Cell Tennyson Posted December 25, 2013 Share Posted December 25, 2013 Hello There Guys. This is a Fountain which can be found in the areas of Washington Beach. I made a Duplicate of it and placed it at Little Havana as you can see. But the Problem is that the Real One is coming with water shower and the custom one is not coming with it? How do i make it like the original one?? I use Map Editor (MEd v0.32). Please tell what is wrong? Original Custom Merry Christmas Guys!! Link to comment Share on other sites More sharing options...
MAJEST1C_R3 Posted December 25, 2013 Share Posted December 25, 2013 I think water shower was added through script. Link to comment Share on other sites More sharing options...
ZAZ Posted December 27, 2013 Share Posted December 27, 2013 (edited) (the dff model itself have a dummy to show the extension of water_fountain effect the extension will be lost by import/export in 3d editor i know it only for SA how to add effect or light to object, here's the tut) /edit the the fire_hydrant is done by that method but this fountain is a special effect Edited December 28, 2013 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Cell Tennyson Posted December 27, 2013 Author Share Posted December 27, 2013 Then can that be corrected through 3ds max?? just tell me what this problem is and how to solve it.. Link to comment Share on other sites More sharing options...
ZAZ Posted December 28, 2013 Share Posted December 28, 2013 oh, looks bad, i was wrong the fire_hydrant is done by that method but this fountain is a special effect i think it's hardcoded CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Cell Tennyson Posted December 29, 2013 Author Share Posted December 29, 2013 oh, looks bad, i was wrong the fire_hydrant is done by that method but this fountain is a special effect i think it's hardcoded Humm that might be true it may be hardcoded.. I wish there were some way to use hardcoded things but it's ok. Also i will try to move that original fountain and see whether that fountain effect will also move with it or not.. Then we 'll be able to know whether it is hardcoded or not.. Link to comment Share on other sites More sharing options...
ALMOST610 Posted January 3, 2014 Share Posted January 3, 2014 It is possible to add the water effect elsewhere, I have done it in another mod, nothing hardcoded was changed for that. Link to comment Share on other sites More sharing options...
Cell Tennyson Posted January 7, 2014 Author Share Posted January 7, 2014 @ Almost610 And then how is that done i mean that water shower effect?? Link to comment Share on other sites More sharing options...
ZAZ Posted January 7, 2014 Share Posted January 7, 2014 @ Almost610 And then how is that done i mean that water shower effect?? as i told in my first post, look for the link, but only water-hydrant-fountain CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Frank.s Posted January 8, 2014 Share Posted January 8, 2014 (edited) VC spawns water fountains by ide.http://www.gtamodding.com/index.php?title=2DFX 2dfx2887, -4.57764e-005, 0.00012207, 5.37775, 225, 88, 199, 200, 1, 5, 0, 0, 0.005, 0.5end http://gtaforums.com/topic/485587-vcwip-grand-theft-auto-east-coast-stories/ Edited January 8, 2014 by Frank.s Link to comment Share on other sites More sharing options...
ALMOST610 Posted January 9, 2014 Share Posted January 9, 2014 VC spawns water fountains by ide. http://www.gtamodding.com/index.php?title=2DFX 2dfx2887, -4.57764e-005, 0.00012207, 5.37775, 225, 88, 199, 200, 1, 5, 0, 0, 0.005, 0.5end http://gtaforums.com/topic/485587-vcwip-grand-theft-auto-east-coast-stories/ I still remember how when we went in the tunnel beneath the fountain the water was still splashing through so you made a busted pipe, just awesome ideas, too bad we aren't still working on that mod, it did have an awesome map with the changes we made. Frank.s 1 Link to comment Share on other sites More sharing options...
Cell Tennyson Posted January 9, 2014 Author Share Posted January 9, 2014 (edited) So by 2dfx entries we create such special effects ok i got it thanks you all . but there's one more thing i need to know i placed a custom traffic light post in middle of street but the people won't stop their car at its red signal why?? is that also hard coded?? Also i've added that 2dfx2887, -4.57764e-005, 0.00012207, 5.37775, 225, 88, 199, 200, 1, 5, 0, 0, 0.005, 0.5endentry in the 2dfx section of Littleha.ide still that fountain effect is not coming why?? Edited January 9, 2014 by Cell Tennyson Link to comment Share on other sites More sharing options...
ZAZ Posted January 9, 2014 Share Posted January 9, 2014 i placed a custom traffic light post in middle of street but the people won't stop their car at its red signal why?? is that also hard coded?? in the paths maybe, i don't know it for VC but for SA, there the paths have a flag for special abilities like stop at traffic light CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Cell Tennyson Posted January 10, 2014 Author Share Posted January 10, 2014 (edited) Also i've added that 2dfx2887, -4.57764e-005, 0.00012207, 5.37775, 225, 88, 199, 200, 1, 5, 0, 0, 0.005, 0.5 end entry in the 2dfx section of Littleha.ide still that fountain effect is not coming why?? But What about this i cannot create the fountain effect there whats wrong?? please tell.. Edited January 10, 2014 by Cell Tennyson Link to comment Share on other sites More sharing options...
ALMOST610 Posted January 11, 2014 Share Posted January 11, 2014 Also i've added that 2dfx2887, -4.57764e-005, 0.00012207, 5.37775, 225, 88, 199, 200, 1, 5, 0, 0, 0.005, 0.5 end entry in the 2dfx section of Littleha.ide still that fountain effect is not coming why?? But What about this i cannot create the fountain effect there whats wrong?? please tell.. Well you might have to change the location for where it appears first.... and dont forget to add the 'end' part to it too. It might also need a different ID Number, I'm not too sure right not without looking at any more references. 2dfx2887, -4.57764e-005, 0.00012207, 5.37775, 225, 88, 199, 200, 1, 5, 0, 0, 0.005, 0.5end "-4.57764e-005" = X Position "0.00012207" = Y Position "5.37775" = Z Position (Height) Link to comment Share on other sites More sharing options...
Cell Tennyson Posted January 11, 2014 Author Share Posted January 11, 2014 It might also need a different ID Number, I'm not too sure right not without looking at any more references. In that code is '2887' the ID number?? So what new ID i'll have to give if it will not work?? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now