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*PETITION* RAISE PRICES. FIX ECONOMY


hewentthatway666
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GutzBerzerker

f*ck you! This is exactly what I was talking about! What now that you're rich you want to pay more for things? What about the people who didn't cheat you cockbag? Go f*ck yourself! They should just deduct all the money you glitched from your account.

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hewentthatway666

f*ck you! This is exactly what I was talking about! What now that you're rich you want to pay more for things? What about the people who didn't cheat you cockbag? Go f*ck yourself! They should just deduct all the money you glitched from your account.

fact is there needs to be a healthy margin between the rich and the poor.

 

at the moment:

 

it is SO easy for the poor to be able to purchase the most expensive items and own the same things as the rich. that is WRONG.

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So rockstar should make it that I would need to do 100,000 jobs that pay out 1000 to be able to buy an appartment?

 

I disagre but If you said more expensive houses should be added like a 10million mansion then yeeeep

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I wanna start a petition to get the OP a life. Jesus kid all the stupid sh*t you do on this forum makes me so sad for you. 1 min your a retarded fag then when you get serious youre still a retarded fag. good lord man.

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Okay so I need to play a mission that gives me, let's say, 5k for completing it 24 times before I can afford an AK?

 

That just increases the urge to grind, which rockstar then patched, which then lead to people glitching money.

 

Is this what you want?

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hewentthatway666

Okay so I need to play a mission that gives me, let's say, 5k for completing it 24 times before I can afford an AK?

 

That just increases the urge to grind, which rockstar then patched, which then lead to people glitching money.

 

Is this what you want?

unfortunately this is the only way the game can retain popularity long term with out people getting bored quick. trust me.

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Biohazard Abyss

 

Okay so I need to play a mission that gives me, let's say, 5k for completing it 24 times before I can afford an AK?

 

That just increases the urge to grind, which rockstar then patched, which then lead to people glitching money.

 

Is this what you want?

unfortunately this is the only way the game can retain popularity long term with out people getting bored quick. trust me.

 

 

You make absolutely no sense.

 

Making an Entity more than triple the original costs is NOT going to increase replay value. It is only going to increase frustration.

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hewentthatway666

 

 

Okay so I need to play a mission that gives me, let's say, 5k for completing it 24 times before I can afford an AK?

 

That just increases the urge to grind, which rockstar then patched, which then lead to people glitching money.

 

Is this what you want?

unfortunately this is the only way the game can retain popularity long term with out people getting bored quick. trust me.

 

 

You make absolutely no sense.

 

Making an Entity more than triple the original costs is NOT going to increase replay value. It is only going to increase frustration.

 

this is where your lack of a degree in psychology betrays you

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GutzBerzerker

 

I disagre but If you said more expensive houses should be added like a 10million mansion then yeeeep

I agree, but makin me poorer because a handful of people (like the OP I'm assuming) literally cheated the system? Further punish me and further reward the glitchers? Glitch wealth is not wealth and will most likely be taken from you in some way. This game would lose the majority of its community.

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Biohazard Abyss

 

 

 

Okay so I need to play a mission that gives me, let's say, 5k for completing it 24 times before I can afford an AK?

 

That just increases the urge to grind, which rockstar then patched, which then lead to people glitching money.

 

Is this what you want?

unfortunately this is the only way the game can retain popularity long term with out people getting bored quick. trust me.

 

 

You make absolutely no sense.

 

Making an Entity more than triple the original costs is NOT going to increase replay value. It is only going to increase frustration.

 

this is where your lack of a degree in psychology betrays you

 

 

I'm glad to have at least common sense.

 

Have you been on this forum? Have you not seen all the negative reactions to nerfing mission payouts, and now you want everything more expensive, to counter the glitchers who have already bought everything.

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I love these threads, because its like you dont really think about what you're saying.

 

What can a huge amount of cash get you in this game that gives you an advantage? A tank, thats about it, and because of bad sport, its a one way ticket out of good sport lobbies. The in game economy has been broken beyond repair and does it look like it has ruined the game? No... Because most people play with their same group of friends, so its unlikely one rich ass glitcher is going to ruin their game in anyway.

 

Beyond that, supposing you have all the money in the game, it still doesnt stop you from playing the core side of the game, thats the beauty of sandbox games, its all new and different when you put people together and just let them get on with sh*t. Last night i spent about 4 hours playing golf games with friends, and it was funny as hell because when you mix in the sh*t talking about how your character is dressed, with the kicking back aspect of the game and playing golf, theres nothing stale about it.

