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HOW'S ANNIE?

In terms of story, which was worse: TBOGT or GTA V?

In terms of story, which was worse? TBOGT or V?  

209 members have voted

  1. 1. In terms of story, which was worse?

    • Ballad of Gay Tony
      121
    • GTA V
      88


Recommended Posts

BLOOD

I find it funny when people say you can't compare TBoGT because it was an add on because I think The Lost and Damned had a far better storyline than GTAIV and GTAV.

Lol i love when someone gets Neutral.I love GTA 5 but yeah TLAD was a unique GTA game i have to say.

*It introduced Checkpoint System to the Series.

*It was more focused on Bike than Cars

*The Storyline was Grittier than any game ever made.

*.Shotgun Drive-by,a retooled Bike Physics and an Advanced Gang Team-mates

*Ability to check Gangmates Stats

*Ability to get a Weapon drop in the Clubhouse.

*More Mature Mini-games,Hi-Lo (Gambling),Arm Wrestling,Bike Hockey Race etc.

*Ability to lead fellow bikers etc.

That game was an HD Spiritual Successor to SA.and till this day no other openworld game have succeeded in doing TLAD's Outlaw Biker Gang Theme,Ride to Hell failed and i am sure the SoA game would also fail.

Edited by Blood-Is-in-Diamond

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woggleman

I wish there was an option for neither because both TBOGT and V have much better stories than people give them credit for.

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Nameless Foot Soldier

 

 

Then you have the whole FIB thing. The heists were the big pumped up thing for the game but the FIB are involved in half of these and damage the sense of reward and in one case you get diddly squat. There's a good way to do the whole 'government conspiracy' thing and this is NOT it.

 

You do not make the player someone's bitch, especially in a GTA game or if you do it's short lived and the player gets vengeance or gets on more even terms like Johnny and Stubbs do, this lasted practically the entire plot..

Well, I like to think of that right there as a beautiful literature element of symbolic nature. While in GTA IV, one of the similar elements in the story is the corruption of money. And due to the main character's cynic nature, we as players have little to no care for the money as does Niko care little for the money. There is nothing to buy in GTA IV because Niko doesn't give a squat about having fancy stuff or expensive things. His only real care was Roman. Through the story of GTA IV, Niko never changes his social placement as a wealthy man even though he gathers a large sum of money over the course of the story.

 

But, in GTA V, which is in every way the opposite of the GTA IV Trilogy, the characters are money hungry. They need it and want it. It's a goal for everyone. But throughout the game, you have so many things to buy but constantly have little money to spend because 3 times out of 4, the characters keep getting screwed over. They want the money, but it wont come easy, unlike Niko, who didn't want the money but it came easy. Nobody wins, many die, everyone lies (until the cheesy ass ending C, f*ck that sh*t, someone needs to die for all that killing).

 

Now with that, I find it okay to keep players being used as a bitch because it lines up with symbolic natures that the story is trying to achieve.

 

I'm also not going to argue with you on your opinions of TBoGT which I disagree with on about everything.

Edited by Nameless Foot Soldier

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woggleman

 

 

 

Then you have the whole FIB thing. The heists were the big pumped up thing for the game but the FIB are involved in half of these and damage the sense of reward and in one case you get diddly squat. There's a good way to do the whole 'government conspiracy' thing and this is NOT it.

 

You do not make the player someone's bitch, especially in a GTA game or if you do it's short lived and the player gets vengeance or gets on more even terms like Johnny and Stubbs do, this lasted practically the entire plot..

Well, I like to think of that right there as a beautiful literature element of symbolic nature. While in GTA IV, one of the similar elements in the story is the corruption of money. And due to the main character's cynic nature, we as players have little to no care for the money as does Niko care little for the money. There is nothing to buy in GTA IV because Niko doesn't give a squat about having fancy stuff or expensive things. His only real care was Roman. Through the story of GTA IV, Niko never changes his social placement as a wealthy man even though he gathers a large sum of money over the course of the story.

