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Why are people saying glitchers ruin the "in-game economy"? Th


Ronrollin9434
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Ronrollin9434

There is no economy in GTAO. For some reason, people are under the impression that there is an economy in GTAO. Nothing could be further from the truth...

 

The only thing there is, is an in-game currency, nothing more.

 

If people don't have the ability to buy items, and trade/sell them to other people at prices they set themselves, there is no economy. It's plain and simple. If the game offers an infinite amount of cars, weapons, safehouses, etc. there is no economy.

 

 

Economics is based on the basic principle of SUPPLY (which is limited) and demand (which is non-existent because we can't buy from each other).

 

Even with the introduction of stocks in the game, it will only yield us more pointless money.

 

 

So to people complaining about glithcers ruining the "in-game economy" - why don't you spend less time playing video games and enroll yourself into an economics course.

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Truth. There is no player trading at all. Meaning, nothing matters.

 

Kinda ironic isn't it? When people like me got our characters deleted during glitch week, people said "why does other people's rank matter to you? NO RESET, just grind back up f*cking cry baby"

 

But now these same people are whining that others are abusing money farms lol so allow me to quote you stupid f*cks:

 

"why does other people's money matter to you? NO RESET, just grind up the money f*cking cry baby."

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Because most of them are children too young to wrap their heads around such basic concepts. MMORPGs where you can trade items, set prices, and determine how rare something is, contain economies.

 

Games like GTAO don't have an economy. Glitchers don't ruin anything for anyone. People are just complaining for nothing.

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If people glitch tons of momney in GTA 5 singleplayer somehow, they can ruin the stocks* for people who are playing legit.

(* = In case someone didnt know, BAWSAQ depends from the other players)

 

Or, if you want to play GTA online in random lobbies, and everyone else got glitched levels and glitched money, they can kill you with their tanks or helicopters...

Edited by DrazHD
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Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

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ROCKSTAR SUPPORT ANSWER

rockstar-logo-38x35.png

For this, I'd say to use your best judgment. Anything that feels like an exploit is an exploit--For the LS car reselling, that is definitely an exploit that is being patched out.

Players just "playing the game" or doing missions are not considered exploits. There may be some missions players farm like crazy for a huge payout and RP boost that will be adjusted to keep the economy in balance, but players that repeat those missions while they pay out huge are not exploiting. They are just farming one particular mission.

Players that use exploits are easy to find, and repeat offenses may result in a ban to the cheater pool, which works similarly to the cheater pool introduced in Max Payne 3.

Please ask any other questions here about bannable offenses. If you'd like clarity on any piece mentioned above, please also comment here.

Rockstar themselves refer to it as an Economy! - There may be some missions players farm like crazy for a huge payout and RP boost that will be adjusted to keep the economy in balance

 

Also http://support.rockstargames.com/hc/communities/public/questions/200309736-2nd-attempt-at-clarity-from-RockStar-exploiting- My source for people who think I'm lying.

Edited by Loser_1337
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Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

Thats basicly what I am saying -_-

Glitchers ruin the stocks for legit players.

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Ronrollin9434

Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

 

Doesn't matter how much cash is being moved into stocks - all that would matter is how much people decide to trade a stock for. I'm pretty sure that we don't get to set prices for how much we want to sell/buy stocks for. It simply acts as a random simulator going up and down.

 

We can only control volume, not value.

 

 

Also, so what? My point is, when we get money from the stock market, it still doesn't change the fact that there is no economy on GTAO. The stock market is basically just a casino - because we're not even given the option to choose how much we sell/buy stocks for... we're forced to sell at current market prices (which, again, are random).

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Courtesy Flush George

 

 

Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

Thats basicly what I am saying -_-

Glitchers ruin the stocks for legit players.

STOCK?! What stock?! Only stock market there is, is in solo. Not sure, but I think solo has been forgotten a long time ago.

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Agree there is no economy thats just a phrase theyre gonna use and people are gonna jump all over like it has some meaning. The fact that theyre giving everyone 500k and theres an unlimited supply of money cards tells you there is no economy.

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Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

Thats basicly what I am saying -_-

Glitchers ruin the stocks for legit players.

STOCK?! What stock?! Only stock market there is, is in solo. Not sure, but I think solo has been forgotten a long time ago.

 

Stock market for online will be up soon, therefore it will be an economy.

