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Lets hope this wont end up like diablo 3


herp20
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WildTurkeyMcGee

They wont be. I don't say that as a pessimist, but as a realist. No recent mmo's have launched without any problems. There is simply no way any stress tests can replicate the load that they will be dealing with during launch week. Publications such as CVG have also stated that its unrealistic to not expect some problems and hiccups in the beginning.

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They wont be. I don't say that as a pessimist, but as a realist. No recent mmo's have launched without any problems. There is simply no way any stress tests can replicate the load that they will be dealing with during launch week. Publications such as CVG have also stated that its unrealistic to not expect some problems and hiccups in the beginning.

Newsflash this is not a mmo nig ga.

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Diablo 3 and Sim City both launched with online issues, though R* do have more of a chance of being ready, with the base game launching two weeks ago.

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WildTurkeyMcGee

 

They wont be. I don't say that as a pessimist, but as a realist. No recent mmo's have launched without any problems. There is simply no way any stress tests can replicate the load that they will be dealing with during launch week. Publications such as CVG have also stated that its unrealistic to not expect some problems and hiccups in the beginning.

Newsflash this is not a mmo nig ga.

 

Really? This isn't a massive multiplayer online game? Id iot?

 

Regardless of your ignorance, other publications have drawn this comparison. Take it up with them nub.

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I expect there to be massive server stability issues initially. Thankfully, I have the BF4 beta pre-loaded, so I can just play that when GTA Online isn't working.

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They wont be. I don't say that as a pessimist, but as a realist. No recent mmo's have launched without any problems. There is simply no way any stress tests can replicate the load that they will be dealing with during launch week. Publications such as CVG have also stated that its unrealistic to not expect some problems and hiccups in the beginning.

Newsflash this is not a mmo nig ga.

 

Really? This isn't a massive multiplayer online game? Id iot?

 

Regardless of your ignorance, other publications have drawn this comparison. Take it up with them nub.

 

I has mmo traits but it's not a mmo you stupid f*cking idiot.

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WildTurkeyMcGee

 

 

 

They wont be. I don't say that as a pessimist, but as a realist. No recent mmo's have launched without any problems. There is simply no way any stress tests can replicate the load that they will be dealing with during launch week. Publications such as CVG have also stated that its unrealistic to not expect some problems and hiccups in the beginning.

Newsflash this is not a mmo nig ga.

 

Really? This isn't a massive multiplayer online game? Id iot?

 

Regardless of your ignorance, other publications have drawn this comparison. Take it up with them nub.

 

I has mmo traits but it's not a mmo you stupid f*cking idiot.

 

Traits like its massive, multiplayer and online? LOL. Are you serious bro? Go look up the definition of MMO. I think you think that MMO automatically means it has to be some sort of WoW clone or you're confusing the term with MMORPG. Either way, just go out an educate yourself dude. You will be a much less angry, and much more informed individual. Good luck.

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They wont be. I don't say that as a pessimist, but as a realist. No recent mmo's have launched without any problems. There is simply no way any stress tests can replicate the load that they will be dealing with during launch week. Publications such as CVG have also stated that its unrealistic to not expect some problems and hiccups in the beginning.

Newsflash this is not a mmo nig ga.

 

Really? This isn't a massive multiplayer online game? Id iot?

 

Regardless of your ignorance, other publications have drawn this comparison. Take it up with them nub.

 

I has mmo traits but it's not a mmo you stupid f*cking idiot.

 

Traits like its massive, multiplayer and online? LOL. Are you serious bro? Go look up the definition of MMO. I think you think that MMO automatically means it has to be some sort of WoW clone or you're confusing the term with MMORPG. Either way, just go out an educate yourself dude. You will be a much less angry, and much more informed individual. Good luck.

 

You're still wrong.

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WildTurkeyMcGee

touche

 

 

In your world of make believe, yes, I suppose I am wrong. Darn :(.

We all live in parallel worlds so nothing is how you see it.

 

Touche

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I think they will be ready. They've had two weeks to get ready for the amount of people that will be rushing online as soon as it's available. I am hoping that was their whole plan in releasing GTAO two weeks after GTA V.

 

 

For the record, I don't yet know if I see GTAO as an MMO. If you have the closest sixteen players close to your skill level popping in and out as you play (like Test Drive Unlimited), then it is an MMO. If it's just lobbies of 16 people, then it is definitely not an MMO.

 

I think it will be an MMO though.

Edited by el_roy1985
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And if will DEFINATELY not end up like Diablo 3 :)

 

Remember to give feedback when feedback is due!

 

We will shape this together for the better!

 

http://www.techradar.com/news/gaming/grand-theft-auto-online-turns-los-santos-into-16-player-mmo-1173373

 

GTA Community Feedback Needed from Day One
This is vital for the ongoing success of the game. The first few months of Grand Theft Auto Online will be critical as everyone enters this dynamic new world for the first time. Plenty of issues are bound to occur.

?

One thing we are already aware of, and are trying to alleviate as fast as we can, is the unanticipated additional pressure on the servers due to a significantly higher number of players than we were anticipating at this point – we are working around the clock to buy and add more servers, but this increased scale is only going to make the first few days even more temperamental than such things usually are. This is part of the problem some of you have been experiencing with the iFruit App and some Social Club services – we apologize in advance for this and thank you for your patience in this area.

More than ever, we need your help to report your experiences, findings, likes, loves, dislikes and hates – and we will be looking at your feedback constantly to tune the game into its optimal shape and help guide how Grand Theft Auto Online will grow and evolve past this initial period. We will be checking out how people are playing and what they are not playing or not enjoying, while also monitoring feedback via two other new Rockstar channels:
  • [email protected]: This email address will be active from launch day as a place to send your input and feedback direct to us relating to the game.
  • GTA Online Forums at Social Club: At some point this fall after the initial release of GTA Online, we are planning to launch Social Club Forums where players can chat with one another about their online experiences as well as access a GTA Online Suggestion board to post about any suggested features, tweaks and changes you want to see.
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