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daniHCF96

main.scm extract (HELP)

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daniHCF96

This is an extract of the GTA SA main.scm that i dont' understand. I suspect its something related with text writting, or the text shown at the beginning of the game, can someone explain me these lines?

 

 

054C: use_GXT_table 'INTRO1'
03F0: enable_text_draw 1
0001: wait 0 ms
03E0: unknown_text_draw_flag 0
0349: set_text_draw_font 1
05AA: [email protected] = 'LOAD_01' // Francis INTL. Airport,
0051: return

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Ss4gogeta0

This is an extract of the GTA SA main.scm that i dont' understand. I suspect its something related with text writting, or the text shown at the beginning of the game, can someone explain me these lines?

 

 

054C: use_GXT_table 'INTRO1'

03F0: enable_text_draw 1

0001: wait 0 ms

03E0: unknown_text_draw_flag 0

0349: set_text_draw_font 1

05AA: [email protected] = 'LOAD_01' // Francis INTL. Airport,

0051: return

I believe that would be for the opening cutscenes Edited by Ss4gogeta0

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xNCx

Basically, it loads INTRO1 table from a language GXT file and selects LOAD_01 entry from it.

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daniHCF96

Basically, it loads INTRO1 table from a language GXT file and selects LOAD_01 entry from

 

what's that? xD

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xNCx

Go to GTA SA\text\. There are a few language files. You can open them with a GXT editor. See this page for some tools:

http://www.gtamodding.com/index.php?title=GXT#Tools

 

After you install one tool, open for example american.gxt file. You will see that there are several tables (folders) and inside them there are entries. If you click an entry you will see the full text.

 

Try it yourself ;).

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daniHCF96

really interesting, so the american.gxt stores all the text scripts of the game... is it possible to delete it and create a new one?

Edited by daniHCF96

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fastman92

really interesting, so the american.gxt stores all the text scripts of the game... is it possible to delete it and create a new one?

Stupid question. Empty american.gxt will have no texts and they will not appear in game...

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daniHCF96

 

really interesting, so the american.gxt stores all the text scripts of the game... is it possible to delete it and create a new one?

Stupid question. Empty american.gxt will have no texts and they will not appear in game...

 

 

common sense, i refered to creating a NEW american.gxt with own text scripts. Is it necessary to name that file american.gxt?

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fastman92

Use my Language Loader to get around this issue.

With this plugin you can edit list of languages and their GXT filename as well as GXT key of language name.

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Deji

You won't want to create a new GXT, unless you plan to rewrite half of the original or mod the EXE to use different GXT entries for hardcoded text like menus, etc. As long as you don't delete the "MAIN" table, you can delete the others that you don't need, which are used for main.scm missions and submissions.

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