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Which had Better storyline? Gta 4 or Gta 5?


user14
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IV had a better story, but in all honesty IV's story was still boring IMO

Pretty much this; although I wouldn't say IV's story was "boring", it wasn't anywhere near as entertaining as V (Trevor playing a huge part in that!)

 

What the V haters always fail to see, is that IV didn't have three protagonists to deal with, so of course it good get more in-depth with Niko's story and stretch out the narrative more.

 

I firmly believe if R* had just focused on Michael & Trevor for V, and had Franklin as an NPC, we would've had a much better narrative. However, Franklin really had to be shoe-horned in to keep the CJ kids at bay, so it's understandable.

 

That said; writing off V's campaign as a lacklustre, lazily developed SP campaign, is simply ridiculous quite frankly, and justifies our labeling of you as spoiled and unappreciative. I dedicated a whole thread towards this "only 69 missions - lazy cockstar" crowd that stinks out this forum, and all the usual culprits kept their distance as they knew they were talking out their arse.

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Official General

 

 

IV's story was a little more realistic and believable to some extent.

V's story felt like it was too big to fit into 69 missions so seemed to leave things out or advance things too fast.

 

I've always said IV was a good game. I enjoyed it, but to be completely honest IV's story had me kind of bored long before the story was over. It got to the point where I didn't even care about the cutscenes, I just wanted to finish missions to see what, if any, cool stuff I would get.

 

While V's was definitely a little out there and over the top (sometimes reminiscent of VC or SA), it kept me interested to the end, and that's something I can't say about IV.

 

I would say everything you have stated here, but about GTA V's story instead. That FIB and Merryweather section of the story really bored the life out of me, I hated doing jobs for them, it felt like half the game was about them. I did not care if Steve Haines died or not, and I did not dislike him - I just wanted not to see his face again or deal the with FIB anymore. The whole FIB saga was so uninteresting, and to my utter dismay, I became consigned to the fact that the other half of the game was gonna revolve around the feds.

 

For real, I hope Rockstar don't ever make a cop/federal agent-orientated storyline like that again for any future GTA game.

 

 

To be fair it's always been apart of GTA, but it felt over done in GTA V. SA wasn't much better. Toreno had CJ running all over the desert doing sh*t for the government and he (CJ) was being hassled by C.R.A.S.H for the majority of the story.

 

Maybe it's a west coast thing? I don't know. Either way I think SA's and GTA V's stories are both the weakest in the series because of it.

 

 

@ Son Of Liberty

 

You kinda missed my point. Corrupt law enforcement has always played a part in GTA games, and I love the fact that it does. No GTA story is complete without an inclusion of a corrupt law enforcement element, I will be the first person to state this. My point is, I just don't like the way it was done in GTA V, and like you said, I too felt it was overdone. So let's just say we are more or less in agreement on that part.

 

I'm not with you on what said about SA though. C.R.A.S.H was obviously a play on the real-life RAMPART scandals involving the LAPD's endemic corruption of it's officers in the 1990s. That was why I loved the CJ's harassment by C.R.A.S.H in SA's story, because it was a much more realistic take on corrupt LA police and law enforcement. Besides, the bad cop theme was not dominating the whole story, Tennpenny was just one of the main antagonists. And while I will admit I did not really like CJ's government missions for Mike Toreno, it was not really a significant part of the story, and it was not that much missions compared to other parts of the story to be fair. Toreno's section was just a bit of filler missions between San Fierro and Las Venturas and to spice up the gameplay variety a bit. And the huge length of SA's story missions ensured the focus was not just dominantly centered around one theme - it was nicely balanced with street gang culture and gang wars, drug trafficking syndicates, corrupt police officers, illegal cross-country car racing competitions, casino gambling, Mafia crime families, etc. SA's story was not my favorite in the III-era, but it certainly was not weak, at least not in my view, for most part it was still good. It was definitely better than V's that's for sure.

 

I know you hate SA and CJ, and that's fine it's your personal taste, but because of that fact, I'm gonna have to safely assume there is some biased judgement going on there.

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General, you're just showing your bias towards all that ghetto stuff again, and generally just being hypocritical.

 

So you're ok with being a bitch for a bent cop in SA, but doing jobs for corrupt feds is unacceptable? Er, what? And please tell me you're joking about SA being more realistic...

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Official General

General, you're just showing your bias towards all that ghetto stuff again, and generally just being hypocritical.

