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Prediction: Heists will be a massive letdown.


theadmiral
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I don't know if you've seen any of them, but there are at least a dozen Fleece banks located around the map that you will be able to heist. You will surely be able to heist them, as you can see through the front doors that they are all detailed on the inside.

There are a lot of convenience stores to rob too. How many people actually go around doing that after their first 10 minutes in the game?

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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I'm sure that it has been said before, but i'll say it again. The biggest mistake R* has made with this game is releasing it in the state that did. If there had not been all these bugs and glitches, as well as having done extensive playtesting to be sure about reward amounts then all of this would be moot.

 

I agree completely, but let me offer a counter argument because I've seen this before. Glitches aren't always in the game on release. It's entirely possible R* tested GTA:O in those 2 weeks before launch and saw nothing of the sort. But the huge amount of players connecting and pressuring their servers, player actions and things they never anticipated could have called these glitches into action. All we can ask for at that point is they get fixed and dealt with. They've been fixed, now let's see if the glitchers get dealt with.

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I'm sure that it has been said before, but i'll say it again. The biggest mistake R* has made with this game is releasing it in the state that did. If there had not been all these bugs and glitches, as well as having done extensive playtesting to be sure about reward amounts then all of this would be moot.

 

I agree completely, but let me offer a counter argument because I've seen this before. Glitches aren't always in the game on release. It's entirely possible R* tested GTA:O in those 2 weeks before launch and saw nothing of the sort. But the huge amount of players connecting and pressuring their servers, player actions and things they never anticipated could have called these glitches into action. All we can ask for at that point is they get fixed and dealt with. They've been fixed, now let's see if the glitchers get dealt with.

 

Agree with this 100%, it doesn't make sense to deal with the glitchers / cheaters before they have fixed whats causing them to be able to do this in the first place. After those issues are taken care of, its time to fix their bank accounts or put them in a cheater pool.

 

Also at this point there are most likely several people reaching level 100 or so doing it legit, I say this because I'm level 102 now and have made just over 4 million total. I have an Entity, Elegy, Akuma and gauntlet fully modded. All of the weapons and full ammo at all times, I just play a lot. So there will be people out there that have more than you do, its the way all mmo type games work.

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SuperSpartan747

 

I don't know if you've seen any of them, but there are at least a dozen Fleece banks located around the map that you will be able to heist. You will surely be able to heist them, as you can see through the front doors that they are all detailed on the inside.

There are a lot of convenience stores to rob too. How many people actually go around doing that after their first 10 minutes in the game?

 

I like to still rob convenience stores occasionally, just for fun. But anyways, I'm sure there will be some special parameters around starting heists, such as something like a 4-player or more requirement, or a cooldown period between starting heists. Whatever it is, it should make a successful heist difficult to complete but worth the time you put into it.

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XlXXXlllXXXll

I think most of us know this deep down inside but are trying to cling to some strand of hope. Is anyone with me on this?

 

 

Speak for yourself.

Edited by Kry5s
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I think most of us know this deep down inside but are trying to cling to some strand of hope. Is anyone with me on this?

 

 

Speak for yourself.

 

I did speak for myself. Did you see the words "I think"? American education system these days.

Edited by theadmiral

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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TiggerThaWigger

I heard that you can do heists once you have enough job points. So once you accumulate enough you can then do a heist after that you will go back down to zero and have to work your way back up in order to do another heist

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I'll wait for heists to get here before giving an opinion. For now, i'll just do what I normally do.

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you people make me "hate the player". R* did something amazing with GTAV. single- and onlineplayer. FACT!!! You want to have a virtual 400$ appartment and ten highend cars in the game within a day. they are ripping you off??? get brains. dot compare to glitchers. i like all the changes they made in every patch. play the f00king game and dont get killed. heists will be great for sure. even if u get 1k for em. its about the damn mission. not the payout. its a f00king game. its not about using the mic telling "i have 5 millions". little retarded children have to find something new to nrag with at school. get f00king real!!!

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I'm sure that it has been said before, but i'll say it again. The biggest mistake R* has made with this game is releasing it in the state that did. If there had not been all these bugs and glitches, as well as having done extensive playtesting to be sure about reward amounts then all of this would be moot.

I agree completely, but let me offer a counter argument because I've seen this before. Glitches aren't always in the game on release. It's entirely possible R* tested GTA:O in those 2 weeks before launch and saw nothing of the sort. But the huge amount of players connecting and pressuring their servers, player actions and things they never anticipated could have called these glitches into action. All we can ask for at that point is they get fixed and dealt with. They've been fixed, now let's see if the glitchers get dealt with.