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Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

 

Doesn't matter how much cash is being moved into stocks - all that would matter is how much people decide to trade a stock for. I'm pretty sure that we don't get to set prices for how much we want to sell/buy stocks for. It simply acts as a random simulator going up and down.

 

We can only control volume, not value.

 

 

Also, so what? My point is, when we get money from the stock market, it still doesn't change the fact that there is no economy on GTAO. The stock market is basically just a casino - because we're not even given the option to choose how much we sell/buy stocks for... we're forced to sell at current market prices (which, again, are random).

 

 

Bawsaq isnt random, it depends what other players do...

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Ronrollin9434

I'll make this as simple for you as possible:

 

 

If Rockstar only decided to sell 150k Felzters in GTAO and that's all. Then there'd be an economy. If they gave people the option of trading the Feltzer to other players, and gave the player the option to set a price for it to be traded, there would be an economy.

 

But seeing as anyone can go to the website and buy a Feltzer in an inventory of infinite Feltzers, there is no supply. There is no economy.

 

If Rockstar gave us the option to sell our stocks (to really effect the market), there would be an economy (assuming the above were also true). If we were able to set sell prices, there would be an economy.

 

 

If GTAO is an economy, where is the supply (when safehouses, guns, cars are all infinite)? Where is the demand (if we can't buy from other players)?

Edited by Ronrollin9434
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If Rockstar only decided to sell 150k Felzters in GTAO and that's all. Then there'd be an economy. If they gave people the option of trading the Feltzer to other players, and gave the player the option to set a price for it to be traded, there would be an economy.

 

But seeing as anyone can go to the website and buy a Feltzer in an inventory of infinite Feltzers, there is no supply. There is no economy.

 

If Rockstar gave us the option we wanted to sell our stocks (to really effect the market), there would be an economy (assuming the above were also true).

 

Well, they might have such plans in mind with feature updates and/or DLC's? I mean, there's lots of promised content that isn't out yet, like heists.

 

It would make no sense to add stuff like horse tracks, a casino and so on if they wouldn't have any plans for it... They probably didn't go ahead with trading stuff, gambling and so on in the release due to the fact they knew there would be a lot of imbalanced missions and so on.

Edited by bNy_
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I'll make this as simple for you as possible:

 

 

If Rockstar only decided to sell 150k Felzters in GTAO and that's all. Then there'd be an economy. If they gave people the option of trading the Feltzer to other players, and gave the player the option to set a price for it to be traded, there would be an economy.

 

But seeing as anyone can go to the website and buy a Feltzer in an inventory of infinite Feltzers, there is no supply. There is no economy.

 

If Rockstar gave us the option to sell our stocks (to really effect the market), there would be an economy (assuming the above were also true). If we were able to set sell prices, there would be an economy.

 

 

If GTAO is an economy, where is the supply (when safehouses, guns, cars are all infinite)? Where is the demand (if we can't buy from other players)?

 

This. But little kids will see Rockstar use the term "economy" and jump on it like it's the real deal.

 

I find it funny, their usage of the word economy. To them the economy is having a cesspit of little kids begging mommy for her credit card so he can buy shark cards on GTAO. That's Rockstar's economy, farming people out of more hard money.

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Ronrollin9434

Haha, the Shark card is literally the most ironic thing ever. Loan sharks. Kiddies buying money in GTAO buying into a pointless, phony "economy". The only measurable asset in GTAO is the amount of time you invest in it.

 

 

Even spending money on a game with a real economy like World of Warcraft makes more sense, from an economic standpoint.

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Somebody who gets millions in micro transactions will do just as much "harm" as somebody with millions of glitched money, But thats fine aslong as you paid for it lol Rockstar logic.

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only thing they might be ruining is R* cash cards scam

but without the ability to transfer large amounts of money between players, not even that really

plenty of players who will still buy those

 

R* should have looked at the nr 1. MMO out there and should have just gone with subscriptions or something

that way you can have the chinese powerlevelling for money and everything and as a dev you will still get your cut.

Edited by Zwenkwiel
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You're dealing with a bunch of borderline down syndrome forum trolls that probably haven't seen a high school econ class.

Edited by ianqt
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Somebody who gets millions in micro transactions will do just as much "harm" as somebody with millions of glitched money, But thats fine aslong as you paid for it lol Rockstar logic.

F*CKING WIN.

 

I have a new signature quote now, thank you sir.

