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Reasons why R* won't ban you


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I see all these threads about people suggesting farmers and glitchers will get banned. I'm pretty sure they won't ban those people and here are the reasons. Hackers that rank insanely fast is a different story though.

 

1. A lot of people did glitch/farm so banning them all would destroy the game and the community.

2. When should someone get banned? Should someone get banned when did the bike glitch once or when he did get 2 million from it?

3. It would take ages to check every player out there if they ban everyone who did this glitch. I don't think Rockstar wants to ban the wrong people wiith everyone losing their characters etc.

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

 

A reset is a different story, but I think that it's kind of the same story as reason 4. A level 65 who did farm but also played a lot might quit the game as he cba to start over. This would result in him not buying DLC or cash cards.

 

Before you guys start hating on me because of my English, it's not my first language ;)

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Why would you ever want to keep players who cheated? And thanks to things like statistics, R* would have little trouble in finding the people who did it unreasonably.

 

Like drug crimes (or any crimes for that matter), doesn't matter whether you did it once or a million times, if you knowingly took part in cheating, you're still a cheater. The RR may have been a case of getting swept up with a group, but you have to stick around for some time before its worth anything. You dont accidentally level 30 times from one mission.

 

Why would you ever want to keep players who cheated?

Is suggest your read my post again. I just explained it in reason 4.

R* are not going to throw away millions of dollars.

 

 

They already are, with these exploiters/glitchers. gaining millions within hours, so.. tell me then, what was the point of the cash cards?

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

 

Though I agree with the point you are making, this one doesn't make sense. If you've glitched your way to $1billion (or even a high enough amount of around 10 mil) why would you ever need to buy a cash card? and given that the glitching appears to be so prevalent rockstar have already lost out on potential sales, removing them won't make any difference

 

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

 

Though I agree with the point you are making, this one doesn't make sense. If you've glitched your way to $1billion (or even a high enough amount of around 10 mil) why would you ever need to buy a cash card? and given that the glitching appears to be so prevalent rockstar have already lost out on potential sales, removing them won't make any difference

 

 

I see all these threads about people suggesting farmers and glitchers will get banned. I'm pretty sure they won't ban those people and here are the reasons. Hackers that rank insanely fast is a different story though.

 

1. A lot of people did glitch/farm so banning them all would destroy the game and the community.

2. When should someone get banned? Should someone get banned when did the bike glitch once or when he did get 2 million from it?

3. It would take ages to check every player out there if they ban everyone who did this glitch. I don't think Rockstar wants to ban the wrong people wiith everyone losing their characters etc.

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

 

A reset is a different story, but I think that it's kind of the same story as reason 4. A level 65 who did farm but also played a lot might quit the game as he cba to start over. This would result in him not buying DLC or cash cards.

 

Before you guys start hating on me because of my English, it's not my first language ;)

 

But, the people being banned don't need the cash cards, obviously..

 

 

Why would you ever want to keep players who cheated?

Is suggest your read my post again. I just explained it in reason 4.

R* are not going to throw away millions of dollars.

 

 

They already are, with these exploiters/glitchers. gaining millions within hours, so.. tell me then, what was the point of the cash cards?

 

 

 

 

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

 

Though I agree with the point you are making, this one doesn't make sense. If you've glitched your way to $1billion (or even a high enough amount of around 10 mil) why would you ever need to buy a cash card? and given that the glitching appears to be so prevalent rockstar have already lost out on potential sales, removing them won't make any difference

 

I also said DLC. If R* fixes all the money glitches/farm options and comes with new houses that are like 1 million+, people will be buying cash cards. Same with DLC, if you can get DLC with new missions that are fun to play, then you will buy the DLC. You won't buy it if you got banned.

I also said DLC. If R* fixes all the money glitches/farm options and comes with new houses that are like 1 million+, people will be buying cash cards. Same with DLC, if you can get DLC with new missions that are fun to play, then you will buy the DLC. You won't buy it if you got banned.

 

 

 

I can see your point on this one. Its a bit ironic, but I always felt the cheaters played the sh*t out of their game more than casuals.

 

Not that we're doing more, just that we're on the game server more.

