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Cars decelerate too fast.


afatbanana
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I just wish i didn't have to hold the accelerator button down all the time. it begin's to hurt my finger. couldn't they make these cars just cruise like a normal car would do. even going down hill they still slow down

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So your crying about cars braking. Say if you are going down a hill and its water at the end while cops are chasing you. You brake but it does not work you go straight into the water. Now your car is dead and cops are firing at you. Wasted,you might like to die and lose $5,000. Sorry who am I to judge.... No one

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The cars pretty much decelerate as fast as they do in GTA IV. It is very dissapointing that Rockstar didn't make this extremely easy fix of a glarig problem that basically ruins driving. I think we should send mass emails to Rockstar when they announce GTA VI so that they fix this problem.

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SilencedScream

I just wish i didn't have to hold the accelerator button down all the time. it begin's to hurt my finger. couldn't they make these cars just cruise like a normal car would do. even going down hill they still slow down

While I agree they slow down a bit too quickly, this made me laugh.

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GTASuspectOnFoot

I agree, also they should roll when you have them in drive.

 

But at the VERY LEAST they should simply roll with their momentum when you release the accelerator.

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MercyfulFate151

Seems to decelerate pretty realistically to me. It jerks and then slows down more over time, people are acting like as soon as you let go you stop. That's not true.

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Seems to decelerate pretty realistically to me. It jerks and then slows down more over time, people are acting like as soon as you let go you stop. That's not true.

 

I'm not sure what cars you have been driving if you think that a car going almost top speed will come to a complete stop within 15 seconds on a mild-moderate decline and within 10 seconds on flat road. The only way a car in real life (especially an automatic) would stop as quickly as GTA cars do after letting off the gas would be if the driver pressed very firmly on the brakes.

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Yeah if you're driving just 100 MPH, you wouldn't come to a stop for ar least 30 seconds.

 

Lol, it would be a lot more than 30 seconds in an automatic. But, even so, that's still three times longer than in GTA.

Edited by American
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MercyfulFate151

 

Seems to decelerate pretty realistically to me. It jerks and then slows down more over time, people are acting like as soon as you let go you stop. That's not true.

 

I'm not sure what cars you have been driving if you think that a car going almost top speed will come to a complete stop within 15 seconds on a mild-moderate decline and within 10 seconds on flat road. The only way a car in real life (especially an automatic) would stop as quickly as GTA cars do after letting off the gas would be if the driver pressed very firmly on the brakes.

 

 

I'm not decelerating going 100, I'm doing it going normal speeds and it decelerates fine.

 

Also, it's a video game.

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Seems to decelerate pretty realistically to me. It jerks and then slows down more over time, people are acting like as soon as you let go you stop. That's not true.

 

I'm not sure what cars you have been driving if you think that a car going almost top speed will come to a complete stop within 15 seconds on a mild-moderate decline and within 10 seconds on flat road. The only way a car in real life (especially an automatic) would stop as quickly as GTA cars do after letting off the gas would be if the driver pressed very firmly on the brakes.

 

 

I'm not decelerating going 100, I'm doing it going normal speeds and it decelerates fine.

 

Also, it's a video game.

 

 

The only reason I mentioned declerating from high speeds was because it shows that EVEN STARTING AT HIGH SPEEDS the cars are stopped in a few seconds. It is even worse if you start from a "normal" speed. Do me a favor and drive a GTA car at a "normal" speed on flat road (or even a mild decline), let off the gas without braking, and use a stopwatch to time how long it takes for it to stop. It will probably be like 5-7 seconds. Now, next time you're in a real car, go a "normal" speed, let off the gas for however many seconds it took the GTA car to stop and be surprised(??) when you have only lost a little bit of speed and are still going almost as fast as you were when you let of the gas.

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MercyfulFate151

 

 

 

Seems to decelerate pretty realistically to me. It jerks and then slows down more over time, people are acting like as soon as you let go you stop. That's not true.

 

I'm not sure what cars you have been driving if you think that a car going almost top speed will come to a complete stop within 15 seconds on a mild-moderate decline and within 10 seconds on flat road. The only way a car in real life (especially an automatic) would stop as quickly as GTA cars do after letting off the gas would be if the driver pressed very firmly on the brakes.

 

 

I'm not decelerating going 100, I'm doing it going normal speeds and it decelerates fine.

 

Also, it's a video game.

 

 

The only reason I mentioned declerating from high speeds was because it shows that EVEN STARTING AT HIGH SPEEDS the cars are stopped in a few seconds. It is even worse if you start from a "normal" speed. Do me a favor and drive a GTA car at a "normal" speed on flat road (or even a mild decline), let off the gas without braking, and use a stopwatch to time how long it takes for it to stop. It will probably be like 5-7 seconds. Now, next time you're in a real car, go a "normal" speed, let off the gas for however many seconds it took the GTA car to stop and be surprised(??) when you have only lost a little bit of speed and are still going almost as fast as you were when you let of the gas.

