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DennisTheMenace95
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DennisTheMenace95

Everyone, including the f*cking janitor.

 

This game is unf*ckingplayable. $100K lost, three hours MORE of my time lost, 3 levels lost. I don't get every day to play, Rockstar. You literally waste my time with NOTHING to show.

 

This is bullsh*t. f*ck your multiplayer, f*ck your Cloud server, f*ck your janitor, f*ck your worthless employees, engineers, developers, f*ck the building they work in, f*ck the computers they work on, and f*ck you.

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SilencedScream

I won't be so hostile, but I completely understand.

They're nerfing payments before they've even gotten their save system stable.
So not only are they making it harder to make money, they're not worried about whether or not you can save it either.

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DennisTheMenace95

I won't be so hostile, but I completely understand.

 

They're nerfing payments before they've even gotten their save system stable.

So not only are they making it harder to make money, they're not worried about whether or not you can save it either.

 

I didn't say I wanted to kill them like some nutjobs out there. F*ck them. They should be FIRED and lose their jobs! I invest the two few days I get out of the week to play a bit of their game and I literally have NOTHING to show for it, at ALL!

 

And no, playing a game isn't a waste of time in itself. I get somewhere in the story, I level up, etc. in other games.

Edited by DennisTheMenace95
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I think the worst part was the game was close to being stable for people, then they patched in a blanket piece of code that prevented people from doing anything new, and having to redo what they just did every time they left online and came back... worst of all, right on the weekend.

 

Most people who play games really only do so on the weekends unless you are the type to play every day. Having online not available for weeks, completely unstable the next weekend, and deleting all progress the next weekend means that it has been a month without online services being usable for most.

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DennisTheMenace95

I think the worst part was the game was close to being stable for people, then they patched in a blanket piece of code that prevented people from doing anything new, and having to redo what they just did every time they left online and came back... worst of all, right on the weekend.

 

Most people who play games really only do so on the weekends unless you are the type to play every day. Having online not available for weeks, completely unstable the next weekend, and deleting all progress the next weekend means that it has been a month without online services being usable for most.

 

EGGf*ckINGZACTLY!

 

Yes, I'm sure people would all like to pretend that gamers are bunch of unemployed, fat neckbeard virgins living in their mother's basement. But the truth is that we have LIVES, we have jobs, we go to university, and we have commitments!

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yeah f*ck your janitor.

 

honestly I sold the game. the online was nothing special to begin with, it's all twisted.

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welcome to the money hungry online game world of big companies, money first then customer satisfaction these days.

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DennisTheMenace95

If they touch survival payments i will quit. And go play FIFA..

 

THAT'S WHAT I WAS DOING! :( Survival missions have GREAT payouts!

Edited by DennisTheMenace95
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I'll say the same thing to R* as when Bethesda had their shocking save glitch in Fallout: NV. that corrupted save files.

 

If you're going to make a game with a long max level and progression time, you need to make sure, absolute TOP priority, that saved games/characters DO NOT GET f*ckED UP!

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