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Zeb89

Protect Main.scm file

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Zeb89

It's probably not possible, but I'm looking for a way to prevent my compiled main.scm code from being decompiled again by Sanny/Mission Builder. So technically, if I create a mod, is there any way to copy-protect my code?

 

Thanks in advance.

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Node

I know there's a way to add some code that, if removed, makes the script useless.

 

But I don't know how to do it..

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Wesser

It is almost impossible. Neither encryption would be retained as a safe alternative. Indeed, you can cheat the compiler by building a rough GOTO (0002) command within hex-end construct:

 

hex   02 00 01 // unresolved jump offsetend

 

Put these lines at the very end of the MAIN section (before the first mission). The compiler is unable to parse such a command properly, because the EOS (End Of Stream; EOF, End Of File, in CLEO) breaks its completion which will lead the compiling process to a fatal error.

 

However, Sanny Builder specifies the offset where the error occured, therefore advanced users can fix it easily.

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Zeb89

Thank you very much for your response. I'll try that method.

 

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