JRZ Posted September 13, 2013 Share Posted September 13, 2013 If they were trying to improve the driving physics, the MCLA team should have been the last place they looked. Oh well. I'm trying to be positive about things and I will wait until I play the game myself for the final judgment, but from what I've seen so far, it does seem pretty f*cking weird. esato, namor and Tikhung 3 Link to comment Share on other sites More sharing options...
suicidehummer Posted September 13, 2013 Share Posted September 13, 2013 I cannot describe how angry I will be if the handling is dumbed down from IV. But I will wait until I have the game in my hands... Supposing it is dumbed down, I'll be the first to sign a petition to R* because it's simply unacceptable. They acknowledged their fanbase growing up with IV, how can they go back on such amazing improvements? wolfyyy 1 Link to comment Share on other sites More sharing options...
Cheatz/Trickz Posted September 13, 2013 Share Posted September 13, 2013 The grip looks fine, less bouncyness. The problem is that you can turn 90 degrees as if the car is on a turn table, it just instant how fast the wheels turn, like there's no ground under them. Link to comment Share on other sites More sharing options...
wolfyyy Posted September 13, 2013 Share Posted September 13, 2013 Physics that will make me feel like i'm riding on a Effing brick will reeeaaally piis me off, I'll be hating R* till the end of my life And judjing by what I've seen so far-never saw more awful damage system than what gta v has right now... That's lame... Link to comment Share on other sites More sharing options...
SausageInACan Posted September 13, 2013 Share Posted September 13, 2013 I dont understand why people are saying that it is less realistic. GTA 5 handling is more realistic. Link to comment Share on other sites More sharing options...
wolfyyy Posted September 13, 2013 Share Posted September 13, 2013 I dont understand why people are saying that it is less realistic. GTA 5 handling is more realistic. How could physics that make the car stop in 2 seconds from 120 km\h to zero and make the car go through a turn on 120 km\h without spinning be REALISTIC?? Link to comment Share on other sites More sharing options...
GTAVTheHeat Posted September 13, 2013 Share Posted September 13, 2013 I have seen it and all I have to say is GTA V is a step up from GTAIV, IV wasn't bad but I know I'm going to enjoy V more. king-rotty 1 Link to comment Share on other sites More sharing options...
Powner811 Posted September 13, 2013 Share Posted September 13, 2013 GTA 4's driving is nothing like in real life, but it depends on car, jeep, truck, van, etc.. you use. Link to comment Share on other sites More sharing options...
Powner811 Posted September 13, 2013 Share Posted September 13, 2013 (edited) ''I dont understand why people are saying that it is less realistic. GTA 5 handling is more realistic.'' ''How could physics that make the car stop in 2 seconds from 120 km\h to zero and make the car go through a turn on 120 km\h without spinning be REALISTIC??'' I suggest driving a car for your self and you'll see it, every car can have different handling, dont forget about handling customatization in GTA V. Edited September 13, 2013 by Powner811 Link to comment Share on other sites More sharing options...
Cobra427Cobra427 Posted September 13, 2013 Share Posted September 13, 2013 (edited) I think it's going to be like Saints Row, and Mercenaries 2, driving without a soul, the differences between the different car models - only in appearance, like the skin.In GTA5 be riding on the bear or deer?) probably physics GTA5 taken from physics behavior of horses in RDR))http://www.youtube.com/watch?v=bI-CDKQr4jk Edited September 13, 2013 by Cobra427Cobra427 Link to comment Share on other sites More sharing options...
chitoryu12 Posted September 13, 2013 Share Posted September 13, 2013 (edited) I've watched more of the physics today. It's actually very different between cars, and generally much tighter. You can actually maintain control in tight turns instead of spinning out or sliding sideways. But exotic supercars handle like exotic supercars, golf carts like golf carts, and old four-doors like old four-doors. If you think it's Saints Row physics, you've clearly never played Saints Row. I've played the first three, and it's nothing alike. Edited September 13, 2013 by chitoryu12 Link to comment Share on other sites More sharing options...
