universetwisters Posted December 21, 2013 Share Posted December 21, 2013 ^ What cars will the above replace, or am I missing something? Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 21, 2013 Author Share Posted December 21, 2013 All cars will be added as MVL,only Cuban Hermes will be replaced Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted December 21, 2013 Share Posted December 21, 2013 Nice...why not try to do a gta 1 vice city? SaL_Leone 1 Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 22, 2013 Author Share Posted December 22, 2013 Not now...maybe after this and Project Miami.!‘ Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted December 22, 2013 Share Posted December 22, 2013 Not now...maybe after this and Project Miami.!‘ alright Mr Leone Link to comment Share on other sites More sharing options...
Claud3Sp33D Posted December 22, 2013 Share Posted December 22, 2013 So you will continue Project Miami?!Cant wait!! Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 22, 2013 Author Share Posted December 22, 2013 Yes this will be continued: Ss4gogeta0 and SarahPilko 2 Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 27, 2013 Author Share Posted December 27, 2013 NEW REAL LIFE BUILDING PREVIEW IN KED: 500 Brickell Here real life pic of buildings: More models in few hours Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 27, 2013 Author Share Posted December 27, 2013 Few things added: Link to comment Share on other sites More sharing options...
ALMOST610 Posted December 27, 2013 Share Posted December 27, 2013 Oh Yeah, Interesting, any more things to show? Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 28, 2013 Author Share Posted December 28, 2013 50 Biscayne building: Model is almost same as original but textures are from VC... Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 28, 2013 Author Share Posted December 28, 2013 Miami Tower: Link to comment Share on other sites More sharing options...
universetwisters Posted December 28, 2013 Share Posted December 28, 2013 I'm guessing that's supposed to be some sort of pool? Perhaps you could make it into more of a pool. Right now, it just looks like somebody spilled some water on a rooftop. Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 28, 2013 Author Share Posted December 28, 2013 I'm guessing that's supposed to be some sort of pool? Perhaps you could make it into more of a pool. Right now, it just looks like somebody spilled some water on a rooftop. Its not on rooftop,its behind building.. I made it it 10 sec...I just wanted to this building have more details: Link to comment Share on other sites More sharing options...
SaL_Leone Posted December 29, 2013 Author Share Posted December 29, 2013 NEW BUILDING enterance to hotel interior: ENTERANCE TO UNDERGROUND CAR PARK: Link to comment Share on other sites More sharing options...
PreciousWall Posted January 1, 2014 Share Posted January 1, 2014 ^ need a better texture on underground parking entrance especially the wall, took me 5 seconds to realize its a car park Link to comment Share on other sites More sharing options...
SaL_Leone Posted January 1, 2014 Author Share Posted January 1, 2014 Ok. Beta I release is movet to 8.1.2014!I need to fix lot of things Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Kalvin Posted January 2, 2014 Share Posted January 2, 2014 Not now...maybe after this and Project Miami.!‘ It will probably take a few months, by the way.. actually maybe way more. I've been working on converting the GTA2 map to Vice City since October; ofcourse adding improvements (stairs, signs, the roads etc being 3d) and I haven't even done the Downtown District yet. Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
universetwisters Posted January 2, 2014 Share Posted January 2, 2014 That door looks awfully tall for Tommy. The part you push on look like it's about level to his head. Link to comment Share on other sites More sharing options...
Kalvin Posted January 2, 2014 Share Posted January 2, 2014 That door looks awfully tall for Tommy. The part you push on look like it's about level to his head. Have you played Vice City? Half of the doors in it are way bigger than Tommy Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
universetwisters Posted January 2, 2014 Share Posted January 2, 2014 That door looks awfully tall for Tommy. The part you push on look like it's about level to his head. Have you played Vice City? Half of the doors in it are way bigger than Tommy I can't recall most of the doors being that big. They looked like proper height to me Link to comment Share on other sites More sharing options...
theNGclan Posted January 2, 2014 Share Posted January 2, 2014 Super tall doors have always been an issue in the GTA Series, until IV, that is. III had the worst doors. Take a look at the bathroom doors in the subway in III, it's absolutely awful. Link to comment Share on other sites More sharing options...
universetwisters Posted January 2, 2014 Share Posted January 2, 2014 Super tall doors have always been an issue in the GTA Series, until IV, that is. They didn't seem to be an issue in some buildings though: Link to comment Share on other sites More sharing options...
Kalvin Posted January 3, 2014 Share Posted January 3, 2014 Super tall doors have always been an issue in the GTA Series, until IV, that is. They didn't seem to be an issue in some buildings though Yeah, the GTA3 one is just a texture so I can see how the height is fine, but the Vice City one is a good (and proper) height due to it having an interior (a cut interior, that is.. The interior is still there, but there's no collision and you can't get in without hacks; it was a clothing shop of which Tommy would get a Biker outfit from) Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
universetwisters Posted January 3, 2014 Share Posted January 3, 2014 Super tall doors have always been an issue in the GTA Series, until IV, that is. They didn't seem to be an issue in some buildings though Yeah, the GTA3 one is just a texture so I can see how the height is fine, but the Vice City one is a good (and proper) height due to it having an interior (a cut interior, that is.. The interior is still there, but there's no collision and you can't get in without hacks; it was a clothing shop of which Tommy would get a Biker outfit from) This one looks underscaled though, and I'm almost positive it doesn't have an interior Link to comment Share on other sites More sharing options...
Kalvin Posted January 3, 2014 Share Posted January 3, 2014 Because it's a texture, like the GTA3 one Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
SaL_Leone Posted January 13, 2014 Author Share Posted January 13, 2014 That door looks awfully tall for Tommy. The part you push on look like it's about level to his head.I see,i will delete that doors,i have one enterance to hotel already. Link to comment Share on other sites More sharing options...
Frank.s Posted January 14, 2014 Share Posted January 14, 2014 (edited) The models need vertex colouring and more detail, that's why people don't recognise what the objects are: they are all flatly shaded. Edited January 14, 2014 by Frank.s Link to comment Share on other sites More sharing options...
SaL_Leone Posted January 14, 2014 Author Share Posted January 14, 2014 Ill need to recreate this model,because this reasons:Big doors,wall textures on parking and ground in carpark,Holes inside hotel,No space for safehouse ,Nontextured rooftop. Link to comment Share on other sites More sharing options...
SaL_Leone Posted January 16, 2014 Author Share Posted January 16, 2014 Have anybody idea,what interiors i can make for this buildings: I need good idea. Aslo if someone have interior request,just post here or send me PM... Link to comment Share on other sites More sharing options...
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