 

Seriously the only people complaining about this game being boring are the people whos target was to buy a house/car and have lots of money, instead of realising that this game isnt about that, and whether you have 100million or 100 dollars, GTA Vets can still whoop the sh*t out of you and normal people can still enjoy the silly parts of this game, not to mention the exploration chaos.

 

Edit: People seem to go off the idea that this is an MMO and the in game economy is the be all and end all, well its not... its sandbox and always will be, so all you MMO retards can f*ck off back to hello kitty online.

Edited by Wildfire_08
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hewentthatway666

 

 

 

 

Okay so I need to play a mission that gives me, let's say, 5k for completing it 24 times before I can afford an AK?

 

That just increases the urge to grind, which rockstar then patched, which then lead to people glitching money.

 

Is this what you want?

unfortunately this is the only way the game can retain popularity long term with out people getting bored quick. trust me.

 

 

You make absolutely no sense.

 

Making an Entity more than triple the original costs is NOT going to increase replay value. It is only going to increase frustration.

 

this is where your lack of a degree in psychology betrays you

 

 

I'm glad to have at least common sense.

 

Have you been on this forum? Have you not seen all the negative reactions to nerfing mission payouts, and now you want everything more expensive, to counter the glitchers who have already bought everything.

 

humans reactions to things are usually very 'surface level' and misleading of what they really want. its because people act on impulse. therefore you often cant trust people when they are complaining or arguing, everything they say are based on snap decisions made then and their in the heat of the moment, embroiled in emotion.

 

you need to learn to look at the actual facts. not just what you believe is right or what other people are saying/hinting

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CorneliusCoffin

Okay, I havent glitched. Ever.
Still, I own a fully modded Super Car and the most expensive appartement.
The problem with "the economy" in game right now is not that there's too much money to earn, it's that there's not enough to really spend it on. All you need is about 1.5 Million to get you the best car, the best appartement and a few nice clothes and a new haircut. And what then? Get a second supercar? What for? Get a second appartement? Not even possible.
The point is, you need a certain number of incentives for people to keep playing a game and currently there aren't enough in the game. Sure, you could reduce the payout from missions and by that make it harder to get to the incentives that are currently in the game, but I feel like that's going to put more players off playing the game at the moment than encourage them to grind even harder than they have to right now.
All together I think R* will have to come up with a huge content pack and a couple of fresh ideas if they want to keep Online interesting for the general public.

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Biohazard Abyss

humans reactions to things are usually very 'surface level' and misleading of what they really want. its because people act on impulse. therefore you often cant trust people when they are complaining or arguing, everything they say are based on snap decisions made then and their in the heat of the moment, embroiled in emotion.

 

 

you need to learn to look at the actual facts. not just what you believe is right or what other people are saying/hinting

 

 

Everyone is pissed, whether is be the heat of the moment or not. And everyone will continue to be pissed, because it's a huge problem.

 

It's not something to get over like temporary character loss. Mission nerfs are permanent, making things a lot harder to get, and raising prices tremendously will only discourage players. There would be absolutely NO motivation to buy high-end stuff.

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hewentthatway666

 

 

humans reactions to things are usually very 'surface level' and misleading of what they really want. its because people act on impulse. therefore you often cant trust people when they are complaining or arguing, everything they say are based on snap decisions made then and their in the heat of the moment, embroiled in emotion.

 

 

you need to learn to look at the actual facts. not just what you believe is right or what other people are saying/hinting

 

Everyone is pissed, whether is be the heat of the moment or not. And everyone will continue to be pissed, because it's a huge problem.

 

It's not something to get over like temporary character loss. Mission nerfs are permanent, making things a lot harder to get, and raising prices tremendously will only discourage players. There would be absolutely NO motivation to buy high-end stuff.

Incorrect

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The economy should never take into account the glitchers. The current cost of goods is fine when combined with the current payment for jobs. there is absolutely no need to increase costs of items.

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GameBroAdvanced

So many people became crazy rich from glitching.

 

But

 

Even without the cash from glitching

 

The payout from missions etc destroys any true reward system & healthy economy

 

EVERYTHING is too readily available, everything is too cheap.

 

Cash holds WAY too much buying power in this game.

 

We need to stabilize things by increasing the average price of goods.

Alternatively we could lower the pay out by missions & selling cars etc.

 

Either way, things are out of sync atm.

 

I purpose something in the region of:

 

Entity 3m

Assault Rife 120k

Sticky Bombs 3.5k

Average luxury apartment 10m

 

This will develop a healthy reward system whereby goods actually mean something.

