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Violent Duct only 3000$ after Patch (CONFIRMED FROM ROCKSTAR)


TheMadNinjaTurtle
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TheMadNinjaTurtle

The mission gives now only 3000$ and before $90000

 

yes, this is confirmed by rockstar.

 

 

sauce:

 

 

 

 

BasicBBQSauce.jpg

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Lol @ Rockstar.

 

Everyone's characters are being deleted + other bugs.

 

"Um what should we do?" *nerfs mission.* "Well, thats that!"

 

lol what a joke

Edited by FlyThai
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Rooftop Rumble is far worse than Violent Duct. Anyone else see the guy on Twitch that got to like level 75 and 5 mil or some sh*t in a single day? This is one hell of a botched launch.. bet R* didn't see it going this way.

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Lol @ Rockstar.

 

Everyone's characters are being deleted + other bugs.

 

"Um what should we do?" *nerfs mission.* "Well, thats that!"

 

lol what a joke

agree, its all about money, they dont know about quality management or customer services

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Lol @ Rockstar.

 

Everyone's characters are being deleted + other bugs.

 

"Um what should we do?" *nerfs mission.* "Well, thats that!"

 

lol what a joke

They nerf stupid sh*t like this instead of fixing their servers because the sole purpose of GTA Online is to milk money from kids by trying make them buy the virtual money (and DLCs in the future)

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Lol @ Rockstar.

 

Everyone's characters are being deleted + other bugs.

 

"Um what should we do?" *nerfs mission.* "Well, thats that!"

 

lol what a joke

I think you fail to grasp how developers work. Level designers aren't network engineers and neither are they programmers. Different teams do their jobs, patches get released accordingly.

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Rooftop Rumble is far worse than Violent Duct. Anyone else see the guy on Twitch that got to like level 75 and 5 mil or some sh*t in a single day? This is one hell of a botched launch.. bet R* didn't see it going this way.

Simple

The testers they had were retards. Who thought it was a good idea to give high level players the ability to invite a low level player to one of their high level missions? That is the root of the problem.

 

I gurantee that will change in the future.

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if people dont try to exploit the sh*t out of the game maybe they will have more time to fix the things that really matter.. people who are exploiting should haver there accounts deleted.. its that simple. Just play the game. If your exploiting by definition your taking advantage of the flaws in the game and so you are putting more work on the people who make the game and then making it take longer to fix the game. If you complain the game is broken, then you are part of the cause. If you dont see this then maybe your the little sh*ts I hear on XBOX live chat who sound like you barely have pubes never mind the right to play this amazing game.

Edited by Seedy
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Too bad im making 25k every 20 seconds and got my garage full of fully tuned expensive supercars already

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Lol @ Rockstar.

 

Everyone's characters are being deleted + other bugs.

 

"Um what should we do? Oh nerf a mission. How dare players make alot of money!"

 

lol what a joke

Because changing a single data value takes SOOOOOO much time.

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Rooftop Rumble is far worse than Violent Duct. Anyone else see the guy on Twitch that got to like level 75 and 5 mil or some sh*t in a single day? This is one hell of a botched launch.. bet R* didn't see it going this way.

Simple

The testers they had were retards. Who thought it was a good idea to give high level players the ability to invite a low level player to one of their high level missions? That is the root of the problem.

 

I gurantee that will change in the future.

 

This isn't the solution. The solution is scaling the XP/$$ by level to make it equitable to playing an appropriate level mission. If they restrict the mission you will have the MMO issues of not being able to play with your friends if they are outside of the level range of your missions. It really is a simple solution that I don't understand why more games don't incorporate. If your design goal is that a level 10 players averages X XP per HR and Y $$ per hour, baseline how long a particular mission should take (with some variety such as this mission is harder or longer but has a higher payout) and do some simple math.

 

Then a LVL 70 can play with his LVL 30 friend, they can have fun, and everyone can progress at a reasonable level.

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if people dont try to exploit the sh*t out of the game maybe they will have more time to fix the things that really matter..

 

I'd actually say if people minded their own business and let other players play how they wanted to, Rockstar wouldn't have to waste time altering missions.

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Rooftop Rumble is far worse than Violent Duct. Anyone else see the guy on Twitch that got to like level 75 and 5 mil or some sh*t in a single day? This is one hell of a botched launch.. bet R* didn't see it going this way.

Simple

The testers they had were retards. Who thought it was a good idea to give high level players the ability to invite a low level player to one of their high level missions? That is the root of the problem.

 

I gurantee that will change in the future.

 

they probably foresaw all the character resets :^)

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Rooftop Rumble is far worse than Violent Duct. Anyone else see the guy on Twitch that got to like level 75 and 5 mil or some sh*t in a single day? This is one hell of a botched launch.. bet R* didn't see it going this way.

Simple

The testers they had were retards. Who thought it was a good idea to give high level players the ability to invite a low level player to one of their high level missions? That is the root of the problem.

 

I gurantee that will change in the future.

 

I agree that is an issue, but they also messed up when they tried to patch out the ability to replay a successful mission and left in the back door quick restart functionality. That's really quite a shameful thing to overlook from a coder's perspective.. just saying. They should know that people are going to try to find something profitable to spam replay to maximum profit.

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Link???????????? Its still paying 9k on xbox

People are saying that if you restart your console it will be $3k.. unless only PS3 version has been fixed.

Edited by Collekt
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