Jump to content

The Only Living Soul [Horror Mission-Pack]


Alan Eastwood

Recommended Posts

Alan Eastwood

Status: Work in Progress

IelMMCT.png

3rd logo(26 december 2014, 30 december 2014)

2nd logo(16 august, 2014-26 december 2014)
1st logo(26 july, 2013-16 august 2014)

 

Headers made by Slave Boy

 

tKCgdJ6.png

 

h41YH9N.png

Year 2013. The whole world thought it was impossible for a zombie apocalypse to happen, no one was prepared for that. San Andreas is nothing but death and pain, people are now fighting for their survival, the world that people knew, is gone, part of the bloodthirsty dead and all this because of the Global Company called Hope, who secretly experimenting with biological weapons, one of their experiments went wrong and the virus managed to reach the big city Los Santos, causing more than the half of the population to die and come back to life as monsters. Many souls remain in the oblivion, and you're the only living soul who could rescue us from this slaughter.

 

cpct9HW.png

-SPOILERS BELOW-

 

 



Carl Eastwood

Protagonist

He is a police officer in Los Santos Police Department. Born and raised in the city Los Santos one of the most dangerous cities in San Andreas. Carl brings a great courage and experience with weapons that is not afraid to use them against someone or something. Which it is useful in the recent events that happen.
Age: 32
Mission appearances:

 

 

 

Chapter I: Awakening

  • As the protagonist and playable character he appears in every mission.

Chapter II: Outlast against them

  • Ever after... 
  • Alone 

 

 

 

 

Seth Milligan

Protagonist
He was camping with his younger brother Marcus when the apocalypse began, so he doesn't have a clue of what is happening.
Age: Early to Late 20's
Mission appearances:

 

 

 

Chapter II: Outlast against them

  • Alone (playable)
  • Still (playable)
  • The Taker is Here (playable)

 



Andy

Main character
He's Carl's best friend. It's unknown what is his status since the beginning of the apocalypse and there is no trace or sign of life.

 

Andy appears later as a member of Bob's group.


Age: 31
Mission appearances:

 

 

 

Chapter I: Awakening

  • Intro (Voice)
  • Like a Desert (Voice)
  • The Marauders Part II
  • Better Angels

Chapter II: Outlast against them

  • Ever after...

 

 

Corporal Robert Kennedy

Main character
He's a member of the Marine Corps, also he is a little crazy, you can't know if he was always this crazy or if the apocalypse has changed him.
Age: Late 30's
Mission appearances:

 

 

 

Chapter I: Awakening

  • Like a Desert
  • Andy's House
  • Overrun
  • No Hope 

 



Kenneth "Kenny" Levesque

Main antagonist
He is a survivor of the apocalypse that Carl meets him while he's surrounded by zombies, Kenny is also very dorky but he manages against those creatures.

 

Is later revealed that he's working as a Hope Agent.


Age: Late 30's to early 40's
Mission appearances:

 

 

 

Chapter I: Awakening

  • Andy's House
  • Overrun
  • Better Angels

Chapter II: Outlast against them

  • Ever after...
  • Still

 



Agent Nightingale

Secondary antagonist

He's an agent working for Hope Corporation who supervises the outbreak.
Age: Late 40's to early 50's
Mission appearances:

 

 

 

Chapter I: Awakening

  • Overrun
  • This is how we fall
  • Better Angels

Chapter II: Outlast against them

  • Ever after...

 



Swat Deserters

Secondary antagonists
They used to bring justice to the streets of Los Santos, now are just puppets of Hope and now they cause terror in the world.
Age: Unknown
Mission appearances:

 


Swat 1:

 

Chapter I: Awakening

  • Overrun
  • This is how we fall 
  • No Hope 

Chapter II: Outlast against them

  • Alone 

Swat 2:

 

Chapter I: Awakening

  • Overrun
  • This is how we fall
  • No Hope
  • The Marauders Pt2

Chapter II: Outlast against them

  • Alone 

 



Thomas Jefferson

Main character
A Hope scientist that was abandoned by the same corporation. He decides to join with Carl to end Hope once and for all.
Age: Late 50's
Mission appearances:

 

 

 

Chapter I: Awakening

  • No Hope
  • The Marauders Pt1
  • The Marauders Pt2
  • Better Angels

Chapter II: Outlast against them

  • Ever after... 

