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Don't judge car physics before play the game!


Zroovy
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I was one of the disappointed about this, but when i have try to drive.....i simply loved it. It's not the most realistic system, but is fun...very fun and fluid and also relaxing, trust me. Which is your experience with it?

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I enjoy it so far. I think it could use some tweaking a little more in GTA IV's direction but not tons. It certainly doesn't ruin the game or make it awful. I love the car damage though. Just during free roam I smashed up several cars to the point where the wheels weren't turning properly, which is awesome considering how everyone was complaining about how it didn't have good enough damage. :lol:

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Deffinately a tad bit too much on the arcadey side of things (especially whe driving with Franklin) but Not bad enought to hate it.

 

Also love the fact that wheels can come off! I hit a pickup with my car and his rear wheel fell off lmao!

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Trust me, it's not the Saints Row/Sleeping Dogs experience that people keep whining about. Probably because they haven't played the game.

 

It feels like a cross between GTA IV and San Andreas. The massive body roll and fishtailing at low speeds is gone, but you still can't just slam on the gas and fling yourself around corners unless you want to slide into a wall or spin out. On my first run in the 9F with Franklin in the opening, I spun out on the very first corner off the highway. Slower vehicles like vans and tow trucks feel almost identical to GTA IV. It's very easy to maneuver sports cars around the traffic without suddenly spinning out like you would have in the previous game. But again, it's nothing like Saints Row. If you go in trying to drive like you do in Saints Row, you're going to crash constantly.

 

I still wish the bikes were like they are in GTA IV, but it's not mind-bendingly horrible. Just don't (again) slam on the gas and hold the stick all the way to the side, unless you enjoy flying into a wall. With all vehicles, on the ground and in the air, you need subtlety and control.

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