Rafe Posted September 13, 2013 Share Posted September 13, 2013 (edited) It all comes down to two approaches to driving, neither of them being realistic: 1. The wacko approach, seen in GTA 4, with boat like handling, which might suit a minivan, but will NEVER fit a super car. 2. The somewhat wacko approach, which I think is used in GTA 5, with a bit more grip, which still won`t come near realistic driving. In the case of "1", one must judge when drifting occurs; it starts usually at a relative low speed. In the case of "2" it will start at a relatively higher speed. You only traded high speed stability over low speed high torque antics. ___________________________ I HATED GTA 4 physics and not because I couldn`t drive, but because they were sh*t and crazy unrealistic. GTA 5 is just slightly less unrealistic. I like realism more than sh*t ideas as far away of realism as possible, masked as "skill modifier". Who couldn`t drive for sh*t in GTA 4 will still fail in GTA 5. Funnily enough i agree with you and don't think it seems you necessarily disagree with me. I think GTA 4's driving was perfect for common commuter vehicles and low performance autos and that high performance needed more better grip and lower profiles to facilitate that. What the argument amounts to is a preference for GTA 4, which is by no means perfect, over something like saints row or MCLA. This case has always been against a system that punishes you for using breaks or doesn't punish you for driving into other traffic atleast as far as i'm concerned. It simply enriches gameplay when there are costs to generating too much torque or not having enough traction just as standing in the middle of a police fireing squad should punish you if you failed to use cover or at least keep all the cops within your zone of fire. I spent much of my time driving family sedans and minivans in GTA 4 and didn't see a reason to use the supercars because they didnt' have much of a distinguishing performance profile from the average commuter car. If you are demanding "more realisim" then that is more than fine by me, but what are we talking about here? Gran Turismo, Forza, Project Gothem ? We are by no means talking about Need for speed, saints row and Midnigth club LA. I've seen many videos with "fuel truck" and "Infernus" and other accidents. We can say with confidence that in GTA5 inertia and weight of the car is lower than in gta4. it is not very good. The problem is that GTA5 on consoles, but not on the PC and can be done by removing restrictions Mod inertia.Another problem is that the physics in GTA5 is a new and perhaps it will not be correct, even on the PC using the mod This might not work though as it could cripple the already stupid AI, particularly cops. Edited September 13, 2013 by Rafe Link to comment Share on other sites More sharing options...
HoboDealer Posted September 13, 2013 Share Posted September 13, 2013 But exotic supercars handle like exotic supercars, golf carts like golf carts, and old four-doors like old four-doors. That's what I like to hear! Thanks ma' man Link to comment Share on other sites More sharing options...
Davidbc Posted September 13, 2013 Share Posted September 13, 2013 (edited) After playing for 5 hours I really miss GTA IV handling, seriously... I don't know why the hell they changed it, it was realistic, now it is so arcadeish compared to GTA IV. The rest is really good, gameplay mechanics, graphics, etc, but handling is a bit of a let down. in GTA IV you could feel the suspension with the bumps, you could feel the ''boat feeling'' in cars with soft suspensions, etc, now all cars it's like they don't have suspension lol, it's all rigid... really bad rockstar in that aspect. Edited September 13, 2013 by Davidbc caligula87 and wolfyyy 2 Link to comment Share on other sites More sharing options...
Wannabe in LS Posted September 13, 2013 Share Posted September 13, 2013 When people say its arcadish, what do they really mean? Are we talking about something with no feel for what is going on, so the handling is amped from your input on the controls, or is it just direct and how much you turn results in a direct feedback? Cause if its the latter, then I don't see the problem. Cars aren't hard to steer quickly, my car never feels like it's fighting me unless something has gone badly wrong, like snap oversteer. Link to comment Share on other sites More sharing options...
caligula87 Posted September 13, 2013 Share Posted September 13, 2013 When people say its arcadish, what do they really mean? Are we talking about something with no feel for what is going on, so the handling is amped from your input on the controls, or is it just direct and how much you turn results in a direct feedback? Cause if its the latter, then I don't see the problem. Cars aren't hard to steer quickly, my car never feels like it's fighting me unless something has gone badly wrong, like snap oversteer. isnt it obvious? havent you watched the videos? the cars look like boxes sliding across the floor. Link to comment Share on other sites More sharing options...
Mr. Rocko Posted September 13, 2013 Share Posted September 13, 2013 Lmao a "car handling DLC", no. Link to comment Share on other sites More sharing options...