 

Post below stating whether you agree or not.

 

COME ON ROCKSTAR MAKE THIS HAPPEN.

How about...no. I don't glitch and I can't afford sh*t!

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The_Communist

What are you talking about by economy? Games like World of Warcraft and even Runescape have an economy. GTA Online doesn't have an economy since players can't trade. There are only set prices which are made by Rockstar.

 

With that in mind, I'm about rank 47. The last unlock is at 120. I'm relatively close to being halfway through and the game has only been out a month. If the top apartment takes 2 weeks of solid saving, then no-one will play the game. there has to be a sense of progression, a sense of task and reward. If it's just task, task, task, then people will just turn off their consoles or play another game.

 

They've already halved the mission payouts and I'm not expected heists to pay that much either. The game is a huge grind, which is strange since it's not an MMORPG. It's a pointless grind.

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CorneliusCoffin

What are you talking about by economy? Games like World of Warcraft and even Runescape have an economy. GTA Online doesn't have an economy since players can't trade. There are only set prices which are made by Rockstar.

 

With that in mind, I'm about rank 47. The last unlock is at 120. I'm relatively close to being halfway through and the game has only been out a month. If the top apartment takes 2 weeks of solid saving, then no-one will play the game. there has to be a sense of progression, a sense of task and reward. If it's just task, task, task, then people will just turn off their consoles or play another game.

 

They've already halved the mission payouts and I'm not expected heists to pay that much either. The game is a huge grind, which is strange since it's not an MMORPG. It's a pointless grind.

 

It's not a huge grind. I remember in Guild Wars 2 I played 6 months just for a sepcific in-game item. In GTA:O I have the best car and the best appartement after not even a month (without glitching) and there's not much else to get at the moment

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I think the cost of most all of the items in the game in relation to how much you get from missions/racing/robbing seems to be in good balance.

You can't take the glitch/exploiters into play when figuring these things.

 

I figure that if I play for a night, I'll be able to decently upgrade a car I steal off the street. Seems legit. If I want a nice apartment, I'll need to save my money for 4 or 5 sessions. Again, seems just about right.

Thats not about right,

 

This is a game with longevity in mind, by your logic after playing for about 3, 4 weeks you will have purchased much of what you need. That does not contribute towards a games longevity.

 

There always needs to be a healthy reward system creating things for people to work towards. There is not here.

 

 

I don't want to go to work when I sign in to XBL, I want to play a GAME.

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Biohazard Abyss

 

 

humans reactions to things are usually very 'surface level' and misleading of what they really want. its because people act on impulse. therefore you often cant trust people when they are complaining or arguing, everything they say are based on snap decisions made then and their in the heat of the moment, embroiled in emotion.

 

 

you need to learn to look at the actual facts. not just what you believe is right or what other people are saying/hinting

 

Everyone is pissed, whether is be the heat of the moment or not. And everyone will continue to be pissed, because it's a huge problem.

 

It's not something to get over like temporary character loss. Mission nerfs are permanent, making things a lot harder to get, and raising prices tremendously will only discourage players. There would be absolutely NO motivation to buy high-end stuff.

Incorrect

 

 

Nah, pretty much correct.

 

Your insinuations are extremely inaccurate and your course of action is not anywhere near reasonable.

 

I don't really care is some dude has 10 Adders, and a 400K apartment. The Buzzard can't even lock on. Money does not grant you a large advantage in this game, leveling up does. You unlock weapons when you level up, to you know, kill? Not drive really fast or 4/20 blaze it while looking at the city skyline. Low-level players get drilled by higher level players because they have assault rifles and snipers. Money has nothing to do with getting these weapons, since upgrades are not hard to get, along with the weapon itself.

 

I glitched, got a garage full of nice cars, and my 391K apartment that I earned legit, and I have not a single advantage over my friends who have MUCH less money than me. Adder? Cheetah? Entity? All can get EASILY trumped by a 16K/free if you find it, BF Injection.

 

Yeah I can buy 25 sticky bombs without hesitating, but what am I going to do with them? The bad sport feature prevents me from using them in combat, since 95% of players are in their personal vehicle. So no, you can't drive by really fast in your Adder and sticky them with easy. You then become a bad sport, so you are forced to perform a drive-by and an Adder/Entity/Whatever provides no sort of advantage in this situation. You know what does? An AP pistol, and you get that from leveling up. It's not some 500K gun you can buy as soon as you start the game.

