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masternewport

Script Query

Recommended Posts

masternewport

Hi guys,

 

I'm trying to make a CLEO script where if you stand in a red marker for a while CJ does an animation like he's robbing a store, gains money and a wanted level but at the same time peds around him in the interior go into a panic mode. However I'm quite a novice at CLEO and not sure how to make it work.

 

Here's my script so far. I will edit location and radius of the marker when everything else looks good. Does the below look right? And also how do you make it so peds around the interior go into a panic mode and the red marker disappears until you leave and come back without a wanted level?

 

Any help will be much appreciated

 

//-------------MAIN---------------
$PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
:NONAME_8
wait 0
if
Player.Defined($PLAYER_CHAR)
jf @NONAME_8
if
00A4: actor $PLAYER_ACTOR sphere 1 in_cube_cornerA -35.2222 -49.9957 1003.547 cornerB 2.0 2.0 1.0
jf @NONAME_8
wait 4000
Player.Money($PLAYER_CHAR) += 2000
wait 500
00BC: show_text_highpriority GXT 'ROB' time 3000 flag 1
Player.SetMinWantedLevel($PLAYER_CHAR, 2)
jump @NONAME_8
Edited by masternewport

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ZAZ

This code must be placed in main.scm:

$PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)

so remove it from your cleoscript

 

how do you make it so peds around the interior go into a panic mode

requires advanced coding skills

 

 

and the red marker disappears until you leave and come back

make a 2. loop

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