Cobra427Cobra427 Posted September 13, 2013 Share Posted September 13, 2013 And the guys that have already played in the illegal version, saying that the physics of the car exactly the same as you see on the video. This is a step backwards, and if you like behavior in gta4 cars, cars GTA5 will disappoint you Link to comment Share on other sites More sharing options...
king-rotty Posted September 13, 2013 Share Posted September 13, 2013 (edited) edit: insulted former posters of the thread for raging at the op. now I'm hiding it from you so it's like I said it behind your back. > As for the Op: Yeh, the driving in IV was quite nice actually. It allowed for mistakes and meant you could relax while driving even at high speeds. It also had unrealistically precise and perfect cornering with no gradient in the turning of the wheels if you just hit |right|. Meant you could push through cars twice your size, and survive ridiculous collisions. I hope they keep some of those qualities at least. But the improvements they've specified already sound perfect. Edited September 13, 2013 by king-rotty Link to comment Share on other sites More sharing options...
Wannabe in LS Posted September 13, 2013 Share Posted September 13, 2013 I haven't really paid attention to it in videos as I'm not playing it directly. Forza looks easy when you watch a video, but with the controller in your hand it's another matter. Link to comment Share on other sites More sharing options...
Gnocchi Flip Flops Posted September 13, 2013 Share Posted September 13, 2013 ''I dont understand why people are saying that it is less realistic. GTA 5 handling is more realistic.'' ''How could physics that make the car stop in 2 seconds from 120 km\h to zero and make the car go through a turn on 120 km\h without spinning be REALISTIC??'' I suggest driving a car for your self and you'll see it, every car can have different handling, dont forget about handling customatization in GTA V. Get behind the wheel of an Aston Martin V8 Vantage S Volante and drive it hard on a track. I doubt you'll be able to drive like that Rapid GT Convertible in one of those leaked videos. The car had almost too much traction and ridiculous speed. A real Aston Martin is more drifty, not extremely grippy, it doesn't turn like that, and it's not that fast as well. So don't pull that "drive a real car" crap it's stupid. Azazel quoted this BTW: How does driving feel? First off, don't worry, the driving isn't like MC:LA, the closest to "arcade" feeling you'll get, is while driving a tuned up super car as Franklin. The driving is similar to IV, but feels tighter, and more responsive. "Less boaty" would be how I would describe it. Driving differs between the three Protagonists as well. As Franklin, it's easier to maneuver in a vehicle. Vehicles feel more responsive, turn harder, and overall just feel smoother to control. Drifting, J-turns, barrel rolls, etc, are all easier as Franklin. What do I mean? Say you take a 45° turn at 40 mph as Michael in a small car, you would end up hitting the wall if you didn't slow way down and hand break hard through the turn, as Franklin, you don't have to compensate as much, merely turning and lightly applying the breaks will see you drifting through that corner with ease without having to slow down as much. So far, the driving's been a lot of fun, less spinning wildly out of control, and more getting to where you want to go. Those of you who want to do some awesome "Fast and the Furious" machinima will appreciate the "super cars." They differ from normal cars, they can turn on a dime, accelerate to top speed in a mater of moments, and drift through 90° turns like something out of a movie. They're truly in a class all their own. Don't worry, if you're a fan of GTA IV driving, the normal vehicles in the game handle roughly the same, just slightly tighter. The big trucks still feel heavy and tipsy at high speeds, and the small cars are light and nimble at low speeds. (Like the Honda civic esque car from IV) It gives me hope but I still have doubt. i guess if you don't want to drive like Saints Row then drive with Michael or Trevor. Link to comment Share on other sites More sharing options...
ccfc4 Posted September 13, 2013 Share Posted September 13, 2013 dread to think what a modded supercar will be like, as long as cars like the banshee coquette and comet havent been bastardized i can live with it. still quite pissed off though. as online races are going to be real sh*t. Link to comment Share on other sites More sharing options...
markolokoy Posted September 14, 2013 Share Posted September 14, 2013 Almost every GTA player knows the handling for the old GTA IV. Alot of people say they hate it, such, and for me personally! I want it back, mainly because it's more realistic, better at drifting. Like seriously who would want a car handling based on Midnight Club LA I hope they release a DLC pack for GTA IV car handling. maybe because there is a stat where u increase driving skills and what you saw was lvl 0 driving? Link to comment Share on other sites More sharing options...
TwasthedaybeforeGTAV Posted September 14, 2013 Share Posted September 14, 2013 Wow, people are so butt hurt over driving? Calm the f*ck down pussies. I'm sure GTAV offers a hell of a lot more for you to enjoy than just driving in the game. If you can't enjoy it because of one flaw, then you need to get the nearest crowbar and release that giant dildo in your ass and stop being so f*cking picky. Link to comment Share on other sites More sharing options...