 

So you're ok with being a bitch for a bent cop in SA, but doing jobs for corrupt feds is unacceptable? Er, what? And please tell me you're joking about SA being more realistic...

 

I have nothing to really say to the first part of your comment, because I never mentioned anything about the ghetto in my last post. It seems to me you just want another chance to unleash another anti-gang/hood sermon. Go ahead, please yourself.

 

I've explained several times to you why I think the FIB/Merrywether theme was a bit over the top and unrealistic in V. I can't be bothered to go into all that again. Other people on here have said it was overdone, not just me. Right now, I just can't be bothered to repeat myself.

 

I said SA's corrupt law enforcement theme was more realistic than V's.

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Dr. Ray De Angelo Harris

 

IV had a better story, but in all honesty IV's story was still boring IMO

Pretty much this; although I wouldn't say IV's story was "boring", it wasn't anywhere near as entertaining as V (Trevor playing a huge part in that!)

 

 

 

Yeah, Trevor is a real benefit. I think he´s a very interesting character - he´s not just batsh*t crazy, he has also a warped sense of humor, some of his lines are just hilarious (for example, his conversation with the Merryweather plane and later the Air Force pilots during "Minor Turbulence"). Otherwise, there are short moments when he shows how broken he really is inside. I remember the beginning of "Bury the hatchet", as they sit in Michael´s living room and Trevor yells "Nobody gives a f*ck about me!" - he seemed so desperate . I know, he is really, really bad, but I felt sorry for him at this point.

Edited by Dr. Ray De Angelo Harris
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IV had a better story, but in all honesty IV's story was still boring IMO

Pretty much this; although I wouldn't say IV's story was "boring", it wasn't anywhere near as entertaining as V (Trevor playing a huge part in that!)

 

 

 

Yeah, Trevor is a real benefit. I think he´s a very interesting character - he´s not just batsh*t crazy, he has also a warped sense of humor, some of his lines are just hilarious (for example, his conversation with the Merryweather plane and later the Air Force pilots during "Minor Turbulence"). Otherwise, there are short moments when he shows how broken he really is inside. I remember the beginning of "Bury the hatchet", as they sit in Michael´s living room and Trevor yells "Nobody gives a f*ck about me!" - he seemed so desperate . I know, he is really, really bad, but I felt sorry for him at this point.

 

Indeed. :^:

 

It really boils my piss when the haters try to paint Trevor as some shallow psychopath with no morals, emotion or loyalty. Sometimes I get the feeling they never even paid attention to the game.

bash the fash m8s 

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Dr. Ray De Angelo Harris

 

 

 

It really boils my piss when the haters try to paint Trevor as some shallow psychopath with no morals, emotion or loyalty. Sometimes I get the feeling they never even paid attention to the game.

 

 

 

Well, I assume that some people who detest Trevor can´t get over the killing of Johnny Klebitz. I must admit, the first time I watched the cutscene I was like "What the f*ck, this sunuvabitch..." As I mentioned before, I really loved TLAD´s story, although I´m not into the whole biker stuff. But Johnny grew on me. After the bittersweet ending, I watched the credits, Rod Stewart´s "Every picture tells a story" played and I imagined Johnny finally riding into the sunset...

 

...and then the "Mr. Philips" mission started. f*cked up sh*t. But after thinking about it for a while, somehow it made sense. I really liked the thought of Johnny finally riding into the sunset, but life isn´t a fairytale. Perhaps a tragic hero like Johnny needed a tragic ending.

 

Besides, we should remember that Trevor didn´t attack Johnny immediately. He intended to walk away, but Johnny was following him, calling him a motherf*cker (as seen on the rampages later in the game, this isn´t a very good idea), I assume Trevor just saw red becaus of that. And I doubt he intended to kill him actually, he prompted Johnny to get up afterwards.

Edited by Dr. Ray De Angelo Harris
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It really boils my piss when the haters try to paint Trevor as some shallow psychopath with no morals, emotion or loyalty. Sometimes I get the feeling they never even paid attention to the game.

 

 

 

Well, I assume that some people who detest Trevor can´t get over the killing of Johnny Klebitz. I must admit, the first time I watched the cutscene I was like "What the f*ck, this sunuvabitch..." As I mentioned before, I really loved TLAD´s story, although I´m not into the whole biker stuff. But Johnny grew on me. After the bittersweet ending, I watched the credits, Rod Stewart´s "Every picture tells a story" played and I imagined Johnny finally riding into the sunset...

