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++METHOS

How To Incorporate Cheat Engine Scripts/Cheats?

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++METHOS

Is it possible to incorporate my cheat engine cheats/scripts in to a .net/.asi format so that they can be used without xliveless? Or, is there another alternative to xliveless, that will allow me to find, read and write protected memory?

 

Many thanks for any response.

Edited by ++METHOS

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a-k-t-w

Not without great difficulty as gfwl acts as an anti-cheat.

 

But you can port your cheat engine scripts to .net/asi format very easily.

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nixolas1

Yo, to edit memory from C++/scripthook, do something like this:

char CustomFiberThread::MemOP(unsigned int adress, unsigned int offset, int size, bool write, const char *N, bool addnull){					unsigned int base=0;					char * p;					int i = 0;					char *ret ="";					base = (unsigned int) GetModuleHandle(NULL);					adress =base+adress;					p = (char*)adress;					if(write){					for(i=0; i<size; i++){p[i] = N[i];}					if(addnull)p[i+1] = 0;					}else{					for(i=0; i<size; i++){ ret[i] = p[i]; }					}					return *ret;}      //pointer //offset//length //some sh*t i dont rememberlolMemOP(0x12345678, 0, sizeof(name), false, name, true);

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