xxnooblyxx(temp ban) 231 Posted August 9, 2018 how are things? Quote Share this post Link to post Share on other sites
Keith Ward 714 Posted August 10, 2018 15 hours ago, xxnooblyxx said: how are things? Yeah, not too bad. Work is always a little tough, but it wouldn't be work if it wasn't. I still drink like a fish, but at least I'm cutting back. How are you? Quote Share this post Link to post Share on other sites
xxnooblyxx(temp ban) 231 Posted August 10, 2018 lol, i mean't how is progress? Quote Share this post Link to post Share on other sites
Speccy 5,930 Posted August 11, 2018 (edited) Been spending every spare minute on coding missions and here's where we currently stand: MISSION 1 [done] MISSION 2 [done] MISSION 3 [done] MISSION 4 [done] MISSION 5 [done] MISSION 6 [done] MISSION 7 [done] MISSION 8 [done] MISSION 9 [done] MISSION 10[done] MISSION 11[done] MISSION 12[done] MISSION 13[done] MISSION 14[done] MISSION 15[done] MISSION 16[done] MISSION 17[done] MISSION 18[done] MISSION 19[done] MISSION 20[WIP] MISSION 21[WIP] MISSION 22[WIP] MISSION 23[WIP] MISSION 24[WIP] MISSION 25[done] MISSION 26[done] MISSION 27[WIP] MISSION 28[WIP] The latest mission I've been working on is called "Multiplayer". A character is remotely operating a drone while Flint simultenously takes control of a full-size RC car. Flint's view of the vehicle comes from a video transmission by the drone. Testing the performance of the modified RC car, he must therefore remain at a visible distance. Flint must also clear checkpoints at high speeds and accumulate points. There is a points total that must be obtained to succeed in the test. Note that the lag effect is intentional! Some info regarding the BETA release: MISSIONS: The one aspect of the BETA that I can promise will be close to perfection. CARS: There will be a wide variety of new cars but not all planned vehicles will spawn on the streets. Many existing cars will be improved post-release as well. MAP: Many new areas will be accessible. However, some interiors may be temporarily locked off. FEATURES: Unfortunately, this is where many of sacrifices are needed for the sake of a prompt BETA release. Features refer to: clothes purchasing, interior teleports, car customization, shares system, drug dealing, and the ability to save game - all of the aforementioned might be missing/broken in the BETA release. Edited August 11, 2018 by Speccy I'm never satisfied with my original post. Quote Share this post Link to post Share on other sites
xxnooblyxx(temp ban) 231 Posted August 11, 2018 2 hours ago, Speccy said: INFO AND STUFF Cool!! when will it be release? Quote Share this post Link to post Share on other sites
Ivan1997GTA 1,603 Posted August 13, 2018 On 8/11/2018 at 10:25 PM, Speccy said: The latest mission I've been working on is called "Multiplayer". A character is remotely operating a drone while Flint simultenously takes control of a full-size RC car. Flint's view of the vehicle comes from a video transmission by the drone. Testing the performance of the modified RC car, he must therefore remain at a visible distance. Flint must also clear checkpoints at high speeds and accumulate points. There is a points total that must be obtained to succeed in the test. Note that the lag effect is intentional! Nice. That mission is probably gonna be like the Speedtrap races in Need for Speed: Most Wanted and Need for Speed: Carbon. Quote Share this post Link to post Share on other sites
Maybach62 232 Posted August 13, 2018 On 8/11/2018 at 3:27 PM, xxnooblyxx said: Cool!! when will it be release? nunca Quote Share this post Link to post Share on other sites
turbocharger 1,015 Posted August 13, 2018 (edited) Quote Nice. That mission is probably gonna be like the Speedtrap races in Need for Speed: Most Wanted and Need for Speed: Carbon. Great analogy. And probably a bit of a pain in the ass, too. Edited August 13, 2018 by turbocharger Quote Share this post Link to post Share on other sites
