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GTA San Andreas Mobile Modding


_CP_
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Check with nick7, he's already converted Radio X and Radio LS but I'm not sure if he's going to finish the set. The links are a couple of pages back

It was just an example, maybe audio geeks can convert audio with optimal quality. But of course I can finish the set later, i have no time for modding last time.

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Check with nick7, he's already converted Radio X and Radio LS but I'm not sure if he's going to finish the set. The links are a couple of pages back

It was just an example, maybe audio geeks can convert audio with optimal quality. But of course I can finish the set later, i have no time for modding last time.

 

 

Are you going to convert all the radio stations for mobile? because these missing songs are making me go crazy. And by the way, for vice city and gta 3 mobile, all you have to do is convert the .wav to .mp3 and replace the files in the obb right?

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Who can check my modified model ingame? This is a road on Grove Street with added reflections, I want check reflections on other objects like roads, builinds etc.

https://db.tt/jcbofbjd - replace model from gta3.img with mine,

HHnErXC.png


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Who can check my modified model ingame? This is a road on Grove Street with added reflections, I want check reflections on other objects like roads, builinds etc.

https://db.tt/jcbofbjd - replace model from gta3.img with mine,

 

I changed everything to maximum but it still looks normal?

Edited by Guest
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Reflections in your options are enabled?

HHnErXC.png


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Reflections in your options are enabled?

 

Yep, everything on maximum.

 

---

 

Added car textures to .APK and edited assetfile.txt. Doesn't work. Textures still don't show.

Edited by Guest
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Does anyone know where the camera photos are located, or are they stored on the Social Club cloud?

76561198000404928.png

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Reflections in your options are enabled?

 

Yep, everything on maximum.

 

---

 

Added car textures to .APK and edited assetfile.txt. Doesn't work. Textures still don't show.

 

 

Hey im kinda new to this forum but would love to find a way to mod gta sa with ease

im not sure if youve seen this video already but the guy who uploaded it made a short tut on how

to do it for ios he says:

 

(2) TXD in :

gta3.pvr.dat

gta3.pvr.tmb

gta3.pvr.toc

gta3.txt

 

(3) How to add TXD ?

Add one texture, and you have to delete one texture, Add 2 texture, and you have to delete 2 texture, so add more and you need to delete more textures. Don't use more textures on your MOD car.

 

the last part makes no sense to me hope someone can shed some light to clear it up>>???

 

youtube.c.o,m/watch?v=-AUNqucdU00&list=UU2M6S8rimjNb6gz2ukipZrw&index=1

 

^^^ delete the . and , to view??

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Reflections in your options are enabled?

 

Yep, everything on maximum.

 

---

 

Added car textures to .APK and edited assetfile.txt. Doesn't work. Textures still don't show.

 

Hey im kinda new to this forum but would love to find a way to mod gta sa with ease

im not sure if youve seen this video already but the guy who uploaded it made a short tut on how

to do it for ios he says:

 

 

(2) TXD in :

gta3.pvr.dat

gta3.pvr.tmb

gta3.pvr.toc

gta3.txt

(3) How to add TXD ?

Add one texture, and you have to delete one texture, Add 2 texture, and you have to delete 2 texture, so add more and you need to delete more textures. Don't use more textures on your MOD car.

 

the last part makes no sense to me hope someone can shed some light to clear it up>>???

 

youtube.c.o,m/watch?v=-AUNqucdU00&list=UU2M6S8rimjNb6gz2ukipZrw&index=1

 

^^^ delete the . and , to view??

ive been trying to replace the player (CJ) all day... if i replace the dff files.. it works... but if i replace txd files (textures) the game crashed...

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Can someone make a full tutorial about replacing cars and weapons in Android? I tried to replace the uzi with IV's one and it crashed. Models are working but the textures aren't. Please post a tutorial here :)

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Does anyone know where the camera photos are located, or are they stored on the Social Club cloud?

i don't think that the game saves them as image files (like on pc).

Then again i could be wrong, but haven't had any luck of finding them, just like you.

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@ThirteenAG

 

Maybe try to remove texture and import your own with exact name of deleted texture, should work.

Edited by _CP_

HHnErXC.png


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Maybe try to remove texture and import your own with exact name of deleted texture, should work.

Nope, same thing, icon just become invisible. All i did with exported png is set transparency to 50% and resaved.
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@AceyBwoi

 

aM98T62.jpg

 

Add one texture, and you have to delete one texture, Add 2 texture, and you have to delete 2 texture, so add more and you need to delete more textures.

 

 

This car has 8 textures. That means that you have to delete 8 original textures from gta3.xxx.xxx and add 8 new textures.

 

Don't use more textures on your MOD car.

 

 

This car has 8 textures but we need to lower that number. In order to do that, you need to edit model. (.dff)

 

This is an example of good mod. As you can see, it only uses 1 texture.

 

uKApDPp.png

 

Note: You need author's permission to edit model.

Edited by Guest
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@AceyBwoi

 

aM98T62.jpg

 

Add one texture, and you have to delete one texture, Add 2 texture, and you have to delete 2 texture, so add more and you need to delete more textures.

 

 

This car has 8 textures. That means that you have to delete 8 original textures from gta3.xxx.xxx and add 8 new textures.

 

Don't use more textures on your MOD car.

 

 

This car has 8 textures but we need to lower that number. In order to do that, you need to edit model. (.dff)

 

This is an example of good mod. As you can see, it only uses 1 texture.

