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Decoding the Mount Chiliad Mural


TerrorFields

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roadkill6creator

paintings of the sun on this building in the city, dunno if someone posted this already though.

 

http://socialclub.rockstargames.com/games/gtav/snapmatic/myphotos/photo/anW0J6btW0WLkWsPjtrn-w

 

http://socialclub.rockstargames.com/games/gtav/snapmatic/myphotos/photo/12Zt8kvQzECJpubSnxgEgw

 

also on the door of the observatory there are illuminati signs like this one:

 

http://upload.wikimedia.org/wikipedia/commons/a/ac/Square_compasses.svg

 

or it's like a free mason sign

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In my opinion, the Weazel tower looks pretty similar to the sign found in Vinewood

 

top%20tower.jpg

 

0_0.jpg

 

Also,

 

"When the great scorer comes to write against your name, he marks - not - that *** *** but how you played the game". Can't really read the other text, but it's interesting. Who is this great scorer? How did I play the game? With cheats? Without cheats? What is the score? Highscore? Maybe not relating to the chiliad mystery :-/

maybe we have to make the right choices as we play the game, like killing some people or saving others etc, then we will get some kind of sign telling us we are on the right track? i think its worth a shot, right?

 

 

The three lines in the second picture, look like the W from Weazel, but I highly doubt this is a clue/link. I'm thinking about playing the game a second time and do the heists and stuff all differently. So save the people I killed before and vice versa.

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IMO, it's just a reference to the multi-branching game world. Different things you do have an effect upon things around you, such as the news reports on the radio and online, through the bleets and LifeInvader posts and also to the conversations your protagonists have with each other and also with their companions. Think Michael and his psychiatrist, Michael's responses vary depending upon how you have played as Michael.

 

I believe this is well known but maybe new for some of you. On my 2nd playthrough I also noticed that, after M took Amanda to hang out 2/3 times he stopped waking up with nightmares and a gun on his hand and, most frequently, when i change to M, he is getting out of bed from what it seems to have been some sex with Amanda.

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IMO, it's just a reference to the multi-branching game world. Different things you do have an effect upon things around you, such as the news reports on the radio and online, through the bleets and LifeInvader posts and also to the conversations your protagonists have with each other and also with their companions. Think Michael and his psychiatrist, Michael's responses vary depending upon how you have played as Michael.

 

I believe this is well known but maybe new for some of you. On my 2nd playthrough I also noticed that, after M took Amanda to hang out 2/3 times he stopped waking up with nightmares and a gun on his hand and, most frequently, when i change to M, he is getting out of bed from what it seems to have been some sex with Amanda. I think this is because when he was waking up with a gun, he was in danger from the government, marywether and a few others so he was having a gun with him.

So when he was waking up with Amanda he wasn't in danger then, but that's what I think anyway

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IMO, it's just a reference to the multi-branching game world. Different things you do have an effect upon things around you, such as the news reports on the radio and online, through the bleets and LifeInvader posts and also to the conversations your protagonists have with each other and also with their companions. Think Michael and his psychiatrist, Michael's responses vary depending upon how you have played as Michael.

 

I believe this is well known but maybe new for some of you. On my 2nd playthrough I also noticed that, after M took Amanda to hang out 2/3 times he stopped waking up with nightmares and a gun on his hand and, most frequently, when i change to M, he is getting out of bed from what it seems to have been some sex with Amanda.

 

This happened in my first play through . Second playthrough he is still having nightmares .

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Since I am completely out of ideas. I am going to take chop with me to any place of interest to see if any event triggers. I don't expect anything to happen, but maybe franklin will start talking to the dog and trigger some event.

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IMO, it's just a reference to the multi-branching game world. Different things you do have an effect upon things around you, such as the news reports on the radio and online, through the bleets and LifeInvader posts and also to the conversations your protagonists have with each other and also with their companions. Think Michael and his psychiatrist, Michael's responses vary depending upon how you have played as Michael.

