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DSREDEMPTION

Problem With Firerates

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DSREDEMPTION

mad.gif Everytime I try to differ the firerate code, it isn't the same as drivebyshooting firerate, Im using the P90 anims for the mp5 and using a hiiiigh firerate. But the firerate while drivebyshooting is WAAAYY slower then the one aiming while shooting not in a car. and I need help trying to make drivebyyshooting as the same as shooting out of a car. Heres the code of what I have for the Mp5 code.

 

 

 

<weapon type="MP5">

<data slot="SMG" firetype="INSTANT_HIT" damagetype="BULLET" group="SMG" targetrange="80.0" weaponrange="1000.0" clipsize="50" ammomax="500" timebetweenshots="0.01">

<damage base="13.5" networkplayermod="2.5" networkpedmod="1.25"/>

<physics force="8.0"/>

<reload time="1666" fasttime="1666" crouchtime="2533"/>

 

<aiming accuracy="15.5">

<offset x="0.13" y="1.0" z="0.45"/>

<crouchedoffset x="0.11" y="1.0" z="-0.02"/>

<reticule standing="0.75" ducked="0.6" scale="0.065"/>

</aiming>

 

<pickup regentime="360000" ammoonstreet="50"/>

 

<controller>

<rumble duration="100" intensity="0.02"/>

</controller>

 

<flags>

<flag>GUN</flag>

<flag>CAN_AIM</flag>

<flag>ANIM_RELOAD</flag>

<flag>CAN_FREE_AIM</flag>

<flag>ANIM_CROUCH_FIRE</flag>

 

</flags>

</data>

 

<assets model="w_mp5">

<anim group="[email protected]" meleegroup1="firearm_core">

<rates firerate="1.55" blindfirerate="1.55"/>

</anim>

<effects>

<muzzle fx="muz_smg"/>

<shell fx="weap_ejected_smg"/>

</effects>

</assets>

</weapon>

 

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DSREDEMPTION

Oh and the timeinbetween shots really did nothing so the value as it is didn't affect the problem as of what I seen ATM

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Michael Wojtanis

<rates firerate="1.55" blindfirerate="1.55"/> - change it.

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DSREDEMPTION
<rates firerate="1.55" blindfirerate="1.55"/> - change it.

Didn't seem to make a difference but blindfiring from cover and the main firerate, the firerate for drivebyshooting is the same slow firerate.

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Michael Wojtanis

"animgrp.dat" mayby that?

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DSREDEMPTION
"animgrp.dat" mayby that?

what do I change in that file?

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DSREDEMPTION

Ok I changed back to my normal anim.img mp5k file but the firerate is still different when driveby shooting. is there some text I should be changing or something?

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