 

Literally the only advantage to having $$$ is being able to easily install bulletproof tires on your cars so players can't shoot them out.

 

Problem is with your entire suggestion, is that nobody understands where the hell you're coming from, and your counter-arguments are completely absurd. People have already stopped playing the game entirely due to glitches like losing your car in the garage, character loss, etc. I know people who don't even bother doing missions anymore due to the extreme payout cuts. Making things ridiculously expensive is only going to make things worse. I've been playing GTA for years, but there's no way in hell I would try to earn a three-million dollar Entity legit, because it is not even worth that price tag.

 

People glitched, so who cares? Ruining the experience for the non-glitchers is only going to screw up this game more than it already is, and more people are going to drop it. The economy like I said was screwed up to begin with as Rockstar wants you to buy cash cards that are not even working.

 

So some rich kid in real life can just buy his way to victory online? I don't think so, because a level 5 with $500,000,000 still isn't going to beat a level 100 with $5.

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hewentthatway666

 

 

 

humans reactions to things are usually very 'surface level' and misleading of what they really want. its because people act on impulse. therefore you often cant trust people when they are complaining or arguing, everything they say are based on snap decisions made then and their in the heat of the moment, embroiled in emotion.

 

 

you need to learn to look at the actual facts. not just what you believe is right or what other people are saying/hinting

 

Everyone is pissed, whether is be the heat of the moment or not. And everyone will continue to be pissed, because it's a huge problem.

 

It's not something to get over like temporary character loss. Mission nerfs are permanent, making things a lot harder to get, and raising prices tremendously will only discourage players. There would be absolutely NO motivation to buy high-end stuff.

Incorrect

 

 

Nah, pretty much correct.

 

Your insinuations are extremely inaccurate and your course of action is not anywhere near reasonable.

 

I don't really care is some dude has 10 Adders, and a 400K apartment. The Buzzard can't even lock on. Money does not grant you a large advantage in this game, leveling up does. You unlock weapons when you level up, to you know, kill? Not drive really fast or 4/20 blaze it while looking at the city skyline. Low-level players get drilled by higher level players because they have assault rifles and snipers. Money has nothing to do with getting these weapons, since upgrades are not hard to get, along with the weapon itself.

 

I glitched, got a garage full of nice cars, and my 391K apartment that I earned legit, and I have not a single advantage over my friends who have MUCH less money than me. Adder? Cheetah? Entity? All can get EASILY trumped by a 16K/free if you find it, BF Injection.

 

Yeah I can buy 25 sticky bombs without hesitating, but what am I going to do with them? The bad sport feature prevents me from using them in combat, since 95% of players are in their personal vehicle. So no, you can't drive by really fast in your Adder and sticky them with easy. You then become a bad sport, so you are forced to perform a drive-by and an Adder/Entity/Whatever provides no sort of advantage in this situation. You know what does? An AP pistol, and you get that from leveling up. It's not some 500K gun you can buy as soon as you start the game.

 

Literally the only advantage to having $$$ is being able to easily install bulletproof tires on your cars so players can't shoot them out.

 

Problem is with your entire suggestion, is that nobody understands where the hell you're coming from, and your counter-arguments are completely absurd. People have already stopped playing the game entirely due to glitches like losing your car in the garage, character loss, etc. I know people who don't even bother doing missions anymore due to the extreme payout cuts. Making things ridiculously expensive is only going to make things worse. I've been playing GTA for years, but there's no way in hell I would try to earn a three-million dollar Entity legit, because it is not even worth that price tag.

 

People glitched, so who cares? Ruining the experience for the non-glitchers is only going to screw up this game more than it already is, and more people are going to drop it. The economy like I said was screwed up to begin with as Rockstar wants you to buy cash cards that are not even working.

 

So some rich kid in real life can just buy his way to victory online? I don't think so, because a level 5 with $500,000,000 still isn't going to beat a level 100 with $5.

 

listen, i really appreciate you getting involved in the discussion, but trying to get through to you is like trying to teach a toddler algebra.

 

some people have a narrow minded perspective or tunnel vision if you like, and that is fine, you are who you are. but you must respect your limitations if that person is you.

 

everything you say is spoken without 'seeing the bigger picture' which massively inhibits your ability to convey intellectual, to the point, precise and truly considered thoughts.

 

i get the impression that you are very young, and hopefully as you get older you will learn :)

 

for now peace, little man :)

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You guys need to think long term, not just about what you want.

 

Right now everything is easy to gain access to with a few mission etc.

