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Add Cricket to GTA Online


theadmiral
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Cricket Poll  

98 members have voted

  1. 1. Should Cricket be added to GTA Online?

    • Yes
      21
    • No
      34
    • I don't care
      15
    • Why hasn't this topic been locked?
      46


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Jolly Swagman

 

 

 

The poll numbers are a bit shocking so far

Shocking? Not at all. It just shows that most of the people want this retardation to end.

 

If only they realized that they could end it at any time by simply not clicking the link that brings them to this thread.

 

I for one would be disappointed if this thread was closed just because some people don't understand how to leave a thread alone. Anyone who reads this thread can see, quite clearly, that the majority of people in favour of adding cricket to GTA have been nothing but polite, respectful and well mannered, even in the face of some rather rude posters. I hardly consider these to be traits of trolling.

 

I also don't see people crying out to close the 23 page long thread titled "Guys Who Roleplay As Girls In Games Are Weirdos." How can a thread that questions a gamers personality based on their choice of avatar have any more validity over a thread in which some cricket fans are having a well mannered and respectful conversation regarding the implementation of a sport they enjoy into a game that this forum was created for? As you can probably tell, I'm not a fan of that thread, but I don't go around demanding it to be locked, I just don't bother to contribute to it. It really is that simple.

 

The main reason I would like to see cricket in GTAO, other than for the enjoyment of the sport itself, is because it would make finding people who are capable of that rare trait of good sportsmanship, such as theadmiral and Jolly SWAGman (amongst others), much easier to find.

 

Long live the GTAO cricket thread.

Bravo sir, bravo.

 

I would like to say that there are some gentleman amongst the people who don't agree with all suggested features for GTA cricket. Marco Polo, Steve from NYC and Canucks for example have disagreed with some suggestions but still put their points forward in a respectful manner. There are others as well of course but they are the first that came to me.

Edited by Jolly SWAGman
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I'm not overly interested in this thread, quite honestly, but Raylion, you are clearly the one derailing the thread. Let me make this very clear - no one except you f*cking cares if this thread is 41 pages long on a topic you find ridiculous.

 

If it's ridiculous and Rockstar never even consider it, let alone implement it, what the hell does it matter if a 500 page discussion takes place in a single thread between a small handful of people tossing ideas around purely for the sake of talking about it? Here's a gigantic f*cking newsflash: people like talking about their ideas as much as seeing them made reality. All you're doing is trying your absolute hardest to f*ck it up for these other people because the topic doesn't fall under your interests.

 

If you don't like the thread, f*ck off elsewhere and post about something you do like.

 

 

I don't know what's worse: the actual game of Cricket or knowing that someone actually thinks a foreign and ridiculous sport will be put into a game based on America. In case you didn't know, no one plays cricket here. Not even people who bring it here as their little foreign inside joke. They quickly become the victims of mockery and are tarred, feathered and sent back to their own countries in burlap sacks.

http://www.usaca.org/

Links from foreigners are always viruses. Please don't send me your malware.

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Bravo sir, bravo.

 

I would like to say that there are some gentleman amongst the people who don't agree with all suggested features for GTA cricket. Marco Polo, Steve from NYC and Canucks for example have disagreed with some suggestions but still put their points forward in a respectful manner. There are others as well of course but they are the first that came to me.

 

You're quite right mate, thanks for pointing that out, I should have mentioned them in my post. I'd like to thank them for their input and welcome others like them to join in.

 

To the people who seriously consider this a troll thread, isn't the correct way to deal with a troll to simply stop feeding them? Trolls feed off of attention so stop giving this thread your attention, if it truly is a troll thread, then it will surely die.

 

Getting back on topic. I'd like to see an option to adopt different batting stances. I'd love to confuse the bowlers by adopting Shivnarine Chanderpauls unorthadox open stance. I have no idea how he manages to bat like that, I tried it once while messing around with a couple of mates and was swiftly bowled out for a duck on the first over.