 

But, in GTA V, which is in every way the opposite of the GTA IV Trilogy, the characters are money hungry. They need it and want it. It's a goal for everyone. But throughout the game, you have so many things to buy but constantly have little money to spend because 3 times out of 4, the characters keep getting screwed over. They want the money, but it wont come easy, unlike Niko, who didn't want the money but it came easy. Nobody wins, many die, everyone lies (until the cheesy ass ending C, f*ck that sh*t, someone needs to die for all that killing).

 

Now with that, I find it okay to keep players being used as a bitch because it lines up with symbolic natures that the story is trying to achieve.

 

I'm also not going to argue with you on your opinions of TBoGT which I disagree with on about everything.

 

There is also the message that in our dog eat dog society if you want something you have to go and take it. The real money comes from taking it instead of getting paid by other people. I see why some people don't like it but there is sort of a deeper meaning to it.

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Peachrocks

 

 

 

Then you have the whole FIB thing. The heists were the big pumped up thing for the game but the FIB are involved in half of these and damage the sense of reward and in one case you get diddly squat. There's a good way to do the whole 'government conspiracy' thing and this is NOT it.

 

You do not make the player someone's bitch, especially in a GTA game or if you do it's short lived and the player gets vengeance or gets on more even terms like Johnny and Stubbs do, this lasted practically the entire plot..

Well, I like to think of that right there as a beautiful literature element of symbolic nature. While in GTA IV, one of the similar elements in the story is the corruption of money. And due to the main character's cynic nature, we as players have little to no care for the money as does Niko care little for the money. There is nothing to buy in GTA IV because Niko doesn't give a squat about having fancy stuff or expensive things. His only real care was Roman. Through the story of GTA IV, Niko never changes his social placement as a wealthy man even though he gathers a large sum of money over the course of the story.

 

But, in GTA V, which is in every way the opposite of the GTA IV Trilogy, the characters are money hungry. They need it and want it. It's a goal for everyone. But throughout the game, you have so many things to buy but constantly have little money to spend because 3 times out of 4, the characters keep getting screwed over. They want the money, but it wont come easy, unlike Niko, who didn't want the money but it came easy. Nobody wins, many die, everyone lies (until the cheesy ass ending C, f*ck that sh*t, someone needs to die for all that killing).

 

Now with that, I find it okay to keep players being used as a bitch because it lines up with symbolic natures that the story is trying to achieve.

 

I'm also not going to argue with you on your opinions of TBoGT which I disagree with on about everything.

 

 

Fair enough. Though I'm not so sure that Niko didn't care about money at all because he constantly says things like 'I'll do it if it pays' and basically puts Francis over a barrel for the sake of getting more money and if he really didn't care about money, the deal or revenge choice wouldn't even be there, though many assume that Niko would choose revenge. One could make a case that this money is solely to feed Roman's gambling habit as a way of protecting him but I think that's open to interpretation and mostly due to the fact that money is rather useless in the game which isn't true in GTA V.

 

I didn't go into too much detail on Ballad, I guess cus I've done it a lot but again fair enough on disagreeing. I guess I more mean how underdeveloped Henrique and Armando are, it's not even like Franklin and Lamar where you get why they actually put up with one another, Armando and Luis are constantly at each others throats and while I like doing most of the activities and hearing what people have got to say, for me at least Armando made that experience really painful.

 

Also Luis working for Bulgarin is a real head scratching moment for me in the plot. It's stuff like that...

 

While you make good points on the symbolic nature of the plot, in my opinion I don't think it gels well with how GTA actually plays and I just think that's the 'kneejerk' negative reaction people have to that part of the plot.

 

I find it funny when people say you can't compare TBoGT because it was an add on because I think The Lost and Damned had a far better storyline than GTAIV and GTAV.

 

Well... It's more that Ballad gets a bit more of a pass or an 'excuse' for it's shortcomings because of that fact.

