Jump to content
GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules.

Share Your Playstation Creations


Recommended Posts

Probably one of the first of its kind, a totally divided dragstrip.

 

http://socialclub.rockstargames.com/games/gtav/jobs/job/lXSg40Qr10-QPcQuvQsUrg?platformId=2

 

Name: Dead Heat Dragway

Desc: A divided, two lane dragstrip, for clean, fast races.

Platform: PS3

Players: recommend two, but up to eight are available.

Notes: 0.66 miles, lanes are totally divided. Would've been longer but I ran out of props and space/ would've been shorter but I had to meet the min requirements. :p

Hey to all you citizens of GTA.

 

I've created 2 Land races that I share today. Will create more when my mind start spinning mad for new ideas..

 

These 2 Land Races you see today are special in a way that makes races fun as hell, JUMPS (Both stunt & no stunt).

 

# Race 1 #

 

Name.....: Fish Pond

Type.......: Land Race (Point to Point)

Players..: 1-6 Players

Class.....: Cars & Motorbikes

Link.......: http://rsg.ms/Ks578v

 

# Race 2 #

 

Name.......: Alternate Route on 68

Type.........: Land Race (Point to Point)

Players.....: 1-12 Players

Class........: Cars & Motorbikes

Link...........: http://rsg.ms/Ks2wLC

 

 

I will be back with more. Stay Tuned!

 

Love & Respect // Original Men of Mayhem First 9 - [bCMM]

 

 

 

 

 

 

 

 

 

No more tracks. no more death-defying jumps, I just want to go for a

 

T3nhDMr.jpg

 

http://socialclub.rockstargames.com/member/reefer73/games/gtav/playlists/playlist/MOqhPmemjUyRJm3BkCOnBQ Link for playlist

 

A 2 part 13.5 mile point to point cruise through the hills and valleys of northern Los Santos County. Fun race good for any type of car, driving mainly country roads just like you're out following the bumper on a sunny Sunday afternoon. Traffic is default off, however, turn it out on for that "authentic" feel, complete with old lady's who can't see over the steering wheel doing 20 yelling "Where's The Beef?!?"

Just thought I'd mention mate....I recently discovered that if you publish your map with default traffic off, the traffic stays off(doesn't spawm) even if the host turns it on. This makes sense really because when I design a race with traffic off, that's the way I prefer it to be played and I'm glad R* set it this way. For example, let's say I want to feed the race through a barrier to the other side of the road for routing reasons, then if the host turns traffic on and it was to spawn, the players might not only find themselves driving against traffic but, might also find themselves stuck in a trafic jam. Not to mention the fact that I usually use props such as barriers that part the road and traffic would just cause carnage. Anyway, thought I'd make you aware because you might want to change your description before your map gains too many likes for you to do so.

Edited by Mart1001

Very unique melee deathmatch.

 

Set up for DM / TDM up to 11 players!!!

 

"Rush Hour Rumble"

 

QpafcF3.png

 

 

LuK5nRJ.png

 

http://socialclub.rockstargames.com/member/Loftonian/games/gtav/jobs/job/_pPHZHefzUG6UNaYEasB9w?platformId=2

 

Enjoy!

Edited by Loftonian

 

No more tracks. no more death-defying jumps, I just want to go for a

 

T3nhDMr.jpg

 

http://socialclub.rockstargames.com/member/reefer73/games/gtav/playlists/playlist/MOqhPmemjUyRJm3BkCOnBQ Link for playlist

 

A 2 part 13.5 mile point to point cruise through the hills and valleys of northern Los Santos County. Fun race good for any type of car, driving mainly country roads just like you're out following the bumper on a sunny Sunday afternoon. Traffic is default off, however, turn it out on for that "authentic" feel, complete with old lady's who can't see over the steering wheel doing 20 yelling "Where's The Beef?!?"

