 1 Posted December 27, 2013 Share Posted December 27, 2013 ak47assaultrifle, SilverRST, when exactly it crashes? Was MobileHud.log generated in GTA folder? BTW, the screenshots on your first post aren't working. Thanks, replaced them.It's possible to put the radar back to his original place and leave only the modded hud? No, just colors are editable. Crashes exactly after the load screens :S 1 Link to post Share on other sites
R4gN0r0K 1,651 Posted December 28, 2013 Share Posted December 28, 2013 (edited) it wont even start with m version, the first time it said that it failed to load. but then nothinh EDIT: i used another asi loader and it crashed after the loading screen, but after that it looks like that it wont even load Edited December 28, 2013 by R4GN0R0K 2 Link to post Share on other sites
018361 493 Posted December 28, 2013 Share Posted December 28, 2013 (edited) I'm in the same boat as the other guys who have crashed. I hope to see if I can get this working correctly soon. Edited December 28, 2013 by 018361 1 Link to post Share on other sites
Silent 15,932 Posted December 28, 2013 Share Posted December 28, 2013 (edited) Looks good, but radar makes no sense to be in this place on PC. Also, Mobile money counter is $%d and not $%08d Edited December 28, 2013 by SilentPL 2 Link to post Share on other sites
CharlesVercetti 569 Posted December 29, 2013 Share Posted December 29, 2013 (edited) Looks good, but radar makes no sense to be in this place on PC. Also, Mobile money counter is $%d and not $%08d Yes.You are right.From that code(i am not a coder) i could figure out you are saying it's a dynamic counter(like GTA4). EDIT:And it works perfectly with my SA. Edited December 29, 2013 by TommyCJFaann Link to post Share on other sites
riquenunes 51 Posted December 29, 2013 Share Posted December 29, 2013 Looks good, but radar makes no sense to be in this place on PC. Also, Mobile money counter is $%d and not $%08d Yes.You are right.From that code(i am not a coder) i could figure out you are saying it's a dynamic counter(like GTA4). EDIT:And it works perfectly with my SA. He means that the money counter should be $350 instead of $0000000350, for example. And I agree with Silent. Radar would look better if left in the same position as before. Link to post Share on other sites
DK22Pac 2,541 Posted December 29, 2013 Author Share Posted December 29, 2013 (edited) Updated to 1.1: -Ini configuration; -Radar can be moved down; -Changed format for displaying money. ak47assaultrifle, can you please test on clean un-modded game (just with .asi loader)? Plugin makes all patches just when you starting gta_sa.exe, so crashing after loadscreen means it loads fine. Edited December 29, 2013 by _DK Link to post Share on other sites
R4gN0r0K 1,651 Posted December 29, 2013 Share Posted December 29, 2013 i tried it with a clean installation, the game started normal. but the hud was the same. i installed an asi loader... on which exe does should it work? Link to post Share on other sites
Snoops27 286 Posted December 30, 2013 Share Posted December 30, 2013 Which part would I need to edit in .ini to adjust the radar slightly to the right? Link to post Share on other sites
DK22Pac 2,541 Posted December 30, 2013 Author Share Posted December 30, 2013 Umm, fRadarPosnX? Link to post Share on other sites
Snoops27 286 Posted December 30, 2013 Share Posted December 30, 2013 Thanks. 150.5 did the job. Link to post Share on other sites
CharlesVercetti 569 Posted December 31, 2013 Share Posted December 31, 2013 Hello DK! According to your 1.1 version of your HUD,i have edited some of the settings to match my request HUD topic. http://gtaforums.com/topic/667174-iiivcconcept-hudcan-it-be-done/ Could i release them on another topic? I will provide this topic link on that along with your name! Please give me permission as soon as possible! I have even PMed you! Thank you! Link to post Share on other sites
MasterHK 17 Posted January 1, 2014 Share Posted January 1, 2014 it's like an extended version of Alexander's Interface Editor! : D 1 Link to post Share on other sites
CharlesVercetti 569 Posted January 1, 2014 Share Posted January 1, 2014 (edited) it's like an extended version of Alexander's Interface Editor! : D Exactly,but we could even edit colors,and it's adapted for all resolutions. Edited January 1, 2014 by TommyCJFaann 1 Link to post Share on other sites
MasterHK 17 Posted January 1, 2014 Share Posted January 1, 2014 oh so i've to say 'extend' instead of 'extended'. : ) 1 Link to post Share on other sites
R4gN0r0K 1,651 Posted January 1, 2014 Share Posted January 1, 2014 DK, i cant get any of your mods to load.. i had no problems with other asi mods except Sa:Render. do you use a special Exe and Asi loader? Link to post Share on other sites
MasterHK 17 Posted January 2, 2014 Share Posted January 2, 2014 have you plugin.dll and gta sa v1.0 ? his mods needs both of them. Link to post Share on other sites
R4gN0r0K 1,651 Posted January 2, 2014 Share Posted January 2, 2014 yeah i have both but it wont work. other .asi plugins have no problem but his wont load. i guess i need to try some other exe and loader Link to post Share on other sites
MasterHK 17 Posted January 2, 2014 Share Posted January 2, 2014 i think not... try them on a clear game (just with an asi loader) to see that is it remains crashing... Link to post Share on other sites
R4gN0r0K 1,651 Posted January 2, 2014 Share Posted January 2, 2014 was the second thing i did. the game does not crash. it loads normally but it appears that it ignores the mobilehud.asi Link to post Share on other sites