universetwisters Posted July 6, 2016 Share Posted July 6, 2016 I think the map ought to be finished before all else. The Duke Of Nukes 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1068917574 Share on other sites More sharing options...
The Duke Of Nukes Posted July 7, 2016 Share Posted July 7, 2016 I think the map ought to be finished before all else. Yes, the maps first, then everything else, but I also put some map suggestions on there too. Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1068917779 Share on other sites More sharing options...
alex8ball Posted July 18, 2016 Author Share Posted July 18, 2016 Any updates? I'd really like to se what more has been completed, it's looking great so far! I have some ideas though, like some gangs & stuff like that, here they are: Gangs: Northside Hoods (there's already Southside, why not a Northside?) Downtown Yardies (maybe?) Forellis & Sindacos (they were chased out of Liberty City, not so sure if they were chased out of the Upstate, if they were there to begin with) Sicillians (meh, not so big on this one, but isn't that bad I guess, except for the fact that we already have too many Italian mafias) Zaibatsu (where the heck are they in this city? they obviously are there, but they are nowhere to be seen, they must be really well hidden, unless they just reside in the Upstate) Some GTA 1 & GTA 2 Gangs? (I really don't know) & probably some more gangs. Northside Hoods subsidiary colors should be green & blue (I don't know what the names for the subdisries should be though, I will probably think about it later) & the green side's leader name should be like Ice-T or something like that. Maps: Remember that you were going to add the Liberty City Penitentiary to the map? Instead of putting it on an island like the beta why not put it on the spot where the the dirt-bike track used to be in GTA LCS? After all, if they were going to get rid of the dirt-bike track they must do it to build something important right? Ignoring the fact that it was probably removed because bikes were banned in Liberty City & there probably won't be room for water canals, it seems like a great idea to me to put it there, not only because I want it to feel like it's like the vanilla game & it would save a lot of time from modeling but it would also make sense why it wouldn't be shown on the map, so they could keep it secret (ish). Also don't forget these important places: Fernando's New Beginnings, Liberty City Park (not Belleville Park, it was mentioned in the radio and is a place where they host the Medieval Melanin Fair), The Happy Blimp & Unseen & Unheard Radio Station Headquarters (LibertySoul FM, Radio Active, Liberty FM, WLLC 'The Zone" & maybe K-Jah but it's probably on Staunton Island) amongst other places. What do you think? Brilliant! I like the idea about placing LC Penitentiary insted of dirt bike track from LCS, but unfortunately the island has already made long time ago. Further more i have no ideas how to connect it to the Portland roads. I wont change location of Prison. Your post made me think about that area. Ferry))) why not to place it there?! It would connect portland and shoreside vale near broken bridge with unique stunt jump. I found well known beta render of the map and saw huge oil tanks in the place where penitentiary is located on my map. So i can place Oil Factory on ex dirt bike track. Places mentioned on the radio stations and RS Headquaters will be on the map. I cant fluently identify commercial speech from radios((( Would you mind writing speeches about Fernando's New Beginnings, Liberty City Park (not Belleville Park, it was mentioned in the radio and is a place where they host the Medieval Melanin Fair), The Happy Blimp? I have no idea what is the Happy blimp xD. Fernando is an spanish alpha man who teach people how to save their marriage, isnt he?! Of course i will make that locations! Gta3 has limits to gangs and i have no expirence of adding them to main.csm but they can appear in missions. They are Sindacos, Zaibatsu Corp, and Rednecks. For the first gang i have itlian area of Upstate, for the second - industrial,and the third will give missions in countryside. Every gang has their own vehicle. Now I am working on the LOD view of the map. At the moment its train station, -mix of britsh style and some places in NY area. Static trains, Depo, rails, screens of old subway of LCS etc. Nikster, undertaker fan and Frank.s 3 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1068952694 Share on other sites More sharing options...