 

170109.2.jpg

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Squirrel__Army

What you guys want is a fun cricket game which could work. It will not work in GTA V online. Sooner this thread dies the better.

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Furry_Monkey

I don't see the point. They're so small that you'd never see them. Rockstar just need to add the sound they make as ambient noise instead.

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Jolly Swagman

 

 

Bravo sir, bravo.

 

I would like to say that there are some gentleman amongst the people who don't agree with all suggested features for GTA cricket. Marco Polo, Steve from NYC and Canucks for example have disagreed with some suggestions but still put their points forward in a respectful manner. There are others as well of course but they are the first that came to me.

 

You're quite right mate, thanks for pointing that out, I should have mentioned them in my post. I'd like to thank them for their input and welcome others like them to join in.

 

To the people who seriously consider this a troll thread, isn't the correct way to deal with a troll to simply stop feeding them? Trolls feed off of attention so stop giving this thread your attention, if it truly is a troll thread, then it will surely die.

 

Getting back on topic. I'd like to see an option to adopt different batting stances. I'd love to confuse the bowlers by adopting Shivnarine Chanderpauls unorthadox open stance. I have no idea how he manages to bat like that, I tried it once while messing around with a couple of mates and was swiftly bowled out for a duck on the first over.

 

170109.2.jpg

That West Indian wonder certainly does have a one of a kind stance. It would be great to be able play like he does, even if only in GTA cricket and not in real life.

 

Maybe each batsman should begin with no stance assigned. After upgrading your batting skill to a predetermined level you should unlock one stance based on how you have batted up until that point. As you increase your batting skill you will progressively unlock more stances. If you elect to be a specialist bowler however you will only ever unlock 1 or maybe 2 stances.

 

If I can jump back to the equipment unlocks, maybe different levels of protective gear can be unlocked progressively similar to how different ratings of armour are unlocked for vehicles. You could start off only being able to wear rudimentary pads and no helmet as was worn in the body line days (20% armour) before eventually unlocking modern day gear including thigh protectors, chest guard, ultra light pads and modern helmet as the 100% armour equivalent (a box of course is also included). The only downside I see is lower ranked players will have a disadvantage. That has always bothered me in races and I'm sure the cricket crowd won't approve of such unsporting advantages. Then again lower ranked players should only be facing similarly skilled players in the country leagues not having to face the instant death Mitchell Johnson style bouncers from high ranked bowlers.

Edited by Jolly SWAGman
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.

To the people who seriously consider this a troll thread, isn't the correct way to deal with a troll to simply stop feeding them? Trolls feed off of attention so stop giving this thread your attention, if it truly is a troll thread, then it will surely die.

 

Getting back on topic. I'd like to see an option to adopt different batting stances. I'd love to confuse the bowlers by adopting Shivnarine Chanderpauls unorthadox open stance. I have no idea how he manages to bat like that, I tried it once while messing around with a couple of mates and was swiftly bowled out for a duck on the first over.

 

170109.2.jpg

 

Don't worry, the thread will not be closed based off of the poll results. Some people just cannot let a good idea be discussed without trying to ruin it. Its the same in all aspects of life.

 

We should /definitely/ have an option to adopt things such as Shiv's unorthodox square on stance and KP's arrogant switch hitting, even Jacques Kallis' trigger movement. But I do think it should be something that you have to unlock. We don't want GTAO Cricketers that are early in their careers picking up bad habits by starting in these positions/using these techniques. Everyone should have to put in time in a normal stance just like Shiv did.

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Squirrel__Army

This thread was obviously started as a joke, it's now a joke that is no longer funny and starting to annoy those people who come on the forum to find out useful information when it comes to modding cars, blowing up tanks, created content plus all the other relevant information that actual applies to the current game.