Just thought I'd mention mate....I recently discovered that if you publish your map with default traffic off, the traffic stays off(doesn't spawm) even if the host turns it on. This makes sense really because when I design a race with traffic off, that's the way I prefer it to be played and I'm glad R* set it this way. For example, let's say I want to feed the race through a barrier to the other side of the road for routing reasons, then if the host turns traffic on and it was to spawn, the players might not only find themselves driving against traffic but, might also find themselves stuck in a trafic jam. Not to mention the fact that I usually use props such as barriers that part the road and traffic would just cause carnage. Anyway, thought I'd make you aware because you might want to change your description before your map gains too many likes for you to do so.

 

 

Thanks for telling me, i honestly didn't know. Will definitely remember that 'cuz yes, it can make a huge difference in some races.

Race - Race to Mount Chiliad.

Description - Race from Trevor's airstrip to the saw factory on the base of Mount Chiliad. Cross many bridges, and race through the tunnel to the finish line.

 

Link - http://socialclub.rockstargames.com/games/gtav/jobs/job/s9EBpjz0b0ygG1_ucJafRA?platformId=2

Edited by Kelvin_00
BitPieStudios

I've made a few Deathmatches, and one race. One really fun race I'd think you'll all enjoy.

---------------------------------------------------------------------------

newcreate_zpsa2a628d3.png

Mission Type: Team Deathmatch

 

Location: Inside FIB Tower Ruins

 

Link: http://rsg.ms/1c1AJYB

 

Federal_zps94d896e7.png

 

A fun team deathmatch, that was tested consistently to give a good gameplay experience. Best with forced weapons + pickups, because no one needs sticky spammers. There are a lot of corners and areas to go, so this deathmatch keeps you on your toes. Weapons included are Pump Shotguns, Combat Pistols, Knives, and Molotovs.

The elevator is closed off, because I didn't think it was aesthetically pleasing for the place to turn invisible when you fell in it. Team deathmatch is recommended, although not required.

--------------------

Guz_zpsa8a3f5ee.png

 

Mission Type: Deathmatch

 

Location: Atop and around the Los Santos State Gas Company

 

Link: http://rsg.ms/KyfqbI

 

Guzzle_zps297e1982.png

 

I created this massive map after cruising around in-game, washing up ashore, and seeing this glorious place. It is an extremely big map for a deathmatch, So naturally up to 16 people can play here. There are a lot of fun places to spawn; will you end up on the highest sniping point? On the ground below? On top of the Huge oil canisters? Behind the sniper's spot to kill him by surprise? On top of the small building? Or maybe even end up having to fist fight to get a parachute in order to join the guys below you? There are many weapons here, including Heavy Snipers, Sniper Rifles, SMGs, Pump Shotguns, Assault Shotguns, Assault Rifles, Combat Pistols, 2 Grenade Launchers, and even 4 Miniguns, if you can reach them without getting sniped or killed first, of course!

Vehicles are also here. Choose between some Sanchez Bikes, 3 Cargobobs, 2 Barracks, a Dump Truck, and even a Dozer! Things can get chaotic here if you have a lot of people to play with. Note: If all you have are 2 people, this deathmatch gets pretty boring. Try to get at least 6 or more people to play with you, although 10 or more is even better!

The more the merrier!

--------------------

 

Arm_zps911b1d6c.png

 

Mission Type: GTA Lap Race

 

Location: Inside and Around Fort Zancudo, and the freeway tunnel near it.

 

Link: http://rsg.ms/KyinZU

 

Army_zpsb5373054.png

 

This race was inspired, and based on, this video of a similar race:

 

 

 

I saw that many of the comments on this race were positive, but there was still a huge mistake made by the creator of this race:

A whole lot of ramps that could throw you off course, and ruin your flow.

So I decided to do kind of a re-make of this race, with a different route than the original, and making it a huge lap race in the process. This race is meant to be played with wanted level and as a GTA race, so changing those settings could ruin the exciting feel of it.

