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EGOCHASER revelation


bigMARS
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So I was just watching the EGOCHASER ad in the fitness and relaxation ad and noticed the animation for the guy climbing Mt Chilead.

Do you think this means that there will be much deeper layers of interactivity with the environment where you can crawl more vertically and inclined walls instead of awkwardly trying to run up things until you find the route that's just flat enough to get on top of things?

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Stop making the wait worst.....STAHP!!!

 

Anyway, I think the animations have been completely revamped so I would expect that. :D

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This doesn't need its own topic, but yeah. I think being able to rock-climb and such would open up a ton of design choices, at least regarding the mountains, so that they could implement realistic (steep) mountains that they would otherwise need to somewhat angle in a more flat way so the player could traverse them.

 

Plus, you know, it's pretty badass. To hell with Skyrim horses.

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I hope so too, I could see alot of cool fights happening with the environment,(smashing someone head in a car door, etc.).

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IV and RDR had a shimmy feature. Where you hang down and move left or right.

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