 

This topic is well overdue being locked, if you really want to continue this discussion then maybe the thread should be moved here: http://gtaforums.com/forum/301-off-topic/ The online part of this forum can then go back to talking chadder and have none of this GTA cricket nonsense.

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This thread was obviously started as a joke, it's now a joke that is no longer funny and starting to annoy those people who come on the forum to find out useful information when it comes to modding cars, blowing up tanks, created content plus all the other relevant information that actual applies to the current game.

 

This topic is well overdue being locked, if you really want to continue this discussion then maybe the thread should be moved here: http://gtaforums.com/forum/301-off-topic/ The online part of this forum can then go back to talking chadder and have none of this GTA cricket nonsense.

 

Precisely this...the topic is not relevant in a General GTAO forum, it belongs in Gameplay/Off Topic or some other suggestions/ideas forum should the mods choose to create one (and this is something I suggested to the mods when I reported this thread).

 

The level of technicality in this discussion is irrelevant to GTAO especially when you guys discuss mini games within the cricket mini game. I don't want this thread necessarily locked (but I wouldn't cry if it was)...but it doesn't belong on the General GTAO forum.

Edited by Raylion
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It's belonged on the general GTA forum since prior to either of you being members. Who are you to say it does not belong? Please just ignore it and move along if you do not like it, i'm really starting to tire of the constant attempts to derail and trash the thread whenever we get back on topic. I don't want to start having to report people.

Edited by theadmiral

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Don't worry, the thread will not be closed based off of the poll results. Some people just cannot let a good idea be discussed without trying to ruin it. Its the same in all aspects of life.

 

We should /definitely/ have an option to adopt things such as Shiv's unorthodox square on stance and KP's arrogant switch hitting, even Jacques Kallis' trigger movement. But I do think it should be something that you have to unlock. We don't want GTAO Cricketers that are early in their careers picking up bad habits by starting in these positions/using these techniques. Everyone should have to put in time in a normal stance just like Shiv did.

 

I agree about the unlocks, seems a bit unfair. Maybe being able to choose your stance at the start of an over, you have the option to use a more defensive stance that makes it harder to hit the boundry but easier to get the odd run in, or you can switch to a more agressive stance that will make it easier to slog a six, but leaves you more open to a wicket or LBW.

 

Even better if this interacts differently with different bowling styles. Defensive could make it harder for a spin bowler to catch you off gaurd with an edge or an LBW. Agressive can make use of the momentum of a fast bowler to make it even easier to score the big runs. Could be like a rock-paper-scissors thing.

 

This way, at the start of the over, you wouldn't know what bowler the other team are bringing on, so you would have to strategise how you want your batsmen set up. In a limited overs game this could be great. Imagine, you're in the last innings and need 30 more runs to win, there's only 3 overs left and you're down to your last 2 batsmen, do you play it safe with a defensive/defensive hoping to be able to score the runs while keeping your last batsmen safe? Or do you go all in with agressive/agressive and cross your fingers? Maybe you go defensive/agressive and if you happen to get the right bowler, try to score a single run with your defensive chap so your agressive batsmen can capitalise on the rest of the over?

 

Concerning the locking/moving of the thread. I really can't see why people still wish for this thread to be locked just because they don't agree with it. If the mods moved it, I wouldn't mind, as long as it was still open, but I really don't see how a thread titled "Add Cricket To GTA Online," belongs anywhere other than the GTA Online section of the forum. theadmiral was quite right to post it here and it probably would have been deleted or moved here if he didn't.

Edited by El Tel
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Squirrel__Army

There are constant posts trashing the thread because everyone is sick of it, any attempts to let it die are reduced as when it leaves the front page you respond with something like this:

 

We should /definitely/ have an option to adopt things such as Shiv's unorthodox square on stance and KP's arrogant switch hitting, even Jacques Kallis' trigger movement. But I do think it should be something that you have to unlock. We don't want GTAO Cricketers that are early in their careers picking up bad habits by starting in these positions/using these techniques. Everyone should have to put in time in a normal stance just like Shiv did.