Edited by Peachrocks

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Nameless Foot Soldier
Fair enough. Though I'm not so sure that Niko didn't care about money at all because he constantly says things like 'I'll do it if it pays' and basically puts Francis over a barrel for the sake of getting more money and if he really didn't care about money, the deal or revenge choice wouldn't even be there, though many assume that Niko would choose revenge. One could make a case that this money is solely to feed Roman's gambling habit as a way of protecting him but I think that's open to interpretation and mostly due to the fact that money is rather useless in the game which isn't true in GTA V.

 

Now I didn't touch on that but you are right in that regard, Niko did care for money in the aspect of keeping himself, Roman and the cab business afloat. He didn't really want it for personal wants, but for Roman. Now I also think that throughout the course of the story, the theme of corruption does indeed play unto Niko himself. Using that exact reference with Francis shows how Niko could have become corrupted by the money throughout the story. Asking for more and more money for his jobs, killing more and more people and eventually starting assassinations for money. I think Niko himself become corrupted by the greed and was warped by what he needed for him and Roman to get by. That right there is why I believe that the deal option is the correct choice. For multiple reasons. First being the corruption I mentioned earlier, doing one last deal so he and Roman can finally achieve their American Dream, through drugs and bloody murder. I also believe Roman needed to die to punish Niko for his sins, his hypocrisy and his eventual corruption. I believe that the ending was quite fit for Niko, left to rot in the filthy cage that is Liberty City, surrounded by dirty water, worn out concrete jungles, industrialized wastelands and horrible people who betray, kill and lie, all for the money and their American Dreams. Niko was betrayed in the war, yes, 12 people died, his friends. But at the end of GTA IV, I ask you to look at your stats and see how many have died by Niko's hands throughout the story. And those 12 kids that died were also murders, which is why they died. They were child solders killing children at churches. I'm starting to rant so I'll get back on point. (I've written a 12 page essay on GTA IV so I have a lot to talk about) Lastly, I also believe that Dimitri being the final kill is also well put for the game's ending. The icon of the corrupted American Dream incarnate. Chasing him through the raining city scape in a furious sky battle was by far, the grandest moment in any game in my opinion. That's why I'd choose the Deal ending as the real one, but it's a matter of personal understandment of the story.

 

 

I didn't go into too much detail on Ballad, I guess cus I've done it a lot but again fair enough on disagreeing. I guess I more mean how underdeveloped Henrique and Armando are, it's not even like Franklin and Lamar where you get why they actually put up with one another, Armando and Luis are constantly at each others throats and while I like doing most of the activities and hearing what people have got to say, for me at least Armando made that experience really painful.

 

 

I find that Henrique and Armando fit quite well as one of the strong symbolic themes in TBoGT was knowing who your friends are in a world of greed. Both H and A are complete assholes to Luis because that set to the theme of how everyone was an asshole to everyone. Everyone lies in the story at one point or another. Hell, even Luis's mom likes to knock him down. (Although, I find Yusuf and Tony to be exempt, but they still lie)

 

Also Luis working for Bulgarin is a real head scratching moment for me in the plot. It's stuff like that...

 

 

Bulgarin was rich and had a lot of connections in the underworld. It only made sense to me for Gay Tony to have connections to him as he is the king of Liberty City's night life which is a big pull to illegal activities. Luis tried to get some money from him by working for him in a few jobs, without Tony knowing. That's all he was at first, a connection with jobs and money. Then he got pissed over the dimonds and flipped sh*t at Luis and Tony who was caught in Luis's sh*t from his lying on what he was doing.

 

While you make good points on the symbolic nature of the plot, in my opinion I don't think it gels well with how GTA actually plays and I just think that's the 'kneejerk' negative reaction people have to that part of the plot.

 

 

Well, you may be right about what GTA players would prefer, I think it goes back to Rockstar making a game they are proud of and what they wanted, not what the industry wanted. I found that this logic worked quite well for GTA IV as it's a beautiful game but many did not like it, though, Rockstar still made something they thought was good, special and unique. This may also apply here for GTA V, you may be one not to enjoy the story (like the many who dislike GTA IV's story) but Rockstar made something they wanted to make, their own creative works.

