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[SA] Mobile to PC research project


Blackbird88

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Small update on mobile vegetation mod, I included some bushes in LS, aswell some palm trees for LV, link updated in the OP.

 

 

Before TJAWNgK.jpg

 

 

 

After IB9226e.jpg

Edited by format c:
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It was only discussed on the previous page that the PS2 timecyc and PC timecyc is the exact same.. along with the mobile ones.. along with the mobile ones.

Edited by TheJAMESGM
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If you read the last page you'll see that I tried (without sucess) to recreate the mobile atmosphere on PC.

But I'm sure it's possible, if someone with good knowledge and some free time put an effort to it.

 

Uptated yet again the mobile vegetation, included more new bushes to LS. I believe all bushes around LS are done now, if someone found something with low-res, let me know.

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I can imagine it's a pain in the ass. Man, f*ck R* and drumware for changing lots of stuff!

Yes, f*ck them for making changes to improve graphics and performance on mobile hardware! :sarcasm:

Edited by gamerzworld
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I can imagine it's a pain in the ass. Man, f*ck R* and drumware for changing lots of stuff!

Yes, f*ck them for making changes to improve graphics and performance on mobile hardware! :sarcasm:

 

You don't get it, do you? I'm not talking about improving graphics ffs!

I'm talking about those things like the timecyc colors of the mobile version which is not present in the PC version,

not talking or complaining about other things.

 

Improved performance on mobile hardware? Import a Forza model in the mobile game and come here if you still stand

on saying improved performance.

Edited by SilverRST
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So I pushed my limits. More than that, I believe I pushed Grand Theft Auto San Andreas to his maximum limits. This is something that I bet you are not expecting, something that never been done and something that many wished for all over the years. I'm proud of myself to be doing this.

 

But... at the the same time... I'm kinda afraid to be releasing this. Many small minded people will find this inappropriate, irrelevant, useless. But I'll take my risks.

 

Ladies and Gentlemen;

 

I present you;

 

 

FENCES.

 

(Yes, fences, why not?)

 

 

 

 

Before XaKmky8.jpg

 

 

 

After wWCLZRn.jpg

 

 

"Oooh... Everything is different now. Everything! They will call this year zero"

Edited by format c:
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Wow,this is...just beautiful.

I really love how this community tries to bring the game alive than ever,its just one of the few things that bring a smile on my face.

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So I pushed my limits. More than that, I believe I pushed Grand Theft Auto San Andreas to his maximum limits. This is something that I bet you are not expecting, something that never been done and something that many wished for all over the years. I'm proud of myself to be doing this.

 

But... at the the same time... I'm kinda afraid to be releasing this. Many small minded people will find this inappropriate, irrelevant, useless. But I'll take my risks.

 

Ladies and Gentlemen;

 

I present you;

 

 

FENCES.

 

(Yes, fences, why not?)

 

 

 

 

Before XaKmky8.jpg

 

 

 

After wWCLZRn.jpg

 

 

"Oooh... Everything is different now. Everything! They will call this year zero"

Like!

 

I really mind those small things, I mean when I play GTA SA, I'll play it for hours!

That looks really nice!

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I can imagine it's a pain in the ass. Man, f*ck R* and drumware for changing lots of stuff!

Yes, f*ck them for making changes to improve graphics and performance on mobile hardware! :sarcasm:

 

You don't get it, do you? I'm not talking about improving graphics ffs!

I'm talking about those things like the timecyc colors of the mobile version which is not present in the PC version,

not talking or complaining about other things.

 

Improved performance on mobile hardware? Import a Forza model in the mobile game and come here if you still stand

on saying improved performance.

 

Again, they are improving the graphics with the new "timecyc colors". How exactly is that a bad thing?

 

There's a reason the textures are now loaded from ETC, PVT, etc and not the original TXDs. As for Foza models, of course models that are significantly higher poly than the originals are going to slow down the game. This just shows that you have no clue what you're talking about.

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I can imagine it's a pain in the ass. Man, f*ck R* and drumware for changing lots of stuff!

Yes, f*ck them for making changes to improve graphics and performance on mobile hardware! :sarcasm:

 

You don't get it, do you? I'm not talking about improving graphics ffs!

I'm talking about those things like the timecyc colors of the mobile version which is not present in the PC version,

not talking or complaining about other things.

 

Improved performance on mobile hardware? Import a Forza model in the mobile game and come here if you still stand

on saying improved performance.

 

Again, they are improving the graphics with the new "timecyc colors". How exactly is that a bad thing?

 

There's a reason the textures are now loaded from ETC, PVT, etc and not the original TXDs. As for Foza models, of course models that are significantly higher poly than the originals are going to slow down the game. This just shows that you have no clue what you're talking about.

 

Whatever, man. Just drop it. All I care is the timecyc colors from the mobile version, the rest doesn't bother me.

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So I pushed my limits. More than that, I believe I pushed Grand Theft Auto San Andreas to his maximum limits. This is something that I bet you are not expecting, something that never been done and something that many wished for all over the years. I'm proud of myself to be doing this.

 

But... at the the same time... I'm kinda afraid to be releasing this. Many small minded people will find this inappropriate, irrelevant, useless. But I'll take my risks.

 

Ladies and Gentlemen;

 

I present you;

 

 

FENCES.

 

(Yes, fences, why not?)

 

 

 

 

Before XaKmky8.jpg

 

 

 

After wWCLZRn.jpg

 

 

"Oooh... Everything is different now. Everything! They will call this year zero"

 

Wow that is.. uhm.. actually the low res fences look more realistic? O.o

Will yet to have a look at them in-game though.. q:

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I can imagine it's a pain in the ass. Man, f*ck R* and drumware for changing lots of stuff!