The Duke Of Nukes Posted July 19, 2016 Share Posted July 19, 2016 Any updates? I'd really like to se what more has been completed, it's looking great so far! I have some ideas though, like some gangs & stuff like that, here they are: Gangs: Northside Hoods (there's already Southside, why not a Northside?) Downtown Yardies (maybe?) Forellis & Sindacos (they were chased out of Liberty City, not so sure if they were chased out of the Upstate, if they were there to begin with) Sicillians (meh, not so big on this one, but isn't that bad I guess, except for the fact that we already have too many Italian mafias) Zaibatsu (where the heck are they in this city? they obviously are there, but they are nowhere to be seen, they must be really well hidden, unless they just reside in the Upstate) Some GTA 1 & GTA 2 Gangs? (I really don't know) & probably some more gangs. Northside Hoods subsidiary colors should be green & blue (I don't know what the names for the subdisries should be though, I will probably think about it later) & the green side's leader name should be like Ice-T or something like that. Maps: Remember that you were going to add the Liberty City Penitentiary to the map? Instead of putting it on an island like the beta why not put it on the spot where the the dirt-bike track used to be in GTA LCS? After all, if they were going to get rid of the dirt-bike track they must do it to build something important right? Ignoring the fact that it was probably removed because bikes were banned in Liberty City & there probably won't be room for water canals, it seems like a great idea to me to put it there, not only because I want it to feel like it's like the vanilla game & it would save a lot of time from modeling but it would also make sense why it wouldn't be shown on the map, so they could keep it secret (ish). Also don't forget these important places: Fernando's New Beginnings, Liberty City Park (not Belleville Park, it was mentioned in the radio and is a place where they host the Medieval Melanin Fair), The Happy Blimp & Unseen & Unheard Radio Station Headquarters (LibertySoul FM, Radio Active, Liberty FM, WLLC 'The Zone" & maybe K-Jah but it's probably on Staunton Island) amongst other places. What do you think? Brilliant! I like the idea about placing LC Penitentiary insted of dirt bike track from LCS, but unfortunately the island has already made long time ago. Further more i have no ideas how to connect it to the Portland roads. I wont change location of Prison. Your post made me think about that area. Ferry))) why not to place it there?! It would connect portland and shoreside vale near broken bridge with unique stunt jump. I found well known beta render of the map and saw huge oil tanks in the place where penitentiary is located on my map. So i can place Oil Factory on ex dirt bike track. Places mentioned on the radio stations and RS Headquaters will be on the map. I cant fluently identify commercial speech from radios((( Would you mind writing speeches about Fernando's New Beginnings, Liberty City Park (not Belleville Park, it was mentioned in the radio and is a place where they host the Medieval Melanin Fair), The Happy Blimp? I have no idea what is the Happy blimp xD. Fernando is an spanish alpha man who teach people how to save their marriage, isnt he?! Of course i will make that locations! Gta3 has limits to gangs and i have no expirence of adding them to main.csm but they can appear in missions. They are Sindacos, Zaibatsu Corp, and Rednecks. For the first gang i have itlian area of Upstate, for the second - industrial,and the third will give missions in countryside. Every gang has their own vehicle. Now I am working on the LOD view of the map. At the moment its train station, -mix of britsh style and some places in NY area. Static trains, Depo, rails, screens of old subway of LCS etc. Hello! The way I was thinking it would be connected is by a dirt road, I might be able to post map pictures of ways it can connect to the penitentiary but I need a little time. If you want to make it a oil factory I guess that's fine but I liked the idea of the prison being there, but either way I'll post ways it could be done. The Happy Blimp is a restaurant that is mentioned in the radio, but like many other things, it is not present in the actual game, there are also some billboards laying around Liberty City advertising The Happy Blimp. What do you mean by write the radio adverts here? Do you want me to write new ones or paste the ones mentioning the places above? Because I could do that. I think the Forellis should be thrown in there too considering that they were there in GTA LCS and they still exist in GTA 3 as seen on the missions, but I guess the gangs should be focused on later on during this project. I'm very happy and thankful that you took my ideas into consideration and I'm looking forward into this project! I'll soon post pictures of how it could connect to the place. Stoopid Stuff 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1068955715 Share on other sites More sharing options...
