Skozza89 Posted July 17, 2013 Share Posted July 17, 2013 Sorry if it sounds a dumb question, Just curious to anyone whos seen anything, I couldn't find a post on this before, But just wondering how much a poor stat really stands out from a good one in the gameplay? Because we're still the same player playing as either Protag. The controller is still in our hands, So how does it work different if for example we have Franklin driving compared to one of the other 2? Link to comment Share on other sites More sharing options...
PlainGold Posted July 17, 2013 Share Posted July 17, 2013 For driving stats of a car you will make sharp turns as the stat increases, think. Link to comment Share on other sites More sharing options...
Trund Posted July 17, 2013 Share Posted July 17, 2013 For driving stats of a car you will make sharp turns as the stat increases, think. Yup. Special Ability will increase the time of the special feature for each character, Stealth will decrease the noise you make. I don't exactly what else there was, I guess Weapon? Probably reduces recoil and such. If you think a little you can actually figure it all out yourself. Link to comment Share on other sites More sharing options...
Spider-Vice Posted July 17, 2013 Share Posted July 17, 2013 Weapon is probably going to be like SA, except it might not warn you about ranks, it just improves the accuracy and what not. GTANet | Red Dead Network | black lives matter | stop Asian hate | trans lives = human lives the beginning is moments ago, the end is moments away Link to comment Share on other sites More sharing options...
Dope_0110 Posted July 17, 2013 Share Posted July 17, 2013 You've mixed up two things here. Special abilities are the things they can activate like slowing down time with Michael (like Max Payne), same with Franklin but he does that in a car (like NFS games have). But in your post you're asking about normal stats and how will they be different, or how they'll affect the gameplay. I don'0t think much, but remember SA, you would fall off a bike easier when the skill was low, and would stay on it, in the same situation, when the skill was high. So for the most part it will be up to player, while skills will add faster reloading, a bit better handling and such. But don't worry, it's mostly up to the player I'm sure. Link to comment Share on other sites More sharing options...
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