 

I believe this is well known but maybe new for some of you. On my 2nd playthrough I also noticed that, after M took Amanda to hang out 2/3 times he stopped waking up with nightmares and a gun on his hand and, most frequently, when i change to M, he is getting out of bed from what it seems to have been some sex with Amanda.

 

 

Interesting, I have never seen that cut to with him holding a gun, he almost always gets up from amanda or is sitting watching TV with the kids. It would imply that unless he has spent quality time/reconciled with his family he may still be having nightmares/be ill. Hmmmm.

 

Anyone else noticed anything about other cut to's from other chars like this?

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I believe this is well known but maybe new for some of you. On my 2nd playthrough I also noticed that, after M took Amanda to hang out 2/3 times he stopped waking up with nightmares and a gun on his hand and, most frequently, when i change to M, he is getting out of bed from what it seems to have been some sex with Amanda.

 

Doesn't this happen either way? I've never taken her to hang out (I didn't even know you could to be honest), but after their marriage is back on track towards the end of the game, Michael usually wakes up beside her.

 

I wouldn't call it sex though. It looks more like a cuddle session to me, or just general romantic playfulness as he gets up.

 

That being said, the cutscenes are randomized too. So for all we know, he may very well wake up to nightmares whenever Amanda isn't home/downstairs, regardless of story completion.

Edited by Benjamoose
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Here are some other images with symbols that have caught my attention in the game world, outside of the desert and more "right infront of us" so to speak;

 

0_0.jpg

The IAA logo, with the eagle and the world, from behind looks like a mother bird staying on its egg.

 

0_0.jpg

A different story from frontside tho :-P But still, earth could represent the egg (with the chiliad mural that is). Location is the IAA complex down town.

 

 

The next image is of the Arcadius building. The logotype for Arcadius is clearly a hint of the old game Asteroids (played in arcades :p)

0_0.jpg

Arcadius building with it's statue and logotype

 

The Asteroids game

ateroids.jpeg

 

But what makes it more interesting is that the logo looks very similar to the Altruist logo when shown on the minimap. I can't find any pictures of that logo, but it is an A with some stuff on the sides, makes it look like the Asteroid/Arcadius icon.

 

Another building with this Asteroid / possible Altruist reference (Photo taken from Arcadius complex grounds)

 

0_0.jpg

 

 

The Altruist is agaisnt every kind of commercialism so it's kind of annoying that the logos look so a like. This is clearly my own personal opinion and I don't expect anyone to be intruiged, just posting my own thaughts, take them as you like and if you want to post any hatriot towards me or my beliefs, take it in PM as we don't have to fill this thread up with that kind of sh*t talk :-D

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hey the arcadius sign looks like the green light from the zancudo UFO, anybody else notice that?

 

It is noted on the reddit wiki that the hexagon behind the triangular element of the logo is a dead ringer for the FZ UFO

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edit:deleted

Edited by EramVerdes
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hey the arcadius sign looks like the green light from the zancudo UFO, anybody else notice that?

 

It is noted on the reddit wiki that the hexagon behind the triangular element of the logo is a dead ringer for the FZ UFO

 

 

Didn't know that. But are we certain that it really is the FZ UFO? What does Arcadius has to do with Fort Zancudo?

 

I remember in the movie Independence Day, the "alien worshipers" gathered on a roof of a tall buildings helipad:

 

vlcsnap-2012-12-18-10h10m04s177.png

 

Too bad for them:

 

maxresdefault.jpg

 

 

Also, not to forget that the drunk guy flew his jet plane into the ship to destroy it. :-D But I know the Independence Day references has been many. :/

 

Helipad of Arcadius:

 

0_0.jpg

Edited by Spliffpanda
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I don't think it's related with being the 2nd playthrough. But maybe with different action by M.

 

On my 1st, like Benjamoose i've never hanged out with her. And once even i caught her with a dildo that she threw to the floor.

 

This dildo thing never happened to me on the 2nd playthrough, maybe 'cause i hanged out with her very soon in the game.

 

2nd playthrough i did all the other heist options and never killed any of the blue/red option dots.

 

Nothing changed so far, just my report from Dr F seems more ethical.