Edited by MLO_III

I also said DLC. If R* fixes all the money glitches/farm options and comes with new houses that are like 1 million+, people will be buying cash cards. Same with DLC, if you can get DLC with new missions that are fun to play, then you will buy the DLC. You won't buy it if you got banned.

 

 

Right OK this makes sense yes, you din't say this in the original post but yeah now I agree with this.

 

I also said DLC. If R* fixes all the money glitches/farm options and comes with new houses that are like 1 million+, people will be buying cash cards. Same with DLC, if you can get DLC with new missions that are fun to play, then you will buy the DLC. You won't buy it if you got banned.

 

 

Right OK this makes sense yes, you din't say this in the original post but yeah now I agree with this.

 

You might try to learn to read.

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

You might try to learn to read.

 

 

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

 

 

Am I expected to be a mindreader that knows exactly what YOU mean when you ONLY say DLC (which could be comprised of anything imaginable). No need for the hostility AT ALL as I was agreeing with you.

Most farmers/glitchers will never buy game cards anyway. There are some who would rather grind it out.

I agree, but there's still DLC to come which might need money. If they got the flaws fixed by then, people will need money to buy the new houses, cars or whatever they're going to release. And missions DLC won't sell as good when people got banned.

 

You might try to learn to read.

 

 

4. The most important reason to not ban people is that R* wants to sell DLC and cash cards. A lot of people will move on to another game if they get banned and will never buy any DLC or cash card.

 

 

Am I expected to be a mindreader that knows exactly what YOU mean when you ONLY say DLC (which could be comprised of anything imaginable). No need for the hostility AT ALL as I was agreeing with you.

 

Excuse moi, read it wrong!

1. When you have, let`s say, 5 mil players playing the game... 100.000 won`t make a difference.

2. Anyone cheating should be reprimanded - not necessarily banned, but char / account reset. Exploiting / glitching / duping is considered cheating.

3. WOW has a similar number of players and it didn`t take ages.

4. You overestimate the "a lot" in your logic. You also forget that these players have really tons of money, so they are not a cash card buyer anyway.

 

It isn`t a must to ban them. It can be temp bans, money taken away, levels stripped, chars reset, special matchmaking rules, anything and everything Rockstar finds to be a proper reprimand.

Edited by Phyxsius-
BlackFeather SR

They cannot ban you for using an in game method of input to gain GTA$. It isn't using a glitch to gain an unfair advantage over other players as it's as easy as hitting X to jump, an input into a game without a 3rd party program isn't a breach of the TOS.

 

Source: im a games developer.

 

We want you to break a game and find exploits so we can stablise a games code. Nothing we can do about banning as their isn't 100% method in detecting glitchers, there could be several explanations to a level 20 with $10mil I.e someone farms the missions for cash but loses their original avatar to the dreaded character deletion bug but everyone knows that bank balance is kept separate.

 

Give me 100% Glitch detection method that's as sure as the systems used to detect hacks through 3rd party programs and I will give you £10000 IRL

Give me 100% Glitch detection method that's as sure as the systems used to detect hacks through 3rd party programs and I will give you £10000 IRL

One way is to have your best tester simulate heavy farming, using inside knowledge and get a rough estimate where your top farmers should be, after a given time, then cut the excess. [EDIT] Farm and note down daily money for the first 30 levels, then apply a mathematical model for predicting daily gains, by using first 30 levels as base and adding level up percentages (which this game does, since I get higher pay for the same mission as I level up) - can predict any unit of time and any money for any level.

 

It might catch one or two legit players, but there aren`t many that are better than a game tester. A paid game tester, not TV stories and wannabes. And if I could think of that in about 10 minutes, surely Rockstar has smarter and more educated in anti-cheat methods individuals who can think of better ways.

___________________

 

Now I will take that paycheck off you, thank you very much.

Edited by Phyxsius-
BlackFeather SR

 

 

Give me 100% Glitch detection method that's as sure as the systems used to detect hacks through 3rd party programs and I will give you £10000 IRL

One way is to have your best tester simulate heavy farming, using inside knowledge and get a rough estimate where your top farmers should be, after a given time, then cut the excess.

 

It might catch one or two legit players, but there aren`t many that are better than a game tester. A paid game tester, not TV stories and wannabes.

___________________

 

Now I will take that paycheck off you, thank you very much.

