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Minigun issues


aarzy888
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Right ok EVERY time i fill my ammo up for the minigun wen i die it zeros my ammo??? this is realy annoying as it cost 15k every time to refill.

 

is any one elce havin this issue?? and are ther any devs on here ?? :cry:

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Are you sure you're not dying with the minigun in hand? I think you drop the weapon in hand when you die, I know i've lost weapons that I had temporarily (before actually unlocking the weapon by rank).

 

Maybe with the minigun it's a little different and you drop ammo instead of the actual gun? or maybe you always lose whatever ammo is in the magazine as well as the gun (if you don't have it unlocked) and the minigun is 1 large pool of ammo?

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Gauntlet Hair

I'll explain. When you're holding a weapon with ammunition (basically any firearm in the game), and you die with that weapon out, you lose all of the ammo in the current magazine. Say I am holding an Assault Rifle with a full magazine. If someone kills me, I will lose all of the ammo I had in the mag, as if I'd shot it. Since the Minigun holds all its ammo in one 'magazine,' dying while having it out causes you to lose all your ammo for it.

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I'll explain. When you're holding a weapon with ammunition (basically any firearm in the game), and you die with that weapon out, you lose all of the ammo in the current magazine. Say I am holding an Assault Rifle with a full magazine. If someone kills me, I will lose all of the ammo I had in the mag, as if I'd shot it. Since the Minigun holds all its ammo in one 'magazine,' dying while having it out causes you to lose all your ammo for it.

Pure logic right here, You drop that magazine in GTAIV as well and the next player can pick it up, Nothing to fix.

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I have a problem in SP where Franklin can only put about 900 bullets in each weapon while Micheal and Trevor can fill it up to 9999. Is it normal ?

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I have a problem in SP where Franklin can only put about 900 bullets in each weapon while Micheal and Trevor can fill it up to 9999. Is it normal ?

Increase the shooting skill. Michael and Trevor have better shooting skills than Franklin so that's why they can hold more ammo.

Edited by WildBrick142
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Drunken Cowboy

I have a problem in SP where Franklin can only put about 900 bullets in each weapon while Micheal and Trevor can fill it up to 9999. Is it normal ?

 

Yes. Ammo cap is based on "Shooting" skill.

Not that there's any need to shoot with Franklin, anyway. Outside of the story missions, like NO activities are based around shooting (beyond that boring ass gun range)

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I have a problem in SP where Franklin can only put about 900 bullets in each weapon while Micheal and Trevor can fill it up to 9999. Is it normal ?

 

Yes. Ammo cap is based on "Shooting" skill.

Not that there's any need to shoot with Franklin, anyway. Outside of the story missions, like NO activities are based around shooting (beyond that boring ass gun range)

 

Oh ok, good to know ! Thanks.

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So will this be fixed?? any one know??

Nope, because it's not broken.

 

Just don't die with your minigun in hand.

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