I would agree with you, however the major bugs/glitches that are well known to the community are completely reproducable no matter what system you play on, where you are or who you are. That means these things are in the games code and they have to either be taken care of pre release or patched post release.

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Everyone is just going to kill each other right after. So unless you have a trustworthy crew surrounding where you will end up after the mission, good luck ever seeing a dime from a heist.

Edited by GotDjent?
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Everyone is just going to kill each other right after. So unless you have a trustworthy crew surrounding where you will end up after the mission, good luck ever seeing a dime from a heist.

like IRL

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There's a lot they can add on with this game and a lot of updates they can release.

 

You guys really gotta stop with the whole abandon all hope routine, it's the first month, they've had a lot of problems and issues they probably didn't expect (at least to this extent) I'm sure once things get stable we'll see a lot more updates/newer content.

I agree with this but for how long can it be entertaining to do repetitive missions over and over again to get a car that goes 10 mph faster or an apartment that has more square footage you can do absolutely nothing with?

 

Where do you see them adding anything unique that isn't already in game (doing a go here, shoot up this, steal this, lose cops, return it here mission , to make money to buy a car or apartment?)

 

What is the future of this game that is not already in it besides more of the exact same?

 

This is an argument that applies to virtually every single game that people only ever acknowledge when they are unhappy with a game.

 

Think about MMO games. The object of the game is to play through levels of tailored content, so you can hit the "end-game" wall. Once you have hit this wall, you run the same thing over and over again so that you can geared up to run another thing. Once you are in that other thing, you play it over and over again so you can get gear so that you can run the next thing.

 

These games are not Matrix virtual reality pods. They're games, they have specific objectives and gameplay features, and you're going to get those features, or a variety of those features, every time you play the game. Sometimes those features get old for some people, sometimes they don't.

 

Why do people play Clue? Why play cards? Realistically those things are even more limited on the replayability variety rating than most games that we complain about more than we actually play do.

 

If you're bored of the game, that's on you. I get on every night and run some missions and races because the game is fun, and it's even more fun playing against the human element. I don't fire up my console expecting some epiphany. I don't load into the game and expect some new groundbreaking experience every night. Eventually, some more stuff will get added to this game, and guess what? Eventually we'll have played that to the bone, we'll be bored of those new features because we obsessed over them and picked them apart.

 

Getting mad at the devs or the game because we've managed to make it boring in a matter of days is like buzzards resenting the bones they just picked clean. Let's take some responsibility as power gamers who post and read tips and tricks for every bit of minutiae these games have to offer.

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There's a lot they can add on with this game and a lot of updates they can release.

 

You guys really gotta stop with the whole abandon all hope routine, it's the first month, they've had a lot of problems and issues they probably didn't expect (at least to this extent) I'm sure once things get stable we'll see a lot more updates/newer content.

I agree with this but for how long can it be entertaining to do repetitive missions over and over again to get a car that goes 10 mph faster or an apartment that has more square footage you can do absolutely nothing with?

 

Where do you see them adding anything unique that isn't already in game (doing a go here, shoot up this, steal this, lose cops, return it here mission , to make money to buy a car or apartment?)

 

What is the future of this game that is not already in it besides more of the exact same?

 

This is an argument that applies to virtually every single game that people only ever acknowledge when they are unhappy with a game.

 

Think about MMO games. The object of the game is to play through levels of tailored content, so you can hit the "end-game" wall. Once you have hit this wall, you run the same thing over and over again so that you can geared up to run another thing. Once you are in that other thing, you play it over and over again so you can get gear so that you can run the next thing.

 

These games are not Matrix virtual reality pods. They're games, they have specific objectives and gameplay features, and you're going to get those features, or a variety of those features, every time you play the game. Sometimes those features get old for some people, sometimes they don't.

 

Why do people play Clue? Why play cards? Realistically those things are even more limited on the replayability variety rating than most games that we complain about more than we actually play do.

 

If you're bored of the game, that's on you. I get on every night and run some missions and races because the game is fun, and it's even more fun playing against the human element. I don't fire up my console expecting some epiphany. I don't load into the game and expect some new groundbreaking experience every night. Eventually, some more stuff will get added to this game, and guess what? Eventually we'll have played that to the bone, we'll be bored of those new features because we obsessed over them and picked them apart.

 

Getting mad at the devs or the game because we've managed to make it boring in a matter of days is like buzzards resenting the bones they just picked clean. Let's take some responsibility as power gamers who post and read tips and tricks for every bit of minutiae these games have to offer.