universetwisters Posted July 20, 2016 Share Posted July 20, 2016 Having some huge oil factory (refinery) pop up right where the dirtbike track used to be would be some ridiculously fast progress in an unsuitable area. Why not make it an oil rig in the middle of the ocean? Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1068957834 Share on other sites More sharing options...
alex8ball Posted July 28, 2016 Author Share Posted July 28, 2016 (edited) Having some huge oil factory (refinery) pop up right where the dirtbike track used to be would be some ridiculously fast progress in an unsuitable area. Why not make it an oil rig in the middle of the ocean? I dont think so? oil rig in NY?!)))) Never have seen it before. What do you advise ? Guys tell me any photo store to keep there images for a long time. Front page of this theme is lost. Edited July 28, 2016 by alex8ball_BRATVA Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1068977206 Share on other sites More sharing options...
universetwisters Posted July 28, 2016 Share Posted July 28, 2016 Use Imgur like everyone else. Nikster, Gamerjman19 and alex8ball 3 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1068977216 Share on other sites More sharing options...
alex8ball Posted September 6, 2016 Author Share Posted September 6, 2016 (edited) the week of recovering beta textures! Edited September 6, 2016 by alex8ball_BRATVA Kalvin, Sergiu, Agem and 9 others 12 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069062382 Share on other sites More sharing options...
Gamerjman19 Posted September 6, 2016 Share Posted September 6, 2016 the week of recovering beta textures! You should talk with Sergiu about this. Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069062449 Share on other sites More sharing options...
undertaker fan Posted September 6, 2016 Share Posted September 6, 2016 Cool work man Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069062711 Share on other sites More sharing options...
alex8ball Posted September 8, 2016 Author Share Posted September 8, 2016 (edited) culture theme Edited September 8, 2016 by alex8ball_BRATVA Sergiu, Agem, Gamerjman19 and 15 others 18 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069065738 Share on other sites More sharing options...
Gamerjman19 Posted September 8, 2016 Share Posted September 8, 2016 Did you find or make these textures? Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069066487 Share on other sites More sharing options...
alex8ball Posted September 9, 2016 Author Share Posted September 9, 2016 Did you find or make these textures? That is my secret technology, never reminded in the internet. undertaker fan 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069067016 Share on other sites More sharing options...
alex8ball Posted October 15, 2016 Author Share Posted October 15, 2016 (edited) Edited October 15, 2016 by alex8ball_BRATVA Sergiu, //XP//, undertaker fan and 13 others 16 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069144114 Share on other sites More sharing options...
Wildstylo Posted October 15, 2016 Share Posted October 15, 2016 good job. are you planning interiors? Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069144364 Share on other sites More sharing options...
alex8ball Posted October 15, 2016 Author Share Posted October 15, 2016 (edited) good job. are you planning interiors? =) thanx. Of cource 3-5 interrioirs will be in mod but only for missions or cutscenes. 1-Penitentiary underground and nearest block. 2-To robber the cutsceneBank Claude will enter through the underground cemetry /i will just convert that area from multiplayer map by R* for gta3/. 3- Bikers club in countryside /need to destroy bikes in the name of the law, bikes in 2001 were banned/ 3- Rail Station interrior 4- Factory -for mission with fixed camera, like silent hill action))) 5- redneck ammunition and maybe 6 science complex to enter Zaibatsu theme Edited October 15, 2016 by alex8ball_BRATVA Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069144383 Share on other sites More sharing options...