Gnocchi Flip Flops Posted September 14, 2013 Share Posted September 14, 2013 Wow, people are so butt hurt over driving? Calm the f*ck down pussies. I'm sure GTAV offers a hell of a lot more for you to enjoy than just driving in the game. If you can't enjoy it because of one flaw, then you need to get the nearest crowbar and release that giant dildo in your ass and stop being so f*cking picky. Obviously people really care about driving. I drive 90% of the time in GTA. Get your head out of your ass and stop thinking everyone is just like you. wolfyyy 1 Link to comment Share on other sites More sharing options...
TwasthedaybeforeGTAV Posted September 14, 2013 Share Posted September 14, 2013 Wow, people are so butt hurt over driving? Calm the f*ck down pussies. I'm sure GTAV offers a hell of a lot more for you to enjoy than just driving in the game. If you can't enjoy it because of one flaw, then you need to get the nearest crowbar and release that giant dildo in your ass and stop being so f*cking picky. Obviously people really care about driving. I drive 90% of the time in GTA. Get your head out of your ass and stop thinking everyone is just like you. I drive 90% of the time too. No one just walks everywhere on the game, that would take too long. But there no reason to get your vagina all in a wad because you think the car works weird in a video game. Your sensitivity level is of a 12 year old girl on her period, so I advise you to shut the f*ck up. Link to comment Share on other sites More sharing options...
SPEEDDRV Posted September 14, 2013 Share Posted September 14, 2013 The grip looks fine, less bouncyness. The problem is that you can turn 90 degrees as if the car is on a turn table, it just instant how fast the wheels turn, like there's no ground under them. This is exactly what i wanted to say!! It is a shame what R* did. I already sent an e-mail to mouthoff, regarding this aspect. I talked as a GTA Forum Community. Hope they see it at least. Link to comment Share on other sites More sharing options...
Gnocchi Flip Flops Posted September 14, 2013 Share Posted September 14, 2013 Wow, people are so butt hurt over driving? Calm the f*ck down pussies. I'm sure GTAV offers a hell of a lot more for you to enjoy than just driving in the game. If you can't enjoy it because of one flaw, then you need to get the nearest crowbar and release that giant dildo in your ass and stop being so f*cking picky. Obviously people really care about driving. I drive 90% of the time in GTA. Get your head out of your ass and stop thinking everyone is just like you. I drive 90% of the time too. No one just walks everywhere on the game, that would take too long. But there no reason to get your vagina all in a wad because you think the car works weird in a video game. Your sensitivity level is of a 12 year old girl on her period, so I advise you to shut the f*ck up. You're part of the reason why I can't respect new members. I'll be glad when the game releases and you all gtfo. This place will be more civilized. wolfyyy 1 Link to comment Share on other sites More sharing options...
TwasthedaybeforeGTAV Posted September 14, 2013 Share Posted September 14, 2013 (edited) Wow, people are so butt hurt over driving? Calm the f*ck down pussies. I'm sure GTAV offers a hell of a lot more for you to enjoy than just driving in the game. If you can't enjoy it because of one flaw, then you need to get the nearest crowbar and release that giant dildo in your ass and stop being so f*cking picky. Obviously people really care about driving. I drive 90% of the time in GTA. Get your head out of your ass and stop thinking everyone is just like you. I drive 90% of the time too. No one just walks everywhere on the game, that would take too long. But there no reason to get your vagina all in a wad because you think the car works weird in a video game. Your sensitivity level is of a 12 year old girl on her period, so I advise you to shut the f*ck up. You're part of the reason why I can't respect new members. I'll be glad when the game releases and you all gtfo. This place will be more civilized. Yes, because this thread was full of civilized discussions. I'll actually enjoy the game, then when I'm taking time off the game, I'll get to come on here and watch you bitch about minor things like brake handling. Edited September 14, 2013 by TwasthedaybeforeGTAV Link to comment Share on other sites More sharing options...
Inactive Posted September 14, 2013 Share Posted September 14, 2013 (edited) Thought cars would handle like in IV if Michael was driving after someone gave out that info. Watched a stream, not played it yet, but still, has got that weird feeling about cars stopping too suddenly and the physics not even penalising you for poor driving. The depth in IV was so superb, doesn't mean that it was perfect, but enjoyed a lot trying to master cornering and when it was executed perfectly, I got that "OH I f*ckING DID IT" feeling. Edited September 14, 2013 by HexDrone Link to comment Share on other sites More sharing options...
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