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[IV|REL] Parachute IV script mod


julionib
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This is my parachute script for GTA IV and TLaD (can work in TBoGT too), inspired by TBoGT, tryed to apply same speeds, anims and sounds, almost did ^^

I know that this idea has been started by nixolas1 some time ago but i had to make it because some of my future mods will require parachute for all GTA IV versions.

See it working:

 



Used TBoGT anims and models, also recorded some sounds, this mod don't will replace any model/anim/sound, it just adds the necessary.

 

Inpired by GTA V behavior i added the following features:

Auto equip parachute when in helicopter
Free fall anims when falling from high

More "heading velocity" like a wing suit * 0.1

Parachute jump locations, some with player spawning in helicopter


if you want interact with this script you can send the following commands:

(To GUID: 10e852a1-7405-4b87-b818-18752a71907b)

 

instant_parachute - This one will trigger the parachute even if player don't have a parachute

example: SendScriptCommand("10e852a1-7405-4b87-b818-18752a71907b", "instant_parachute")

 

give_parachute - This one will give parachute to player

example: SendScriptCommand("10e852a1-7405-4b87-b818-18752a71907b", "give_parachute")

 

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  • 3 months later...
carcols.dat
It's really buggy.


When you deploy the chute, Niko spins around 180 and crashes right into the building, which causes the chute to disappear...which means Niko just falls straight down. And if you have the skydiving animation enabled, it's impossible to climb ladders beyond a certain height because it apparently uses height to trigger the animation. So if you're climbing a ladder, you'll start skydiving for no reason and fall.


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  • 2 months later...

THANKS FOR sharing the bugs i hope the developer keeps this script going and makes it work as an .asi eventually sounds great though... have yet to get it working but still trying..

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