 

How on earth is this relevant to GTA V online?

Edited by Squirrel__Army
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There are constant posts trashing the thread because everyone is sick of it, any attempts to let it die are reduced as when it leaves the front page you respond with something like this:

 

We should /definitely/ have an option to adopt things such as Shiv's unorthodox square on stance and KP's arrogant switch hitting, even Jacques Kallis' trigger movement. But I do think it should be something that you have to unlock. We don't want GTAO Cricketers that are early in their careers picking up bad habits by starting in these positions/using these techniques. Everyone should have to put in time in a normal stance just like Shiv did.

 

How on earth is this relevant to GTA V online?

 

It is relevant to an idea that a group of us have been working on for months - Adding a detailed, fully functional cricket game to GTA Online that is in line with other sports that have been included in Grand Theft Auto games.

 

We are fleshing it out and brainstorming in as much detail as possible. If you do not appreciate the creativity, just move along. The fact that it pops up on the forum does not mean you have a right to click it and come in and complain about it over and over and over again.

 

If you persist i'm going to report you for your constant derailing , spamming, and non contributory posts.

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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Jolly Swagman

There are constant posts trashing the thread because everyone is sick of it, any attempts to let it die are reduced as when it leaves the front page you respond with something like this:

 

 

We should /definitely/ have an option to adopt things such as Shiv's unorthodox square on stance and KP's arrogant switch hitting, even Jacques Kallis' trigger movement. But I do think it should be something that you have to unlock. We don't want GTAO Cricketers that are early in their careers picking up bad habits by starting in these positions/using these techniques. Everyone should have to put in time in a normal stance just like Shiv did.

How on earth is this relevant to GTA V online?

Are you really still at this? As the admiral pointed out this thread was in existence for a long time before you came a member. While I can't really claim to be a long term member and normally think it is poor form to use anyone's using joint against them, I think it is a bit rich for anyone to come onto a forum then demand a thread that has been in existence for a far longer time than their membership be closed. The thread was in existence when you joined, if it bothered you so much you could have joined another forum. Why do you persist in coming and posting in this thread if it isn't your thing? Edited by Jolly SWAGman
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Squirrel__Army

 

There are constant posts trashing the thread because everyone is sick of it, any attempts to let it die are reduced as when it leaves the front page you respond with something like this:

 

We should /definitely/ have an option to adopt things such as Shiv's unorthodox square on stance and KP's arrogant switch hitting, even Jacques Kallis' trigger movement. But I do think it should be something that you have to unlock. We don't want GTAO Cricketers that are early in their careers picking up bad habits by starting in these positions/using these techniques. Everyone should have to put in time in a normal stance just like Shiv did.

 

How on earth is this relevant to GTA V online?

 

It is relevant to an idea that a group of us have been working on for months - Adding a detailed, fully functional cricket game to GTA Online that is in line with other sports that have been included in Grand Theft Auto games.

 

We are fleshing it out and brainstorming in as much detail as possible. If you do not appreciate the creativity, just move along. The fact that it pops up on the forum does not mean you have a right to click it and come in and complain about it over and over and over again.

 

If you persist i'm going to report you for your constant derailing , spamming, and non contributory posts.

 

 

 

I posted a response to this thread a few pages back listing why this idea wouldn't work, not because I don't like the idea but because of the technical limitations & the way GTA is played by the average user. Your response to that was threatening to get me reported, Is that how you have a discussion? This thread is highly disruptive and is no way contributing towards the online gameplay of GTA. I've not reported this thread or anyone in this because that is not the way to have a discussion.

 

When the thread was created has no consequence, it was dead and buried until theadmirial decided to bump it up again and since then it has been nothing but arguing and people complaining about the thread interjected by the odd obviously spam post.