 

A little help from you guys, i losted S. Yeterean mission but not sure why. I was in his car shop 3 times and tried different options, being the final one to let him go away running and saved the game. In Social Club the mission is not complete?!

Sorry if double posted it. Internet conection failed.

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SmokeOnTrent420

Alright chaps, been a long time follower of this thread and others like it since I found the mural at the top of the mountain. I thought I'd register and add my thoughts to this jet pack/alien thing.

 

I honestly think that there will be some kind of alien related dlc to come, weather that includes the jet pack or not is another question.

 

The reason I arrive at this conclusion is because a few weeks ago (possibly on another thread) somebody posted about how The Lost's trailer park contains some kind of "talent show stage" with an orange, blue and green light. I went to check it out and found nothing out of the ordinary, except for a "Los Santos 2020" movie poster with what seems to be one of the aliens from the movie studio, and from michaels abduction scene.

 

Now I admit I have nothing to back this up, but to me, the fact that there is an alien related film clearly being shot in the movie studio at the beginning of the game says that this is a work in progress (being made, or 'filmed' while we play the game)

 

Maybe the UFO's are just teasers for the dlc? Who knows?

Edited by SmokeOnTrent420
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IMO, it's just a reference to the multi-branching game world. Different things you do have an effect upon things around you, such as the news reports on the radio and online, through the bleets and LifeInvader posts and also to the conversations your protagonists have with each other and also with their companions. Think Michael and his psychiatrist, Michael's responses vary depending upon how you have played as Michael.

 

I believe this is well known but maybe new for some of you. On my 2nd playthrough I also noticed that, after M took Amanda to hang out 2/3 times he stopped waking up with nightmares and a gun on his hand and, most frequently, when i change to M, he is getting out of bed from what it seems to have been some sex with Amanda.

 

to be true, i never saw this "waking up with nightmares and a gun in his hand" cutscene (changing character to M) on my playthrough. maybe you killed pedestrians too much?

Edited by neku_neku
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ok, no trolling. i have definite proof as to whether the jetpack exists in the game or not, word from rockstar support. i have kept this post ambiguous because if the consensus of the thread is to keep this a mystery and solve it in game, i will not post this proof. what do you guys want me to do?

Edited by kama0kazi
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ok, no trolling. i have definite proof as to whether the jetpack exists in the game or not, official word from rockstar. i have kept this post ambiguous because if the consensus of the thread is to keep this a mystery and solve it in game, i will not post this proof. what do you guys want me to do?

 

 

I vote post it.

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ok, no trolling. i have definite proof as to whether the jetpack exists in the game or not, official word from rockstar. i have kept this post ambiguous because if the consensus of the thread is to keep this a mystery and solve it in game, i will not post this proof. what do you guys want me to do?

 

 

I vote post it.

 

2 vote post it

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ok, no trolling. i have definite proof as to whether the jetpack exists in the game or not, word from rockstar support. i have kept this post ambiguous because if the consensus of the thread is to keep this a mystery and solve it in game, i will not post this proof. what do you guys want me to do?

Yes because R* is so going to straight up blatantly tell you the ''mystery''

 

fail troll.

 

 

EDIT: What does R* Support have to do with a in-game easter egg you bloody baboon.

Edited by 2mlg4u
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Yes because R* is so going to straight up blatantly tell you the ''mystery''

 

fail troll.

 

 

EDIT: What does R* Support have to do with a in-game easter egg you bloody baboon.

Dat profile pic!

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Yes because R* is so going to straight up blatantly tell you the ''mystery''

 

fail troll.

 

 

EDIT: What does R* Support have to do with a in-game easter egg you bloody baboon.

Dat profile pic!

 

tq

 

All i see... 5oVFV.jpg

Edited by 2mlg4u
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robertwilliamshell

ok, no trolling. i have definite proof as to whether the jetpack exists in the game or not, word from rockstar support. i have kept this post ambiguous because if the consensus of the thread is to keep this a mystery and solve it in game, i will not post this proof. what do you guys want me to do?

iff you have proof dont you think you should add it on here? that the whole point...

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