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nkjellman

[BETA|IV|EFLC] Graphical Bug Fixes

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DEALUX

I remember EFLC crashing with this mod during gameplay. Anyone else experience something similar?

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LaDiDa

So, I'm get tired to wait for a reply and decided to test stuff by myself.

FXAA addon works good and looks like real FXAA, much less jaggies everywhere. But again - is it real FXAA or some sort of blur ?

stipple.wtd mod by DexX also works, trees and fences got rid of transparency, but trees looks somewhat cartoonish, just the result of bugged shadows on them I believe (don't want to use ENB for better shadows, too much non-vanilla stuff).

But in general I satisfied with those mods, just wondering - is there any known bugs with them ?

have a read here:

https://en.wikipedia.org/wiki/Fast_approximate_anti-aliasing

 

FXAA isn't best described as "just blurring things".

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edups

Uhm,why does FXAA f**k up my game.It causes this odd flickering blur and the fps drops to about 8-10.Same thing with SMAA.

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LavenYeo

Uhm,why does FXAA f**k up my game.It causes this odd flickering blur and the fps drops to about 8-10.Same thing with SMAA.

 

are you using an AMD card too? I have the same issue(flickering blur) on my APU, don't use the FXAA/SMAA, try turn on Morphological Filtering in Radeon Settings

Edited by LavenYeo

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TWIST_OF_HATE

@nkjellman
I must ask you this.
I read that back in 2013 you tried to merge files from different patches to fix trees rendering, and you got some results, however some bug appear at that case. So, you not released anything ater ? May be you can try some other combinations of files or so ?

Edited by TWIST_OF_HATE
  • Like 2

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edups

 

Uhm,why does FXAA f**k up my game.It causes this odd flickering blur and the fps drops to about 8-10.Same thing with SMAA.

 

are you using an AMD card too? I have the same issue(flickering blur) on my APU, don't use the FXAA/SMAA, try turn on Morphological Filtering in Radeon Settings

Nope,I am using a GTX 1050 Ti and i5 2320,so it seems the is related to IV,as with other games,FXAA/SMAA work just fine.

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LavenYeo

 

are you using an AMD card too? I have the same issue(flickering blur) on my APU, don't use the FXAA/SMAA, try turn on Morphological Filtering in Radeon Settings

Nope,I am using a GTX 1050 Ti and i5 2320,so it seems the is related to IV,as with other games,FXAA/SMAA work just fine.

 

 

Maybe try out something similar in the Nvidia driver settings(Driver-forced FXAA)? also I've heard NV got MFAA or something and it works on GTA IV, I dunno, never own a Nvidia card...

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LavenYeo

 

 

Uhm,why does FXAA f**k up my game.It causes this odd flickering blur and the fps drops to about 8-10.Same thing with SMAA.

are you using an AMD card too? I have the same issue(flickering blur) on my APU, don't use the FXAA/SMAA, try turn on Morphological Filtering in Radeon Settings

Nope,I am using a GTX 1050 Ti and i5 2320,so it seems the is related to IV,as with other games,FXAA/SMAA work just fine.

 

Dunno if this helps, but after I install the new windows 10 update(the 1803 update) and newest graphic card driver my problem's gone, I can use SMAA now as when I was using Win7

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Dauren

Please,Give a separate link to console timecyc's and visual settings extracted from the Xbox 360 version

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Varcain
Posted (edited)

Beta? I don't have problems at all. It also works perfectly with latest versions (1.0.8.0/1.1.3.0).

Edited by Varcain
  • Like 1

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KDST

i know this mod is old but i got a problem with the cars using that ENBseries from your mod. The problem is the headlights looks black during day and night, the patch i'm using is 1.0.4.0.

 

TnaLmND.png

 

y104Dtr.png

 

Luqfdae.png

 

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iiCriminnaaL 49

I don't know if you can help, since you'd converted several files from the console to PC, but do you mind converting the console versions of the playerped.rpf and clothes.img (pc\data\maps\props\commercial) files? @nkjellman

 

It would be amazing to have the console Perseus clothes restored. Not only some suits or shoes like in some mods, but also the pants, the console versions of coats to fit with the pants (as despite coats being the same in both versions, for some reason there is an empty space between the console pants and PC coats when they're mixed together), and also the static displayed clothes in the shop (which have separate files from the player clothing pieces).

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