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Django Fett

Lol I guess OP knew their was a GTA 4 vs 5 thread already and so made a poll on a dlc vs a full game. I've never played TBOGT, but GTA 5 story mode is the best. Being able to do a true rags to riches story with Franklin was awesome.

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WorldWideFM

The GTA V story was good, and I think people will come to realise that when they become cured of "hater syndrome" upon the release of GTA VI, which will become the game with the worst story until VII and etc.

 

TBoGT barely even had a story. Clubs go down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

Edited by jarredxmorris

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Blingy

The GTA V story was good, and I think people will come to realise that when they become cured of "hater syndrome" upon the release of GTA VI, which will become the game with the worst story until VII and etc.

 

TBoGT barely even had a story. Clubs go down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

Life goes down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

Story of GTAV.

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WorldWideFM

 

The GTA V story was good, and I think people will come to realise that when they become cured of "hater syndrome" upon the release of GTA VI, which will become the game with the worst story until VII and etc.

 

TBoGT barely even had a story. Clubs go down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

Life goes down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

Story of GTAV.

 

 

Hmm... actually, you're kind of right. Well don't I look like an idiot? :p

 

Still, there were more levels to GTA V's story all in all, I think it was a well told story and the most advanced in terms of execution of any GTA game, it's just the ending that let it down immensely. But that's not enough to taint the entire experience, I judge the journey, not the destination.

TBoGT's focus never was meant to be the story, and that rang very true throughout the entire game. it feels quite disjointed from IV and TLAD in a way, almost as though they abandoned their initial plans, using it as a last hurrah for the IV trilogy and decided to just make a zany game.

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Blingy

 

 

The GTA V story was good, and I think people will come to realise that when they become cured of "hater syndrome" upon the release of GTA VI, which will become the game with the worst story until VII and etc.

 

TBoGT barely even had a story. Clubs go down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

Life goes down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

Story of GTAV.

 

 

Hmm... actually, you're kind of right. Well don't I look like an idiot? :p

 

Still, there were more levels to GTA V's story all in all, I think it was a well told story and the most advanced in terms of execution of any GTA game, it's just the ending that let it down immensely. But that's not enough to taint the entire experience, I judge the journey, not the destination.

TBoGT's focus never was meant to be the story, and that rang very true throughout the entire game. it feels quite disjointed from IV and TLAD in a way, almost as though they abandoned their initial plans, using it as a last hurrah for the IV trilogy and decided to just make a zany game.

 

I never thought it like this, this is a good point actually..

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Nameless Foot Soldier

TBoGT barely even had a story. Clubs go down the crapper, money is a bit of an issue, guy told to kill boss, says no, kills the other pricks. The End.

 

But! But on the terms of literature themes, The Ballad of Gay Tony was a spectacular story. In the capital of the world, Liberty City, where the American Dream does to die, TBoGT is the limelight of the corrupt society. While GTA IV was set in the same place, it looked down on the money and the high life. In The Last and Damned, the city was a conformist monster forcing poverty stricken folks into abuse and usement by the rich. It was the story of the bottom rung and the scraps of society. But, in The Ballad of gay Tony, we go into the life of the greedy society, the rich and morally corrupt. Luis was surrounded by all these rich assholes that were caught in their own messes caused by greed. In the Ballad, everyone lies to one and other at least once. Luis's friends are assholes to him, even his mom talks sh*t to him. In a world filled with mass abuse of wealth, where glamor and glitz hides the chaos, one needs to know the who your friends are.

 

My favorite part in the themes is the simple notion of the game itself, "keep on walking". Luis and Tony are tested, with a father/son dynamic, these two friends are repeatedly beat down by problems, lies and assholes. Tony, the king who is about to lose his crown and Luis, the bouncer to the party is tasked save it before everything comes crashing down. And even though they were dragged though so much chaos and sh*t, in the end, they made it through, they kept on walking even though the odds were great and stacked against them. Absolutely beautiful.