 

You wouldn't get options regarding the umpire style of Billy Bowden in even the most accurate of cricket simulations so why would it happen on here? GTA is grand theft auto, a game based around stealing cars and committing crimes. The few sporting activities that exist in this online world such as darts and golf are hardly played at all when compared to deathmatches and races and they struggle to get players as the majority of users stick to free roam.

 

Report me if you want, I have posted nothing but valid points and used clean language.

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I agree about the unlocks, seems a bit unfair. Maybe being able to choose your stance at the start of an over, you have the option to use a more defensive stance that makes it harder to hit the boundry but easier to get the odd run in, or you can switch to a more agressive stance that will make it easier to slog a six, but leaves you more open to a wicket or LBW.

 

 

 

Even better if this interacts differently with different bowling styles. Defensive could make it harder for a spin bowler to catch you off gaurd with an edge or an LBW. Agressive can make use of the momentum of a fast bowler to make it even easier to score the big runs. Could be like a rock-paper-scissors thing.

 

This way, at the start of the over, you wouldn't know what bowler the other team are bringing on, so you would have to strategise how you want your batsmen set up. In a limited overs game this could be great. Imagine, you're in the last innings and need 30 more runs to win, there's only 3 overs left and you're down to your last 2 batsmen, do you play it safe with a defensive/defensive hoping to be able to score the runs while keeping your last batsmen safe? Or do you go all in with agressive/agressive and cross your fingers? Maybe you go defensive/agressive and if you happen to get the right bowler, try to score a single run with your defensive chap so your agressive batsmen can capitalise on the rest of the over?

 

 

 

Excellent points. We'll tie this in with a few of the mechanics we have not yet fleshed out. For example, there will be a mechanic included for taking guard. If you ask the player controlled umpire for guard on leg stump, you will gain a bonus to cover drives and shots on your off side but run a higher risk of edging to slip or being bowled on off stump.

 

If you take guard on off stump, you will gain a bonus to pulling, hooking, and et cetera. Middle and leg guard will be the most balanced position.

 

Taking guard will work like this: When you come to the crease, you will on your microphone say , for example, "Leg please, Sir!" and the player controlled umpire will direct you left or right until you are in the correct position. A careless or incompetent umpire runs the risk of not aligning you properly so the off-strike batsman will also be able to assist you in this pursuit.

 

If you choose to take the defensive route and leave too many balls while performing only forward defensives, you will be subject to more abuse from the crowd and rival fans, particularly in a limited overs game. (I have the feeling most games of cricket in GTAO will be 20 overs just to be realistic with the amount of time people have to play a video game), but we will have the option for 50 overs and full test matches if people want to coordinate and play that way.

 

If a player quits the game in the middle of it, he will suffer something similar to the bad sport system where he can only play with other cricketers who quit games and behave in an unscrupulous manner for a short, predefined period of time. Also, if you quit and then come back, it is up to the discretion of the umpire if you will be allowed to have an at bat.

 

One thing i'm looking for input from the other participants of this thread on is how we will handle the light situation considering time cycles more quickly in GTAO. We will be constantly running up against night and dusk conditions, so using a conventional light meter will probably not be realistic. Should the fields be lit by flood lighting and we'll just have to dispose of the realistic "Close play when it gets dark" rules? Even in a 20 over match we are probably facing several night times in GTAO. This will be one of the main challenges we're going to need to tackle for this to become reality.

 

@Squirrel Army - You say you wouldn't get umpiring actions similar to Billy Bowden in even the most realistic cricket game. Can you not now see why this idea is brilliant?

Edited by theadmiral
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Squirrel__Army

With your last post you have highlighted yet another point on why cricket will not work on GTA online.

 

 

(I have the feeling most games of cricket in GTAO will be 20 overs just to be realistic with the amount of time people have to play a video game), but we will have the option for 50 overs and full test matches if people want to coordinate and play that way.

 

 

The time it will take to play a single game, if you take the average over rate to be around 3 minutes will be around 2 hours!