Yes, f*ck them for making changes to improve graphics and performance on mobile hardware! :sarcasm:

 

You don't get it, do you? I'm not talking about improving graphics ffs!

I'm talking about those things like the timecyc colors of the mobile version which is not present in the PC version,

not talking or complaining about other things.

 

Improved performance on mobile hardware? Import a Forza model in the mobile game and come here if you still stand

on saying improved performance.

 

It's not present in the PC version because the game released almost 10 years ago.. designed for old hardware. If you're wondering why they're not 'releasing' it for the PC version then I don't know what you expect, I've never seen a company go back to a game almost 10 years old just to release something as small (even though its nice) as a better color gradient.

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I can imagine it's a pain in the ass. Man, f*ck R* and drumware for changing lots of stuff!

Yes, f*ck them for making changes to improve graphics and performance on mobile hardware! :sarcasm:

 

You don't get it, do you? I'm not talking about improving graphics ffs!

I'm talking about those things like the timecyc colors of the mobile version which is not present in the PC version,

not talking or complaining about other things.

 

Improved performance on mobile hardware? Import a Forza model in the mobile game and come here if you still stand

on saying improved performance.

 

It's not present in the PC version because the game released almost 10 years ago.. designed for old hardware. If you're wondering why they're not 'releasing' it for the PC version then I don't know what you expect, I've never seen a company go back to a game almost 10 years old just to release something as small (even though its nice) as a better color gradient.

 

I'm not wondering why they aren't releasing it for the PC. It's only why did they changed it. They could just have had used the original colors. That's all.

Edited by SilverRST
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I can imagine it's a pain in the ass. Man, f*ck R* and drumware for changing lots of stuff!

Yes, f*ck them for making changes to improve graphics and performance on mobile hardware! :sarcasm:

 

You don't get it, do you? I'm not talking about improving graphics ffs!

I'm talking about those things like the timecyc colors of the mobile version which is not present in the PC version,

not talking or complaining about other things.

 

Improved performance on mobile hardware? Import a Forza model in the mobile game and come here if you still stand

on saying improved performance.

 

It's not present in the PC version because the game released almost 10 years ago.. designed for old hardware. If you're wondering why they're not 'releasing' it for the PC version then I don't know what you expect, I've never seen a company go back to a game almost 10 years old just to release something as small (even though its nice) as a better color gradient.

 

I'm not wondering why they aren't releasing it for the PC. It's only why did they changed it. They could just have had used the original colors. That's all.

 

To give people who never played the PS2/Xbox/PC version of the game another reason to buy the mobile version which most likely costs more than any other versions of the game.

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Is there anyone here with good skills on ENB? It's time to look into mobile car reflections.

 

How can I say.. it's some kind of medium resolution reflection, with a blue-ish effect on windows.

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  • 2 weeks later...

What do you think about this textures?, I found them in Far Cry 1 two years ago, as you can see they used the same textures for some things, like the palm.

 

 

YX6M3iW.png?1

 

JYCGBaW.png

 

tgpqyZf.png

azYeMEc.png

7bO1kCu.png

 

Oo that palm does look similar, what the hell?

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Is there anyone here with good skills on ENB? It's time to look into mobile car reflections.

 

How can I say.. it's some kind of medium resolution reflection, with a blue-ish effect on windows.

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What do you think about this textures?, I found them in Far Cry 1 two years ago, as you can see they used the same textures for some things, like the palm.

 

 

YX6M3iW.png?1

 

JYCGBaW.png

 

tgpqyZf.png

azYeMEc.png

7bO1kCu.png

 

Oo that palm does look similar, what the hell?

 

I know, maybe it's just because they released their games the same year, so maybe they buyed the same textures from someone instead of doing it themselves.

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Is there anyone here with good skills on ENB? It's time to look into mobile car reflections.

 

How can I say.. it's some kind of medium resolution reflection, with a blue-ish effect on windows.

 

Car reflection could be edited by using ini, but for windows? I'm not sure about that. Maybe it is reflection of a sky and an object that is above the car.

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I hope there will be a Windows 8 release like we have seen a few pages back in some link that has been posted.

 

http://www.esrb.org/ratings/synopsis.jsp?Certificate=33275&Title=Grand%20Theft%20Auto%3A%20San%20Andreas&searchkeyword=San%20Andreas

This one??

There's Windows PC too ; )

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I hope there will be a Windows 8 release like we have seen a few pages back in some link that has been posted.

 

http://www.esrb.org/ratings/synopsis.jsp?Certificate=33275&Title=Grand%20Theft%20Auto%3A%20San%20Andreas&searchkeyword=San%20Andreas

This one??

There's Windows PC too ; )

 

i want to believe

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I found something interesting in the files on my android
2 skins there are different
look.

 

Mobile Version

 

mj9z61.png6dwq3t.png

 

OGLOC now has a bandanna and beard more detailed also has his shoes are different.

 

Ryder has more details in his green clothes.

 

PC/Console Version

 

 

1pfk92.pngmb1r0j.png

 

 

and I think there more.

Edited by Matias_Montanna
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nice find! but wont the cap witht he bandana texture look bad?

Replace texture ogloc for the mobile version and see how it looks in my opinion is well but would have to fix a little above the scarf because it looks that the texture looks weird

 

35mqdfl.png

 

The texture when working at Burger Shot is not seen as the scarf without the skin replaced

 

30m0d2q.png

Edited by Matias_Montanna
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6GlAR.png

Looks like the mobile texture they set for OGloc is from the beta version, and is supposed to be unwrapped on a bandanna not a skully.

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