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[SA] Mobile to PC research project


Blackbird88
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Well... maybe there is hope. Hero already said he will update his renderware file converter, and if it can convert mobile dff's properly, ped_spec.asi will not be needed anymore for mobile fingered models.

It is terrible to live with a dirty mind. FML...

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Well... maybe there is hope. Hero already said he will update his renderware file converter, and if it can convert mobile dff's properly, ped_spec.asi will not be needed anymore for mobile fingered models.

Hell yeah, that'd be awesome.

 

 

tumblr_mdbbo2F17N1qg2ype.gif

 

Edited by TalkingPear
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What about those that use ped_spec.asi for the uhm... spec?

Couldn't help but think of this...

 

 

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  • 2 weeks later...

while it may not be the mobile version per se. any one notice the patched obb for the Windows 8 version of GTA SA?

 

I was browsing through it and I found something very interesting...

 

37e967336cc64728a444d732bf9b983e.png

 

all the clothing Items & Tattos are in HD in a folder called playerhi.

 

hell, even CJ is in 512x512. which is an improvement over the default textures

 

52c9639c3bf9449c8f35b22a5d970270.png

I will dump the textures here later

 

https://dl.dropboxusercontent.com/u/18575411/Skins/Playerhi_Tex.rar

 

Here is a Player.img file where all the textures are replaced with the HD ones. I will make a separate topic in the characters section

 

https://dl.dropboxusercontent.com/u/18575411/Skins/HD_Player_IMG.rar

Edited by Ss4gogeta0
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I recall saying in this topic that the tattoos on the mobile version were remade better, and seeing those textures found by gogeta i am pretty sure that is the same in mobile, but maybe resized or something.

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Regarding colorcycle.dat :/ NTAuthority's RIL.SAGrading seems to be bugged with El Dorado's Timecyc Update (Timcyc looks like Mobile Style) So i think you guys should use colormod instead :/:/


EDIT: Sorry about double post :/ I blame the short-time frame on this forums

 

EDIT2: You might get confused with the timecyc, what I meant is that the grading makes the game world dark when using with the timecyc

Edited by SolidEevee
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while it may not be the mobile version per se. any one notice the patched obb for the Windows 8 version of GTA SA?

 

I was browsing through it and I found something very interesting...

 

37e967336cc64728a444d732bf9b983e.png

 

all the clothing Items & Tattos are in HD in a folder called playerhi.

 

hell, even CJ is in 512x512. which is an improvement over the default textures

 

52c9639c3bf9449c8f35b22a5d970270.png

I will dump the textures here later

 

https://dl.dropboxusercontent.com/u/18575411/Skins/Playerhi_Tex.rar

 

Here is a Player.img file where all the textures are replaced with the HD ones. I will make a separate topic in the characters section

 

https://dl.dropboxusercontent.com/u/18575411/Skins/HD_Player_IMG.rar

Can you upload it to MEGA? Because the download stops at 5%

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while it may not be the mobile version per se. any one notice the patched obb for the Windows 8 version of GTA SA?

 

I was browsing through it and I found something very interesting...

 

37e967336cc64728a444d732bf9b983e.png

 

all the clothing Items & Tattos are in HD in a folder called playerhi.

 

hell, even CJ is in 512x512. which is an improvement over the default textures

 

52c9639c3bf9449c8f35b22a5d970270.png

I will dump the textures here later

 

https://dl.dropboxusercontent.com/u/18575411/Skins/Playerhi_Tex.rar

 

Here is a Player.img file where all the textures are replaced with the HD ones. I will make a separate topic in the characters section

 

https://dl.dropboxusercontent.com/u/18575411/Skins/HD_Player_IMG.rar

Nice! :lol:

 

But something is wrong with the player.img... look:

4CB.jpg

:blink: What's up with that? :blink:

  • Like 2
  • KEKW 1
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while it may not be the mobile version per se. any one notice the patched obb for the Windows 8 version of GTA SA?

 

I was browsing through it and I found something very interesting...