 

While GTA IV holds my favorite story, TBoGT holds my favorite story theme that is "Keep on walking"

Edited by Nameless Foot Soldier

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wiizardii

The ballad of homosexual Tony wasnt a bad DLC, but Luis is the worst protagonist in the series.

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Black & White

Dunno, I feel like I can't compare them.

 

It's like you are asking me who would win in a fight - coffee or banana.

 

Comparing fruit to a game.. that makes sense. :whistle:

 

Tbogt is the worst. Luis was a bouncer and then he became heavily involved in crime. He served a prison sentence and went back to crime, despite his former agreement that he wouldn't return to his former criminal lifestyle. The missions went fast. Somehow he managed to kill about 30 Triads members despite him being a bouncer for a nightclub.

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Triple Vacuum Seal

This was truly close. Great poll btw. I've bashed TBOGT in the past for its underdeveloped, lazy, and shallow story (more apparent in the characters). However, I'll have to say V's story was worse only because of its wider expectations gap. V was a flagship title that renewed GTA's relevance in the minds of those beyond this forum. TBOGT was just a DLC. A sh*tty story in TBOGT was understandable as R* needed to re-brand add-on content as an entirely new game for $$$. But V's story just felt all out effortless and incredibly corny at times. A kid could have written a better plot. In fact, the strangers and freaks missions were more imaginative and insightful than the main story missions. You would think that a poor story from R* at least comes with SP replay value. But SP is just as boring after the final mission as GTAIV. Though upset, I wouldn't be shocked if GTA SP died in the future.

 

 

The business' are a joke too. Defending a bar from gunmen because the manager "doesn't want to call the cops"?.....Very creative R*. How about defending actual criminal empires from rivals? If the businesses aren't going to be criminal, they could at least have more utility (interiors, garage space, etc.).

 

 

 

To end on a positive note, V was an excellent reassurance of R*'s never-ending commitment to quality and attention to detail with regards to the lighting, physics, and overall environment. Top-notch in that deaprtment.

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TheTechPoTaToCHIP

It seems to me that there are only 2 types of people when it comes to talking about GTA V's story

The first one is people who think that the story was sharply written, funny, creative (with the three characters), compelling social commentary and overall a fun story.

The other is the people who thinks that the story is complete garbage with poor writing, cliched characters and plot elements and severe inconsistencies.

 

I have yet to find anyone who is in the middle ground which leads me to think that most of the opinions about the story (be it good or bad) is just complete bullsh*t where people either misinterpret or over analyze it just because of its huge success and the hipsters who instantly judge a game by its story alone and not giving any damns about its gameplay.

 

Where do I stand between the two points? Considering saying anything is just a lose-lose situation I am just gonna say that I think its a funny and compelling social commentary on materialism and on how we worship celebrities underlined by a crime story about a group of three dangerous thieves trying to break their shackles from their corporate overloads and the government, how the story is told however is another story, I only found myself only caring about a third of the characters (Michael) But the way the story is told through three perspectives is a unique touch, specially for an open world game. Sure some out their comments on society seems a bit poorly written like Trevor's rant about torture, as its a bit too obvious and not too subtle. And sure they are not relateable but I would make the argument that they are not supposed to be relateable. As these are three sociopaths/psychopathic criminals and you have to be crazier then them if you expect to relate to them. Its a story told through the perspective of the bad guys, not some overly broody anti-hero who "didn't ask for this".

 

And that is just my two cents on its story.

Edited by TheTechPoTaToCHIP

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Ragref

Where's the neither option?

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Lock n' Stock

Definitely TBOGT for me. I don't know, it just felt like it was all over the place.

 

Side Note:TLAD influenced alot of Openworld Biker Gang Games including the sh*tty Ride to Hell

 

No, Ride to Hell was severely underrated! Miles better than TLAD, much more fluid motorcycle driving, shooting, some beautiful graphics and no annoying open-world that's a hassle to roam around in!