 

 

Again, video game. This ain't real life and it's not supposed to be. It's like complaining about people not going down from gunshots like they would in real life.

 

Hey guys, when I shoot my actual Beretta 92fs it has more recoil than the 92fs clone in the game! f*ck this game it's so stupid!

 

See?

Edited by MercyfulFate151
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Seems to decelerate pretty realistically to me. It jerks and then slows down more over time, people are acting like as soon as you let go you stop. That's not true.

 

I'm not sure what cars you have been driving if you think that a car going almost top speed will come to a complete stop within 15 seconds on a mild-moderate decline and within 10 seconds on flat road. The only way a car in real life (especially an automatic) would stop as quickly as GTA cars do after letting off the gas would be if the driver pressed very firmly on the brakes.

 

 

I'm not decelerating going 100, I'm doing it going normal speeds and it decelerates fine.

 

Also, it's a video game.

 

 

The only reason I mentioned declerating from high speeds was because it shows that EVEN STARTING AT HIGH SPEEDS the cars are stopped in a few seconds. It is even worse if you start from a "normal" speed. Do me a favor and drive a GTA car at a "normal" speed on flat road (or even a mild decline), let off the gas without braking, and use a stopwatch to time how long it takes for it to stop. It will probably be like 5-7 seconds. Now, next time you're in a real car, go a "normal" speed, let off the gas for however many seconds it took the GTA car to stop and be surprised(??) when you have only lost a little bit of speed and are still going almost as fast as you were when you let of the gas.

 

 

Again, video game. This ain't real life and it's not supposed to be.

 

 

I see, so you no longer agree with your comment that the cars "seem[ ] to decelerate pretty realistically to me"? That was what our debate was about initially. As far as it being a video game, that doesn't excuse rapid deceleration because driving would be more enjoyable if cars decelerated at a realsitic pace when coasting.

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MercyfulFate151

 

 

 

 

 

Seems to decelerate pretty realistically to me. It jerks and then slows down more over time, people are acting like as soon as you let go you stop. That's not true.

 

I'm not sure what cars you have been driving if you think that a car going almost top speed will come to a complete stop within 15 seconds on a mild-moderate decline and within 10 seconds on flat road. The only way a car in real life (especially an automatic) would stop as quickly as GTA cars do after letting off the gas would be if the driver pressed very firmly on the brakes.

 

 

I'm not decelerating going 100, I'm doing it going normal speeds and it decelerates fine.

 

Also, it's a video game.

 

 

The only reason I mentioned declerating from high speeds was because it shows that EVEN STARTING AT HIGH SPEEDS the cars are stopped in a few seconds. It is even worse if you start from a "normal" speed. Do me a favor and drive a GTA car at a "normal" speed on flat road (or even a mild decline), let off the gas without braking, and use a stopwatch to time how long it takes for it to stop. It will probably be like 5-7 seconds. Now, next time you're in a real car, go a "normal" speed, let off the gas for however many seconds it took the GTA car to stop and be surprised(??) when you have only lost a little bit of speed and are still going almost as fast as you were when you let of the gas.

 

 

Again, video game. This ain't real life and it's not supposed to be.

 

 

I see, so you no longer agree with your comment that the cars "seem[ ] to decelerate pretty realistically to me"? That was what our debate was about initially. As far as it being a video game, that doesn't excuse rapid deceleration because driving would be more enjoyable if cars decelerated at a realsitic pace when coasting.

 

Correct, I shouldn't have said realistically because I'm not timing it like some turbo nerd. I'm talking about decelerating on a street slowly, it's pretty similar if I just let go of the gas and slowly slow down. I never said it was identical, it's similar. It doesn't come to an INSTANT stop which is what people keep saying.

 

It's a video game, and it's quite enjoyable driving as is, I see no problem there because I'm not regularly coasting for no good reason.

Edited by MercyfulFate151
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Correct, I shouldn't have said realistically because I'm not timing it like some turbo nerd. I'm talking about decelerating on a street slowly, it's pretty similar if I just let go of the gas and slowly slow down. I never said it was identical, it's similar. It doesn't come to an INSTANT stop which is what people keep saying.

 

It's a video game, and it's quite enjoyable driving as is, I see no problem there because I'm not regularly coasting for no good reason.