 

...and then the "Mr. Philips" mission started. f*cked up sh*t. But after thinking about it for a while, somehow it made sense. I really liked the thought of Johnny finally riding into the sunset, but life isn´t a fairytale. Perhaps a tragic hero like Johnny needed a tragic ending.

 

Besides, we should remember that Trevor didn´t attack Johnny immediately. He intended to walk away, but Johnny was following him, calling him a motherf*cker (as seen on the rampages later in the game, this isn´t a very good idea), I assume Trevor just saw red becaus of that. And I doubt he intended to kill him actually, he prompted Johnny to get up afterwards.

 

Yeah, I can understand the TLaD fans being pissed with him, but like you said, Trevor didn't intend to kill him, and also like you said - life isn't always a fairytale. To be honest, it didn't really bother me; I only beat TLaD once, so I didn't really get as attached to JK as most people did. But I did run that bitch Ashley over as soon as T got in his truck!

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Dr. Ray De Angelo Harris

 

But I did run that bitch Ashley over as soon as T got in his truck!

 

 

"You think it´s clever to disrespect women?" :lol:

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IV had a better story, but in all honesty IV's story was still boring IMO

Pretty much this; although I wouldn't say IV's story was "boring", it wasn't anywhere near as entertaining as V (Trevor playing a huge part in that!)

 

 

 

Yeah, Trevor is a real benefit. I think he´s a very interesting character - he´s not just batsh*t crazy, he has also a warped sense of humor, some of his lines are just hilarious (for example, his conversation with the Merryweather plane and later the Air Force pilots during "Minor Turbulence"). Otherwise, there are short moments when he shows how broken he really is inside. I remember the beginning of "Bury the hatchet", as they sit in Michael´s living room and Trevor yells "Nobody gives a f*ck about me!" - he seemed so desperate . I know, he is really, really bad, but I felt sorry for him at this point.

 

Indeed. :^:

 

It really boils my piss when the haters try to paint Trevor as some shallow psychopath with no morals, emotion or loyalty. Sometimes I get the feeling they never even paid attention to the game.

 

i think they are really describing michael wanting it to be trevor

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Algonquin Assassin

 

 

 

I know you hate SA and CJ, and that's fine it's your personal taste, but because of that fact, I'm gonna have to safely assume there is some biased judgement going on there.

 

 

Hate is a pretty strong word. I might not like either as much as others do, but "hate"? That's just putting words into my mouth bro.

 

Honestly I think the law enforcement angle in both SA and GTA V drag them down. Fair point about C.R.A.S.H, but I can't say it really changed my mind.

 

 

 

 

What the V haters always fail to see, is that IV didn't have three protagonists to deal with, so of course it good get more in-depth with Niko's story and stretch out the narrative more.

 

 

 

 

Sorry, but this sounds like a really poor excuse to be honest. You make it sound as if R* had no other choice, but to make GTA V have multiple protagonists. They could've easily just made it a single protagonist game like the majority of GTA titles.

 

Don't make up excuses for them. R* knew what they facing with GTA V. It wasn't a life or death decision. Besides GTA V isn't the first game R* have made to feature more than one protagonist. Sure it's different with GTA V, but I'd like to think they'd be comfortable with the idea by now.

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I like both but I admit it does sort of sadden me that people can't see the depth and the layers in V's story. It really is deeper than many people want to admit and Trevor himself is a very complex character.

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Algonquin Assassin

IV had a better story, but in all honesty IV's story was still boring IMO

 

I can't say I agree. I found the rift between Dimitri and Faustin, the falling out between PBX and Dwayne, the McRearies crumbling from within, the whole diamond fiasco and Pegorino's paranoia far more interesting than anything in GTA V.

 

Infact I think the way GTA IV's story is structured it would make a great TV series. I did finish GTA V's story three times, but each time I felt the story started taking a nose dive as soon as Trevor entered the picture. Well maybe not from his missions in particular, but when he started working with Michael and Franklin.

 

The bickering between Michael and Trevor with Franklin sort of just being there really wore me thin after a while. I really just don't like the pacing. Franklin meets Michael far too quickly and the heists suck up too much of the main plot. I definitely prefer GTA IV's slower and more methodical story methods anyday of the week.

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I can't believe I'm saying this, but I thought IV's story was better than V's. I still think the 3D era GTA's have best stories though. I just think R* is trying too hard. They've admitted they're not the best writers, but they still try to make these complex stories that never go anywhere.