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TheTechPoTaToCHIP

Definitely TBOGT for me. I don't know, it just felt like it was all over the place.

 

Side Note:TLAD influenced alot of Openworld Biker Gang Games including the sh*tty Ride to Hell

 

No, Ride to Hell was severely underrated! Miles better than TLAD, much more fluid motorcycle driving, shooting, some beautiful graphics and no annoying open-world that's a hassle to roam around in!

Thats either sarcasm or signs that you have been lobotomized. Its hard to tell through reading text.

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BLOOD

Definitely TBOGT for me. I don't know, it just felt like it was all over the place.

 

 

Side Note:TLAD influenced alot of Openworld Biker Gang Games including the sh*tty Ride to Hell

No, Ride to Hell was severely underrated! Miles better than TLAD, much more fluid motorcycle driving, shooting, some beautiful graphics and no annoying open-world that's a hassle to roam around in!

 

Lol,I havent played Ride to Hell but alot of People including Reviewers call it the Worst Game of All Time.This week there was an article about a future SoA game and alot of comments want it to be just like TLAD,here is the Article: http://m.ie.ign.com/articles/2014/02/12/there-will-adefinitelya-be-a-sons-of-anarchy-game-says-series-creator

 

Plus for an Expansion TLAD scores 90% on Metacritic while Ride to Retribution is 10% and it a full game (the lowest in video game history) tbh no openworld Biker Game can challege the Greatness which is TLAD.Lol you should watch Angry Joe's Review of that Game,you will blow up :)

Edited by Blood-Is-in-Diamond

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Lock n' Stock

 

Definitely TBOGT for me. I don't know, it just felt like it was all over the place.

 

Side Note:TLAD influenced alot of Openworld Biker Gang Games including the sh*tty Ride to Hell

No, Ride to Hell was severely underrated! Miles better than TLAD, much more fluid motorcycle driving, shooting, some beautiful graphics and no annoying open-world that's a hassle to roam around in!

 

Lol,I havent played Ride to Hell but alot of People including Reviewers call it the Worst Game of All Time.This week there was an article about a future SoA game and alot of comments want it to be just like TLAD,here is the Article: http://m.ie.ign.com/articles/2014/02/12/there-will-adefinitelya-be-a-sons-of-anarchy-game-says-series-creator

 

Plus for an Expansion TLAD scores 90% on Metacritic while Ride to Retribution is 10% and it a full game (the lowest in video game history) tbh no openworld Biker Game can challege the Greatness which is TLAD.Lol you should watch Angry Joe's Review of that Game,you will blow up :)

 

Just sarcasm my friend, I've seen enough gameplay footage (including Angry Joe's review) of that awful game to make up my own mind.

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woggleman

Why do people seem to think that if a game is colorful and not always dark and gritty that it can't have a good story. The world that Luis Lopez lives in is very intertwined with the criminal world so it is very realistic. Just because it has some over the top missions does not mean the story is bad.

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BLOOD

 

 

 

Definitely TBOGT for me. I don't know, it just felt like it was all over the place.

 

Side Note:TLAD influenced alot of Openworld Biker Gang Games including the sh*tty Ride to Hell

No, Ride to Hell was severely underrated! Miles better than TLAD, much more fluid motorcycle driving, shooting, some beautiful graphics and no annoying open-world that's a hassle to roam around in!

Lol,I havent played Ride to Hell but alot of People including Reviewers call it the Worst Game of All Time.This week there was an article about a future SoA game and alot of comments want it to be just like TLAD,here is the Article: http://m.ie.ign.com/articles/2014/02/12/there-will-adefinitelya-be-a-sons-of-anarchy-game-says-series-creator

 

Plus for an Expansion TLAD scores 90% on Metacritic while Ride to Retribution is 10% and it a full game (the lowest in video game history) tbh no openworld Biker Game can challege the Greatness which is TLAD.Lol you should watch Angry Joe's Review of that Game,you will blow up :)

 

Just sarcasm my friend, I've seen enough gameplay footage (including Angry Joe's review) of that awful game to make up my own mind.

