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To what extent do you want car destructibility?


imnottpain
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How destructable should cars be?  

110 members have voted

  1. 1. How destructable should cars be?

    • GTA IV Style
      18
    • Very Realistic- extensive car damage according to impact
      32
    • Close to none
      4
    • In-between GTA IV's and a Very Realistic setting
      52


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Just want to see what you guys think. To be honest in GTA IV i wished that the impact was a bit more severe, according to how much force was put to my car upon impact. At a 125 MPH crash, I would want to see a huge dent in my car, but not to the extent of having metal loosely hanging off the car and such.

Edited by imnottpain
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YukiFruitsBasket

I want the cars to be a little bit softer than IV. A little bit. Not Rigs of Rods style.

 

Would be cool if we could maybe turn car damage off in the settings or via cheats.

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SwitchBladeJones

When cruising around Liberty City I'm always looking for my next Pay 'n Spray. For my taste, I think the cars lose their hoods too quickly in GTAIV. Was it just me or did they lose their hoods faster in that game vs others. Also, I seemed to break my headlights quickly and makes it hard to see at night. I like the way damage looked and how the cars would just break down if you ran them too hard. The damage detail is suppose to be better this time. Hopefully I keep my hood and headlights.

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ScarySquirrel

I would love it if it was like this:

 

 

 

Ok, it might get annoying if you ruin your custom car from slamming into a wall, but these are the best crash physics I've seen and I think it would add a lot to the game.

 

This is a newer one apparently:

 

 

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Leafy Hollow

I want it to be as real as possible....

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motorider420

I think the GTAIV style hit it spot on!

 

However, on my PC, I went in and doubled the "deformation" aspect of the damage system. That way it was more realistic...

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