 



TS-013

Antagonist
Nothing is known about this thing. It is very strong and is bigger and stronger than any zombie.
Age: Unknown
Mission appearances:

 

 

 

Chapter I: Awakening

  • No Hope
  • The Marauders Pt2

Chapter II: Outlast against them

  • Alone
  • The Taker is Here

 



Bob

Main character
He's a survivor of the apocalypse and a leader of his group, is violent and he hasn't hesitation to kill other people for his own good.
Age: Late 20's to early 30's
Mission appearances:

 

 

 

Chapter I: Awakening

  • The Marauders Pt1
  • The Marauders Pt2
  • Better Angels

Chapter II: Outlast against them

  • Ever after... 

 



Clarence

Main character 
He's a survivor of the apocalypse and a member of Bob's group. This is a guy who you don't want to f*ck with.
Age: Late 20's
Mission appearances:

 

 

 

Chapter I: Awakening

  • The Marauders Pt1
  • The Marauders Pt2
  • Better Angels

Chapter II: Outlast against them

  • Ever after... 

 



Luis

Secondary character
He's a survivor of the apocalypse and a member of Bob's group.
Age: Late 20's to early 30's
Mission appearances:

 

 

 

Chapter I: Awakening

  • The Marauders Pt1
  • The Marauders Pt2 

 



Max

Secondary character
He's a survivor of the apocalypse and a member of Bob's group.
Age: Early 20's
Mission appearances:

 

 

 

Chapter I: Awakening

  • The Marauders Pt1
  • The Marauders Pt2

 

 

 

Marcus Milligan

Main character
He's Seth's brother. A young boy and very shy. He went camping with his brother Seth when the apocalypse began. Later he dissapeared when Seth awakened from the car crash that they suffered.
Age: 18
Mission appearances:

 

 

 

Chapter II: Outlast against them

  • Alone

 

 

 

Ethan Billius Hope

Antagonist
He's the founder of the Global Corporation Hope, it was believe that his company worked for cures but his true beliefs were the money and power. Those beliefs cause him to create a mortal virus called FEAR who it is the responsible for the San Andreas Epidemic.
Age: Late 80's
Mission appearances:

 

 

 

Chapter II: Outlast against them

  • Ever after... (voice)
  • Still 

 

 

 

Ada Watson

Main character
She's a police officer born and raised in Blueberry. When the world went to sh*t the first thing she did was grab a gun and face the monster that Hope created.
Age: Late 20's
Mission appearances:

 

 

 

Chapter II: Outlast against them

  • Still
  • The Taker is Here

 

 

Roland Dawson

Main character

He's the Chief of LSPD, when the apocalypse began the mayor of Los Santos asked him to protect his daughter, Roland accepts, but his true intentions were darker.
Mission appearances:

 

 

 

Chapter II: Outlast against them

  • The Taker is Here

 

 

 

 

 

kuQ9Nhe.png

 

Chapter 1 - Awakening

 

Download Chapter 1 (doesn't include the fixed version and the sounds for a better horror experience.

 

5. This is how we fall: http://dyom.gtagames.nl/show/33463

6. No hope: http://dyom.gtagames.nl/show/33543

7. The Marauders Part I: http://dyom.gtagames.nl/show/43952 *Fixed version

8. The Marauders Part II: http://dyom.gtagames.nl/show/33647

9. Better Angels: http://dyom.gtagames.nl/show/33648

 

Chapter 2 - Outlast against them

 

1. Ever after: http://dyom.gtagames.nl/show/34812

2. Alone: http://dyom.gtagames.nl/show/35158

3. Still: http://dyom.gtagames.nl/show/40051

4. The Taker is here: http://dyom.gtagames.nl/show/40093

 