Like you said, it may catch legit players, it has to be 100% or it could turn pretty sour for a games company, read up on lawsuits against MS and EA it doesn't get pretty if you don't use 100% methods to detect these, which is why we never ban people using these methods, remember the xp/credit farming method for reach? No one got reset or banned as they was just using in game systems creatively.

 

EDIT: testers are given set time limits and rules and are told what to do. Not all testers are gaming gods that the misconception is believed to be.

 

I know of many who haven't played a game since the snes who have gone on to be a tester.

Edited by BlackFeather SR

 

 

Give me 100% Glitch detection method that's as sure as the systems used to detect hacks through 3rd party programs and I will give you £10000 IRL

One way is to have your best tester simulate heavy farming, using inside knowledge and get a rough estimate where your top farmers should be, after a given time, then cut the excess.

 

It might catch one or two legit players, but there aren`t many that are better than a game tester. A paid game tester, not TV stories and wannabes.

___________________

 

Now I will take that paycheck off you, thank you very much.

Like you said, it may catch legit players, it has to be 100% or it could turn pretty sour for a games company, read up on lawsuits against MS and EA it doesn't get pretty if you don't use 100% methods to detect these, which is why we never ban people using these methods, remember the xp/credit farming method for reach? No one got reset or banned as they was just using in game systems creatively.

 

NO lawsuits, as they have all the rights to do so. The ONLY side-effects are bad press and player outrage. Player outrage is high against exploiters as it is and bad press can easily be masked with PR bullsh*t.

 

http://www.rockstargames.com/legal

 

 

 

DESCRIPTION OF ONLINE SERVICES

Subject to full compliance with this Agreement, the Company may offer to provide certain products, services, and websites accessed through internet-capable hardware platforms including gaming consoles, personal computers, mobile computers, or smart phones, or in-game applications or software platforms including third-party hosts (collectively the "Online Services"). Online Services shall include, but not be limited to, any service or content the Company provides to you, including any materials displayed or performed. The Company may change, suspend or discontinue the Online Services for any reason, at any time, including the availability of any feature or content. The Company may also impose limits on certain features and services or restrict your access to parts or all of the Online Services without notice or liability.

 

You signed for the above implicitly when you installed the game.

___________________________

 

[EDIT] Also, remember this? http://www.1up.com/news/aussie-journalist-fired-possibly-red . It didn`t turn ugly. 10 butthurt players won`t neither.

 

[EDIT #2] Just thought of a new method - Money / RP per hour. Have your best tester run the best and fastest missions for the absolute top money / RP per hour. It is their game, so they must have had a target for this, in order to calculate how long it will take to level and reach that target. Apply to everyone`s played time, cut the above numbers. Example: Say your guy comes up with 20k money per hour and you got a guy with 25k with one hour played. You cut 5k off his bank account.

 

Now you owe me £20000 IRL.

Edited by Phyxsius-
BlackFeather SR

For your info, companies pay out of court on things like this and make the prosecutor sign a writ that waves their right to any further comments or publishing anything on the outcomes of these suits.

 

The TOS you highlighted applies to everyone, if everyone was banned because of that reason alone then the companies stocks would go down, business would slow, partner companies would not invest in a project.

 

To use that clause is a death sentance to a company.

For your info, companies pay out of court on things like this and make the prosecutor sign a writ that waves their right to any further comments or publishing anything on the outcomes of these suits.

 

The TOS you highlighted applies to everyone, if everyone was banned because of that reason alone then the companies stocks would go down, business would slow, partner companies would not invest in a project.

 

To use that clause is a death sentance to a company.

Don`t be silly. Every company uses that clause for any action they take against any player and or any of their games.

 

Using that clause globally and against everyone, in a "let`s close GTA: O tomorrow indefinitely" scenario is a death sentence, not to defend in a court against a lamer that wants to make money off a company that banned him to protect its intellectual property.

_______________________

 

And it isn`t more right or wrong than putting LEGITIMATE defensive players in bad sport servers, such as any that has blown up a car gets bad sport, regardless of motives. It`s not like Rockstar`s automated systems are fool-proof. 10, 50, 100, 100k players that end up with a trimmed bank account won`t be the end of the word and certainly not a court case.

Edited by Phyxsius-

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