Speccy 5,930 Posted August 16, 2018 Many missions are indeed a pain in the ass. This has definitely made development quite challenging but at least BEGINit and I were on the same page regarding mission difficulty. I was hoping we would be able to release a Beta this summer. Didn't quite meet that target...It all depends on how much longer it takes me to finish the 6 remaining missions. I can assure everyone that I'm doing my best to make that happen fast. I am coding full-time and am currently adding the finishing touches to that mission I've shared with you. Quote Share this post Link to post Share on other sites
turbocharger 1,015 Posted August 17, 2018 Nothing wrong with that, it only means more playing hours. Also every GTA had "that kind" of missions. Looking forward to the challenge. Quote Share this post Link to post Share on other sites
The Eddo 1,052 Posted August 24, 2018 Oh, why I didn't come across this earlier? The progress here is just lovely! Keep up the good work, expecting the first BETA soon. Quote Share this post Link to post Share on other sites
Derrick Keno 260 Posted September 4, 2018 (edited) It may be late but: Spoiler What do you think? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I am looking forward to the beta! I am a sucker for lore-friendly vehicles, so this would be right up my alley! Story-wise, I don't care, but great job, it looks quite juicy, so I might start playing it when the full mod releases. Edited September 4, 2018 by Derrick Keno Large image Quote Share this post Link to post Share on other sites
Officer Ronson 3,915 Posted September 5, 2018 10 hours ago, Derrick Keno said: It may be late but: Reveal hidden contents What do you think? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I am looking forward to the beta! I am a sucker for lore-friendly vehicles, so this would be right up my alley! Story-wise, I don't care, but great job, it looks quite juicy, so I might start playing it when the full mod releases. Why not just use the Florida state plate from back then? Afterall Vice City IS in Florida and not some made up state. Quote Share this post Link to post Share on other sites
Derrick Keno 260 Posted September 5, 2018 New, realistic plates: 1. Florida car plates (top are older, bottom are newer) 2. Georgia car plates + Florida bike plates (smaller plates; the black bars aren't a part of the plates) Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted September 6, 2018 I'm really glad to see where this goes. Speccy and others are doing an outstanding job. Can't wait to get my hands on the beta. I hope I'll be able to help with scripting in my little spare time soon Quote Share this post Link to post Share on other sites
xxnooblyxx(temp ban) 231 Posted September 6, 2018 what will be available in the beta? Quote Share this post Link to post Share on other sites
The Eddo 1,052 Posted September 8, 2018 On 9/7/2018 at 1:56 AM, xxnooblyxx said: what will be available in the beta? On 8/12/2018 at 12:25 AM, Speccy said: Some info regarding the BETA release: MISSIONS: The one aspect of the BETA that I can promise will be close to perfection. CARS: There will be a wide variety of new cars but not all planned vehicles will spawn on the streets. Many existing cars will be improved post-release as well. MAP: Many new areas will be accessible. However, some interiors may be temporarily locked off. FEATURES: Unfortunately, this is where many of sacrifices are needed for the sake of a prompt BETA release. Features refer to: clothes purchasing, interior teleports, car customization, shares system, drug dealing, and the ability to save game - all of the aforementioned might be missing/broken in the BETA release. Didn't you read this, man? Quote Share this post Link to post Share on other sites
Speccy 5,930 Posted September 13, 2018 The Beta is underway. I have finished coding missions and am now almost ready to upload a full, updated, and (more or less) stable build of the mod for BEGINit to test. Took some time to achieve compatibility between the script and the build that had the most complete and least bugged map. Will keep you guys updated on our progress once I'm ready to make this crucial step. I've also been busy updating and improving cars. Here's some of that: Daitojo's Pheonix SE had bugged doors so I decided to implement quite a radical change. It now looks pretty cool and unique, in my opinion. Quote Share this post Link to post Share on other sites