 

I tested this extensively with the Entity XF, and I made the freeway portion more enjoyable than just some straight, boring line. There are plenty of ramps that won't ruin you if you take them, and the checkpoint before the ramp that takes you into Fort Zancudo was placed specifically to give you good speed to clear the jump in case you missed it and had to respawn.

 

As I only tested this race in the entity, I'll need feedback if the ramp works with other cars. Motorcycles have been disabled due to the fact that the ramps don't work with them.

Edited by BitPieStudios

Hello guys

 

If you like to Offroad then check out my tracks! On this tracks you doing hillclimbs, crossing water, mud, jumps and precision driving slowly over obstacles.

Read the description and choose the right vehicles. The typical buggy or sanchez makes no sense on this tracks :)

 

http://de.socialclub.rockstargames.com/games/gtav/jobs/job/HArJFrjWNUuSH_V2mSppeQ?platformId=2

 

http://de.socialclub.rockstargames.com/games/gtav/jobs/job/GaeMM1dbwE-SeWSyESzlog?platformId=2

 

http://de.socialclub.rockstargames.com/games/gtav/jobs/job/ioiH7FCMJ0O3yc2qFTgIvw?platformId=2

 

http://de.socialclub.rockstargames.com/games/gtav/jobs/job/zICdq0MePU2EQBuuDKJZaQ?platformId=2

 

enjoy! :)

Game Mode: Team Deathmatch (Fist and Melee fights.)



Link: http://rsg.ms/1cfUtb5



Description: I thought it might be fun to fight with fists and melees only so I created this "Job", I think it's really funny and I hope others like it aswell.


It will give you a good laugh if you play with your friends too.


So try it out!


Edited by Chino92
heyi'mwatchingyou

Check out this pretty awesome race"LOOK maw im on teevee" it has options which alot of races are lacking http://rsg.ms/1lqsq0R and for one of the best deathmatch experiences I highly recomend "the hungry games" more people the more insane it gets http://rsg.ms/KBd8sc

I made these just to have laugh really. But they turned out to be pretty damn fun. Check them out if you want.

Scrapyard Shenanigans

1_1.jpg

http://socialclub.ro...1g?platformId=2

TDM or DM 2-16 players.

 

It's a lot of fun, even with only two people, but the more the better, so group up!

 

And for good measure, i made a "Bomb Da Base" too. Explosives being the main weapons of choice, of course!

1_0.jpg

http://socialclub.ro...Ug?platformId=2

DM or TDM 2-16 players.

Edited by DuPz0r

I hadn't played the game for months when, tonight, I discovered that the content creator was released. I actually had a lot of fun creating these experiments. But keep in mind that they're the very first of my creations, so there's probably a lot of room for improvement. All of them are deathmatches/team deathmatches with heavy weaponry:

http://rsg.ms/KxuBBd
http://rsg.ms/KDiLq4

http://rsg.ms/KDjdo5


Edit: Fixed a broken link.

Oh, and let me add: Unfortunately, I have a very slow, unstable internet connection, so I haven't done a lot of testing myself. But I do hope you enjoy.

Edited by Goldmine Sucks

My first attempt to create a death match:

 

Tovi1BR.png

 

 

Link: http://rsg.ms/1dfD3Sd

 

Please enjoy and rate!

 

 

/EDIT: added link and updated version of match (now 3 possible teams).

Edited by Darkparz88

Had much fun with this last night

 

Death match - Bar fight

 

http://rsg.ms/KxL9Jx

 

Unlike sport fighting, a street fight might involve weapons, multiple opponents or revenge and has no rules. The venue is usually a public place (e.g. a street) and the fight often results in a serious injury or even death.

It's probably been done before but I made a Deathmatch atop of the plaza, I put quite a bit of effort into the placement of crates so people can get on the buildings etc. Tried to be careful with where I put weapons, tried to make spawns fair, tried to spice up the place with a few extra things added where I could. All allocated points for spawn/weapons/props were maxed.


Rockford Plaza Roofies by Mishimotsu - http://rsg.ms/KHGpSm
Edited by Mishimotsu

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.