 

I just wish they knew how to write characters with understandable motivations. Michael helped Franklin make some money, so of course Franklin is now down to do anything for him. It just doesn't make sense. It never needs to go that deep. If Franklin is motivated by making a lot of money, then what's the point of the FIB angle? If Trevor is going to forgive Michael, then what's the point of the FIB angle? It simply leads nowhere.

 

GTA is a game about making money as a criminal. Obviously there needs to be more to it than that, but involving law enforcement the way R* does just doesn't work IMO. I rather be an undercover cop than a bitch to the cops. It just makes the story unbelievable, and once I don't believe it, it's hard to care.

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IV had a better story, but in all honesty IV's story was still boring IMO

Pretty much this; although I wouldn't say IV's story was "boring", it wasn't anywhere near as entertaining as V (Trevor playing a huge part in that!)

 

 

 

Yeah, Trevor is a real benefit. I think he´s a very interesting character - he´s not just batsh*t crazy, he has also a warped sense of humor, some of his lines are just hilarious (for example, his conversation with the Merryweather plane and later the Air Force pilots during "Minor Turbulence"). Otherwise, there are short moments when he shows how broken he really is inside. I remember the beginning of "Bury the hatchet", as they sit in Michael´s living room and Trevor yells "Nobody gives a f*ck about me!" - he seemed so desperate . I know, he is really, really bad, but I felt sorry for him at this point.

 

 

Broken is a bit of an understatement. Because there is the intriguing fact that he's afraid of clowns....

 

And I get the feeling this phobia isn't born out of the Stephen King IT kind of creepy, scary clowns. Like the ones in that bad trip he took in that Barry stranger & freaks mission. For some deep, subconscious reason, T is absolutely and positive terrified of normal regular clowns.....

 

I wish they had thought to develop Trevor's back story a lot more. Especially since he's the most unhinged character of all 3 protags. They should've given us some insight on how Trevor ended up the complete psycho basket case he became, based on his relationship with his dad. If not that, at least given us flashbacks on the filler between the time in N. Yankton and the time he ended up in SA.

 

That would've made the dynamic between Micheal and Trevor more engaging from a story line perspective. Too many blank gaps the way they left us hanging at N. Yankton and jumping over to SA IMO

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Official General

 

I know you hate SA and CJ, and that's fine it's your personal taste, but because of that fact, I'm gonna have to safely assume there is some biased judgement going on there.

 

Hate is a pretty strong word. I might not like either as much as others do, but "hate"? That's just putting words into my mouth bro.

 

Honestly I think the law enforcement angle in both SA and GTA V drag them down. Fair point about C.R.A.S.H, but I can't say it really changed my mind.

 

What the V haters always fail to see, is that IV didn't have three protagonists to deal with, so of course it good get more in-depth with Niko's story and stretch out the narrative more.

 

Sorry, but this sounds like a really poor excuse to be honest. You make it sound as if R* had no other choice, but to make GTA V have multiple protagonists. They could've easily just made it a single protagonist game like the majority of GTA titles.

 

Don't make up excuses for them. R* knew what they facing with GTA V. It wasn't a life or death decision. Besides GTA V isn't the first game R* have made to feature more than one protagonist. Sure it's different with GTA V, but I'd like to think they'd be comfortable with the idea by now.

 

@ Son Of Liberty

 

Okay, maybe it was a wrong choice of words, hate is a bit strong, but I was not trying to put words in your mouth. But let's be fair, I'm only going by what I have seen you post about SA, especially in recent posts that mention SA - I've seen you ridicule, harshly criticize and rubbish the game, and express a strong dislike of CJ. I've known for a while that SA is far from being one of your favorite GTAs, but I've not seen you express such dislike of it as you have done recently. Now, some of it might been in jest, or slightly on the joking side, I don't know, but that is what I see. There is nothing wrong with that, if that's how you feel about SA, then fine. I was just making an observation on your post and concluding my thoughts on it, if you say I got it wrong, then I'll accept that.

 

I can't say I agree. I found the rift between Dimitri and Faustin, the falling out between PBX and Dwayne, the McRearies crumbling from within, the whole diamond fiasco and Pegorino's paranoia far more interesting than anything in GTA V.

Yep, I totally agree with this. I can't say I agree with Carmelo on that one either. GTA IV's story was just laid out like one very long, but classic, gritty crime drama - a giant mix of the best gangster movies and shows like The Sopranos. The Wire, The Departed, and more, but with it's own unique identity. IV story was just simply very intriguing and engrossing, if there was one thing that got me over my initial disappointments with IV, it was it's very excellent storyline. Probably one of the best in the series, and definitely better than V's story by miles.