 

37e967336cc64728a444d732bf9b983e.png

 

all the clothing Items & Tattos are in HD in a folder called playerhi.

 

hell, even CJ is in 512x512. which is an improvement over the default textures

 

52c9639c3bf9449c8f35b22a5d970270.png

I will dump the textures here later

 

https://dl.dropboxusercontent.com/u/18575411/Skins/Playerhi_Tex.rar

 

Here is a Player.img file where all the textures are replaced with the HD ones. I will make a separate topic in the characters section

 

https://dl.dropboxusercontent.com/u/18575411/Skins/HD_Player_IMG.rar

Nice! :lol:

 

But something is wrong with the player.img... look:

4CB.jpg

:blink: What's up with that? :blink:

 

Dude can you upload it to MEGA? pls

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while it may not be the mobile version per se. any one notice the patched obb for the Windows 8 version of GTA SA?

 

I was browsing through it and I found something very interesting...

 

37e967336cc64728a444d732bf9b983e.png

 

all the clothing Items & Tattos are in HD in a folder called playerhi.

 

hell, even CJ is in 512x512. which is an improvement over the default textures

 

52c9639c3bf9449c8f35b22a5d970270.png

I will dump the textures here later

 

https://dl.dropboxusercontent.com/u/18575411/Skins/Playerhi_Tex.rar

 

Here is a Player.img file where all the textures are replaced with the HD ones. I will make a separate topic in the characters section

 

https://dl.dropboxusercontent.com/u/18575411/Skins/HD_Player_IMG.rar

Nice! :lol:

 

But something is wrong with the player.img... look:

4CB.jpg

:blink: What's up with that? :blink:

 

Dude can you upload it to MEGA? pls

 

I don't know why you have problem downloading from the posted link, I downloaded the mod with no problem... Also, the mod seems to be "bugged" as seen in the screen, maybe we should wait until the author fix that :dontgetit::dontgetit:

BTW my Internet cannot upload these kind of weight so easy, uploading this twice it's complicated (twice if we get the fixed one and i should reupload it) ...my speed? It's 1 MB *killed myself* :die:

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Download stops\interrupts on ME' GC

 

Oh and BTW, CJ's pants is notably resize when checking texture on txdwrkshop so yeah it looks small when viewd

Edited by SolidEevee
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Here look I tried to repaint the whole body CJ well and threw all the hair to the mobile version of the game along with several textures which are squeezed and converted into the PC version.
Of course there's much to tweak but the result is pleasing to the eye​ :D

https://yadi.sk/d/odznKAF3jxNUA

http://www.mediafire.com/download/d0ungtocr2nucgs/CJ+Mobile.rar


Sorry for my bad English...
0Uq7ATk.jpg
liNxMB8.jpg5fO1hyH.jpgCTcReNI.jpg

Edited by SaH4PoK
  • Like 1
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while it may not be the mobile version per se. any one notice the patched obb for the Windows 8 version of GTA SA?

 

I was browsing through it and I found something very interesting...

 

37e967336cc64728a444d732bf9b983e.png

 

all the clothing Items & Tattos are in HD in a folder called playerhi.

 

hell, even CJ is in 512x512. which is an improvement over the default textures

 

52c9639c3bf9449c8f35b22a5d970270.png

I will dump the textures here later

 

https://dl.dropboxusercontent.com/u/18575411/Skins/Playerhi_Tex.rar

 

Here is a Player.img file where all the textures are replaced with the HD ones. I will make a separate topic in the characters section

 

https://dl.dropboxusercontent.com/u/18575411/Skins/HD_Player_IMG.rar

Nice! :lol:

 

But something is wrong with the player.img... look:

4CB.jpg

:blink: What's up with that? :blink:

 

Dude can you upload it to MEGA? pls

 

I don't know why you have problem downloading from the posted link, I downloaded the mod with no problem... Also, the mod seems to be "bugged" as seen in the screen, maybe we should wait until the author fix that

 

I have no clue why the pants are bugged. i tried recreating the txds and everything. still the same results.
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This and other images - stuff and stuff

 

I have no clue why the pants are bugged. i tried recreating the txds and everything. still the same results.

