KawakSallas 215 Posted December 25, 2013 Share Posted December 25, 2013 Anyone knows where can I find this texture on gta3.img? The name is veg_hedge1_256 You're thinking about replacing these kind of bushes, right? RyanDri3957V and BlackScout 2 Link to post Share on other sites
El Dorado 3,738 Posted December 25, 2013 Share Posted December 25, 2013 Yes sir. You know where these textures are located? BlackScout 1 Link to post Share on other sites
aStiffSausage 147 Posted December 25, 2013 Share Posted December 25, 2013 MEd is the tool you want to use. You'll find tutorials on how to render scene, will link one up if needed, but just go to an object you'd like to know more about, right click it, select Properties and it'll preview it and tell you both object and texture name. In this case, the texture-archive for hedges in Las Venturas is vgsestriphedge.txd. It seems that if you're trying to find the exactly same texture as you previewed, you'll have to go through a lot of hedges. Link to post Share on other sites
El Dorado 3,738 Posted December 25, 2013 Share Posted December 25, 2013 MEd = Map editor, right? I heard about it, but never tried. If you could send me a PM with tutorials and stuff, I'll be grateful. Link to post Share on other sites
aStiffSausage 147 Posted December 25, 2013 Share Posted December 25, 2013 Yes, you can download MEd from here. And here is a tutorial for using it, it goes more in-depth than you'll need to know if you only intend to use it for finding textures or similar. Link to post Share on other sites
El Dorado 3,738 Posted December 25, 2013 Share Posted December 25, 2013 Hum, ok. Thank you man. Link to post Share on other sites
Function-X- 37 Posted December 28, 2013 Share Posted December 28, 2013 Could anyone check if the bulletshells actually collide with the ground in the mobile version ? Link to post Share on other sites
-DP- 97 Posted December 29, 2013 Share Posted December 29, 2013 Could anyone check if the bulletshells actually collide with the ground in the mobile version ? I checked it and they don't collide. Link to post Share on other sites
018361 494 Posted December 29, 2013 Share Posted December 29, 2013 Sorry if this straying off topic but for the loading screen mod did they just re-use the same old PC version of the pic with Tenpenny? Because I noticed that it didn't seem to be much if at all different from the original. Link to post Share on other sites
Danikov 199 Posted December 29, 2013 Share Posted December 29, 2013 I think DK's Mobile HUD should be included in this. Link to post Share on other sites
El Dorado 3,738 Posted December 29, 2013 Share Posted December 29, 2013 Well, he already have a topic for his mod, so... and btw, DK's hud it's not only the hud. It somehow conflicts with HD fonts mod, the outlined fonts don't show up. But if he wants his mod to be added here, all he have to do is ask for it. Link to post Share on other sites
_F_ 3,095 Posted December 30, 2013 Share Posted December 30, 2013 Do you guys have any pictures of Yosemite? According to GTAwiki : On the IOS version of the game, the Yosemite appears to have 2 rear wheels on each side. Link to post Share on other sites
DK22Pac 2,557 Posted December 30, 2013 Share Posted December 30, 2013 format c:, I haven't any problems. Screen or something? Link to post Share on other sites
floris 0 Posted December 31, 2013 Share Posted December 31, 2013 (edited) Hello, I want to say that there is one file in high quality radar pack isn't updated. It is radar17.txd, because of it size, and when I went to my GTA San Andreas map, I saw, that part of Bone County is low quality. And when I try to open CJ with fingers archive, I get a error, that archive is unknown or damaged Edited December 31, 2013 by e3valdas Link to post Share on other sites
El Dorado 3,738 Posted December 31, 2013 Share Posted December 31, 2013 (edited) Fixed the radar, the link is updated in the OP. CJ with fingers is indeed corrupted. I will contact flame and tell him about. Funny things is, it was fine on sendspace, but he insisted on linking to his website. Well, he's the author. EDIT - Here's a mirror for CJ fingers https://disk.yandex.com/public/?hash=MBOWRM5PuoPZ5WzAm%2BP1A/9rfkjVPFfKJbIHjSnA5S8%3D Edited December 31, 2013 by format c: Link to post Share on other sites
Snoops27 287 Posted December 31, 2013 Share Posted December 31, 2013 (edited) Oops thanks for spotting. Edit: Ah you fixed it. Thanks. Edited December 31, 2013 by Snoops25 Link to post Share on other sites
mxswat 4 Posted December 31, 2013 Share Posted December 31, 2013 where you find the txd files in the mobile version D: in the gta3.img i found only dff files D: Link to post Share on other sites