 

Don't make up excuses for them. R* knew what they facing with GTA V. It wasn't a life or death decision. Besides GTA V isn't the first game R* have made to feature more than one protagonist. Sure it's different with GTA V, but I'd like to think they'd be comfortable with the idea by now.

Yeah well, once a member of the RDF, always a member. It's very hard to break away from a force so powerful once you join it. Rockstar had every opportunity to create a decent-length, fully-fleshed out, in-depth, exciting and intriguing storyline for all of the 3 protagonists in V, not some hastily assembled, poorly written and sloppy script that resembles that of one belonging to a cheap, corny-ass Hollywood action B-movie.

 

@ BlackNoise

 

 

I just wish they knew how to write characters with understandable motivations. Michael helped Franklin make some money, so of course Franklin is now down to do anything for him. It just doesn't make sense. It never needs to go that deep. If Franklin is motivated by making a lot of money, then what's the point of the FIB angle? If Trevor is going to forgive Michael, then what's the point of the FIB angle? It simply leads nowhere.

GTA is a game about making money as a criminal. Obviously there needs to be more to it than that, but involving law enforcement the way R* does just doesn't work IMO. I rather be an undercover cop than a bitch to the cops. It just makes the story unbelievable, and once I don't believe it, it's hard to care.

Great post. I have stated this many times. GTA V's theme was constantly advertised by Rockstar as being about "the pursuit of the almighty dollar", but that theme was lost on me for most part of the game's story. The FIB/Merryweather section taking up a large part of the story really ruined whatever message I was supposed to get from this pursuit of money theme in the game. I just don't see why they need to play a large part in a game that's supposed to be about making money. I really believe Rockstar had too many wires connected and they all got tangled up.

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Broken is a bit of an understatement. Because there is the intriguing fact that he's afraid of clowns....

 

 

Clowns are bloody creepy. I'm not scared of them but they are just wrong!

 

it's a common phobia, like flying, heights and sipders.

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In GTA4 you have actual missions based in the storyline. for anyone who said gta5 storyline was better... think again... most missions are drive here. get this car.. the heist used a lot of that 69 missions and most ppl don't see that.. when gta5 storyline was done.. i thanked God, that i coulda replay the missions because it went right by....

 

on top of that this whole story just seems like a fast forward. instead of just getting to the point, the should've had other missions that led to that point...

 

example.... we shoulda been able to see what got trevor to the point to kill johnny.

 

we should been able to see franklin doing the store robberies instead of him just mentioning it .. lamar shoulve done some dumb sh*t through to explain why franklin dislikes him as a friend so much

 

michael shoulda walk in on his wife in bed with that coach before he just pulled the fxckin house of the cliff.

 

 

 

Rockstar missed this tho... everything niko did led to another.. we was able to see what was happening

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Algonquin Assassin

 

 

 

 

 

@ Son Of Liberty

 

Okay, maybe it was a wrong choice of words, hate is a bit strong, but I was not trying to put words in your mouth. But let's be fair, I'm only going by what I have seen you post about SA, especially in recent posts that mention SA - I've seen you ridicule, harshly criticize and rubbish the game, and express a strong dislike of CJ. I've known for a while that SA is far from being one of your favorite GTAs, but I've not seen you express such dislike of it as you have done recently. Now, some of it might been in jest, or slightly on the joking side, I don't know, but that is what I see. There is nothing wrong with that, if that's how you feel about SA, then fine. I was just making an observation on your post and concluding my thoughts on it, if you say I got it wrong, then I'll accept that.

 

 

 

To be honest a lot of my ridicule of SA is on the joking side. I just have a knack for making things come across like I'm being serious. ;)

 

In saying that I do genuinely think CJ is an idiot and there are parts of the game that I feel get more praise than they should. A lot of the "things to do" aren't as great as what people say.

 

However I can't deny for its time it was above everything else and I would still play it over some newer games. In the GTA context though it's far from being my favourite. It's not even in my top 5. Still a good game. Not to my tastes.

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Official General

@ Son Of Liberty

 

 

However I can't deny for its time it was above everything else and I would still play it over some newer games. In the GTA context though it's far from being my favourite. It's not even in my top 5. Still a good game. Not to my tastes.

