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Which had Better storyline? Gta 4 or Gta 5?


user14
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IV definitely had a better story, but V had missions that were way more fun and stuctured. V also had amazing dialogue, voice-acting jobs, and script. IV's story is definitely an eye-opener. V is mainly something like an over-the-top Hollywood summer action flick.

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Official General

4 had the better story, but the worse missions. f*cking so much repeats it was terrible.

 

5 had the worse story, but the better missions. Diverse, fun, best GTA missions IMO.

 

I will agree that GTA IV's sometimes repetitive, straightforward hitman missions let the game down a bit. There was just a bit too much of it, I felt the story missions could have done with a bit more diversity than just assassinations and hits. Luckily, this situation was made better by a great, very interesting story, a decent set of side crime-related missions, and some real epic story moments like Three Leaf Clover. The addition of EFLC was also made IV overall a better experience.

 

Yeah GTA V did overall have more diversity in missions over IV alone, I will give V that at least. But the story was so flawed that I did not really get the full feeling and enjoyment from many of these missions.

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FranklinDeRoosevelt

Yeah, IV's actual storyline was better. But V's missions were much more structured and entertaining making you feel as if you have fulfilled the purpose. IV didn't do that.

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Yeah, IV's actual storyline was better. But V's missions were much more structured and entertaining making you feel as if you have fulfilled the purpose. IV didn't do that.

 

This is exactly my point, and why V has IV beat when coming to overall enjoyment. Fun will always be the most important factor to me in a game, and V's story is actually pretty good despite what the haters say. While it might not be as long or in-depth as IV, it was certainly more convincing and realistic than SA.

 

Everyone keeps rambling on about TLoU having an amazing story, but truth be told, that game bored the absolute c*nt out of me because of it's lacklustre gameplay.

 

Max Payne 3 is a perfect example of where it gets it spot-on in both aspects.

bash the fash m8s 

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Official General

Yeah, IV's actual storyline was better. But V's missions were much more structured and entertaining making you feel as if you have fulfilled the purpose. IV didn't do that.

 

V did that in many instances, but a large chunk of that got ruined by the cop/FIB part of the story. Most of that part of the story involved doing heists and jobs mostly for their benefit and not getting paid enough money or no money. I got kinda tired of it and bored with that side of the story. I just felt like I was the FIB's and cop's lapdog half the time, when I should be out there robbing more jewelry stores and banks, and buying flash cars and more property.

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I like both but V has many more layers than people realize. It's not really a linear story but if you really pay attention it has a lot of depth. Michael, Trevor and Franklin are actually complex characters.

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FranklinDeRoosevelt

 

Yeah, IV's actual storyline was better. But V's missions were much more structured and entertaining making you feel as if you have fulfilled the purpose. IV didn't do that.

 

This is exactly my point, and why V has IV beat when coming to overall enjoyment. Fun will always be the most important factor to me in a game, and V's story is actually pretty good despite what the haters say. While it might not be as long or in-depth as IV, it was certainly more convincing and realistic than SA.

 

Everyone keeps rambling on about TLoU having an amazing story, but truth be told, that game bored the absolute c*nt out of me because of it's lacklustre gameplay.

 

Max Payne 3 is a perfect example of where it gets it spot-on in both aspects.

 

I agree with the fun part. Normally, I like games with a decent story with fun gameplay, and GTA always delivers an outstanding story considering it's an open world game.

 

Max Payne 3 is a very under-rated game, I completed it already a few weeks ago borrowing it from a mate, but I just couldn't touch the game again after that. Multiplayer is sh*t on that. Can't wait to see what they do for the PS4.

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I like both but V has many more layers than people realize. It's not really a linear story but if you really pay attention it has a lot of depth. Michael, Trevor and Franklin are actually complex characters.

Yeah. The characters and dialogue were fantastic. It's just that they weren't put into a well developed plot. I'm hoping the Singleplayer DLC has a nice variety of missions, but a good story.