 

Pretty soon it will come to the point where everybody in the game has purchased the most expensive thing and has a load of excess cash lying around with not much to do with it.

 

Inflation is bad, and you want the worst combination higher prices without matching wages. I like deflation, is the cure to all your ills. I say lower prices to match lower wages.

 

In fact supply and demand are not even relevant since supply is magically created by Rockstar

You don't really need the supply side of the equation in a virtual world. Prices can vary based on demand. I mean, honestly, even in the real world, the supply factor is only used to increase prices. Limited supply = higher prices? True. But when the hell has a high supply lowered prices when demand stays constant? Only when the seller is in desperate need to clear out storage space... I mean, having a lot of one item does not magically lower the amount of money you initially invested in acquiring the item. Even if the seller is pushing storage, they still expect to make a profit on the item...

But, high demand = high prices and low demand = low prices is almost always true.

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Biohazard Abyss

 

 

 

 

humans reactions to things are usually very 'surface level' and misleading of what they really want. its because people act on impulse. therefore you often cant trust people when they are complaining or arguing, everything they say are based on snap decisions made then and their in the heat of the moment, embroiled in emotion.

 

 

you need to learn to look at the actual facts. not just what you believe is right or what other people are saying/hinting

 

Everyone is pissed, whether is be the heat of the moment or not. And everyone will continue to be pissed, because it's a huge problem.

 

It's not something to get over like temporary character loss. Mission nerfs are permanent, making things a lot harder to get, and raising prices tremendously will only discourage players. There would be absolutely NO motivation to buy high-end stuff.

Incorrect

 

 

Nah, pretty much correct.

 

Your insinuations are extremely inaccurate and your course of action is not anywhere near reasonable.

 

I don't really care is some dude has 10 Adders, and a 400K apartment. The Buzzard can't even lock on. Money does not grant you a large advantage in this game, leveling up does. You unlock weapons when you level up, to you know, kill? Not drive really fast or 4/20 blaze it while looking at the city skyline. Low-level players get drilled by higher level players because they have assault rifles and snipers. Money has nothing to do with getting these weapons, since upgrades are not hard to get, along with the weapon itself.

 

I glitched, got a garage full of nice cars, and my 391K apartment that I earned legit, and I have not a single advantage over my friends who have MUCH less money than me. Adder? Cheetah? Entity? All can get EASILY trumped by a 16K/free if you find it, BF Injection.

 

Yeah I can buy 25 sticky bombs without hesitating, but what am I going to do with them? The bad sport feature prevents me from using them in combat, since 95% of players are in their personal vehicle. So no, you can't drive by really fast in your Adder and sticky them with easy. You then become a bad sport, so you are forced to perform a drive-by and an Adder/Entity/Whatever provides no sort of advantage in this situation. You know what does? An AP pistol, and you get that from leveling up. It's not some 500K gun you can buy as soon as you start the game.

 

Literally the only advantage to having $$$ is being able to easily install bulletproof tires on your cars so players can't shoot them out.

 

Problem is with your entire suggestion, is that nobody understands where the hell you're coming from, and your counter-arguments are completely absurd. People have already stopped playing the game entirely due to glitches like losing your car in the garage, character loss, etc. I know people who don't even bother doing missions anymore due to the extreme payout cuts. Making things ridiculously expensive is only going to make things worse. I've been playing GTA for years, but there's no way in hell I would try to earn a three-million dollar Entity legit, because it is not even worth that price tag.

 

People glitched, so who cares? Ruining the experience for the non-glitchers is only going to screw up this game more than it already is, and more people are going to drop it. The economy like I said was screwed up to begin with as Rockstar wants you to buy cash cards that are not even working.

 

So some rich kid in real life can just buy his way to victory online? I don't think so, because a level 5 with $500,000,000 still isn't going to beat a level 100 with $5.

 

listen, i really appreciate you getting involved in the discussion, but trying to get through to you is like trying to teach a toddler algebra.

 

some people have a narrow minded perspective or tunnel vision if you like, and that is fine, you are who you are. but you must respect your limitations if that person is you.

 

everything you say is spoken without 'seeing the bigger picture' which massively inhibits your ability to convey intellectual, to the point, precise and truly considered thoughts.

 

i get the impression that you are very young, and hopefully as you get older you will learn :)

 

for now peace, little man :)

 

 

Yet not a single person is agreeing with you in this thread, because your "bigger picture" is completely abstract.