 

SA is not my favorite GTA, but it comes in at a close second (to VC). As much as I now really like IV more than I did before, I still think SA was a slightly better game. But make no mistake, IV is now one of my favorite GTA games. And SA is definitely better than V in my opinion.

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I love SA and I still do but I admit a lot of the people who wanted IV to be SA clone turned me off. Ironically the same thing is happening with IV and the way a lot of people are mad that V went in a different direction. People catch serious cases of nostalgia whenever a new game comes out.

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Cicero The Great

In GTA4 you have actual missions based in the storyline. for anyone who said gta5 storyline was better... think again... most missions are drive here. get this car.. the heist used a lot of that 69 missions and most ppl don't see that.. when gta5 storyline was done.. i thanked God, that i coulda replay the missions because it went right by....

 

on top of that this whole story just seems like a fast forward. instead of just getting to the point, the should've had other missions that led to that point...

 

example.... we shoulda been able to see what got trevor to the point to kill johnny.

 

we should been able to see franklin doing the store robberies instead of him just mentioning it .. lamar shoulve done some dumb sh*t through to explain why franklin dislikes him as a friend so much

 

michael shoulda walk in on his wife in bed with that coach before he just pulled the fxckin house of the cliff.

 

 

 

Rockstar missed this tho... everything niko did led to another.. we was able to see what was happening

 

DLC is the magic word

IV was a better game overall, especially if you consider that in vanilla V we had already three points of view

 

The 69 joke was an error, 3 is the magic number, 33 missions for character was what We expected

But probably 30 more are coming in the future, who knows....

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Official General

I love SA and I still do but I admit a lot of the people who wanted IV to be SA clone turned me off. Ironically the same thing is happening with IV and the way a lot of people are mad that V went in a different direction. People catch serious cases of nostalgia whenever a new game comes out.

 

You keep saying this, I think you need to revise it. You could not have made a more sweeping generalization that is highly inaccurate. I did not want another SA, and while I was very critical of IV's flaws, I was happy with the new direction it took.

 

And for the record I don't care for nostalgia, I just wanted the most recent GTA games to be better than the previous ones, which involves drawing inspiration from the great stuff they were known for.

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I love SA and I still do but I admit a lot of the people who wanted IV to be SA clone turned me off. Ironically the same thing is happening with IV and the way a lot of people are mad that V went in a different direction. People catch serious cases of nostalgia whenever a new game comes out.

 

You keep saying this, I think you need to revise it. You could not have made a more sweeping generalization that is highly inaccurate. I did not want another SA, and while I was very critical of IV's flaws, I was happy with the new direction it took.

 

And for the record I don't care for nostalgia, I just wanted the most recent GTA games to be better than the previous ones, which involves drawing inspiration from the great stuff they were known for.

 

If you look at this forum people didn't think this highly of IV until V came out. People hated the driving in IV and now it's the worst thing ever in V because they made it slightly more user friendly?

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Algonquin Assassin

 

 

I love SA and I still do but I admit a lot of the people who wanted IV to be SA clone turned me off. Ironically the same thing is happening with IV and the way a lot of people are mad that V went in a different direction. People catch serious cases of nostalgia whenever a new game comes out.

 

You keep saying this, I think you need to revise it. You could not have made a more sweeping generalization that is highly inaccurate. I did not want another SA, and while I was very critical of IV's flaws, I was happy with the new direction it took.

 

And for the record I don't care for nostalgia, I just wanted the most recent GTA games to be better than the previous ones, which involves drawing inspiration from the great stuff they were known for.

 

If you look at this forum people didn't think this highly of IV until V came out. People hated the driving in IV and now it's the worst thing ever in V because they made it slightly more user friendly?

 

 

Even before GTA V's release most GTA IV fans kept to themselves and weren't as loud and obnoxious as what I am. GTA IV has actually always had a dedicated fanbase.

 

This section in particular was a haven for GTA IV haters before release as most of the GTA IV fans couldn't be bothered dealing with their sh*t and stuck to the GTA IV forum mostly.

 

Now GTA V has released most GTA IV fans have become more vocal, but a lot of these guys didn't hate/dislike GTA IV beforehand. They've most likely always been fans of it.

 

I don't know where you're getting this generalisation from. A lot of the people who never liked GTA IV from the start probably didn't get their minds changed with GTA V even if they didn't like GTA V either and all of a sudden found out they liked GTA IV that entire time. If you pay attention a lot of GTA V's critics aren't even GTA IV fans.

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