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CantThinkOfOne2013

 

Yeah, IV's actual storyline was better. But V's missions were much more structured and entertaining making you feel as if you have fulfilled the purpose. IV didn't do that.

 

This is exactly my point, and why V has IV beat when coming to overall enjoyment. Fun will always be the most important factor to me in a game, and V's story is actually pretty good despite what the haters say. While it might not be as long or in-depth as IV, it was certainly more convincing and realistic than SA.

 

Everyone keeps rambling on about TLoU having an amazing story, but truth be told, that game bored the absolute c*nt out of me because of it's lacklustre gameplay.

 

Max Payne 3 is a perfect example of where it gets it spot-on in both aspects.

 

Agree with you word for word apart from what you said about The Last of Us (replace that with Mass Effect 2, that game was 5/10 at best) and Max Payne 3 as I have not played them (I want to though, however, when you live in Australia, you don't get every game you want straight away), the problem is that people nowadays only play a game for story, if people played games for gameplay, there is no way Metal Gear Solid 4 would have gotten the 10/10 it did no deserve.

Edited by CantThinkOfOne2013
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I don't agree with TLOU. I think it mixed gameplay and story perfectly. Trying to sneak around the clickers was very tense and the suspense was great.

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Ok, maybe I was a little harsh on TLoU, most likely because I feel it shouldn't be mentioned in the same breath as V when it comes to the amount of work that went into both games. Just my personal opinion.

bash the fash m8s 

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Ok, maybe I was a little harsh on TLoU, most likely because I feel it shouldn't be mentioned in the same breath as V when it comes to the amount of work that went into both games. Just my personal opinion.

They are both very different types of games. I do think that TLOU fanboys who constantly complain about V stealing the glory for 2013 are annoying but it certainly tided me over until V came out.

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GTA 4 had a actual storyline,

GTA 5 has no storyline, just a bunch of go here, do this, the end.

 

They tried a diff approach on GTA by doing that "all about money" thing and failed.

 

When u play the game and you work your way up its different. Cluad, CJ, Niko, and luis just to name a few, didn't directly work their way up but you saw the progress.

 

IN gta5 after a certain mission, ur suddenly rich

Edited by pilscy
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The actual story line for V - for me - was far more interesting. It was something completely new, and adding three protagonist instead of 1 just added to the experience. Working for corrupt feds is something that a lot of people didn't like, however I think R* did it well and again it was something new.

 

But, despite a better story, there was something about IV's story (or atleast the way it was pulled off) that made it feel much more epic. It also flowed a lot better than V.

 

I guess both have their pros and cons.

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The actual story line for V - for me - was far more interesting. It was something completely new, and adding three protagonist instead of 1 just added to the experience. Working for corrupt feds is something that a lot of people didn't like, however I think R* did it well and again it was something new.

 

But, despite a better story, there was something about IV's story (or atleast the way it was pulled off) that made it feel much more epic. It also flowed a lot better than V.

 

I guess both have their pros and cons.

 

GTA V was almost only action, no story and for me adding three protagonist was bad. I would prefer to play as Michael alone with T and F as antagonists.

 

GTA IV for sure

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GTA 4 didn't have a story line. It had annoying characters, bad voice acting and pigeons. That's why GTA V went back to the style that sold games and made fans happy.

 

The little kids new to GTA liked 4. Their opinion doesn't count though.

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Algonquin Assassin

GTA 4 didn't have a story line. It had annoying characters, bad voice acting and pigeons. That's why GTA V went back to the style that sold games and made fans happy.

 

The little kids new to GTA liked 4. Their opinion doesn't count though.

Oh noes. GTA IV has upset an escaped mental patient again.

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Official General

GTA 4 had a actual storyline,

GTA 5 has no storyline, just a bunch of go here, do this, the end.

 

They tried a diff approach on GTA by doing that "all about money" thing and failed.

 

When u play the game and you work your way up its different. Cluad, CJ, Niko, and luis just to name a few, didn't directly work their way up but you saw the progress.