That will be approximately 30 seconds per ball, not including wides, no balls, dismissals, appeals and other mechanics you want in the game.

With the current GTA servers you will never get enough people able to keep a connection long enough to keep a game going. As well as that is the average player going to spend over an hour in the field waiting for a catch that may never come then after waiting 40 minutes for a chance to bat they are out on the 1st ball.

 

It's not just not feasible or realistic even as a stand alone game let alone as part of the GTA franchise.

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@theadmiral

I love the ideas about taking guard, adds even more depth. As for the day/night cycle, I'm sure it wouldn't be too hard to have to game run in an instance where time is fixed, that way you could even choose time of day, chance of rain and it would give you an excuse to use the white balls in a fully flood-lit night match.

 

@Squirrel_Army

You argue that this thread doesn't belong here, but I would point out that your posts don't belong in this thread. You've made your point very clear, perhaps if you wish to keep making the same point over and over (which you seem inclined to do) you should start a thread in the support/suggestions sub-forum where you can argue your points to the mods.

 

I'm sure you have plenty of technical reasons why you think the game wouldn't work, but I don't see why that should stop those of us who think it could work from being able to have a friendly conversation about it.

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With your last post you have highlighted yet another point on why cricket will not work on GTA online.

 

 

(I have the feeling most games of cricket in GTAO will be 20 overs just to be realistic with the amount of time people have to play a video game), but we will have the option for 50 overs and full test matches if people want to coordinate and play that way.

 

 

The time it will take to play a single game, if you take the average over rate to be around 3 minutes will be around 2 hours!

That will be approximately 30 seconds per ball, not including wides, no balls, dismissals, appeals and other mechanics you want in the game.

With the current GTA servers you will never get enough people able to keep a connection long enough to keep a game going. As well as that is the average player going to spend over an hour in the field waiting for a catch that may never come then after waiting 40 minutes for a chance to bat they are out on the 1st ball.

 

It's not just not feasible or realistic even as a stand alone game let alone as part of the GTA franchise.

Now you are making some fair, realistic points that are contributory to this thread and I appreciate it.

 

A twenty overs match takes about three hours. Do you guys think this is going to be too much to be realistic and possible in GTAO? Should we work out some sort of system to shorten up the standard match or maybe even drop it down to ten overs?

 

I would definitely play for 3 hours but Squirrel Army does make a completely fair point that connection issues and other such things could be a problem. We would not penalize anyone for a connection issue beyond their control.

 

Fielders would be kept busy by moving from position to position and engaging in sledging and crowd interaction so that is a non issue. You could max out your strength and stamina pretty quickly running from fine leg to fine leg at the end of an over.

 

A full game of tennis in GTAO takes about this long and people, myself included, play it. What do you all think?

Edited by theadmiral

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Squirrel__Army

Do you want me to repost my list of other reasons saying why it will never happen. The only way a game like this will happen is if it is a dedicated game separate to the GTA universe. This thread is not relevant to GTA online.

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Do you want me to repost my list of other reasons saying why it will never happen. The only way a game like this will happen is if it is a dedicated game separate to the GTA universe. This thread is not relevant to GTA online.

You are welcome in this thread as long as you keep your disagreements and points about cricket in GTAO and knock off the constant derail attempts and spamming. Feel free to refute the ideas and state why you think they don't work and offer ideas for improvement. That is what this thread is all about. Your previous post was a good example of how to disagree in a constructive manner.

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Jolly Swagman

With your last post you have highlighted yet another point on why cricket will not work on GTA online.

 

 

 

(I have the feeling most games of cricket in GTAO will be 20 overs just to be realistic with the amount of time people have to play a video game), but we will have the option for 50 overs and full test matches if people want to coordinate and play that way.

 

The time it will take to play a single game, if you take the average over rate to be around 3 minutes will be around 2 hours!

That will be approximately 30 seconds per ball, not including wides, no balls, dismissals, appeals and other mechanics you want in the game.