Sergiu Posted October 15, 2016 Share Posted October 15, 2016 The style strongly reminds me of Mafia: The City of Lost Heaven. I dig it, nice job! Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069144392 Share on other sites More sharing options...
alex8ball Posted October 15, 2016 Author Share Posted October 15, 2016 I like to play old games, and last 3 months i have playing mafia tcolh, and inspired by it. I took the idea of placing trees on the pavement and one corner building appearance, thats all. And first silent hill helped me too. The old part look similar to old game, but more detail. I want to make an observation platform like in silent hill 2 showing the peacefull view on a town from mountain. Films help me too. There are few locations from the Sopranos, rocknrolla, snitch. Why not?! I have never been in USA thats why i do places from films. Sergiu 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069144592 Share on other sites More sharing options...
Sergiu Posted October 15, 2016 Share Posted October 15, 2016 Good inspirations there, those cities were considered very realistic in the gaming industry for the early 2000s. alex8ball 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069144608 Share on other sites More sharing options...
Wildstylo Posted October 27, 2016 Share Posted October 27, 2016 good job. are you planning interiors? =) thanx. Of cource 3-5 interrioirs will be in mod but only for missions or cutscenes. Why? You can create some facilities, such as hospital, restaurants, police station and houses with easter eggs, additional missions etc It depends on your imagination and of course free time. I can give you some ideas. alex8ball 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069175265 Share on other sites More sharing options...
alex8ball Posted October 27, 2016 Author Share Posted October 27, 2016 good job. are you planning interiors? =) thanx. Of cource 3-5 interrioirs will be in mod but only for missions or cutscenes. Why? You can create some facilities, such as hospital, restaurants, police station and houses with easter eggs, additional missions etc It depends on your imagination and of course free time. I can give you some ideas.Ok i would be happy to see your ideas Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069176021 Share on other sites More sharing options...
alex8ball Posted November 2, 2016 Author Share Posted November 2, 2016 (edited) Or any one else's ideas) Bad news there are only 2 addable missions over original((( i dont know what to do with it. Edited November 2, 2016 by alex8ball_BRATVA Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069188721 Share on other sites More sharing options...
Frank.s Posted November 5, 2016 Share Posted November 5, 2016 Simple, the script will only have new missions. If people want to play original GTAIII missions then they can use original GTAIII main.scm EenCole 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069193378 Share on other sites More sharing options...
Lacrix84 Posted November 5, 2016 Share Posted November 5, 2016 Sad to think so, but this mod will never be released. You'd better complete the whole suburbs and release the mod, and only after this make a new missions and other stuff. IMHO. alex8ball 1 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069194081 Share on other sites More sharing options...
alex8ball Posted November 6, 2016 Author Share Posted November 6, 2016 Ahah) 3 years ... and will never be released... thats too optimistic. In soviet russia map will release you xD. The only way i will stop mod - my marriage. undertaker fan and Frank.s 2 Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069195391 Share on other sites More sharing options...
crashoverride93 Posted February 10, 2017 Share Posted February 10, 2017 I know you said trains on ghost town will that be a subway connected to the rest of the subway? Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069395802 Share on other sites More sharing options...
alex8ball Posted February 10, 2017 Author Share Posted February 10, 2017 I know you said trains on ghost town will that be a subway connected to the rest of the subway? no connection to lc subway system. Prototype of trainstation in upstate will be Grand Terminal... rails lead the way to Carcer city, Bullworth and Canada. Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069396055 Share on other sites More sharing options...
crashoverride93 Posted February 11, 2017 Share Posted February 11, 2017 Oh wow OK. Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069397737 Share on other sites More sharing options...
Stoopid Stuff Posted February 16, 2017 Share Posted February 16, 2017 Something new about the mod? Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069408822 Share on other sites More sharing options...
alex8ball Posted March 5, 2017 Author Share Posted March 5, 2017 people what is that building: GTA3 image 05 by Andrew Soosay, on Flickr Please tell me analog of this construction Link to comment https://gtaforums.com/topic/629985-wipiii-gta-3-de/page/10/#findComment-1069438670 Share on other sites More sharing options...
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