 

 

First of all, point to where someone said the cars would come to an "instant" stop upon letting off the gas. I never said that nor do I recall any of the people on this forum who agree with me saying that. Furthermore, the rate of deceleration of GTA cars compared to real cars is not similar at all. I made it quite clear that GTA acceleration is significantly quicker than it should be. The only way to achieve GTA style decelerartion in a real automatic would be to very firmly apply the brakes. Going from 100 mph to 0 in 12 seconds is quite a feat and would require pretty much slamming on the brakes in a real car whereas in GTA V it requires no brakes. It's obviously not even close, so I don't know why you think otherwise.

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MercyfulFate151

 

 

Correct, I shouldn't have said realistically because I'm not timing it like some turbo nerd. I'm talking about decelerating on a street slowly, it's pretty similar if I just let go of the gas and slowly slow down. I never said it was identical, it's similar. It doesn't come to an INSTANT stop which is what people keep saying.

 

It's a video game, and it's quite enjoyable driving as is, I see no problem there because I'm not regularly coasting for no good reason.

 

 

First of all, point to where someone said the cars would come to an "instant" stop upon letting off the gas. I never said that nor do I recall any of the people on this forum who agree with me saying that. Furthermore, the rate of deceleration of GTA cars compared to real cars is not similar at all. I made it quite clear that GTA acceleration is significantly quicker than it should be. The only way to achieve GTA style decelerartion in a real automatic would be to very firmly apply the brakes. Going from 100 mph to 0 in 12 seconds is quite a feat and would require pretty much slamming on the brakes in a real car whereas in GTA V it requires no brakes. It's obviously not even close, so I don't know why you think otherwise.

 

 

Try reading the OP, who basically says you have to constantly hold it down or you stop.

 

Second, cars slow down when you let off the gas. That's the part that's similar, are you really this dense?

 

Thirdly, IT'S A MOTHERf*ckING GAME GET OVER IT.

 

Don't bother responding, I'm done with you and this is idiotic.

Edited by MercyfulFate151
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Correct, I shouldn't have said realistically because I'm not timing it like some turbo nerd. I'm talking about decelerating on a street slowly, it's pretty similar if I just let go of the gas and slowly slow down. I never said it was identical, it's similar. It doesn't come to an INSTANT stop which is what people keep saying.

 

It's a video game, and it's quite enjoyable driving as is, I see no problem there because I'm not regularly coasting for no good reason.

 

 

First of all, point to where someone said the cars would come to an "instant" stop upon letting off the gas. I never said that nor do I recall any of the people on this forum who agree with me saying that. Furthermore, the rate of deceleration of GTA cars compared to real cars is not similar at all. I made it quite clear that GTA acceleration is significantly quicker than it should be. The only way to achieve GTA style decelerartion in a real automatic would be to very firmly apply the brakes. Going from 100 mph to 0 in 12 seconds is quite a feat and would require pretty much slamming on the brakes in a real car whereas in GTA V it requires no brakes. It's obviously not even close, so I don't know why you think otherwise.

 

 

Try reading the OP, who basically says you have to constantly hold it down or you stop.

 

Second, cars slow down when you let off the gas. That's the part that's similar, are you really this dense?

 

Thirdly, IT'S A MOTHERf*ckING GAME GET OVER IT.

 

Don't bother responding, I'm done with you and this is idiotic.

 

 

The OP says no such thing. Of course, cars slow down when you let off the gas. So, you could argue that it is a difference of degree rather than kind but it is a HUGE difference of degree. Furthermore, cars in GTA V will slow down quickly even going down steep declines that real life cars would actually quickly gain speed going down. So, in a way, the difference is more than degree. You made it like there wasn't much of a difference which isn't true. This is not "idiotic" in any sense. We are just having a debate about an important issue in GTA V.

Edited by American
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MercyfulFate151

 

 

 

 

Correct, I shouldn't have said realistically because I'm not timing it like some turbo nerd. I'm talking about decelerating on a street slowly, it's pretty similar if I just let go of the gas and slowly slow down. I never said it was identical, it's similar. It doesn't come to an INSTANT stop which is what people keep saying.

 

It's a video game, and it's quite enjoyable driving as is, I see no problem there because I'm not regularly coasting for no good reason.

 

 

First of all, point to where someone said the cars would come to an "instant" stop upon letting off the gas. I never said that nor do I recall any of the people on this forum who agree with me saying that. Furthermore, the rate of deceleration of GTA cars compared to real cars is not similar at all. I made it quite clear that GTA acceleration is significantly quicker than it should be. The only way to achieve GTA style decelerartion in a real automatic would be to very firmly apply the brakes. Going from 100 mph to 0 in 12 seconds is quite a feat and would require pretty much slamming on the brakes in a real car whereas in GTA V it requires no brakes. It's obviously not even close, so I don't know why you think otherwise.

 

 

Try reading the OP, who basically says you have to constantly hold it down or you stop.

 

Second, cars slow down when you let off the gas. That's the part that's similar, are you really this dense?

