Illusive Prime 18 Posted December 21, 2013 Share Posted December 21, 2013 Any news on a beta 3? 1 Link to post Share on other sites
Mariojav97 1 Posted December 21, 2013 Share Posted December 21, 2013 Other Bug, when you put a timeout between custenes, the game is broken Link to post Share on other sites
Illusive Prime 18 Posted December 21, 2013 Share Posted December 21, 2013 (edited) New Glitch: When I made a Player animation "Sit in nearest vehicle" He got in a destroyed vehicle. Lol major WTF! VIDEO LINK: Edited December 22, 2013 by Illusive Prime 1 Link to post Share on other sites
SoftTouch 156 Posted December 22, 2013 Share Posted December 22, 2013 Other Bug, when you put a timeout between custenes, the game is broken Seriously, learn DYOM first.. That's not even a bug. Link to post Share on other sites
omgkillitanddie 1 Posted December 22, 2013 Share Posted December 22, 2013 New Glitch: When I made a Player animation "Sit in nearest vehicle" He got in a destroyed vehicle. Lol major WTF! I'll try to provide video of this. me too i also get the bug. Link to post Share on other sites
Astrobix 4 Posted December 22, 2013 Share Posted December 22, 2013 New Glitch: When I made a Player animation "Sit in nearest vehicle" He got in a destroyed vehicle. Lol major WTF! I'll try to provide video of this. me too i also get the bug. Hahahahah that goddamn video made me laugh as f*ck xD even when the player dead the mission has been passed Link to post Share on other sites
Illusive Prime 18 Posted December 22, 2013 Share Posted December 22, 2013 lol glad it made you laugh my friend :-) Link to post Share on other sites
Mariojav97 1 Posted December 23, 2013 Share Posted December 23, 2013 (edited) @SoftTouch, sorry for my bad messages because I can not speak English, said that if you put a timeout between custenes, the game will crash. I use Google traslator and perhaps translate something wrong.. SoftTouch, perdón por mis malos mensajes porque no sé hablar inglés, decía que si pones un timeout entre custenes en DYOM, el juego se congela. Edited December 23, 2013 by Mariojav97 Link to post Share on other sites
SoftTouch 156 Posted December 23, 2013 Share Posted December 23, 2013 @SoftTouch, sorry for my bad messages because I can not speak English, said that if you put a timeout between custenes, the game will crash. I use Google traslator and perhaps translate something wrong.. SoftTouch, perdón por mis malos mensajes porque no sé hablar inglés, decía que si pones un timeout entre custenes en DYOM, el juego se congela. Why would you even want to put timeouts between cutscenes ? Link to post Share on other sites
Light Syde Riandy 472 Posted December 23, 2013 Share Posted December 23, 2013 Will later latest dyom 8 have bug fixes for 1.health bar glitch(setting player health 200 but in mission gameplay 150) 2.Objective actor cannot get out from his/her car 3.Actor(Friend or Neutral)Somehow going to any dead body in front of the actor 4.Once setting No cars peds only then i setting it back to normal traffic it won't change into normal traffic(Normal ped/cars) Link to post Share on other sites
Yezz007 8 Posted December 23, 2013 Share Posted December 23, 2013 @SoftTouch, sorry for my bad messages because I can not speak English, said that if you put a timeout between custenes, the game will crash. I use Google traslator and perhaps translate something wrong.. SoftTouch, perdón por mis malos mensajes porque no sé hablar inglés, decía que si pones un timeout entre custenes en DYOM, el juego se congela. Why would you even want to put timeouts between cutscenes ? Someone might do that, and I already tested, no crash, @Mariojav97 you may be using an unstable gta_sa.exe for CLEO 4. 1 Link to post Share on other sites
Ghost-R 0 Posted December 23, 2013 Share Posted December 23, 2013 (edited) New Glitch: When I made a Player animation "Sit in nearest vehicle" He got in a destroyed vehicle. Lol major WTF! VIDEO LINK: I apologise to this writing he isn't a suitable topic, but I have a question to the author of the film how you did that the sweet music drove up and got off and at once you assumed very important inspections above it from above thanks. Sorry my bad English. Edited December 23, 2013 by Ghost-R Link to post Share on other sites
Illusive Prime 18 Posted December 23, 2013 Share Posted December 23, 2013 @Ghost-R I don't quite understand what you are saying. Would it be better if you talked in your native language and I'll reply back. Link to post Share on other sites
Illusive Prime 18 Posted December 23, 2013 Share Posted December 23, 2013 When Player has completed the driving route they automatically finish, I can't maintain manual control again. And also the mission video I posted, I tried to improve it slightly, it's a driving route set for the Player but assigns it to a random Actor. It's a 14th Objective even happens at the start of the mission. major confusion. Link to post Share on other sites
Illusive Prime 18 Posted December 24, 2013 Share Posted December 24, 2013 Glitch/Bug: When entering a interior, example; Old Reeces Barber shop or Well Stacked Pizza Co. it crashes. My game is a clean install with no mods except for DYOM only. And for the Object Objective can you add a destroy all identical ones please? Link to post Share on other sites
SoftTouch 156 Posted December 24, 2013 Share Posted December 24, 2013 Glitch/Bug: When entering a interior, example; Old Reeces Barber shop or Well Stacked Pizza Co. it crashes. No it doesn't. Link to post Share on other sites
Illusive Prime 18 Posted December 24, 2013 Share Posted December 24, 2013 I forgot to mention this as this was in V7, when you are in drive-by mode and killed a few people, for example you put a cutscene on, it deactivate or just puts the Player in the passenger seat with no ability to shot. So how about when ever the Player is in a vehicle as a passenger, to activate drive-by, press LEFT MOUSE button? Link to post Share on other sites
