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They Need to Make deathmacthes and teamdeathmatches pay out more cash


Hav0k304
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Because currently no one plays them, and its a shame because they can be good fun with a lobby full of people, but every time i start one up the most people that join is 3 or 4, it's because they don't reward you for playing them, you get a measly cash reward and hardly any RP.

 

What they should do is make it so depending on the level of the map, for instance a level 1 deathmatch everyone starts out with pistols and a certain amount of ammo and have to scour the map for better weapons, a level 30 deathmatch people start off with assault rifles ect, so it makes it a more fun, balanced game mode, instead of higher levels joining with grenade launchers ect, it ruins it, no wonder no one plays them.

 

They also need to make the rewards in general much higher Cash and RP payout is too low even if you finish top player, simply double it.

 

I know some people don't like killing other players but deathmatches the best place for people to kill eatch other without the worry of police and losing money and personal vehicles.

 

The competitive side of the game needs to be increased and more players need to join in these modes. Missions get very old very quickly.

Edited by Hav0k304
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  • 2 weeks later...
ILuvRockstarGames

Yes, it doesn't pay a lot.

 

Also, the matchmaking isn't the greatest. Only the host can invite people and Quick Jobs don't pay attention to your preferred targeting mode.

 

Crews were supposed to be a big thing, but what is the use if you can only invite your friends? We need to be able to play against randoms more.

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