Mike Cashies 3 Posted September 13, 2018 Hello there I am a GTA fan and this mod looks very interesting I would love to test it! ☺️ Quote Share this post Link to post Share on other sites
Derrick Keno 260 Posted September 13, 2018 (edited) Amazing car progress! Johnny's Phoenix still looks the bomb! Are the cars going to recieve vanilla VC plates or the new Florida ones I made? Edited September 13, 2018 by Derrick Keno Quote Share this post Link to post Share on other sites
xxnooblyxx(temp ban) 231 Posted September 13, 2018 2 hours ago, Mike Cashies said: Hello there I am a GTA fan and this mod looks very interesting I would love to test it! ☺️ a BETA is gonna be releasing someday. so you'll have plenty of time for sending feedback once it's release. Quote Share this post Link to post Share on other sites
podbyrin 463 Posted September 13, 2018 i think revision is better than old Quote Share this post Link to post Share on other sites
universetwisters 31,584 Posted September 13, 2018 The revised Hotring car looks mean af. Hell, give it four doors and call it a Kuruma it looks lit. Quote Share this post Link to post Share on other sites
Mike Cashies 3 Posted September 13, 2018 5 hours ago, xxnooblyxx said: a BETA is gonna be releasing someday. so you'll have plenty of time for sending feedback once it's release. thanks for info Quote Share this post Link to post Share on other sites
xxnooblyxx(temp ban) 231 Posted September 13, 2018 this is really exciting. Quote Share this post Link to post Share on other sites
Mike Cashies 3 Posted September 13, 2018 Just now, xxnooblyxx said: this is really exciting. yeah i love this mod i just want an ecxact release date Quote Share this post Link to post Share on other sites
Derrick Keno 260 Posted September 13, 2018 3 hours ago, universetwisters said: The revised Hotring car looks mean af. Hell, give it four doors and call it a Kuruma it looks lit. If I'm being honest, a bit of trim won't hurt. But still, it looks perfect! Quote Share this post Link to post Share on other sites
xxnooblyxx(temp ban) 231 Posted September 13, 2018 I really hope this beta comes out, i don't know, tomorrow? The day after Tomorrow? Quote Share this post Link to post Share on other sites
Speccy 5,930 Posted September 14, 2018 23 hours ago, universetwisters said: The revised Hotring car looks mean af. Hell, give it four doors and call it a Kuruma it looks lit. But I think I broke it... 21 hours ago, Mike Cashies said: yeah i love this mod i just want an ecxact release date BEGINit and I have agreed on a fixed date when I will upload the updated build for him to test. That'll be this Sunday morning. However, I expect that we'll need another week or so to exchange thoughts on the current state of the mod and make adjustments where neccesary. We also need to get ahold of Braindawg regarding some character models. On 9/13/2018 at 2:17 PM, Derrick Keno said: Amazing car progress! Johnny's Phoenix still looks the bomb! Are the cars going to recieve vanilla VC plates or the new Florida ones I made? Derrick and I talked about the license plates on Discord but for anyone else who's wondering, we will try to implement them in the second beta due to the high workload for the upcoming release. More on cars... We should be recieving some more cars from Leonazix soon, as he's been working on some very nice models lately. Same goes for -Anti- and his great work. I'm making various updates and changes to cars currently in the mod on the side. A youtube video of the entire assortment of new vehicles is very likely to appear soon Because we have enabled many special cars to spawn in normal traffic (Bloodring Bangers, Hotring Racers, Sabre Turbo, Deluxo, etc...) and set others like the Bulldozer and BF Injection to "ignore" (they don't spawn in traffic anymore, only at special locations), we have an extra 5-6 slots for sports cars now! Most of the special cars are renamed so you'd never know it was originally a Lovefist limo or something of the likes. Would great if you guys could reach out to someone like Crack Yo' Neck and motivate him to make something awesome for VC and potentially our mod. Quote Share this post Link to post Share on other sites
Mike Cashies 3 Posted September 16, 2018 How much space does the download take? Quote Share this post Link to post Share on other sites