Alright bro.But as it is as of now,TLAD remains to be challenge as the Greatest Openworld Outlaw Biker Game,hopefully the SoA game should be a TLAD Clone i wouldnt care and i speak for many SoA fans and Fans of TLAD.

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The Gardener

I think TBoGT takes the crown for this one. I think TBOGT was made mainly to bring fun and carnage to liberty city, something people complained there wasn't enough of in GTA 4 and TLAD. And the story really did suffer for this. I can hardly remember what the story was, unlike the other games which I remember well. Didn't Tony basically just owe a lot of money to Yusuf, Bulgarin and the mob?

 

With GTA 5, I think a higher percentage of the production than TBOGT was put into making a good story, but it didn't really come off to well. There was a mixture of OTT chaos and good narrative, but it lacked in areas.

 

I remember thinking to myself how great the story was in GTA 5 leading up to the first heist. But then we're introduced to Trevor, and from there on, imo, the narrative gets worse and worse. Trevor as a character is great, but they didn't use him as good as they should have.

 

An important part to a story is the ending, another thing GTA didn't do so well. I like my stories linear (come at me haters) and with a definitive ending. The climax here was niether, and even if only one of the three endings existed, it would still be poor.

 

GTA 5s plot certainly wasn't the best in the series, but in my opinion far surpasses TBOGT.

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SonOfLiberty

Why do people seem to think that if a game is colorful and not always dark and gritty that it can't have a good story. The world that Luis Lopez lives in is very intertwined with the criminal world so it is very realistic. Just because it has some over the top missions does not mean the story is bad.

TBOGT's problem is it's apart of the trilogy GTA IV and TLAD are where both of those games show the grit and grime of LC whilst conveying powerful themes and messages.

 

TBOGT is more lighthearted with its nightlife vibe and over the top characters such as Yusuf. I guess in some ways it shows those qualities of GTA IV and TLAD, but it was clear R* were catering more to the big explosions every 5 minutes, parachuting and general chaos crowd rather than the story driven crowd GTA IV and TLAD were aimed at, but I understand why they did what they did.

 

In the past I've probably been too harsh on TBOGT. It's a good game in its own right. GTA IV and TLAD are simply better IMO.

 

I will say though as far as endings go TBOGT destroys GTA V in that regard.

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E•MO•TION

Ah sh*t, I accidentally voted for TBoGT. :(

 

Now I have to bathe in holy water.

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woggleman

 

Why do people seem to think that if a game is colorful and not always dark and gritty that it can't have a good story. The world that Luis Lopez lives in is very intertwined with the criminal world so it is very realistic. Just because it has some over the top missions does not mean the story is bad.

TBOGT's problem is it's apart of the trilogy GTA IV and TLAD are where both of those games show the grit and grime of LC whilst conveying powerful themes and messages.

 

TBOGT is more lighthearted with its nightlife vibe and over the top characters such as Yusuf. I guess in some ways it shows those qualities of GTA IV and TLAD, but it was clear R* were catering more to the big explosions every 5 minutes, parachuting and general chaos crowd rather than the story driven crowd GTA IV and TLAD were aimed at, but I understand why they did what they did.

 

In the past I've probably been too harsh on TBOGT. It's a good game in its own right. GTA IV and TLAD are simply better IMO.

 

I will say though as far as endings go TBOGT destroys GTA V in that regard.

 

LC is based on the real New York and it has the glitzy nightlife as well as the grit and grime so it is actually quite realistic. Me and this girl I was dating at the time used to hang out in places like Bahama Mamas all the time.