SoftTouch 156 Posted December 25, 2013 Share Posted December 25, 2013 I forgot to mention this as this was in V7, when you are in drive-by mode and killed a few people, for example you put a cutscene on, it deactivate or just puts the Player in the passenger seat with no ability to shot. So how about when ever the Player is in a vehicle as a passenger, to activate drive-by, press LEFT MOUSE button? Seriously don't go off topic. Link to post Share on other sites
Illusive Prime 18 Posted December 25, 2013 Share Posted December 25, 2013 @SoftTouch Seriously, how am I going "off topic"? I'm addressing an issue on a previous version that no one mentioned to fix in this one before it's full or next beta release. Link to post Share on other sites
SoftTouch 156 Posted December 25, 2013 Share Posted December 25, 2013 (edited) @SoftTouch Seriously, how am I going "off topic"? I'm addressing an issue on a previous version that no one mentioned to fix in this one before it's full or next beta release. Go post into the "Realese topic". The player will look like an idiot when he's leaning out an window like a bot not moving. Edited December 25, 2013 by SoftTouch Link to post Share on other sites
X3MProductions 14 Posted December 27, 2013 Share Posted December 27, 2013 2 bugs. Right after I Selected an interior (specifically, the 61st map, an industrial empty hangar) it had a lot of "non-collideal" walls and floors (nothing so wrong with that, but the main error comes up)... I was to make my player on set, but when i was to select his weapon, some of them disappeared, and the Y / N functions, along with the E function, weren't working, and some of the weapons disappeared. I tried to load DYOM again through a New game, but the game got in a black screen, not loading the rest itself. Link to post Share on other sites
TMWHP 0 Posted December 29, 2013 Share Posted December 29, 2013 (edited) (PROBLEM SOLVED) Edited December 29, 2013 by TMWHP Link to post Share on other sites
SquirrelCrazy 0 Posted December 29, 2013 Share Posted December 29, 2013 I have encoutered two bugs so far, and I'm pretty sure it's not my mistake, since it's simple things and I have experience with DYOM 1. Objective: Talk on phone When trying to create conversation, player in first "talk on phone" gets his phone and normally starts talking, but on 2nd, instead to continue conversation, drops the phone and acts like he has nothing in hands, but phone remains in hands (not on ear, but just stays in the hand, and player acts empty handed). Texts of every following "talk on phone" works normally. Not sure if player drops phone from hand after the last "talk on phone" since it was last objective of mission 2. Objective: Teleport to car I have already created player with it's skin before, but at the moment when player teleports to car (with objective "teleport to car"), player's skin changes to CJ There is also one minor issue, that doesn't effect gameplay When I was creating some cutsceenes, and edited one that was ment to 3rd person actor, and when I changed it to an other actor, the first actor kept waving, and continues with that all trought creating other objectives, actors etc.. But in gameplay he is normal. Hope you will fix all of the bugs possible and make this almost perfect software to perfect. Link to post Share on other sites
PatrickW 224 Posted January 1, 2014 Share Posted January 1, 2014 All the reported bugs that we were able to reproduce have been solved in the release version. Most notably: * crashes and random characters on screen * drive by issue * no control after a cutscene involving a player drive animation * slowdown when entering a new objective * issue with multiple phone objectives after another Some others that we haven't been able to reproduce might be solved also, because there were some bad quirks in the code. But we felt it's now stable enough for a official version, so that you guys can release missions. If serious bugs surface, we will of couse make a patch release. Link to post Share on other sites
omgkillitanddie 1 Posted January 1, 2014 Share Posted January 1, 2014 I have Tested out the offical release of DYOM V8 And have a bug which is when my enemy leave the car it won't attack. it just standing there doing nothing Link to post Share on other sites
PatrickW 224 Posted January 1, 2014 Share Posted January 1, 2014 Thanks for the report. That is a known issue of actors with a driving animation. Don't count on them doing anything usefull after leaving the car. As far as I know this has never worked as intended since the introduction of the animations. Link to post Share on other sites
AHelmi88 28 Posted January 1, 2014 Share Posted January 1, 2014 (edited) I have installed CLEO 4 with "Run as Administrator" and also, Installed Sanny builder. But, When I run the game and create a new mission and Write the first letter the game crashes also, The when I load an old mission with V7 the game crashes, WHY? EDIT: I removed CLEO 4 and DYOM V8 and then, Installed CLEO 3 and DYOM V7 with the same game install and It works. (It is DYOM V8 or CLEO4 error then). Edited January 1, 2014 by Spider262 Link to post Share on other sites
-Ronnie- 53 Posted January 1, 2014 Share Posted January 1, 2014 GTA San Andreas crashes when i'm using browse interiors in numbers 141,144 Link to post Share on other sites
SoftTouch 156 Posted January 1, 2014 Share Posted January 1, 2014 (edited) When you place a cutscene, then place player teleport for the fade effect, and then place another cutscene there is a bug. The first cutscene player correctly. Then when the player teleports you see a fade in. Then you see the player for a sec, then the screen fades out. The screen then fades in and the second cutscene starts. I really wanted to create an army mission, but that just broke it. Edited January 1, 2014 by SoftTouch Link to post Share on other sites
PatrickW 224 Posted January 1, 2014 Share Posted January 1, 2014 @spider262: are you sure that your gta_sa.exe is compatible with CLEO4? It is more restrictive than CLEO3 (see CLEO-link in release topic) @Ronnie:they seem to work for me without problems. Double-check to see if your exe is cleo4-compatible @SoftTouch, can you send me your mission file, so we can check what goes wrong there. Link to post Share on other sites