 

Kinda hope Rockstar finds out you glitched and resets you, so you can have that "awesome balanced experience" again at level 1, with nerfed missions, while a level 162 blitzes you with an advanced rifle :pp

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The damage is done the only way this would work is a universal reset, so glitchers dont keep the money they made, and Rockstar still has to counter the modder's even if they do what they need to do to create a more stable economy on GTAO and overall fairness for all player's.

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only way to make money is to glitch im not wasteing 20 hours to make 1m lmfao.

It doesn't take 20 hours to get 1 mil legit and personally glitching may seem cool but in the long run it ruins the game and just defeats the purpose if some asshole glitched to get a tank and is going to continuously blow all the player's in the lobby who have legitimately acquired all their possessions and have to suffer for it on GTAO.

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hewentthatway666

 

 

 

 

 

humans reactions to things are usually very 'surface level' and misleading of what they really want. its because people act on impulse. therefore you often cant trust people when they are complaining or arguing, everything they say are based on snap decisions made then and their in the heat of the moment, embroiled in emotion.

 

 

you need to learn to look at the actual facts. not just what you believe is right or what other people are saying/hinting

 

Everyone is pissed, whether is be the heat of the moment or not. And everyone will continue to be pissed, because it's a huge problem.

 

It's not something to get over like temporary character loss. Mission nerfs are permanent, making things a lot harder to get, and raising prices tremendously will only discourage players. There would be absolutely NO motivation to buy high-end stuff.

Incorrect

 

 

Nah, pretty much correct.

 

Your insinuations are extremely inaccurate and your course of action is not anywhere near reasonable.

 

I don't really care is some dude has 10 Adders, and a 400K apartment. The Buzzard can't even lock on. Money does not grant you a large advantage in this game, leveling up does. You unlock weapons when you level up, to you know, kill? Not drive really fast or 4/20 blaze it while looking at the city skyline. Low-level players get drilled by higher level players because they have assault rifles and snipers. Money has nothing to do with getting these weapons, since upgrades are not hard to get, along with the weapon itself.

 

I glitched, got a garage full of nice cars, and my 391K apartment that I earned legit, and I have not a single advantage over my friends who have MUCH less money than me. Adder? Cheetah? Entity? All can get EASILY trumped by a 16K/free if you find it, BF Injection.

 

Yeah I can buy 25 sticky bombs without hesitating, but what am I going to do with them? The bad sport feature prevents me from using them in combat, since 95% of players are in their personal vehicle. So no, you can't drive by really fast in your Adder and sticky them with easy. You then become a bad sport, so you are forced to perform a drive-by and an Adder/Entity/Whatever provides no sort of advantage in this situation. You know what does? An AP pistol, and you get that from leveling up. It's not some 500K gun you can buy as soon as you start the game.

 

Literally the only advantage to having $$$ is being able to easily install bulletproof tires on your cars so players can't shoot them out.

 

Problem is with your entire suggestion, is that nobody understands where the hell you're coming from, and your counter-arguments are completely absurd. People have already stopped playing the game entirely due to glitches like losing your car in the garage, character loss, etc. I know people who don't even bother doing missions anymore due to the extreme payout cuts. Making things ridiculously expensive is only going to make things worse. I've been playing GTA for years, but there's no way in hell I would try to earn a three-million dollar Entity legit, because it is not even worth that price tag.

 

People glitched, so who cares? Ruining the experience for the non-glitchers is only going to screw up this game more than it already is, and more people are going to drop it. The economy like I said was screwed up to begin with as Rockstar wants you to buy cash cards that are not even working.

 

So some rich kid in real life can just buy his way to victory online? I don't think so, because a level 5 with $500,000,000 still isn't going to beat a level 100 with $5.

 

listen, i really appreciate you getting involved in the discussion, but trying to get through to you is like trying to teach a toddler algebra.

 

some people have a narrow minded perspective or tunnel vision if you like, and that is fine, you are who you are. but you must respect your limitations if that person is you.

 

everything you say is spoken without 'seeing the bigger picture' which massively inhibits your ability to convey intellectual, to the point, precise and truly considered thoughts.

 

i get the impression that you are very young, and hopefully as you get older you will learn :)

 

for now peace, little man :)

 

 

Yet not a single person is agreeing with you in this thread, because your "bigger picture" is completely abstract.

 

Kinda hope Rockstar finds out you glitched and resets you, so you can have that "awesome balanced experience" again at level 1, with nerfed missions, while a level 162 blitzes you with an advanced rifle :pp

 

have to give you props for that bigger picture being abstract comment. whilst you are wrong, that was pretty cool 8)

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