 

Crashes my game :/ I don't know why I use modloader to run things. And its a complete download, starting or loading a game causes the game to freeze.

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Here look I tried to repaint the whole body CJ well and threw all the hair to the mobile version of the game along with several textures which are squeezed and converted into the PC version.

Of course there's much to tweak but the result is pleasing to the eye​ :D

 

https://yadi.sk/d/odznKAF3jxNUA

 

Sorry for my bad English...

0Uq7ATk.jpg

liNxMB8.jpg5fO1hyH.jpgCTcReNI.jpg

Is this mobile IMG but it looks like that's not the same cj from other ports

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Crashes my game :/ I don't know why I use modloader to run things. And its a complete download, starting or loading a game causes the game to freeze.

 

When loading the game, it freezes at the black screen? maybe your GTA3.img needs to be bigger than 1GB (needed if CJ textures are larger than the regular one)

 

Try this solution, open 'gta.dat' in the notepad (data folder) and add this line in bottom of 'IMG MODELS\CUTSCENE.IMG'

IMG MODELS\PLAYER.IMG
Edited by Frank987
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Crashes my game :/ I don't know why I use modloader to run things. And its a complete download, starting or loading a game causes the game to freeze.

 

When loading the game, it freezes at the black screen? maybe your GTA3.img needs to be bigger than 1GB (needed if CJ textures are larger than the regular one)

 

Try this solution, open 'gta.dat' in the notepad (data folder) and add this line in bottom of 'IMG MODELS\CUTSCENE.IMG'

IMG MODELS\PLAYER.IMG

I'll try, thanks for the advice :D

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Here look I tried to repaint the whole body CJ well and threw all the hair to the mobile version of the game along with several textures which are squeezed and converted into the PC version.

Of course there's much to tweak but the result is pleasing to the eye​ :D

 

https://yadi.sk/d/odznKAF3jxNUA

 

Sorry for my bad English...

link aint working

Edited by Ss4gogeta0
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Should SkyGFX Be included here? I heard in another post that colorcycle.dat seems to be having PS2 Color filter

 

EDIT: Oh and regarding Gogeta's Player IMG, other pants and shorts seem to have the same problem stated by David with the picture :/

 

Possibly something to do with the txd resize

Edited by SolidEevee
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Igor Bogdanoff

No PS2 color filter isn't same as mobile color filter. Blackbird said he will add it here as soon as The Hero release version with this colorcycle (and car reflection)

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Here look I tried to repaint the whole body CJ well and threw all the hair to the mobile version of the game along with several textures which are squeezed and converted into the PC version.

Of course there's much to tweak but the result is pleasing to the eye​ :D

 

https://yadi.sk/d/odznKAF3jxNUA

 

Sorry for my bad English...

link aint working

 

http://www.mediafire.com/download/d0ungtocr2nucgs/CJ+Mobile.rar

Everything works fine. Here I uploaded to mediafire :|

 

 

 

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What about hume?

 

I did never made a menu but there're some GTA IV/V ... menu mods for San andreas made with that addon.

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BS_BlackScout

Impossible to do. Editing regular SA menu is silly enough.

I know about a Memory Address that pauses the game but doesn't opens the Menu Screen... Which also creates a funny side effect making all peds fly through the map like ragdolls.

If only we could activate it and set an overlay, at least we would be able have a different Pause Menu.

 

A new main menu would be tricky, dunno.

Edited by TrustedInstaller
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Igor Bogdanoff

Well remastered menu is done from scratch so overlay seems to be only and right way, but noone wants to do it.

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And here I sat and thought - and if the AutoSave and instead use cleo script to save anywhere? As well as in mobile can be obtained only manually. :/

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Noticed how hardly made menu is that? It could be built using a .asi (like mobile HUD)

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