Edited by Alan Eastwood
  • Like 4
Link to comment
Share on other sites

Alan Eastwood

GGugEOH.png

Chapter 1 - Awakening

* Pulaski's Car * - Find the first easter egg in Intro.
* The Begining of a Disaster * - Complete "Intro".
* Looks like vomit * - Find the 2 missing Green Goo's in Like a Desert.
* Just another day in the office * - Complete "Like a Desert".
* Untouchable * - Kill all the enemies without been hurt in Andy's House.
* Shoot them to death * - Complete "Andy's House".
* Killing is common * - Complete "Overrun".
* Serve and protect * - Find the police badge in This is how we fall.
* Battle against our own * - Complete "This is how we fall".
* Welcome home Carl. Glad to be back? * - Find Tempenny and CJ in No hope.
* Are we getting out of San Francisco? * - Complete "No hope".
* Don't give too much hope *- Complete "The Marauders".
* The other side of the mask * - Complete "Better Angels".
* Keep your friends close * - Complete Chapter 1 and obtain all the trophies of the same chapter.

 

 

Chapter 2 - Outlast against them

* Gone but not forgoten * - Complete "Ever after...".

* An old friend * - Find the hidden weapon in Alone.

* There will be blood * - Complete "Alone".

* Don't worry I got this * - Complete "Still".

* Every bullet counts * - Find the hidden pistols in The Taker is Here.

* Look who's back * - Complete "The Taker is Here".

Note:
*Silver* - Achieved on the way completing the mission.
*Ruby* - Achieved by completing the mission
*Gold* - Acheived by collecting all achievements in each chapter.

79BBzpH.png

Review by Revolver1 (1st Chapter)

 

 

On 8/24/2014 at 3:32 AM, Revolver1 said:

 

Hello everyone. Today I'm reviewing Chapter 1 - Awakening of the mission pack The Only Living Soul designed by Alan Eastwood
Let's get down to business.

-Writing: Very good. I can notice a far amount of mistakes but it doesn't affect the dialogues much. It's still pretty much understandable.
-Presentation: Very good. Very good camera cutscenes. And the object placements, wow... It's like you created a whole new world, not San Andreas anymore. The story is rather common, a guy wakes up in an apocalypse and has to stay alive, but what makes this MP unique is...

 

Don't see this if you want to see suprises

 

Stop, you've been warned

 

Well you just gotta play to know

 

 



Intro
-Length: Decent. The mission lasts for 3-4 minutes. Carl, a police officer, wakes up in a bathroom with a headache. He has no idea what's going on, but he's gonna find out, soon, the hard way.
-Difficulty: Very easy. Grab some popcorn, you'll enjoy this.
-Vaerity: Very good. I really have nothing to say about this, except the word AWESOME. The surroundings are WONDERFUL are the objects are very well placed. You have got to see it with your own eyes.

Like a Desert
-Length: Good. The mission lasts for 6-7 minutes. Carl has no idea what the hell is going on around here, so he intends to find Andy to get some answers.
-Difficulty: Easy. It ain't too hard, just stay cool.
-Vaerity: Very good. Man, I love the way you put the objects. It looks like a real bloody apocalypse, not with just some cars and dead people, but with wreckages, fires, wrecked buildings, falling containers etc. Well done mate, I just love it. The actors include some zombies, SWATs (zombie) and soldiers (1 alive and zombie the rest)

Andy's house
-Length: Good. The mission lasts for 6-7 minutes. Carl is now at Andy's place, but Andy is nowhere in sight. Instead, Carl finds some troubles on the way.
-Difficulty: Medium. Again, nothing too hard, just some major heart attacks. Try to keep your sanity together (and by sanity, you know what I mean)
-Vaerity: Very good. Just like usual, the surroundings are amazing, the objects are excellent, and the enviroments are creepy as f*ck. Try not to sh*t yourself (seriously). Another thing I must say about the variety is the sounds. It really adds up the experience. There were also a mass amount of actors and vehicles, but only a few weapons. Still, in this case, it's consider good, since you don't find an RPG or Minigun scatter around on the streets in an apocalypse don't ya?


