Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (86,200 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

Vice City Crockett

GTA IV Minivan mod help

Recommended Posts

Vice City Crockett

Mod Status: Complete

 

Download link:

http://www.gta4-mods.com/vehicles/2005-dodge-grand-caravan-f25308

 

Original topic:

 

 

Hello everyone,

 

Recently I've been trying to mod the GTA IV Minivan. One of the changes I've been attempting is to make the rear doors slide open like its real counterpart, the Dodge Caravan.

 

When the door is opened, it looks like this:

ATRS_in_2005_Dodge_Caravan_sm.jpg

 

Does anyone know how to do this? I know it has been accomplished before on mods, such as the GMC Vandura:

 

Vandura mod: [http://www.gta4-mods.com/vehicles/1983-gmc-vandura-g-1500-tuned-epm-f21658]

 

 

Thank you,

- V.C.C.

Edited by Vice City Crockett

Share this post


Link to post
Share on other sites
Vice City Crockett

Since this topic has been viewed/is being viewed for the past few days, could all of you try to share this with other modders that you know or refer me to one?

Share this post


Link to post
Share on other sites
Vice City Crockett

Ask Cromchen, he is pretty good dealing with default vehicles:

http://www.gta4-mods.com/misc/sultan-r-s-f25201

 

Okay, thanks Bonnano! :)

 

I've spoken to Cromchen in the past and I know that he has published a few Cabby mods, but none with the sliding doors. Hopefully he'll have some solution.

 

Do you happen to know if he also has an account here on GTAForums?

 

------

 

If I can get this problem resolved, you'll probably see an 05' Dodge Caravan mod pop up soon as a replacement for the Minivan and Cabby. ;)

 

EDIT: Here's a little picture showing some proof of my work so far. This image is from about the week ago of the modifications I've made to the front of the car. The rest of the body is done as of now, but I don't want to spoil too much.

 

 

1526251_385057931640501_1193698739_n.jpg

 

Edited by Vice City Crockett

Share this post


Link to post
Share on other sites
Bonnano

That looks pretty good, looking forward to it.

Share this post


Link to post
Share on other sites
cromchen

Moin Robert

, sliding doors go unfortunately only with EPM , and I know myself unfortunately , not , I'm sorry , but I still wish you Merry Christmas and sorry for bad english


but you can sometimes monster875 appeal , which is familiar with EPM

Share this post


Link to post
Share on other sites
Vice City Crockett

Okay, thank you Cromchen! :)

I'll see if I can contact monster875.

EDIT: No need, looks like I solved the problem. The doors now slide open pretty well! :)

If I can get the Cabby version done soon, I may post it for download on GTA4-mods.

Edited by Vice City Crockett

Share this post


Link to post
Share on other sites
Vice City Crockett

Great news, the Minivan is complete! :D [At least for a Beta release]

I'm hoping to have it and the Cabby uploaded by tonight and available for download tomorrow; however, I wanted to ask of your opinion(s).

Which wheel should I use on the cabby? I used the Comet wheel on the Minivan because it's closer to the Dodge Caravan wheel.

 

Meanwhile, the Cabby wheel resembles a Chrysler Town & Country wheel, not the Dodge Caravan's.

If I don't get a reply soon, I'll just use the Cabby wheel.

nbnzMpi.png

 

Happy holidays!

Share this post


Link to post
Share on other sites
Murray Bunyan

How did you do the sliding doors? I apologize if it's already stated in this thread, would you kindly direct me to it?

Edited by Murray Bunyan

Share this post


Link to post
Share on other sites
Vice City Crockett

How did you do the sliding doors? I apologize is it's already stated in this thread, would you kindly direct me to it?

 

Hi Murray,

 

I did not state it in this thread yet, but what I did was take the two nodes, door_dside_r and door_pside_r and flip them.

 

What I mean by this is that I made all of the right rear door (dside) models correspond to the left door's node (door_pside_r) and vice-versa for the left door's models (pside).

 

Once I did that, I decreased the angle to around 20 degrees and moved the nodes back to the rear end of the doors.

 

Finally, I moved the nodes outward (door_pside_r to the right and door_dside_r to the left) until the doors slid near perfectly.

 

After this, I changed the names of the nodes so they corresponded correctly to the modeled parts (door_pside_r became door_dside_r) and then made the modeled parts children of their corresponding nodes.

 

I can attempt to post some pictures soon if you need a visual.

Share this post


Link to post
Share on other sites
Murray Bunyan

Thanks for the reply, I'll try to follow your instructions.

Share this post


Link to post
Share on other sites
Vice City Crockett

Thanks for the reply, I'll try to follow your instructions.

 

Sure! :)

 

Ask if you have any more questions.

Share this post


Link to post
Share on other sites
RoadRunner71

Pretty nice mod! This was one of these vehicles I forever waited for while everyone was just converting Ferraris and Lamborginis from other games, over and over. Respect :^:

Share this post


Link to post
Share on other sites
Vice City Crockett

Pretty nice mod! This was one of these vehicles I forever waited for while everyone was just converting Ferraris and Lamborginis from other games, over and over. Respect :^:

 

Thanks a lot! :)

 

I felt exactly the same way, so I started learning how to use Zmodeler to model and texture. Given time, I was finally able to get around to this project.

 

I'm attempting to make some other cars, such as Robocop's Taurus and the 91' Lexus LS400, and I also have a few other mid-end quality car projects in mind, like the Crown Vic.

 

I'm a bit tired of all the high-end vehicles because of how much memory the game eats up to load them all. :p

 

EDIT: While modeling it, I also wanted to do it right. I would have released it a little earlier, but I wanted it to have sliding doors. Without them, it just didn't feel right to me.

Edited by Vice City Crockett

Share this post


Link to post
Share on other sites
RoadRunner71

If you do the Robocop Taurus I hope you can release also a regular civil version :^:

Share this post


Link to post
Share on other sites
Vice City Crockett

If you do the Robocop Taurus I hope you can release also a regular civil version :^:

No worries, I haven't forgotten about that. :)

 

The challenge is getting the model done first though. It will most likely be standard GTA IV quality, not too high-end.

Share this post


Link to post
Share on other sites
RoadRunner71

Well, less risk of taxi bug, I guess.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.