 

IN gta5 after a certain mission, ur suddenly rich

 

Yeah I agree with this.

 

GTA V's story just did not know what it was trying to be, it kind of lost it's direction halfway through the game. It was supposed to be centered around the theme of pursuing the "almighty dollar", but I just never really felt it throughout the game. It just could not decide whether you were trying to pursue money and riches, or to wriggle your way of a sticky situation with corrupt cops and government agents. That huge cop/FIB involvement in the story was the main cause of that, it just took away that feeling of the game being about getting money.

 

Even then, the getting money part of the game made no real sense. Franklin was the main one out of the three guys that had the biggest drive to pursue money, he's a low-level street hood and from the ghetto. Yet, when Franklin starts getting big money, his main luxuries like the hilltop mansion and store garage in are just 'given' to him. Michael was already rich with his own mansion, so he had no real, great need for money, save a few situations in the game. Trevor did not really care for a life of luxury and riches, even though he had all that money, he still chose to be scruffy and living in a trailer.

 

And rather than have a situation where the more heists you do, the more you gradually build up your money and expand your wealth, it was just a case of do a heist, get a bit of money and then a massive gap of missions that resulted with very little to no money being made (cop/FIB stuff). In that gap, you can barely have enough to buy business properties or invest a lot of money in shares. Then after the last heist, bam! - your're suddenly a multimillionaire. Just made no sense to me man.

 

GTA IV definitely had a much better structured, coherent, and more refined story.

Edited by Official General
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Themonsterhunter

I like them both a lot. They are my favorite stories with IV winning by winning by a little bit. The repetitive missions were kind of annoying at times, so I enjoyed the variation in missions in V.

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GTA 4 didn't have a story line. It had annoying characters, bad voice acting and pigeons. That's why GTA V went back to the style that sold games and made fans happy.

 

The little kids new to GTA liked 4. Their opinion doesn't count though.

Oh noes. GTA IV has upset an escaped mental patient again.

 

LOL You hate it when someone (me) rags on GTA 4 in the GTAV forum. I expect another one of your "completely unrelated" warning posts in the next few days because you're so bloody petulant. If you don't like GTA4 being criticized in a GTAV forum, you need to check yourself. You're acting like the mental patient, kiddo.

 

And I think it upsets you more that I'm actually right about it. Why would Rockstar move away from the GTA4 model completely and go back to the more traditional style of San Andreas and Vice City and 3? Because the majority enjoyed those games. I think GTA V is proof of that. Otherwise we'd have another game more like GTA4. But we don't ,do we?

 

Just sayin'. Anyway, I'll keep an eye out for that warning post.

Edited by Uncle Cletus
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Definitely IV.

 

V's story is something a 12-year-old would probably enjoy.

 

Actually come to think of it, my little sister has been watching my second playthrough of V and even she thought IV's story was better.

I couldn't be more agree.

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GTA 4 didn't have a story line. It had annoying characters, bad voice acting and pigeons. That's why GTA V went back to the style that sold games and made fans happy.

 

The little kids new to GTA liked 4. Their opinion doesn't count though.

Oh noes. GTA IV has upset an escaped mental patient again.

 

LOL You hate it when someone (me) rags on GTA 4 in the GTAV forum. I expect another one of your "completely unrelated" warning posts in the next few days because you're so bloody petulant. If you don't like GTA4 being criticized in a GTAV forum, you need to check yourself. You're acting like the mental patient, kiddo.

 

And I think it upsets you more that I'm actually right about it. Why would Rockstar move away from the GTA4 model completely and go back to the more traditional style of San Andreas and Vice City and 3? Because the majority enjoyed those games. I think GTA V is proof of that. Otherwise we'd have another game more like GTA4. But we don't ,do we?

 

Just sayin'. Anyway, I'll keep an eye out for that warning post.

 

 

GTA V story/gameplay is NOWHERE near San Andreas or other 3d era GTA's

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