Overrun
-Length: Good. The mission lasts for 6-7 minutes. The motel is being overran, and Carl, along with his new found "friend", Kenny and Robert, have to fend the hoarde off to survive.
-Difficulty: Medium. The mission itself ain't hard, but tight space makes it does. Just watch yourself, and your friends.
-Vaerity: Good. There aren't much objects nor weapons and vehicles in this mission, but there are a lot of actors in this mission, mostly include the zombies. Still, the variety in this mission is pretty good, considering each zombie has their own skin (not all but most of them are different)


This is how we fall
-Length: Good. The mission lasts for 6-7 minutes. Carl is captured by Hope and is being brought back to their facility. But upon arriving, he finds new troubles ahead.
-Difficulty: Hard. Not much enemies but instead they've got big guns and high accuracy, and you are there, all alone, with a sh*t gun and no armour. Just try to stay alive and move from cover to cover. One more thing, do NOT let your guard down.
-Vaerity: Very good. Again, a lot of actors and objedcts, but this time, you don't just face slow-walking undead hoardes, but highly trained soldiers. The objects are arranged very well, the actors are well placed, everything is just perfect.




No Hope
-Length: Good. The mission lasts for 5-6 minutes. Carl managed to survive the Hope remnants' attack, but soon after, finds himself in another difficult situation.
-Difficulty: Easy. There is not much fighting in this mission, just keep cool.
-Vaerity: Good. This mission doesn't have a lot of objects, because the ship itself has a lot already. But there was still a fair amount of objects used, but mostly to block the player from going off-road. Not much actors and weapons also. Still, this mission is impressive, like any other mission.



The Marauders (Pt. 1)
-Length: Good. The mission lasts for 6-7 minutes. Carl has a habit of running into troubles, and this time, his plane crashed and he is once again, captured.
-Difficulty: Medium. There aren't much enemies but there will be tight space, making aiming hard.
-Vaerity: Good.The amount of actors and objects, again, not that much in this mission. The weapons can be seen are Rifles, MP5, and a Shotgun (all I can remember). The vehicles include only a crashed Dildo


The Marauders (Pt. 2)

-Length: Good. The mission lasts for 6-7 minutes. Again, the monster has found Carl. Run for your life!!
-Difficulty: Medium. TThere are many enemies but you can just run past them instead of engaging, so don't worry.
-Vaerity: Very good. A mass amounts of objects and vehicles are used in this mission, adding the "chaotic" feels to the mission. The actors include some zombies, Hope's agents and Bob's team. The weapons can be seen are Rifle, 9mm's, MP5s, Deagle and Shotgun.


Better Angels
-Length: Decent. The mission lasts for 2-3 minutes. Carl's team is ambushed by Hope, and guess who's helping 'em?

 

That dorky guy, betcha' didn't see dat' coming.


-Difficulty: Very easy. Grab a Coke, you'll enjoy this
-Vaerity: Good. There aren't so much actors in this mission, but instead, a lot of vehicles. The weapons can be seen are 9mm, Rifle, Shotgun and Deagle. Just like the weapons, there aren't so many objects in this mission.


Overall rating for chapter: 9.5/10. The misions are very enjoyable, the gameplay is unique, everything is just AWESOME. The sounds, the objects, the scenes... Nothing more I can say about this MP, just one word, AWESOME!
Still, the only thing I don't like is, not much realism. I mean, the feel of realism and THE realism are two different thing. You surely understand an apocalypse and you precisely "painted" it in your MP. But the one thing you didn't capture is, the realism itself. I'm talking about loads of ammunition, survive without a scratch after a plane crash, Hope moving everywhere without giving a sh*t about the zombies roaming around (I'm not talking about the Easter Eggs by the way, I think they are a nice touch). If you can capture the realism, then this MP will be one of the most awesome MP ever (to me, that is)

 

 

 

 

 

dT75ktZ.png

Gameplay by Aznkei1

 

 

 

 

 

 

 

 

 

 

 

0BaAsBn.png

 

 

 

owaTXy8.jpg

Y5zs2xs.jpg

4yC5wK8.jpg

kZ4OOzd.jpg

 

 

Edited by Alan Eastwood
Link to comment
Share on other sites

Alan Eastwood

RESERVED

Edited by Alan Eastwood
Link to comment
Share on other sites

Does it have horror sounds?

Link to comment
Share on other sites

Alan Eastwood

 

Does it have horror sounds?

There will be sound in future missions.

Link to comment
Share on other sites

user posted image

 

 

[img=http://i40.tinypic.com/51amb7.png]

 

 

Hey man, you can use this logo if you want.

