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XxproxXgammer

PLZ HELP - object spawning,roating,moving!

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XxproxXgammer

Plz can some one say how to create object and after it move it or delete it and roate it in Visual studio VISUAL BASIC? confused.gif

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Michael Wojtanis

Look at "GTA Scripting" on google. This is page of JulioNib. He make scripts in VB.

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XxproxXgammer
Look at "GTA Scripting" on google. This is page of JulioNib. He make scripts in VB.

No there isnt anything about objects!!!!!

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Michael Wojtanis

Oh so... I do not know much about VB but first i think You need to create a GTA.Object value. All should looks like that:

 

Private myObject As GTA.Object // Create a value in RAM to use for Script

myObject = GTA.World.CreateObject(new Model(#1234567), Player.Character.GetOffsetPosition(new Vector3(0,5F,0))) // create object in world, 5 meters on front, model - this is mean Hash code of object, google it and at the end - save created object on "myObject"

myObject.Rotation = new Vector3(0,1.75555F,0) // rotation, do not remeber what is roll etc

myObject.Position = new Vector3(0, 0, 0) // position on map! CENTER! Not on player

myObject.NoLongerNeeded() // I found the Game just keep information about object also if this not exist. This allow to drop some RAM from game. Tested and this give some improve for big object scripts Object will exist but game can destroy it if You will be too far

myObject.Delete() // Delete object from game and RAM. Will not exist.

 

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