El Dorado 3,738 Posted December 31, 2013 Share Posted December 31, 2013 It's in the txt files. Like gta3.txt. You'll need a tool called TXDf*cker. Link to post Share on other sites
SilverRST 4,021 Posted December 31, 2013 Share Posted December 31, 2013 TXDf*cker. Sounds legit CharlesVercetti 1 Link to post Share on other sites
Gramps 796 Posted January 2, 2014 Share Posted January 2, 2014 In any of the mobile versions (Android/iOS) are the Logo.mpg or Gtatitles.mpg of higher quality at all? Link to post Share on other sites
Ash_735 17,443 Posted January 2, 2014 Share Posted January 2, 2014 No, SA Mobile actually doesn't have those! Unlike GTA3 and VC, SA Mobile just skips straight to the menu screen. Link to post Share on other sites
gamerzworld 1,025 Posted January 2, 2014 Share Posted January 2, 2014 (edited) No, SA Mobile actually doesn't have those! Unlike GTA3 and VC, SA Mobile just skips straight to the menu screen. This, though it seems like the game is still programmed to load them though as there's a very long black screen between launching and the menu screen. EDIT: On second thought, it could be Social Club trying to login. Edited January 2, 2014 by gamerzworld Link to post Share on other sites
R4gN0r0K 1,653 Posted January 3, 2014 Share Posted January 3, 2014 anyone realized that Vice City splashes are in the txd.txt files? Link to post Share on other sites
TJGM 5,960 Posted January 3, 2014 Share Posted January 3, 2014 The Vice City splashes have been there on every version. You can find them inside the txd folder on the PC version. Link to post Share on other sites
R4gN0r0K 1,653 Posted January 3, 2014 Share Posted January 3, 2014 yeah i found them 10 minutes later in the pc version, sorry my mistake Link to post Share on other sites
RooseveltRB 2 Posted January 7, 2014 Share Posted January 7, 2014 What do you think about this textures?, I found them in Far Cry 1 two years ago, as you can see they used the same textures for some things, like the palm. DragonSC7601 and RyanDri3957V 2 Link to post Share on other sites
VercettiCrimeFamily 31 Posted January 7, 2014 Share Posted January 7, 2014 Wheres the 'donate' button? 018361 1 Link to post Share on other sites
018361 494 Posted January 7, 2014 Share Posted January 7, 2014 (edited) Would it be possible to transfer over the mobile versions updated game-pad controls and start menu? I know that there are already mods that can add modern controller support, but those keep me very limited to whichever button configuration the mod author likes and sometimes has issues working. I want the mobile start/pause menu because I just think it looks much better. Oh and is there a way to use the above mods without having to spend three hours picking through the gta3.img to replace files. I think I tried an imgtool with bulk-replace, but it wouldn't run on my comp. Edited January 7, 2014 by 018361 Link to post Share on other sites
uokka 101 Posted January 7, 2014 Share Posted January 7, 2014 (edited) Hi guys! Very nice work so far. What I'm interested in the most is the weapon icons. The default ones are just super crappy pixelated. I tryed upscaling the default ones years ago and was using that blurry (yet not so sh*tty) mess until yesterday when I found this topic. Finally something nice to look at... But wait, the resolution is TOO high. q: My monitor won't go higher than 1280x1024 where those 256x256 weapon icons are (not that much) pixelated too, due to downscaling i guess. So, I have manually scaled down each icon texture to 128x128 which looks much nicer on mid-high res. While I was at it, I have also removed that pink coloring and fixed any bugs I could find (small bright parts which should be black). Here you go https://db.tt/z379dq7e Cheers EDIT: Forgot to mention, fixed versions of both resolutions (128 & 256) are included as well as the 'fist' icon for hud.txd and the "frame" which is around each icon (for creating cusom icons). Plus, an extra for the camera. (; Edited January 7, 2014 by uokka Link to post Share on other sites
Gramps 796 Posted January 7, 2014 Share Posted January 7, 2014 I think I tried an imgtool with bulk-replace, but it wouldn't run on my comp. Would that have been the IMG Manager 1.5? That has problems running on x64-bit without using a 'fix' listed in the forum. The 2.0 BETA is out though. Also, there is a new tool out, that doesn't require you to touch the .img files anymore. Its called Mod Loader. Search for it here in the forums. 018361 1 Link to post Share on other sites