Link to comment
Share on other sites

Alan Eastwood
@uShield I prefer to use my logo, thanks, tough.
Link to comment
Share on other sites

Alan Eastwood

I just upload a new mission (sorry for took so long) it's called Like a Desert and also i added a new character and new weapons to your inventory.

Now with sounds!

Feed back would be appreciated

 

If you have trouble finding the keycard... is in the bushes near the fallen tower and near of Carl's House.

Edited by TheXProyect
Link to comment
Share on other sites

i will play for sure and thank you man you help to realize how to speek english O_o

Link to comment
Share on other sites

KowalskiGuy

I've checked this out. And I can say, this is awesome! Althrough, because of these sound in mission 2, I almost had an heart attack, 'cause I've to play in my earpieces. biggrin.gif Anyway, those missions were cool, I liked that Schizophrenic Soldier line "That's how I roll, bitches!". Also, before playing, I readed the inventory table, so at least I've downloaded the Beretta (there wasn't any cool 92F mods, so I've an M9) and set the pistol magazine capacity to 15, to feel like Beretta. biggrin.gif Can't wait for next missions. Keep it up or even better, man.

cookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gifcookie.gif

Link to comment
Share on other sites

HOLY CRAP!

Man... i'm really looking forward to this! Awesome missions :3

Link to comment
Share on other sites

Alan Eastwood

@WillBe Wow man thank you some much for the support! I'm glad that mission 2 scares you, that's a sign that I'm doing well on this mission pack.

 

@Martin_GDF Thanks fellow compatriot, don't miss it, there is going to be much more of these.

 

Stay tuned for the next mission biggrin.gif

 

 

Link to comment
Share on other sites

Alan Eastwood

Sorry for taking so long to doing the next mission, i got distracted doing things in the dyom world wiki, also i was busy doing stuff outside, u know. I promise you will have the mission in no time.

 

 

Link to comment
Share on other sites

Love it man, you have lots of knowledge about how and when putting objects :3

Link to comment
Share on other sites

Alan Eastwood
Love it man, you have lots of knowledge about how and when putting objects :3

Thank you Martin. That is the other reason why i'm taking so long.. the objects now im obsessed with them.

Link to comment
Share on other sites

Played both of mission they were Incredible and object placement is really praise of capabe

I am give Rating of First mission 4/5

and second one I'll give 4.5/5

Very Good Keep it up

Link to comment
Share on other sites

I'll try it out when i install San Andreas., since i don't have it. Expect feedback! icon14.gif

Link to comment
Share on other sites

Man, this missions are making that i just have lots of erections (? LOL

Awesome! keep it up!

Link to comment
Share on other sites

Alan Eastwood

Update

New mission added to the list it's called Andy's House (sorry for took so long, i had to remake the mission and start all over again)

With:

• New class of enemies

• A new weapon

• A new character

• New horror sounds! biggrin.gif

I tried to put all the files together but i didn't work so for more experience download the sounds just by clicking Here. Enjoy it!

 

In the next mission there will be more action.

Edited by TheXProyect
Link to comment
Share on other sites

Alan Eastwood

Update

New mission added to the list it's called Overrun don't forget to give me feedback and play all the other missions.

With:

• New Characters

• More action!

 

Link to comment
Share on other sites

Alan Eastwood
Hey people I'm thinking. Do I should keep doing missions for this mission pack? Just.. look at the downloads of the last mission 25 (views) / 7 (downloads) upload in Aug 13 2013, 01:45. Maybe because this is a horror mission pack and some people doesn't like that type of missions or I don't know. If the downloadad meter goes up I'm going to keep doing missions.
Link to comment
Share on other sites

omg bullsh*t, keep doing this sh*t man. I love it very much. Like I said, maybe when you finished the whole MP, then people will download, because people tend to play all missions at once, rather than play one mission then wait for a month to play the next mission. Don't give up.

Link to comment
Share on other sites

If you give up i'll rape you (? not really xD

No man, you mustn't give up this, it's awesome and you shouldn't care about the downloads or views!

Keep it up!

Link to comment
Share on other sites

Alan Eastwood

I'm trying but there is going to be a little delay because of school issues.. so.. don't freak out xd.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.