With the current GTA servers you will never get enough people able to keep a connection long enough to keep a game going. As well as that is the average player going to spend over an hour in the field waiting for a catch that may never come then after waiting 40 minutes for a chance to bat they are out on the 1st ball.

 

It's not just not feasible or realistic even as a stand alone game let alone as part of the GTA franchise.

Thank you for the post. While I obviously don't agree with what you are saying I appreciate that this time you have voiced your concerns in a reasonable and polite fashion instead of just repeatedly calling for the thread to be locked.

 

The point you brought up is valid but it has been covered extensively already. I don't mean to be rude, but are you sure you have read all of the other 44 pages in this thread? It has been discussed throughout but from memory it was particularly in pages 24-32 (don't quote me on page I could be wrong).

 

It is very easy to get 16 player races and even if somebody's internet drops out we have the twelve man for the fielding side and the batters in the shed for the team in. Internet connects temporarily dropping out before coming back in would be a good approximation of the little niggles players get where they have to come off the field, much as Larry Rankin needed too when he cramped up during his bowling spell the other day. If someone's connection drops completely for the night it would be the same as having to permanently retire from the days play injured with say a torn ligament but if the connect comes back on the player can replace the twelve man in the field simulating them going off for a quick bit of physio work.

Edited by Jolly SWAGman
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Varios Los Aztecas

This piece of sh*t thread is still alive? Jeez, let it die, it's not gonna happen.

 

EDIT: OP is deranged or trolling, obv

Edited by Varios Los Aztecas
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Squirrel__Army

Have you actually played GTA online? If you lose connection getting back into the same activity is an impossibility while the activity is running. If you manage to get back onto the same server your crew was on and then join them on the job you are only there as a spectator and you can't even communicate over voice chat with any players still in the activity.

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As far as the time taken to play a game goes, I don't see why it should be a massive problem. You could have the option to pause, for want of a better word, a match between overs or innings, which would help the people who wish to play seriously but can't all spend the same time online. The match could also be saved between overs so it can be resumed from the beginning of an over if people drop out. Of course, you'd need to have a vote to resume from the last over to prevent sore losers from constantly disconnecting after being called out. If the vote fails, then the player would be considered cramped. But if 5 people all drop out then it is much more likely to pass and I think that would be fair.

 

As for the people that don't have the time for a full game, or can't find enough people to play with, we have already mentioned that you should be able to start an informal game with a few friends on a quite street or the beach. This would be a great way for people new to the sport to pick up the rules and adds some of the GTA craziness such as dealing with the odd drive-by shooting or being bowled a cheeky grenade.

Edited by El Tel
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Varios Los Aztecas

As far as the time taken to play a game goes, I don't see why it should be a massive problem. You could have the option to pause, for want of a better word, a match between overs or innings, which would help the people who wish to play seriously but can't all spend the same time online. The match could also be saved between overs so it can be resumed from the beginning of an over if people drop out. Of course, you'd need to have a vote to resume from the last over to prevent sore losers from constantly disconnecting after being called out. If the vote fails, then the player would be considered cramped. But if 5 people all drop out then it is much more likely to pass and I think that would be fair.

 

As for the people that don't have the time for a full game, or can't find enough people to play with, we have already mentioned that you should be able to start an informal game with a few friends on a quite street or the beach. This would be a great way for people new to the sport to pick up the rules and adds some of the GTA craziness such as dealing with the odd drive-by shooting or being bowled a cheeky grenade.

 

Have long have you worked for Rockstar?

Edited by Varios Los Aztecas
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Sounds sh*t

 

You should like a real Rhodes scholar with that attitude. Please refrain from abusive, insulting , non contributory comments. Didn't you get a temp ban for similar behavior a few months back?

I AM SORRY ABOUT THE QUALITY OF THE VIDEO, BUT MY WEBCAM IS ABSOLUTELY RUBBISH.

 

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