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BLOOD

some people are using the excuse "oh TLAD and TBoGTs are Dlcs/Expansions"like wtf ok people tell me why these two Games both had 10hrs of Storyline each? or why they later had their own stand-alone disc? or do you see Franklin having a separate game disc? or why those two are counted as installments? yeah they are expansions but at the same time they are games in their own right,I dont like this arguement but this thread (poll) make sense,why? because TBoGT is the 14th Game in the Franchise and a predecessor to V,it didnt had a great story but it brought new features to the and re-introduces older ones.It along with V are the only HD Era games we could use Parachutes or Replay Missions (the first in the series).and btw an Expansion pack is different to Episodic games,TLAD and TBoGT are Episodics (EFLC) and few Franchises counts either Expansion Pack and Episodics as Installments...GTA,CoD and Battlefield does that.

 

and btw GTA London 1969 (1999) was an Expansion Game with it own Disc,and the first in Playstation's History.

 

tbh some people need to get (know)their facts rights.you cant just call a 25-missions Game a DLC. even someone that doesnt know how to read or write would call TBoGT a Side-Game and that also a proper way to say it.

Edited by Blood-Is-in-Diamond

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Smith John

The ballad of homosexual Tony wasnt a bad DLC, but Luis is the worst protagonist in the series.

My sentiments also. I couldn't stand that prick, which was a shame because TBoGT was a really fun game; which is why I thoroughly enjoyed it overall. It's a shame the "V's story was sh*t/Trevor is too over the top/worst game ever" crowd feel an Oscar-worthy indie drama is more important to them than gameplay...

 

It seems to me that there are only 2 types of people when it comes to talking about GTA V's story

The first one is people who think that the story was sharply written, funny, creative (with the three characters), compelling social commentary and overall a fun story.

The other is the people who thinks that the story is complete garbage with poor writing, cliched characters and plot elements and severe inconsistencies.

 

I have yet to find anyone who is in the middle ground which leads me to think that most of the opinions about the story (be it good or bad) is just complete bullsh*t where people either misinterpret or over analyze it just because of its huge success and the hipsters who instantly judge a game by its story alone and not giving any damns about its gameplay.

 

Where do I stand between the two points? Considering saying anything is just a lose-lose situation I am just gonna say that I think its a funny and compelling social commentary on materialism and on how we worship celebrities underlined by a crime story about a group of three dangerous thieves trying to break their shackles from their corporate overloads and the government, how the story is told however is another story, I only found myself only caring about a third of the characters (Michael) But the way the story is told through three perspectives is a unique touch, specially for an open world game. Sure some out their comments on society seems a bit poorly written like Trevor's rant about torture, as its a bit too obvious and not too subtle. And sure they are not relateable but I would make the argument that they are not supposed to be relateable. As these are three sociopaths/psychopathic criminals and you have to be crazier then them if you expect to relate to them. Its a story told through the perspective of the bad guys, not some overly broody anti-hero who "didn't ask for this".

 

And that is just my two cents on its story.

Excellent. Just excellent. :^::cookie:

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peluche503

 

I find it funny when people say you can't compare TBoGT because it was an add on because I think The Lost and Damned had a far better storyline than GTAIV and GTAV.

Lol i love when someone gets Neutral.I love GTA 5 but yeah TLAD was a unique GTA game i have to say.

*It introduced Checkpoint System to the Series.

*It was more focused on Bike than Cars

*The Storyline was Grittier than any game ever made.

*.Shotgun Drive-by,a retooled Bike Physics and an Advanced Gang Team-mates

*Ability to check Gangmates Stats

*Ability to get a Weapon drop in the Clubhouse.

*More Mature Mini-games,Hi-Lo (Gambling),Arm Wrestling,Bike Hockey Race etc.

*Ability to lead fellow bikers etc.

That game was an HD Spiritual Successor to SA.and till this day no other openworld game have succeeded in doing TLAD's Outlaw Biker Gang Theme,Ride to Hell failed and i am sure the SoA game would also fail.

 

 

SA was all about the crazy stuff but you just cant compare the gang system of TLAD to the one in San Andreas, this one wasn't fleshed out as very well compared to the one in San Andreas. If I think about a spiritual successor, I think about tbogt because of all the wacky stuff and missions.

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