 

Thirdly, IT'S A MOTHERf*ckING GAME GET OVER IT.

 

Don't bother responding, I'm done with you and this is idiotic.

 

 

The OP says no such thing. Of course, cars slow down when you let off the gas. So, you could argue that it is a difference of degree rather than kind but it is a HUGE difference of degree. Furthermore, cars in GTA V will slow down quickly even going down steep declines that real life cars would actually quickly gain speed going down. So, in a way, the difference is more than degree. You made it like there wasn't much of a difference which isn't true. This is not "idiotic" in any sense. We are just having a debate about an important issue in GTA V.

 

 

Speed of deceleration is an "important issue"? I can barely think of an issue LESS important than this.

 

No, it's really not. It's so unimportant, just like all the whining about the driving being bad from a tiny minority of people that would've complained no matter what.

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SilencedScream

Mercy, you keep going back to the argument that it's a video game, and you're right - it is.
But Rockstar has already shown in past video games that this issue can be fixed.

So, realism out the window, this shouldn't be of huge difficulty to fix.


That said, it's certainly not game breaking to have a full thread arguing over it. I think it's something worth looking into in a patch, eventually, but even if it isn't, I'm not heartbroken over it.

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MercyfulFate151

Mercy, you keep going back to the argument that it's a video game, and you're right - it is.

But Rockstar has already shown in past video games that this issue can be fixed.

 

So, realism out the window, this shouldn't be of huge difficulty to fix.

 

 

That said, it's certainly not game breaking to have a full thread arguing over it. I think it's something worth looking into in a patch, eventually, but even if it isn't, I'm not heartbroken over it.

 

Only some people who's opinion is that GTA4's driving is vastly superior vs. the majority who're fine with the way GTA5 is. I've played every GTA since 2, and I have no issues whatsoever with the driving. I don't expect the games to be the same, and since I disliked 4 quite a bit and the games that came before it were superior, I'm not crying over changes to anything from 4.

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Mercy, you keep going back to the argument that it's a video game, and you're right - it is.

But Rockstar has already shown in past video games that this issue can be fixed.

 

So, realism out the window, this shouldn't be of huge difficulty to fix.

 

 

That said, it's certainly not game breaking to have a full thread arguing over it. I think it's something worth looking into in a patch, eventually, but even if it isn't, I'm not heartbroken over it.

 

Does Rockstar have other video games without absurd deceleration? I would not mind looking into buying such a game. I never played Midnight Club because I just assumed that Rockstar screwed up the deceleration there too.

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SilencedScream

 

Mercy, you keep going back to the argument that it's a video game, and you're right - it is.

But Rockstar has already shown in past video games that this issue can be fixed.

 

So, realism out the window, this shouldn't be of huge difficulty to fix.

 

 

That said, it's certainly not game breaking to have a full thread arguing over it. I think it's something worth looking into in a patch, eventually, but even if it isn't, I'm not heartbroken over it.

 

Only some people who's opinion is that GTA4's driving is vastly superior vs. the majority who're fine with the way GTA5 is. I've played every GTA since 2, and I have no issues whatsoever with the driving. I don't expect the games to be the same, and since I disliked 4 quite a bit and the games that came before it were superior, I'm not crying over changes to anything from 4.

 

Quoting you, but this is also towards American:

 

I absolutely hated GTAIV's car handling. The ONLY thing it had right, in my opinion, compared to GTAV, is the deceleration. It's still not great, but I do remember it being better.

 

GTAV's car HANDLING is fine, but the deceleration's a little junky.

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Mercy, you keep going back to the argument that it's a video game, and you're right - it is.

But Rockstar has already shown in past video games that this issue can be fixed.

 

So, realism out the window, this shouldn't be of huge difficulty to fix.

 

 

That said, it's certainly not game breaking to have a full thread arguing over it. I think it's something worth looking into in a patch, eventually, but even if it isn't, I'm not heartbroken over it.

 

Only some people who's opinion is that GTA4's driving is vastly superior vs. the majority who're fine with the way GTA5 is. I've played every GTA since 2, and I have no issues whatsoever with the driving. I don't expect the games to be the same, and since I disliked 4 quite a bit and the games that came before it were superior, I'm not crying over changes to anything from 4.

 

Quoting you, but this is also towards American:

 

I absolutely hated GTAIV's car handling. The ONLY thing it had right, in my opinion, compared to GTAV, is the deceleration. It's still not great, but I do remember it being better.

 

GTAV's car HANDLING is fine, but the deceleration's a little junky.

 

 

I don't think GTA IV deceleration was any better than GTA V. Maybe a negligible difference but it's pretty ridiculous in both games.

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While I do agree they decelerate faster than realistic, I also don't give a crap. Just hold the throttle at 10% or so

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