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ROCKSTAR SUPPORT ANSWER

rockstar-logo-38x35.png

For this, I'd say to use your best judgment. Anything that feels like an exploit is an exploit--For the LS car reselling, that is definitely an exploit that is being patched out.

Players just "playing the game" or doing missions are not considered exploits. There may be some missions players farm like crazy for a huge payout and RP boost that will be adjusted to keep the economy in balance, but players that repeat those missions while they pay out huge are not exploiting. They are just farming one particular mission.

Players that use exploits are easy to find, and repeat offenses may result in a ban to the cheater pool, which works similarly to the cheater pool introduced in Max Payne 3.

Please ask any other questions here about bannable offenses. If you'd like clarity on any piece mentioned above, please also comment here.

Rockstar themselves refer to it as an Economy! - There may be some missions players farm like crazy for a huge payout and RP boost that will be adjusted to keep the economy in balance

 

You know you're a piece of lying sh*t when you quote Rockstar without providing a source.

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I dont totally agree with OP, but I see where you are coming from.

 

There is an economy for GTA Online, even though there really arent any PtP transactions.

 

If everyone is glitching to get unlimited money, than the whole point of a million dollar car, or paying for airstrikes loses its value.

 

If someone sends an airstrike on you then they can obviously afford it. If they earned that cash honestly, it makes this player seem more powerful, and money is power, just like a real life economy. the player he kills will probably be more compelled to start grinding away to earn money and level up so he can be that powerful eventually.

 

But if everyone has unlimited money because they cheated, there really is no sense of power, or value on these things. Its a matter of a button press.

ShnePmW.jpg?5
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Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

 

Doesn't matter how much cash is being moved into stocks - all that would matter is how much people decide to trade a stock for. I'm pretty sure that we don't get to set prices for how much we want to sell/buy stocks for. It simply acts as a random simulator going up and down.

 

We can only control volume, not value.

 

 

Also, so what? My point is, when we get money from the stock market, it still doesn't change the fact that there is no economy on GTAO. The stock market is basically just a casino - because we're not even given the option to choose how much we sell/buy stocks for... we're forced to sell at current market prices (which, again, are random).

 

 

I'm not positive that you know how the stock market works.

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Ronrollin9434

 

 

Why don't you wait until the Bawsaq opens up and it gets flooded with thousands of exploiters/glitchers dumping $5million dollars or more into it.

 

Good luck being a normal player trying to put in $30K....the initial stock prices will be raised so high that you won't be able to purchase any shares of anything.

 

Doesn't matter how much cash is being moved into stocks - all that would matter is how much people decide to trade a stock for. I'm pretty sure that we don't get to set prices for how much we want to sell/buy stocks for. It simply acts as a random simulator going up and down.

 

We can only control volume, not value.

 

 

Also, so what? My point is, when we get money from the stock market, it still doesn't change the fact that there is no economy on GTAO. The stock market is basically just a casino - because we're not even given the option to choose how much we sell/buy stocks for... we're forced to sell at current market prices (which, again, are random).

 

 

I'm not positive that you know how the stock market works.

 

 

I do understand how it works.

 

Explain to me how Rockstar's BAWSAQ stock exchange resembles anything like a real stock exchange if individual investors cannot set their sell prices? Even auto buy at lowest price makes sense (since stocks are fungible) but I'm reluctant to even refer to it as a stock market when we can't set sell prices.

 

If someone was wealthy enough (and desperate enough) to sell all of their stock at a price $10 lower (per share), that would definitely change the market. You'd see the price of the stock drop assuming they sold a large enough volume of stock over a significant period of time.

 

 

The BAWSAQ is basically a bunch of individual people gambling on a random simulator. I mean, ffs, think about it - even stocks are unlimited in GTAO (I'm assuming - since they are in SP).

 

Unlimited stocks? That goes against the fundamental principles of economics (supply and demand).

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If they say this ruins the in game economy so does the cash packs they offer, R* is really becoming a greedy company. If they keep going like this is, this might be my last game from R* that I bought.

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Ronrollin9434

Since the BAWSAQ feature hasn't been released yet, I can't speak too much on it. But, if it's anything like SP stock exchanges, then it's not a real stock exchange (unlimited stocks available to buy, can't set your sell price, etc.)

 

 

Although, my point still stands - even if we could set sell prices and there were a limited amount of stocks to buy - it doesn't change the fact that GTAO is still a phony economy. Only when they make purchasable assets LIMITED in inventory (ie. creating supply and demand) will I consider it a real economy.

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