 

uKApDPp.png

 

Note: You need author's permission to edit model.

yes this is true also u have to replace the textures with the right texture size, so if u delete 8 textures that are 256x256 then u have to replace them with textures that are 256x256 :)

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uKApDPp.png

 

First of i would like to say thank you for the reply... now thats out the way

so once i find a good mod with one texture how do i exactly replace the existing infernus over with the mod using TXDf**ker ? i try to find infernus but i do not see any body txd just inside and wheels and textures are

 

http://imgur.com/8kbHD5L

 

i understand now that i have to delete a the responding texures if you add them

but how do i even replace the texture in da img or in this case on android gta.txt..

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uKApDPp.png

 

First of i would like to say thank you for the reply... now thats out the way

so once i find a good mod with one texture how do i exactly replace the existing infernus over with the mod using TXDf**ker ? i try to find infernus but i do not see any body txd just inside and wheels and textures are

 

http://imgur.com/8kbHD5L

 

i understand now that i have to delete a the responding texures if you add them

but how do i even replace the texture in da img or in this case on android gta.txt..

 

first u have to get your mod txd and use a program to extract the png files from within that txd, then go to txd f*cker and place the files u just extracted from the mod into that using import with alpha png thats it

Edited by emirh08
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uKApDPp.png

 

First of i would like to say thank you for the reply... now thats out the way

so once i find a good mod with one texture how do i exactly replace the existing infernus over with the mod using TXDf**ker ? i try to find infernus but i do not see any body txd just inside and wheels and textures are

 

http://imgur.com/8kbHD5L

 

i understand now that i have to delete a the responding texures if you add them

but how do i even replace the texture in da img or in this case on android gta.txt..

 

first u have to get your mod txd and use a program to extract the png files from within that txd, then go to txd f*cker and place the files u just extracted from the mod into that using import with alpha png thats it

 

 

 

.... so i dont replace any files just go go to import and replace?

 

ive just recently tried some player skin mod's on my gta sa v1.0 files on internal i mod sweet,smoke,ryder with differnt textures it replaces them fine.. after replaceing gta.txt and other required files to texdb on android.. mods do not appear in game... ive tried the same mods on an iphone 4... same sort of mods and they work in game only as well but they do not even show on the android version.. i wonder why...

 

appricate the help dude... :colgate:

Edited by AceyBwoi
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how do you replace the radio in vice city? i just converted adf to mp3 and then no music plays. im waiting for san andreas one too thanks

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uKApDPp.png

 

First of i would like to say thank you for the reply... now thats out the way

so once i find a good mod with one texture how do i exactly replace the existing infernus over with the mod using TXDf**ker ? i try to find infernus but i do not see any body txd just inside and wheels and textures are

 

http://imgur.com/8kbHD5L

 

i understand now that i have to delete a the responding texures if you add them

but how do i even replace the texture in da img or in this case on android gta.txt..

 

first u have to get your mod txd and use a program to extract the png files from within that txd, then go to txd f*cker and place the files u just extracted from the mod into that using import with alpha png thats it

 

 

 

.... so i dont replace any files just go go to import and replace?

 

ive just recently tried some player skin mod's on my gta sa v1.0 files on internal i mod sweet,smoke,ryder with differnt textures it replaces them fine.. after replaceing gta.txt and other required files to texdb on android.. mods do not appear in game... ive tried the same mods on an iphone 4... same sort of mods and they work in game only as well but they do not even show on the android version.. i wonder why...

 

appricate the help dude... :colgate:

 

gta.txt is what u open with txd f*cker go to open then choose gta3.txt then from there add files but delete other to keep the texture limit perfect

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okay i understand.. thank you.. i can not seem to get mods to show on my s3 but on my iphone player mods work

ive tried to add new bmx but game crashes ive replaced and deleted but still crash.. over at the android side... when i replace textures and replace files on my interal texdb folder and launch games... no mods are working just normal green clothes.. ive also tried car mods for the android but it just runs the game without any mods as normal... really werid... could you possibly link me a car or something that is working on any device so i can try with that? maybe its the mods that im trying to import are renderd useless cuz of texture limit hmm....

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okay i understand.. thank you.. i can not seem to get mods to show on my s3 but on my iphone player mods work

ive tried to add new bmx but game crashes ive replaced and deleted but still crash.. over at the android side... when i replace textures and replace files on my interal texdb folder and launch games... no mods are working just normal green clothes.. ive also tried car mods for the android but it just runs the game without any mods as normal... really werid... could you possibly link me a car or something that is working on any device so i can try with that? maybe its the mods that im trying to import are renderd useless cuz of texture limit hmm....

 

You are doing something wrong. Mods work just fine on Android.

Custom files go to \sdcard\Android\data\com.rockstargames.gtasa\files\

 

It's sdcard, not sdcard1.

 

Also, you can replace only model (.dff) but car/player will have white textures.

 

---

 

@ThirteenAG

 

It works fine for me?

 

PwusYnC.png

 

Update 1:

 

Black image that is 128% transparent doesn't work.

I got an idea, I will update this post later.

 

Update 2:

 

f*ck, TXDf*cker doesn't support .TGA (I need it for alpha channels)

Edited by Guest
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dont know why, but my game lags when I see my modded car (I only have 1 mod car btw) its a scion frs rocket bunny mod and I only replaced the dff models. anyone tell me whats causing the lag and landscape texture change?

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dont know why, but my game lags when I see my modded car (I only have 1 mod car btw) its a scion frs rocket bunny mod and I only replaced the dff models. anyone tell me whats causing the lag and landscape texture change?

Chances are it has too many polygons than your mobile device can handle. :p

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