 

Well said

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if people are pinning all their hopes on heists saving the game i think they are going to be disappointed,personally i love the game & heists will just be something extra to do,if i was already bored with the game,a few heists wouldnt change that.

 

/THREAD

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i have a feeling we can rob a bank that will have billions in it, and the payout will be 100,000. i feel like most they really are caring about is money and no near as much on the fun envirorment for us, i mean it takes even longer now that they keep lowering mission payouts and you can spend forever trying to reach a million, once your there you buy the adder and your back to stage 1.

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they'll be crap. the only fun part about them in SP was the planning and there's no way we'll have that in online

Exactly. A heist is just another run in, shoot up mission and even if the payout is higher, everyone already has everything in game anyway. And good luck finding people to play it properly.

 

 

 

LOL ! I Bet The SP Planing will not beat the Online planing because actually there is planing thats why u need high end apartment

 

i bet we can customize our ways to plan not the game plans this time which is 100x better

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they'll be crap. the only fun part about them in SP was the planning and there's no way we'll have that in online

Exactly. A heist is just another run in, shoot up mission and even if the payout is higher, everyone already has everything in game anyway. And good luck finding people to play it properly.

 

 

 

LOL ! I Bet The SP Planing will not beat the Online planing because actually there is planing thats why u need high end apartment

 

i bet we can customize our ways to plan not the game plans this time which is 100x better

 

Can someone still explain to me how a planning room is any different from getting on your mic and telling your friends what to do on titan of a job?

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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they'll be crap. the only fun part about them in SP was the planning and there's no way we'll have that in online

Exactly. A heist is just another run in, shoot up mission and even if the payout is higher, everyone already has everything in game anyway. And good luck finding people to play it properly.

 

 

 

LOL ! I Bet The SP Planing will not beat the Online planing because actually there is planing thats why u need high end apartment

 

i bet we can customize our ways to plan not the game plans this time which is 100x better

 

Can someone still explain to me how a planning room is any different from getting on your mic and telling your friends what to do on titan of a job?

 

there isnt. the planning room is just a board to put pictures on

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Thought so. Just checking thanks for the response.

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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they'll be crap. the only fun part about them in SP was the planning and there's no way we'll have that in online

Exactly. A heist is just another run in, shoot up mission and even if the payout is higher, everyone already has everything in game anyway. And good luck finding people to play it properly.

 

 

 

LOL ! I Bet The SP Planing will not beat the Online planing because actually there is planing thats why u need high end apartment

 

i bet we can customize our ways to plan not the game plans this time which is 100x better

 

Can someone still explain to me how a planning room is any different from getting on your mic and telling your friends what to do on titan of a job?

 

R* can.

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they'll be crap. the only fun part about them in SP was the planning and there's no way we'll have that in online

 

Exactly. A heist is just another run in, shoot up mission and even if the payout is higher, everyone already has everything in game anyway. And good luck finding people to play it properly.

 

 

LOL ! I Bet The SP Planing will not beat the Online planing because actually there is planing thats why u need high end apartment

 

i bet we can customize our ways to plan not the game plans this time which is 100x better

 

Can someone still explain to me how a planning room is any different from getting on your mic and telling your friends what to do on titan of a job?

If you had a normal working brain you wouldn't need others to explain what the differences are.

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I imagine it's going to be as functional as the board was in single player.

A heist is not one mission. It's like a quest line, with a couple of alternate progression plans for a slightly different gameplay experience. So the planning board will likely deal with who is involved with the heist, and it will give you a couple of options to progress through the quest line, and then you will have a choice on the method you wish to use to conduct the heist.

What else do you guys expect it's going to be? What else would you reasonably want there to be?

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they'll be crap. the only fun part about them in SP was the planning and there's no way we'll have that in online

Exactly. A heist is just another run in, shoot up mission and even if the payout is higher, everyone already has everything in game anyway. And good luck finding people to play it properly.

 

LOL ! I Bet The SP Planing will not beat the Online planing because actually there is planing thats why u need high end apartment

 

i bet we can customize our ways to plan not the game plans this time which is 100x better

Can someone still explain to me how a planning room is any different from getting on your mic and telling your friends what to do on titan of a job?

If you had a normal working brain you wouldn't need others to explain what the differences are.

 

Humour me and explain it since i'm brainless.

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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Have you play SP? if so then there's no need to explain.

In SP it is only applicable because you do not control the AI. Please explain how it matters when everyone is a player since I am brainless.

Edited by theadmiral

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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Have you play SP? if so then there's no need to explain.

In SP it is only applicable because you do not control the AI. Please explain how it matters when everyone is a player since I am brainless.

 

 

I already explained this. You're being facile.

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