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Limit of GTA


Moonwalker98
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Moonwalker98

With the massive map we have in GTA 5, this got me thinking on how big GTA in the future could get. Or how big they would WANT to get before it becomes too big.

 

With next gen, or even next-ier gen, could we have 5 las santos sized cities? maybe a whole state, MAYBE A WHOLE COUNTRY.?

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We'll have all GTA cities combined into one game.

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Paper Mario

I hope that in future GTA games we will have the possibillity of going to space. Not only in a mission, but in free-roam aswell. You can steal a spaceship at a secret base or something. Roam free in the space ship and aquire a space suit so you can go in space and to other planets like the moon or something and have space wars with gangster aliëns! biggrin.gif

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I think its gonna keep getting bigger with the expansion of all the cities in one game and then get even bigger with going to one continent to the other

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It is a staggering thought really. Look at how good V looks at the current gen. Imagine a few years into next-gen. Oooooh laaawd!

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Moonwalker98

Maybe in 2047 we can have a whole world in gta!

 

no?.......ok

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I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

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I don't think it will ever reach the level of even Just Cause.

 

I mean making map so huge with GTA level of detail would probably take 10 years or more!

 

Or maybe they'll go with huge map but smaller level of details one time.

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Moonwalker98
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

which 5 cities are people talking about?

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I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

which 5 cities are people talking about?

You can't be serious with that question, can you?

 

Just in case you are, the five cities are the one we played all GTA's from III onward:

 

Liberty City, Vice City, Los Santos, San Fierro and Las Venturas.

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Homemade Dynamite
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

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Paper Mario
I don't think it will ever reach the level of even Just Cause.

 

I mean making map so huge with GTA level of detail would probably take 10 years or more!

 

Or maybe they'll go with huge map but smaller level of details one time.

Pffft no! Rockstar is capable of doing that within 10 years man.. I mean, look at GTA V which is on current hardware! The future GTA games will be even bigger and better detailed than ever!!!

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Moonwalker98

 

I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

which 5 cities are people talking about?

You can't be serious with that question, can you?

 

Just in case you are, the five cities are the one we played all GTA's from III onward:

 

Liberty City, Vice City, Los Santos, San Fierro and Las Venturas.

oh...

 

I can see all of them except for LC and VC . There's too much land in between.

 

They should just map the entire USA.

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I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

which 5 cities are people talking about?

You can't be serious with that question, can you?

 

Just in case you are, the five cities are the one we played all GTA's from III onward:

 

Liberty City, Vice City, Los Santos, San Fierro and Las Venturas.

So technically it wouldnt have to be that big of a budget and they would have enough resources to put all 5 cities in the game becccccauuse 3 of those cities are located in san andreas. That means all they would have to do is add in Vice City and Liberty City and if they werent planning that, I dont see why jets and planes are back in this gta when they could of been in GTAIV also

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I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

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just take a look at 'the crew', its map is really detailed and has over 11 cities, wich are all about the size of gta4, gta is going to get big one day!

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TheWordIsMarc_HD
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

Hmm i have to agree.

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CitricBacchus

Maybe the process used to generate the cities will change, rather than coding wireframes and textures it will be done with captured data, Google street view combined with high res satellite imagery for example.

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Homemade Dynamite
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

But I'm saying you underestimate the power of next-gen hardware. Just look at The Crew.

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Moonwalker98
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

But I'm saying you underestimate the power of next-gen hardware. Just look at The Crew.

He just said that hardware isnt the problem.

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I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

But I'm saying you underestimate the power of next-gen hardware. Just look at The Crew.

And that's why I tell you again IT IS NOT ABOUT THE HARDWARE.

 

It's the money. You can't even begin to compare The Crew to GTA as GTA's cities are much more detailed, have peds with thousand lines of dialogue etc.. it just costs a lot of money to make them. Much more certainly than The Crew where the city is just a background for the racing while in GTA the city needs to live.

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Paper Mario
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

But I'm saying you underestimate the power of next-gen hardware. Just look at The Crew.

He just said that hardware isnt the problem.

Ofcourse it costs a lot to make GTA, but they get that money back when they sell a new game! biggrin.gif

 

 

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I don't think it will ever reach the level of even Just Cause.

 

I mean making map so huge with GTA level of detail would probably take 10 years or more!

 

Or maybe they'll go with huge map but smaller level of details one time.

You'd be surprised, developing for the PS4 and Xbox One is supposed to be a lot easier than the PS3 and Xbox 360, the series is gonna get bigger and more detailed beyond any of our expectations, maybe next gen isn't the biggest it'll be, but it'll be bigger than GTA V.

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Troll_Hunter

It takes time to create a massive and more importantly, detailed map. I'm sure we could have 5 Los Santos sized cities with the same amount of detail if people are willing to wait 10+ years for it. Bigger isn't always better — that's what every ex-girlfriend has told me and it's true! My feeling is the size of V will start to become the norm moving forward but with each new game, instead of the map getting increasingly bigger, the world will become even more detailed and realistic with lots more to do.

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Homemade Dynamite
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

But I'm saying you underestimate the power of next-gen hardware. Just look at The Crew.

And that's why I tell you again IT IS NOT ABOUT THE HARDWARE.

 

It's the money. You can't even begin to compare The Crew to GTA as GTA's cities are much more detailed, have peds with thousand lines of dialogue etc.. it just costs a lot of money to make them. Much more certainly than The Crew where the city is just a background for the racing while in GTA the city needs to live.

You shouldn't be saying things like this, R* has a history of exceeding expectations.

 

At one points, people thought that the locations couldn't get bigger than Liberty City because all the detail would be too much for current-gen consoles to handle. Now look. Next-Gen GTAs will be bigger than V, you'll see.

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boyfromeast1
I'm not really sure how much bigger can it get. Not due to hardware or anything like that, but due to budget and manpower needed to make more than one huge city and all the land in between with small towns and nature.

 

I know their dream is to make a GTA with all five cities in one game.. which would be MASSIVE but I really can't see how would they do it budget wise, unless they keep reusing resources on the next GTA with improved textures and poly count here and there which would make it possible to reuse whole cities instead of rebuilding them from zero.

It will be much more feasible with the power of the next-gen hardware.

That is exactly why I said it's not about the hardware, but the money needed to research and collect everything to make a city, pay artists to create it and voice actors to populate it. It costs a lot of money to make a GTA these days that's why it may soon reach it's limit unless they started recycling a lot of resources.

lol are you serous ? do you think T2 and its company R* are Africa's game company ? , lol dude you dont even know how much money they gain , they are one of the biggest game company , they spend alot but what they get is like 100x more when what they'v spend ,thats how it works , they arent spending money and aint getting them back ...

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lol are you serous ? do you think T2 and its company R* are Africa's game company ? , lol dude you dont even know how much money they gain , they are one of the biggest game company , they spend alot but what they get is like 100x more when what they'v spend ,thats how it works , they arent spending money and aint getting them back ...

If you use simple math you'll realize that they get about 10X the amount they earn. And yes, I understand they have tons of money, but no company will risk spending too much when it doesn't make sense business wise. They would have to work on the game for at least 5-6 years (dedicated work) to make a huge GTA, that would pay off of course, but not as much if they spent less time and less resources and would still earn the same money.

 

And before you say there were 5 years between IV and V I'll remind you they worked on other titles in between that brought in money.

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